@axis-dominion F2.tsvg I made the edit for the tank.
L21 #3 WindowWasher (X) vs trulpen (A+21) BM3
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 41 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery and 1 fighter in Java, round 3 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 fighter in Java, round 4 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Java ANZAC win with 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Java: 1 fighter EDIT: Changing ownership of Java from Japanese to ANZAC EDIT: Adding units owned by ANZAC to Java: 1 artillery EDIT: Turning off Edit Mode 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 cruiser and 5 submarines moved from 54 Sea Zone to 41 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Yunnan to India 2 fighters moved from Yunnan to 41 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from Trans-Jordan to Syria Place Units - ANZAC 1 infantry and 1 tactical_bomber placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Trans-Jordan to Syria Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,17
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 41 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery and 1 fighter in Java, round 3 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 fighter in Java, round 4 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Java ANZAC win with 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Java: 1 fighter EDIT: Changing ownership of Java from Japanese to ANZAC EDIT: Adding units owned by ANZAC to Java: 1 artillery EDIT: Turning off Edit Mode 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 cruiser and 5 submarines moved from 54 Sea Zone to 41 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Yunnan to India 2 fighters moved from Yunnan to 41 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from Trans-Jordan to Syria Place Units - ANZAC 1 infantry and 1 tactical_bomber placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Trans-Jordan to Syria Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 fighter EDIT: Adding units owned by ANZAC to India: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,17
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You might be looking at the position, but this is not influenced by Germany so can be done after your turn if it’s already underway. Landing 1 fig more in Calcutta instead of z41.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 78 PUs; Germans buy 1 artillery, 1 carrier, 1 fighter, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries moved from Belarus to Novgorod 1 fighter moved from Western Germany to Novgorod 1 artillery and 2 infantry moved from France to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 fighter moved from Southern Italy to 97 Sea Zone 1 mech_infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 bomber moved from Southern Italy to Holland Belgium 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 8 artilleries and 23 infantry moved from Volgograd to Rostov 4 infantry moved from Ukraine to Rostov 1 infantry moved from Bryansk to Belarus 14 mech_infantrys moved from Volgograd to Caucasus 16 armour moved from Volgograd to Caucasus 1 armour and 3 mech_infantrys moved from Western Ukraine to Rostov 2 mech_infantrys moved from Rostov to Caucasus 2 infantry moved from Finland to 115 Sea Zone Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber and 1 mech_infantry Americans defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 infantry, 3 mech_infantrys and 1 tactical_bomber British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry British roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Germans roll dice for 1 artillery, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/7 hits, 1.83 expected hits Americans roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the British lost in Normandy Bordeaux Germans roll dice for 1 artillery, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/7 hits, 1.83 expected hits Americans roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 artillery, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 4 : 2/5 hits, 1.50 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun and 1 infantry Casualties for Germans: 2 infantry and 1 mech_infantry Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Holland Belgium to Southern Italy 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 infantry moved from 115 Sea Zone to Novgorod 1 aaGun moved from Rostov to Volgograd 1 aaGun moved from Ukraine to Rostov Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in Ukraine 3 infantry placed in Volgograd 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys placed in Western Germany Germans undo move 4. 1 artillery, 3 infantry and 3 mech_infantrys placed in Western Germany 1 carrier and 1 fighter placed in 97 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4,6,3 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 British AA : -0.17 Germans regular : -1.83
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Tambov Russians take Tambov from Italians 1 armour moved from Tambov to Bryansk 13 artilleries moved from Russia to Bryansk 1 infantry moved from Smolensk to Bryansk 59 infantry moved from Russia to Bryansk 1 infantry moved from Archangel to Belarus 2 fighters and 1 tactical_bomber moved from Russia to Belarus Combat - Russians Battle in Bryansk Russians attack with 1 armour, 13 artilleries and 60 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 13 artilleries and 60 infantry in Bryansk, round 2 : 16/74 hits, 17,00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 armour, 13 artilleries and 60 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Belarus to Russia 1 infantry moved from Novosibirsk to Timguska 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 2 infantry moved from Archangel to Smolensk 1 infantry moved from Vologda to Russia 1 armour and 2 mech_infantrys moved from Archangel to Bryansk 5 infantry moved from Russia to Bryansk 4 aaGuns moved from Russia to Bryansk 1 fighter moved from Yunnan to Kweichow Place Units - Russians 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -0,67 Russians regular : -1,83
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Tambov Russians take Tambov from Italians 1 armour moved from Tambov to Bryansk 13 artilleries moved from Russia to Bryansk 1 infantry moved from Smolensk to Bryansk 59 infantry moved from Russia to Bryansk 1 infantry moved from Archangel to Belarus 2 fighters and 1 tactical_bomber moved from Russia to Belarus Combat - Russians Battle in Bryansk Russians attack with 1 armour, 13 artilleries and 60 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 13 artilleries and 60 infantry in Bryansk, round 2 : 16/74 hits, 17,00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 armour, 13 artilleries and 60 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Belarus to Russia 1 infantry moved from Novosibirsk to Timguska 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 2 infantry moved from Archangel to Smolensk 1 infantry moved from Vologda to Russia 1 armour and 2 mech_infantrys moved from Archangel to Bryansk 5 infantry moved from Russia to Bryansk 4 aaGuns moved from Russia to Bryansk 1 fighter moved from Yunnan to Kweichow Place Units - Russians 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -0,67 Russians regular : -1,83
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Double-post, no edits. Yet.
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@trulpen sorry, these next few weeks will be quite unpredictable. I’m traveling to Moscow for a bit soon, working on college applications and whatnot so I may not (probably will) play less but more inconsistently.
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Good to know. Thanks! Don’t worry about the game.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 5 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Shantung to Anhwe 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Kwangsi 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 mech_infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 2 fighters moved from French Indo China to Kiangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to Kwangtung 1 tactical_bomber moved from 36 Sea Zone to Kiangsi 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi 1 fighter moved from Philippines to Malaya 1 bomber moved from French Indo China to Malaya 1 fighter moved from Japan to Anhwe 1 artillery moved from Hopei to Anhwe 1 mech_infantry moved from Kansu to Hopei 1 artillery moved from Suiyuyan to Chahar 1 mech_infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 mech_infantry moved from Sakha to Buryatia 1 marine moved from 37 Sea Zone to Malaya 1 bomber moved from Suiyuyan to Anhwe 2 battleships, 5 carriers, 1 cruiser, 4 destroyers and 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Chahar to Kansu 1 mech_infantry moved from Kansu to Tsinghai 1 infantry moved from Tsinghai to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Shensi to Szechwan Japanese take Szechwan from Chinese 1 mech_infantry moved from Chahar to Shensi Combat - Japanese Battle in 37 Sea Zone Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 3 submarines and 1 transport Americans defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 3 submarines in 37 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 4 destroyers and 1 transport in 37 Sea Zone, round 2 : 4/8 hits, 3.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 4 fighters, 1 submarine, 4 tactical_bombers and 1 transport ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese win with 4 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer and 1 transport Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Kiangsi Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry British defend with 2 mech_infantrys Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Anhwe, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 2 mech_infantrys in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for British: 2 mech_infantrys Battle in Malaya Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 marine Americans defend with 1 artillery; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 marine in Malaya, round 2 : 3/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from Kiangsi to French Indo China 2 fighters and 1 tactical_bomber moved from Kwangtung to French Indo China 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 fighter moved from Shan State to French Indo China 1 fighter moved from Anhwe to Kiangsu 1 bomber moved from Anhwe to French Indo China 1 bomber moved from Malaya to French Indo China 1 artillery moved from French Indo China to 36 Sea Zone 1 fighter moved from Kiangsi to 6 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from Kiangsi to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 2 mech_infantrys placed in Kiangsu 2 mech_infantrys placed in Shantung 1 infantry placed in Shantung 1 infantry placed in Kiangsu 1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : -0.33 Japanese regular : 3.00 UK_Pacific regular : -1.00 ANZAC regular : 1.00
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Need to know what air are on what carriers in z97.
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@trulpen
ICV1 - 2 Italian Figs
ICV2 - 2 german figs
ICV3 - 2 german figs
ICV4 - 2 german figsGCV1 - 2 german figs
GCV2 - 1 german fig 1 tac
GCV3 - 1 tac -
Thanks! :)
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 bomber moved from Syria to 95 Sea Zone 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sicily 1 cruiser and 1 destroyer moved from 99 Sea Zone to 95 Sea Zone Combat - Americans Battle in Sicily Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Sicily from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 marine moved from Sumatra to 41 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 marine, 3 submarines and 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 destroyer moved from 63 Sea Zone to 42 Sea Zone 1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 destroyer and 3 submarines moved from 10 Sea Zone to 30 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Gibraltar 2 fighters moved from Western United States to 91 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to Algeria 1 bomber moved from 95 Sea Zone to Gibraltar 1 submarine moved from 99 Sea Zone to 95 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 55 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from 55 Sea Zone to Queensland 1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone Place Units - Americans 1 factory_minor placed in Greece 2 transports placed in 101 Sea Zone 3 infantry placed in Central United States 2 infantry placed in Western United States 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,2,2,5,3,2,3,5,4,3,6,6,2,5,5,5,4,6,3,1,5,1,3,2,6,5,6,6,2,4,5,6 Americans collect 54 PUs (2 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Kweichow to Szechwan 1 artillery and 1 infantry moved from Kweichow to Shensi 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Anhwe 1 fighter moved from Burma to Anhwe 1 artillery and 1 infantry moved from Kweichow to Hopei 1 artillery moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Shensi Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Hopei Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Yunnan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Shensi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Anhwe to Kweichow Place Units - Chinese 2 infantry placed in Kweichow 1 infantry placed in Hunan Chinese undo move 2. 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -3,83 Japanese regular : 1,33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 bomber moved from Syria to 95 Sea Zone 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sicily 1 cruiser and 1 destroyer moved from 99 Sea Zone to 95 Sea Zone Combat - Americans Battle in Sicily Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Sicily from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 marine moved from Sumatra to 41 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 marine, 3 submarines and 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 destroyer moved from 63 Sea Zone to 42 Sea Zone 1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 destroyer and 3 submarines moved from 10 Sea Zone to 30 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Gibraltar 2 fighters moved from Western United States to 91 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to Algeria 1 bomber moved from 95 Sea Zone to Gibraltar 1 submarine moved from 99 Sea Zone to 95 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 55 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from 55 Sea Zone to Queensland 1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone Place Units - Americans 1 factory_minor placed in Greece 2 transports placed in 101 Sea Zone 3 infantry placed in Central United States 2 infantry placed in Western United States 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,2,2,5,3,2,3,5,4,3,6,6,2,5,5,5,4,6,3,1,5,1,3,2,6,5,6,6,2,4,5,6 Americans collect 54 PUs (2 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 105 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Kweichow to Szechwan 1 artillery and 1 infantry moved from Kweichow to Shensi 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Anhwe 1 fighter moved from Burma to Anhwe 1 artillery and 1 infantry moved from Kweichow to Hopei 1 artillery moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Shensi Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Hopei Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Yunnan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Shensi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Anhwe to Kweichow Place Units - Chinese 2 infantry placed in Kweichow 1 infantry placed in Hunan Chinese undo move 2. 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Greece to Albania British take Albania from Italians 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 1 infantry moved from Burma to Yunnan 1 infantry moved from Kweichow to Anhwe Chinese take Anhwe from Japanese 3 infantry moved from Burma to Shan State 1 fighter moved from Kweichow to Yunnan 1 tactical_bomber moved from Kweichow to Shan State 1 infantry moved from Greece to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 infantry moved from Greece to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 2 battleships, 2 carriers, 3 cruisers and 6 destroyers moved from 99 Sea Zone to 95 Sea Zone 2 fighters moved from United Kingdom to 95 Sea Zone 1 fighter moved from Gibraltar to 95 Sea Zone Combat - British Battle in Northern Italy British converts factory_major into different units Battle in Sardinia Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Northern Italy from Italians, taking Sardinia from Italians, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber moved from Shan State to India 1 aaGun and 2 infantry moved from Hunan to Kweichow 1 fighter moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from Syria to Bryansk 4 fighters moved from 99 Sea Zone to Bryansk 1 bomber moved from Syria to India 3 artilleries and 6 infantry moved from Iraq to Trans-Jordan EDIT: 2 battleships moved from 95 Sea Zone to 99 Sea Zone 2 marines moved from Syria to 99 Sea Zone EDIT: 2 battleships and 2 marines moved from 99 Sea Zone to 95 Sea Zone 5 submarines moved from 99 Sea Zone to 95 Sea Zone 2 submarines moved from 81 Sea Zone to 80 Sea Zone 1 submarine moved from 81 Sea Zone to 95 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from Syria to Trans-Jordan 1 infantry moved from Persia to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Egypt 1 aaGun and 6 infantry moved from Burma to India 1 infantry moved from Burma to India 1 mech_infantry moved from Burma to India 1 infantry moved from United Kingdom to 110 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 2 fighters placed in United Kingdom 1 artillery and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,4,5,6,4,2,6,4,4,2,1,4,4,1,4,3,3,6,1,4,5,6,5,2,6,3,1,5,6,3,2,5 British collect 36 PUs (5 lost to blockades); end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,1,5,1,6,2,2,2,2,5,1,1,5,2,2,6,4,3,2,3,3,2,4,5,6,1,2,3,1,1,4,3,6,3,4,2,3 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -3,83 Japanese regular : 0,00 British regular : 0,67
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Just bringing this up. No stress.
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I’m travelling tomorrow and will be gone for two weeks. Not sure I’ll be able to make moves while away, but I’ll try.
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I’m back, but take your time and make our move when you’re able to.
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@trulpen will do tomorrow, just got back today