Quick edit to keep the artillery in S France and use an inf from Southern Italy instead on that NCM Gibraltar reinforcement
Squire/Stough v Robson/Feltmarskal
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2v2 game
sub 98 tr 71 tank egypt
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 11:01:30 AM
Savegame -
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 11:11:00 AM
Savegame -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Adding units owned by British to Egypt: 1 armour EDIT: Adding units owned by British to 71 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Adding units owned by British to 71 Sea Zone: 1 transport EDIT: Adding units owned by British to Egypt: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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2 more point go to uk
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Feltmarskal is USA and Russa Robson is uk+uks+china+anzac+france
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Are we playing BM3 or 2th ?
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@feltmarskal said in Squire/Stough v Robson/Feltmarskal:
Are we playing BM3 or 2th ?
I wasn’t sure so I made both versions. Still waiting for Stough to get back to me. If he doesnt I’ll start Germany tomorrow.
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TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Adding units owned by British to 71 Sea Zone: 1 transport EDIT: Adding units owned by British to Egypt: 1 armour EDIT: Turning off Edit Mode Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 mech_infantry moved from Western Germany to Southern France 1 mech_infantry moved from Western Germany to Southern France 1 armour moved from Greater Southern Germany to Southern France 1 fighter moved from Slovakia Hungary to Southern France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 1 armour moved from Greater Southern Germany to France 1 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 armour moved from Romania to Yugoslavia
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Set to BM.
scrambles?
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no scrambles
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Adding units owned by British to 71 Sea Zone: 1 transport EDIT: Adding units owned by British to Egypt: 1 armour EDIT: Turning off Edit Mode Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 mech_infantry moved from Western Germany to Southern France 1 mech_infantry moved from Western Germany to Southern France 1 armour moved from Greater Southern Germany to Southern France 1 fighter moved from Slovakia Hungary to Southern France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 1 armour moved from Greater Southern Germany to France 1 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits 1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 111 Sea Zone Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 111 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits British roll dice for 1 battleship in 111 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 44 Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 8 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 8 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 6/14 hits, 4.50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in France, round 2 : 3/17 hits, 5.50 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits 1 aaGun owned by the French, 5 infantry owned by the Germans and 2 infantry owned by the French lost in France Germans roll dice for 5 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in France, round 3 : 3/12 hits, 4.67 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 : 3/9 hits, 3.67 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 3 infantry owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries and 2 mech_infantrys in France, round 4 : 4/9 hits, 3.83 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 4 : 3/6 hits, 2.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the French, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 5 armour and 1 artillery in France, round 5 : 3/6 hits, 2.83 expected hits French roll dice for 1 armour and 1 fighter in France, round 5 : 2/2 hits, 1.17 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans, 1 armour owned by the French and 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 4 armour remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Southern France Germans attack with 1 armour, 1 fighter and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Southern France, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for French: 1 artillery and 1 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 transport remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 fighter moved from Southern France to Northern Italy 2 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone 1 fighter moved from 111 Sea Zone to 112 Sea Zone 1 bomber and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 1 infantry moved from Denmark to Western Germany 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 bomber, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6 Germans collect 42 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
French regular : 1.50 Neutral_Allies regular : -0.67 Germans regular : -3.67 British regular : 0.50
Territory Summary for Germans :
Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry France : 1 flag, 1 airfield, 4 armour and 1 factory_minor Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 3 tactical_bombers Poland : 3 aaGuns, 3 artilleries and 14 infantry Germany : 1 factory_major Northern Italy : 1 fighter Southern Italy : 1 tactical_bomber 112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Bulgaria : 1 flag, 6 infantry Yugoslavia : 1 flag, 3 armour, 2 artilleries and 7 infantry Finland : 1 flag, 7 infantry 110 Sea Zone : 1 battleship and 2 submarines
Production/PUs Summary :
Germans : 42 / 71 Russians : 37 / 37 Japanese : 26 / 26 Americans : 52 / 52 Chinese : 12 / 12 British : 28 / 28 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 12 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 26 times 2 was rolled 18 times 3 was rolled 32 times 4 was rolled 27 times 5 was rolled 25 times 6 was rolled 33 times Average roll : 3.658 Median : 4.000 Variance : 0.918 Standard Deviation : 0.958 Total rolls : 161 Null / Other 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.625 Median : 3.500 Variance : 0.301 Standard Deviation : 0.549 Total rolls : 32 Germans Combat 1 was rolled 13 times 2 was rolled 8 times 3 was rolled 15 times 4 was rolled 16 times 5 was rolled 14 times 6 was rolled 17 times Average roll : 3.735 Median : 4.000 Variance : 0.620 Standard Deviation : 0.787 Total rolls : 83 British Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.111 Median : 3.000 Variance : 0.438 Standard Deviation : 0.661 Total rolls : 9 French Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.625 Median : 3.500 Variance : 0.301 Standard Deviation : 0.549 Total rolls : 32 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.800 Median : 3.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Adding units owned by British to 71 Sea Zone: 1 transport EDIT: Adding units owned by British to Egypt: 1 armour EDIT: Turning off Edit Mode Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 mech_infantry moved from Western Germany to Southern France 1 mech_infantry moved from Western Germany to Southern France 1 armour moved from Greater Southern Germany to Southern France 1 fighter moved from Slovakia Hungary to Southern France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 1 armour moved from Greater Southern Germany to France 1 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits 1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 111 Sea Zone Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 111 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits British roll dice for 1 battleship in 111 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 44 Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 8 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 8 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 6/14 hits, 4.50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in France, round 2 : 3/17 hits, 5.50 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits 1 aaGun owned by the French, 5 infantry owned by the Germans and 2 infantry owned by the French lost in France Germans roll dice for 5 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in France, round 3 : 3/12 hits, 4.67 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 : 3/9 hits, 3.67 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 3 infantry owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries and 2 mech_infantrys in France, round 4 : 4/9 hits, 3.83 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 4 : 3/6 hits, 2.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the French, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 5 armour and 1 artillery in France, round 5 : 3/6 hits, 2.83 expected hits French roll dice for 1 armour and 1 fighter in France, round 5 : 2/2 hits, 1.17 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans, 1 armour owned by the French and 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 4 armour remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Southern France Germans attack with 1 armour, 1 fighter and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Southern France, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for French: 1 artillery and 1 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 transport remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 fighter moved from Southern France to Northern Italy 2 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone 1 fighter moved from 111 Sea Zone to 112 Sea Zone 1 bomber and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 1 infantry moved from Denmark to Western Germany 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 bomber, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6 Germans collect 42 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
French regular : 1.50 Neutral_Allies regular : -0.67 Germans regular : -3.67 British regular : 0.50
Territory Summary for Germans :
Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry France : 1 flag, 1 airfield, 4 armour and 1 factory_minor Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 3 tactical_bombers Poland : 3 aaGuns, 3 artilleries and 14 infantry Germany : 1 factory_major Northern Italy : 1 fighter Southern Italy : 1 tactical_bomber 112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Bulgaria : 1 flag, 6 infantry Yugoslavia : 1 flag, 3 armour, 2 artilleries and 7 infantry Finland : 1 flag, 7 infantry 110 Sea Zone : 1 battleship and 2 submarines
Production/PUs Summary :
Germans : 42 / 71 Russians : 37 / 37 Japanese : 26 / 26 Americans : 52 / 52 Chinese : 12 / 12 British : 28 / 28 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 12 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 26 times 2 was rolled 18 times 3 was rolled 32 times 4 was rolled 27 times 5 was rolled 25 times 6 was rolled 33 times Average roll : 3.658 Median : 4.000 Variance : 0.918 Standard Deviation : 0.958 Total rolls : 161 Null / Other 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.625 Median : 3.500 Variance : 0.301 Standard Deviation : 0.549 Total rolls : 32 Germans Combat 1 was rolled 13 times 2 was rolled 8 times 3 was rolled 15 times 4 was rolled 16 times 5 was rolled 14 times 6 was rolled 17 times Average roll : 3.735 Median : 4.000 Variance : 0.620 Standard Deviation : 0.787 Total rolls : 83 British Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.111 Median : 3.000 Variance : 0.438 Standard Deviation : 0.661 Total rolls : 9 French Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 7 times Average roll : 3.625 Median : 3.500 Variance : 0.301 Standard Deviation : 0.549 Total rolls : 32 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.800 Median : 3.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 1 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 127 Sea Zone to 124 Sea Zone Non Combat Move - Russians 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 3 infantry moved from Baltic States to Novgorod 2 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Bessarabia to Ukraine 2 infantry moved from Caucasus to Rostov 1 mech_infantry moved from Volgograd to Ukraine 1 armour moved from Volgograd to Ukraine 1 armour moved from Russia to Ukraine 1 mech_infantry moved from Russia to Ukraine 1 artillery moved from Russia to Bryansk 2 aaGuns moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 6 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia Place Units - Russians 3 infantry placed in Novgorod 1 artillery placed in Ukraine 8 infantry placed in Russia Russians undo move 2. Russians undo move 2. 1 artillery and 2 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter moved from Formosa to Hunan 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 2 fighters moved from Manchuria to Hunan 2 tactical_bombers moved from Manchuria to Hunan
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter moved from Formosa to Hunan 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 2 fighters moved from Manchuria to Hunan 2 tactical_bombers moved from Manchuria to Hunan Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/9 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/8 hits, 3.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 3 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 4 infantry moved from Korea to Manchuria 1 fighter moved from Korea to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 aaGun, 1 artillery and 5 infantry moved from Manchuria to Jehol 1 infantry moved from Okinawa to 19 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 armour moved from 36 Sea Zone to Kwangsi 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 battleship moved from 19 Sea Zone to 36 Sea Zone 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from Okinawa to Kwangsi 1 fighter moved from 6 Sea Zone to Kwangsi 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from Hunan to Kwangsi 3 fighters moved from Hunan to Kwangsi 2 tactical_bombers moved from Japan to Kwangsi 2 fighters moved from Japan to Kwangsi 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 36 Sea Zone to Kwangsi 2 fighters moved from 36 Sea Zone to Kwangsi Place Units - Japanese 2 transports placed in 6 Sea Zone 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33 Japanese regular : -1.83
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 marines and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Eastern United States to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to Hawaiian Islands 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to Central United States 1 artillery moved from Western United States to Central United States Place Units - Americans 1 marine placed in Eastern United States 2 marines placed in Western United States 1 carrier placed in 10 Sea Zone 1 destroyer and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 marines and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Eastern United States to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to Hawaiian Islands 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to Central United States 1 artillery moved from Western United States to Central United States Place Units - Americans 1 marine placed in Eastern United States 2 marines placed in Western United States 1 carrier placed in 10 Sea Zone 1 destroyer and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs
Combat Hit Differential Summary :
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@feltmarskal Sorry guys, haven’t recognized that this game is already going on. Will post my turn tomorrow.