Here we go again. Lol
Global Fun 5
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Hopei to Yunnan 2 infantry moved from Hopei to Anhwe 2 infantry moved from Chahar to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 4 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 mech_infantrys in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 fighter owned by the Chinese retreated Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Hopei Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Kweichow 1 infantry placed in Hunan 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17 Japanese regular : 1.33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 9 transports moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 1 artillery, 3 fighters and 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 carrier placed in 101 Sea Zone 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Kweichow to Yunnan 1 fighter moved from Hopei to Yunnan 2 infantry moved from Hopei to Anhwe 2 infantry moved from Chahar to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 4 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 mech_infantrys in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 fighter owned by the Chinese retreated Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Hopei Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Kweichow 1 infantry placed in Hunan 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Purchase Units - British British buy 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from West India to India 1 fighter and 1 tactical_bomber moved from Persia to India 2 infantry moved from Persia to Northwest Persia 3 artilleries moved from Persia to Northwest Persia 1 infantry moved from Persia to Northwest Persia 2 fighters moved from Persia to India 2 fighters moved from Persia to Northwest Persia Combat - British Battle in Northwest Persia British attack with 3 artilleries, 2 fighters and 3 infantry Germans defend with 1 mech_infantry British roll dice for 3 artilleries, 2 fighters and 3 infantry in Northwest Persia, round 2 : 3/8 hits, 3.00 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 3 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in India British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits, 2.50 expected hits Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from India to Eastern Persia 3 artilleries and 4 infantry moved from Eastern Persia to West India 9 mech_infantrys moved from Persia to West India 2 armour moved from Persia to West India 2 fighters moved from Northwest Persia to Persia 1 cruiser, 3 destroyers and 3 transports moved from 95 Sea Zone to 98 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 2 artilleries and 1 infantry moved from Iraq to Persia 2 artilleries and 12 infantry moved from Persia to Eastern Persia 2 infantry moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Rhodesia to Belgian Congo Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 3 infantry placed in Egypt 3 infantry placed in Quebec 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6 British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17 Americans regular : 0.50 Japanese regular : 1.50 Germans regular : -0.33 British regular : -0.50
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery and 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 4 infantry moved from Southern France to Northern Italy Place Units - Italians 1 artillery and 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 63 Sea Zone to 26 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Persia to Eastern Persia Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 13 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Belarus to Bryansk Germans take Bryansk from Russians 2 infantry moved from Rostov to Tambov 2 bombers moved from Novgorod to Tambov 1 fighter and 1 tactical_bomber moved from Poland to Western Ukraine 2 infantry moved from Rostov to Volgograd 1 bomber moved from Poland to Volgograd 1 infantry moved from Rostov to Volgograd 2 infantry moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Poland to Archangel 1 infantry moved from Rostov to Ukraine 1 fighter and 1 tactical_bomber moved from Romania to Ukraine 1 tactical_bomber moved from Poland to Ukraine 2 artilleries and 2 infantry moved from Rostov to Caucasus Combat - Germans Battle in Ukraine Germans attack with 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers Russians defend with 2 artilleries and 1 factory_minor Germans roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 2/6 hits, 2.17 expected hits Russians roll dice for 2 artilleries in Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 artilleries owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 2 artilleries Battle in Western Ukraine Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 bomber and 3 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 bomber and 3 infantry in Volgograd, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 2 artilleries and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Volgograd to Rostov 2 bombers moved from Tambov to Romania 1 fighter and 2 tactical_bombers moved from Ukraine to Romania 1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania 3 fighters moved from Poland to Western Germany 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 9 mech_infantrys moved from Poland to Romania 2 mech_infantrys moved from Germany to Romania 2 mech_infantrys moved from Southern France to France 2 artilleries and 2 infantry moved from Normandy Bordeaux to France 10 mech_infantrys moved from Western Germany to Southern Italy 1 infantry moved from Holland Belgium to France 3 mech_infantrys moved from Novgorod to Eastern Poland 13 infantry moved from Rostov to Caucasus 3 aaGuns and 3 artilleries moved from Rostov to Caucasus 30 mech_infantrys moved from Rostov to Caucasus 8 armour moved from Rostov to Caucasus Place Units - Germans 10 mech_infantrys placed in Western Germany 3 infantry placed in France 3 infantry placed in Normandy Bordeaux 3 infantry placed in Novgorod 4 infantry placed in Germany Germans undo move 5. Germans undo move 1. 10 mech_infantrys placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : 0.67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 32 PUs; Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys moved from Russia to Volgograd 1 infantry moved from Smolensk to Archangel 1 mech_infantry moved from Russia to Archangel 1 fighter moved from Russia to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 artillery and 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 artillery moved from Russia to Tambov 2 artilleries and 2 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 artilleries and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Archangel Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 2 infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 5 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 6 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Tambov Russians attack with 2 artilleries and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians roll dice for 2 artilleries in Tambov, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Archangel to Russia 6 aaGuns, 2 armour, 6 artilleries and 67 infantry moved from Russia to Bryansk Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -1.67 Russians regular : 1.50
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 5 destroyers, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 2 infantry moved from Jehol to Anhwe 2 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe 1 infantry moved from Kwangsi to Hunan 1 mech_infantry moved from Kwangtung to Hunan 2 mech_infantrys moved from Kwangtung to Kiangsi 1 mech_infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Burma to Kweichow 1 mech_infantry moved from Burma to Szechwan 1 fighter and 1 tactical_bomber moved from Burma to Kweichow 1 fighter and 1 tactical_bomber moved from Burma to Szechwan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan 3 infantry moved from French Indo China to 36 Sea Zone 3 infantry and 3 transports moved from 36 Sea Zone to 20 Sea Zone 3 infantry moved from 20 Sea Zone to Kiangsi 1 battleship moved from 36 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsi 2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone 1 artillery and 1 infantry moved from Burma to India 1 armour moved from Burma to India 1 infantry moved from Burma to India Combat - Japanese Battle in Kweichow Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 3 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 16 Sea Zone Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Szechwan Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 battleship in Kiangsi, round 2 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in India Japanese attack with 1 armour, 1 artillery and 2 infantry British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 1 artillery and 2 infantry in India, round 2 : 1/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Szechwan to Burma 1 fighter and 1 tactical_bomber moved from Kweichow to Burma 1 fighter and 1 tactical_bomber moved from Hunan to Burma 1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone 1 carrier and 2 destroyers moved from 36 Sea Zone to 20 Sea Zone 2 transports moved from 19 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Anhwe to Yunnan 3 fighters moved from 16 Sea Zone to Japan 2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone Place Units - Japanese 5 destroyers and 1 submarine placed in 6 Sea Zone 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kwangtung 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.33 Japanese regular : -1.00 UK_Pacific regular : -0.33
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 bomber and 10 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 9 transports moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from 91 Sea Zone to United Kingdom 1 fighter moved from Eastern United States to 91 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 10 infantry moved from Eastern United States to 101 Sea Zone 8 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 18 infantry and 10 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 18 infantry moved from 91 Sea Zone to Gibraltar 5 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 10 submarines placed in 10 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Hopei to Chahar Place Units - Chinese 4 infantry placed in Jehol Chinese undo move 1. 1 infantry placed in Sikang 1 infantry placed in Shensi 1 infantry placed in Hopei 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 bomber and 10 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 9 transports moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from 91 Sea Zone to United Kingdom 1 fighter moved from Eastern United States to 91 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 10 infantry moved from Eastern United States to 101 Sea Zone 8 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 18 infantry and 10 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 18 infantry moved from 91 Sea Zone to Gibraltar 5 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 10 submarines placed in 10 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Hopei to Chahar Place Units - Chinese 4 infantry placed in Jehol Chinese undo move 1. 1 infantry placed in Sikang 1 infantry placed in Shensi 1 infantry placed in Hopei 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Purchase Units - British British buy 2 artilleries, 1 harbour and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 4 infantry moved from West India to India 1 fighter and 1 tactical_bomber moved from Eastern Persia to India 2 fighters moved from Eastern Persia to India 5 fighters moved from Persia to India Combat - British Battle in India British attack with 8 fighters, 4 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 8 fighters, 4 infantry and 1 tactical_bomber in India, round 2 : 5/13 hits, 5.33 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 infantry in India, round 2 : 1/4 hits, 1.50 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 8 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for British: 1 infantry Casualties for Japanese: 1 armour, 1 artillery and 2 infantry Non Combat Move - British 1 fighter moved from India to Eastern Persia 2 fighters moved from India to Eastern Persia 1 tactical_bomber moved from India to Eastern Persia 1 fighter moved from India to Eastern Persia 1 fighter moved from India to Eastern Persia 1 fighter moved from India to Eastern Persia 2 fighters moved from India to Eastern Persia 2 armour moved from West India to Eastern Persia 7 mech_infantrys moved from West India to Eastern Persia 2 mech_infantrys moved from West India to Eastern Persia 3 artilleries and 3 infantry moved from Northwest Persia to Persia 5 infantry moved from Iraq to Persia 1 infantry moved from Iraq to Persia 1 infantry moved from Trans-Jordan to 98 Sea Zone 2 mech_infantrys moved from Egypt to 98 Sea Zone 3 infantry moved from Egypt to 98 Sea Zone 4 infantry, 2 mech_infantrys and 3 transports moved from 98 Sea Zone to 80 Sea Zone 4 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia 1 mech_infantry moved from 80 Sea Zone to Eastern Persia 1 infantry moved from Trans-Jordan to Iraq 1 cruiser and 3 destroyers moved from 98 Sea Zone to 80 Sea Zone 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 mech_infantrys moved from Union of South Africa to Belgian Congo 3 infantry moved from Quebec to 106 Sea Zone 3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to United Kingdom Place Units - British 1 harbour placed in Persia 2 artilleries and 1 infantry placed in Persia 3 infantry placed in Iraq 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2 British collect 34 PUs (2 lost to blockades); end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 British regular : -0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Place Units - Italians 2 armour and 1 mech_infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 4 infantry EDIT: Adding units owned by Italians to Southern Italy: 4 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 5 infantry moved from New South Wales to South Australia 1 mech_infantry moved from New South Wales to South Australia 1 artillery moved from New South Wales to South Australia 1 infantry moved from Iraq to Persia Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Eastern Persia to West India Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 10 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 3 infantry moved from Novgorod to Archangel 1 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Samara Germans take Samara from Russians 1 mech_infantry moved from Ukraine to Tambov 1 mech_infantry moved from Rostov to Tambov 1 artillery and 1 infantry moved from Caucasus to Northwest Persia 1 fighter and 1 tactical_bomber moved from Romania to Northwest Persia 1 bomber moved from Rostov to Tambov 1 mech_infantry moved from Rostov to Tambov 2 artilleries and 2 infantry moved from Caucasus to Volgograd 1 bomber moved from Romania to Tambov 1 bomber moved from Romania to Volgograd 1 fighter and 1 tactical_bomber moved from Novgorod to Archangel Combat - Germans Battle in Tambov Germans attack with 2 bombers and 3 mech_infantrys Russians defend with 2 artilleries Germans roll dice for 2 bombers and 3 mech_infantrys in Tambov, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 artilleries in Tambov, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Russians lost in Tambov Germans roll dice for 2 bombers and 3 mech_infantrys in Tambov, round 3 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 2 artilleries Battle in Volgograd Germans attack with 2 artilleries, 1 bomber and 2 infantry Russians defend with 1 factory_minor and 2 mech_infantrys Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Volgograd, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Volgograd, round 3 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Battle in Archangel Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Northwest Persia Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/4 hits, 1.83 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus 6 mech_infantrys moved from Rostov to Samara 7 armour and 30 mech_infantrys moved from Caucasus to Samara 1 fighter and 2 tactical_bombers moved from Romania to Caucasus 1 bomber moved from Volgograd to Caucasus 2 bombers moved from Tambov to Caucasus 2 artilleries moved from Caucasus to Volgograd 2 infantry moved from Caucasus to Volgograd 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 2 mech_infantrys moved from Eastern Poland to Romania 1 mech_infantry moved from Western Ukraine to Romania 1 infantry moved from Caucasus to Rostov 4 infantry moved from Germany to Western Germany 3 infantry moved from Normandy Bordeaux to France 2 mech_infantrys moved from France to Western Germany Place Units - Germans 10 mech_infantrys placed in Germany 3 infantry placed in France 1 infantry and 2 mech_infantrys placed in Novgorod 6 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Romania: 1 mech_infantry EDIT: Adding units owned by Germans to Belarus: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : -2.33 Germans regular : -2.17 British regular : -0.33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Rostov 1 infantry moved from Russia to Smolensk 3 infantry moved from Russia to Tambov 1 fighter moved from Russia to Rostov 1 artillery moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Tambov Combat - Russians Battle in Rostov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 3 mech_infantrys Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 3 mech_infantrys in Tambov, round 2 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans lost in Tambov Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 3 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Battle in Smolensk Russians attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Rostov to Russia 55 infantry moved from Bryansk to Russia 6 aaGuns moved from Bryansk to Russia Place Units - Russians 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : -2.00 Russians regular : 1.33
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 factory_minor, 3 infantry, 6 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 2 mech_infantrys moved from Szechwan to Sikang 2 mech_infantrys moved from Kweichow to Shensi 1 artillery, 2 infantry and 1 mech_infantry moved from Burma to India 2 fighters and 2 tactical_bombers moved from Burma to India 1 infantry and 1 mech_infantry moved from Kiangsi to 20 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol 1 infantry and 1 mech_infantry moved from Hunan to Anhwe 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 fighter and 1 tactical_bomber moved from Yunnan to Sikang 1 infantry and 1 mech_infantry moved from Kiangsi to Kiangsu 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from Burma to Anhwe 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol Combat - Japanese Battle in Siberia Battle in Kiangsu Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Siberia from Russians, taking Kiangsu from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 4/8 hits, 3.33 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Non Combat Move - Japanese 2 transports moved from 20 Sea Zone to 36 Sea Zone 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone 1 battleship, 1 carrier and 2 destroyers moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 1 fighter and 1 tactical_bomber moved from Sikang to Yunnan 2 fighters and 2 tactical_bombers moved from India to Burma 2 mech_infantrys moved from Kwangtung to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan Place Units - Japanese 3 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Japan 1 factory_minor placed in Malaya Japanese undo move 4. 1 factory_minor placed in Shantung 5 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.17 UK_Pacific regular : -1.00
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 9 artilleries, 1 destroyer and 9 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 2 fighters moved from United Kingdom to 109 Sea Zone 1 battleship and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 9 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries moved from Gibraltar to 91 Sea Zone 18 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 18 infantry and 10 transports moved from 91 Sea Zone to 112 Sea Zone 4 fighters moved from 91 Sea Zone to 112 Sea Zone 18 infantry moved from 112 Sea Zone to Norway 2 artilleries moved from 112 Sea Zone to Norway Combat - Americans Battle in Norway Battle in 109 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans win, taking Norway from Germans, taking 109 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 2 fighters moved from 109 Sea Zone to 91 Sea Zone 2 carriers moved from 91 Sea Zone to 112 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 10 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 artillery and 9 infantry placed in Central United States 8 artilleries placed in Eastern United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : -0.17
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 9 artilleries, 1 destroyer and 9 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 2 fighters moved from United Kingdom to 109 Sea Zone 1 battleship and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 9 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries moved from Gibraltar to 91 Sea Zone 18 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 18 infantry and 10 transports moved from 91 Sea Zone to 112 Sea Zone 4 fighters moved from 91 Sea Zone to 112 Sea Zone 18 infantry moved from 112 Sea Zone to Norway 2 artilleries moved from 112 Sea Zone to Norway Combat - Americans Battle in Norway Battle in 109 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans win, taking Norway from Germans, taking 109 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 2 fighters moved from 109 Sea Zone to 91 Sea Zone 2 carriers moved from 91 Sea Zone to 112 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 10 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 artillery and 9 infantry placed in Central United States 8 artilleries placed in Eastern United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Shensi 1 fighter moved from Chahar to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 2 mech_infantrys in Shensi, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 4 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield and 8 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Eastern Persia to Kazakhstan Russians take Kazakhstan from Germans 3 infantry moved from West India to India 1 infantry moved from West India to India 1 fighter and 1 tactical_bomber moved from Eastern Persia to India 2 fighters moved from Eastern Persia to India 1 fighter moved from Eastern Persia to Northwest Persia 1 fighter moved from Eastern Persia to Persia 1 fighter moved from Persia to Northwest Persia 3 artilleries and 12 infantry moved from West India to India 1 infantry moved from Persia to Northwest Persia 3 fighters moved from Eastern Persia to Persia 3 fighters moved from Persia to Northwest Persia 2 armour and 10 mech_infantrys moved from Eastern Persia to India 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark Combat - British Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Germans scrambles to create a battle in territory 112 Sea Zone Battle in Sumatra Battle in 112 Sea Zone British attack with 1 transport; Americans loiter and taunt Germans defend with 3 fighters Germans roll dice for 3 fighters in 112 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits 1 transport owned by the British lost in 112 Sea Zone 1 infantry owned by the British lost in Denmark Germans win, taking Sumatra from Japanese with 3 fighters remaining. Battle score for attacker is -7 Casualties for British: 1 transport Battle in Northwest Persia British attack with 5 fighters and 3 infantry Germans defend with 1 artillery and 1 infantry British roll dice for 5 fighters and 3 infantry in Northwest Persia, round 2 : 1/8 hits, 3.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Northwest Persia British roll dice for 5 fighters and 3 infantry in Northwest Persia, round 3 : 3/8 hits, 3.00 expected hits Germans roll dice for 1 artillery in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 5 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in India British attack with 2 armour, 3 artilleries, 3 fighters, 16 infantry, 10 mech_infantrys and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry British roll dice for 2 armour, 3 artilleries, 3 fighters, 16 infantry, 10 mech_infantrys and 1 tactical_bomber in India, round 2 : 8/35 hits, 9.00 expected hits Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in India, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India British win, taking India from Japanese with 2 armour, 3 artilleries, 3 fighters, 16 infantry, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Non Combat Move - British 3 aaGuns moved from West India to India 3 fighters and 1 tactical_bomber moved from India to Eastern Persia 3 artilleries and 16 infantry moved from Eastern Persia to West India 2 infantry moved from Iraq to Persia 5 fighters moved from Northwest Persia to Persia 2 infantry moved from Egypt to Trans-Jordan 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway Place Units - British 1 airfield placed in Gibraltar 3 infantry placed in Persia 3 infantry placed in Iraq 2 infantry placed in Egypt Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.33 Japanese regular : -1.00 Germans regular : -1.17 British regular : -3.00
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 9 artilleries, 1 destroyer and 9 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 2 fighters moved from United Kingdom to 109 Sea Zone 1 battleship and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 9 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries moved from Gibraltar to 91 Sea Zone 18 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 18 infantry and 10 transports moved from 91 Sea Zone to 112 Sea Zone 4 fighters moved from 91 Sea Zone to 112 Sea Zone 18 infantry moved from 112 Sea Zone to Norway 2 artilleries moved from 112 Sea Zone to Norway Combat - Americans Battle in Norway Battle in 109 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans win, taking Norway from Germans, taking 109 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 2 fighters moved from 109 Sea Zone to 91 Sea Zone 2 carriers moved from 91 Sea Zone to 112 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 10 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 artillery and 9 infantry placed in Central United States 8 artilleries placed in Eastern United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Shensi 1 fighter moved from Chahar to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 2 mech_infantrys in Shensi, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 4 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield and 8 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Eastern Persia to Kazakhstan Russians take Kazakhstan from Germans 3 infantry moved from West India to India 1 infantry moved from West India to India 1 fighter and 1 tactical_bomber moved from Eastern Persia to India 2 fighters moved from Eastern Persia to India 1 fighter moved from Eastern Persia to Northwest Persia 1 fighter moved from Eastern Persia to Persia 1 fighter moved from Persia to Northwest Persia 3 artilleries and 12 infantry moved from West India to India 1 infantry moved from Persia to Northwest Persia 3 fighters moved from Eastern Persia to Persia 3 fighters moved from Persia to Northwest Persia 2 armour and 10 mech_infantrys moved from Eastern Persia to India 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark Combat - British Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Germans scrambles to create a battle in territory 112 Sea Zone Battle in Sumatra Battle in 112 Sea Zone British attack with 1 transport; Americans loiter and taunt Germans defend with 3 fighters Germans roll dice for 3 fighters in 112 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits 1 transport owned by the British lost in 112 Sea Zone 1 infantry owned by the British lost in Denmark Germans win, taking Sumatra from Japanese with 3 fighters remaining. Battle score for attacker is -7 Casualties for British: 1 transport Battle in Northwest Persia British attack with 5 fighters and 3 infantry Germans defend with 1 artillery and 1 infantry British roll dice for 5 fighters and 3 infantry in Northwest Persia, round 2 : 1/8 hits, 3.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Northwest Persia British roll dice for 5 fighters and 3 infantry in Northwest Persia, round 3 : 3/8 hits, 3.00 expected hits Germans roll dice for 1 artillery in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 5 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in India British attack with 2 armour, 3 artilleries, 3 fighters, 16 infantry, 10 mech_infantrys and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry British roll dice for 2 armour, 3 artilleries, 3 fighters, 16 infantry, 10 mech_infantrys and 1 tactical_bomber in India, round 2 : 8/35 hits, 9.00 expected hits Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in India, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India British win, taking India from Japanese with 2 armour, 3 artilleries, 3 fighters, 16 infantry, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Non Combat Move - British 3 aaGuns moved from West India to India 3 fighters and 1 tactical_bomber moved from India to Eastern Persia 3 artilleries and 16 infantry moved from Eastern Persia to West India 2 infantry moved from Iraq to Persia 5 fighters moved from Northwest Persia to Persia 2 infantry moved from Egypt to Trans-Jordan 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway Place Units - British 1 airfield placed in Gibraltar 3 infantry placed in Persia 3 infantry placed in Iraq 2 infantry placed in Egypt Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.33 Japanese regular : -1.00 Germans regular : -1.17 British regular : -3.00
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 bomber and 1 submarine; Remaining resources: 2 PUs; Combat Move - Italians Combat - Italians Place Units - Italians 1 submarine placed in 95 Sea Zone 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 1 infantry moved from West India to India Turn Complete - French
Combat Hit Differential Summary :