@Jacob16 No scramble. I know you should win this easily but the TUV is only 8 bucks. Hopfully i get the hits i need.
L21 Freh (x) v DD716 (L+12), BM3
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@freh no
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Anhwe to Chahar 2 mech_infantrys moved from Shantung to Chahar 1 tactical_bomber moved from 45 Sea Zone to Shan State 1 mech_infantry moved from French Indo China to Hunan Japanese take Hunan from Chinese 1 mech_infantry moved from French Indo China to Kweichow Japanese take Kweichow from Chinese 1 armour moved from Amur to Chahar 2 fighters moved from Japan to Chahar 2 bombers moved from Yunnan to Chahar 5 fighters and 4 tactical_bombers moved from Yunnan to Chahar 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Solomon Islands to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 fighter moved from Amur to Chahar 1 infantry moved from French Indo China to Shan State 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 cruiser and 1 marine moved from 45 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Shan State 2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 54 Sea Zone Combat - Japanese Battle in Wake Island Battle in Shan State Japanese attack with 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 2/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Wake Island from Americans, taking Shan State from UK_Pacific with 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Chahar Japanese attack with 1 armour, 2 bombers, 8 fighters, 2 infantry, 2 mech_infantrys and 4 tactical_bombers Chinese defend with 4 infantry; Russians defend with 6 infantry Japanese roll dice for 1 armour, 2 bombers, 8 fighters, 2 infantry, 2 mech_infantrys and 4 tactical_bombers in Chahar, round 2 : 5/19 hits, 9.17 expected hits Chinese roll dice for 10 infantry in Chahar, round 2 : 0/10 hits, 3.33 expected hits 5 infantry owned by the Russians lost in Chahar Japanese roll dice for 1 armour, 2 bombers, 8 fighters, 2 infantry, 2 mech_infantrys and 4 tactical_bombers in Chahar, round 3 : 7/19 hits, 9.17 expected hits Chinese roll dice for 5 infantry in Chahar, round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 4 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour, 2 bombers, 8 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Russians: 6 infantry Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Battle in 54 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 infantry moved from Siberia to Amur 1 infantry moved from Shantung to Anhwe 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 marine and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 carrier moved from 45 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 battleship, 4 carriers, 1 cruiser and 3 destroyers moved from 49 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 45 Sea Zone 2 bombers moved from Chahar to Yunnan 1 fighter moved from Chahar to Amur 7 fighters and 4 tactical_bombers moved from Chahar to Anhwe Place Units - Japanese 1 destroyer and 2 submarines placed in 36 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 armour, 1 infantry and 1 mech_infantry placed in Shantung 2 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,3,4 Japanese collect 53 PUs (8 lost to blockades); end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -4.00 Japanese regular : -3.83 ANZAC regular : -0.33 UK_Pacific regular : -0.33
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@freh wow. 0/10 hits in China…
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 4 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Midway to 25 Sea Zone 1 mech_infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 mech_infantry moved from Midway to 25 Sea Zone 1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island 1 bomber moved from Midway to Wake Island 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to Wake Island 2 carriers moved from 25 Sea Zone to 31 Sea Zone 1 cruiser moved from 25 Sea Zone to 31 Sea Zone 5 destroyers moved from 25 Sea Zone to 31 Sea Zone 1 submarine moved from 25 Sea Zone to 31 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese Combat - Americans Battle in Iwo Jima Battle in 31 Sea Zone Americans attack with 2 carriers, 1 cruiser, 5 destroyers, 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win, taking Iwo Jima from Japanese with 2 carriers, 1 cruiser, 5 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Wake Island Americans attack with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Wake Island, round 2 : 2/7 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier, 3 destroyers and 2 fighters moved from 25 Sea Zone to 17 Sea Zone 3 fighters and 1 tactical_bomber moved from Wake Island to 31 Sea Zone 1 bomber moved from Wake Island to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil 1 cruiser moved from 86 Sea Zone to 89 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 86 Sea Zone 1 armour, 1 artillery and 2 infantry moved from French West Africa to 83 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 83 Sea Zone to 86 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 86 Sea Zone to Brazil Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 artillery placed in Eastern United States 3 destroyers and 2 submarines placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -1.17 Japanese regular : -0.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 9 infantry moved from Shensi to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 4 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Midway to 25 Sea Zone 1 mech_infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 mech_infantry moved from Midway to 25 Sea Zone 1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island 1 bomber moved from Midway to Wake Island 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to Wake Island 2 carriers moved from 25 Sea Zone to 31 Sea Zone 1 cruiser moved from 25 Sea Zone to 31 Sea Zone 5 destroyers moved from 25 Sea Zone to 31 Sea Zone 1 submarine moved from 25 Sea Zone to 31 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese Combat - Americans Battle in Iwo Jima Battle in 31 Sea Zone Americans attack with 2 carriers, 1 cruiser, 5 destroyers, 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win, taking Iwo Jima from Japanese with 2 carriers, 1 cruiser, 5 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Wake Island Americans attack with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Wake Island, round 2 : 2/7 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier, 3 destroyers and 2 fighters moved from 25 Sea Zone to 17 Sea Zone 3 fighters and 1 tactical_bomber moved from Wake Island to 31 Sea Zone 1 bomber moved from Wake Island to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil 1 cruiser moved from 86 Sea Zone to 89 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 86 Sea Zone 1 armour, 1 artillery and 2 infantry moved from French West Africa to 83 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 83 Sea Zone to 86 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 86 Sea Zone to Brazil Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 artillery placed in Eastern United States 3 destroyers and 2 submarines placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 9 infantry moved from Shensi to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from 83 Sea Zone to 86 Sea Zone 1 armour moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Bryansk to Caucasus 5 fighters moved from Bryansk to Caucasus 1 fighter moved from Bryansk to Caucasus Combat - British Battle in Caucasus British attack with 1 bomber, 6 fighters and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber, 6 fighters and 1 infantry in Caucasus, round 2 : 1/8 hits, 3.83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 6 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 bomber moved from Caucasus to Russia 1 artillery moved from Northwest Persia to Iraq 1 artillery and 2 infantry moved from Persia to Iraq 6 fighters moved from Caucasus to Persia 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 79 Sea Zone to 39 Sea Zone 1 destroyer moved from 71 Sea Zone to 79 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India 2 fighters moved from Egypt to 39 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 101 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 101 Sea Zone to Eastern United States 1 infantry moved from Anglo Egyptian Sudan to Ethiopia Place Units - British 1 destroyer placed in 106 Sea Zone 1 fighter placed in United Kingdom 3 infantry placed in Egypt 1 artillery and 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,4,2 British collect 34 PUs (2 lost to blockades); end with 35 PUs Place Units - UK_Pacific 1 infantry and 1 marine placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 infantry and 1 marine
Combat Hit Differential Summary :
Americans regular : -1.17 Japanese regular : -0.33 Germans regular : -0.33 British regular : -2.83
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 4 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Midway to 25 Sea Zone 1 mech_infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 mech_infantry moved from Midway to 25 Sea Zone 1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island 1 bomber moved from Midway to Wake Island 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to Wake Island 2 carriers moved from 25 Sea Zone to 31 Sea Zone 1 cruiser moved from 25 Sea Zone to 31 Sea Zone 5 destroyers moved from 25 Sea Zone to 31 Sea Zone 1 submarine moved from 25 Sea Zone to 31 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese Combat - Americans Battle in Iwo Jima Battle in 31 Sea Zone Americans attack with 2 carriers, 1 cruiser, 5 destroyers, 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win, taking Iwo Jima from Japanese with 2 carriers, 1 cruiser, 5 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Wake Island Americans attack with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Wake Island, round 2 : 2/7 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier, 3 destroyers and 2 fighters moved from 25 Sea Zone to 17 Sea Zone 3 fighters and 1 tactical_bomber moved from Wake Island to 31 Sea Zone 1 bomber moved from Wake Island to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil 1 cruiser moved from 86 Sea Zone to 89 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 86 Sea Zone 1 armour, 1 artillery and 2 infantry moved from French West Africa to 83 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 83 Sea Zone to 86 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 86 Sea Zone to Brazil Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 artillery placed in Eastern United States 3 destroyers and 2 submarines placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 9 infantry moved from Shensi to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from 83 Sea Zone to 86 Sea Zone 1 armour moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Bryansk to Caucasus 5 fighters moved from Bryansk to Caucasus 1 fighter moved from Bryansk to Caucasus Combat - British Battle in Caucasus British attack with 1 bomber, 6 fighters and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber, 6 fighters and 1 infantry in Caucasus, round 2 : 1/8 hits, 3.83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 6 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 bomber moved from Caucasus to Russia 1 artillery moved from Northwest Persia to Iraq 1 artillery and 2 infantry moved from Persia to Iraq 6 fighters moved from Caucasus to Persia 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 79 Sea Zone to 39 Sea Zone 1 destroyer moved from 71 Sea Zone to 79 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India 2 fighters moved from Egypt to 39 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 101 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 101 Sea Zone to Eastern United States 1 infantry moved from Anglo Egyptian Sudan to Ethiopia Place Units - British 1 destroyer placed in 106 Sea Zone 1 fighter placed in United Kingdom 3 infantry placed in Egypt 1 artillery and 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,4,2 British collect 34 PUs (2 lost to blockades); end with 35 PUs Place Units - UK_Pacific 1 infantry and 1 marine placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 infantry and 1 marine
Combat Hit Differential Summary :
Americans regular : -1.17 Japanese regular : -0.33 Germans regular : -0.33 British regular : -2.83
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@dannyduck716 yeah that was really bad luck. When my bombers and tacs went 0/6 I was really scared and then when I saw that… OMG.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Bessarabia to Western Ukraine 1 mech_infantry moved from Romania to Western Ukraine 1 mech_infantry moved from Bessarabia to Western Ukraine 1 bomber moved from Yugoslavia to Western Ukraine 2 infantry moved from Tobruk to Alexandria 1 fighter moved from Tobruk to Alexandria 1 fighter moved from Southern Italy to Alexandria Combat - Italians Battle in Western Ukraine Italians attack with 1 bomber, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Alexandria Italians attack with 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 2 infantry in Alexandria, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Alexandria to Tobruk 2 infantry moved from Northern Italy to 95 Sea Zone 2 transports moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 4 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 6 infantry moved from 96 Sea Zone to Tobruk 1 carrier moved from 95 Sea Zone to 96 Sea Zone 1 cruiser moved from 95 Sea Zone to 96 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Romania to Bessarabia 1 mech_infantry moved from Baltic States to Archangel 2 aaGuns moved from Southern Italy to Northern Italy 1 bomber moved from Western Ukraine to Yugoslavia Place Units - Italians 1 artillery and 5 infantry placed in Northern Italy 1 destroyer and 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : -0.33 British regular : -0.33
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 39 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 bomber, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 2 infantry moved from Archangel to Belarus 1 infantry moved from Rostov to Bryansk Germans take Bryansk from Russians 8 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Rostov to Caucasus 2 infantry moved from Rostov to Tambov 1 tactical_bomber moved from Rostov to Belarus 1 bomber moved from Southern Italy to Ukraine 1 bomber moved from Southern Italy to Ukraine 1 artillery moved from Rostov to Ukraine 7 infantry moved from Rostov to Volgograd 4 artilleries moved from Rostov to Volgograd 1 artillery moved from Rostov to Caucasus 3 mech_infantrys moved from Rostov to Volgograd 1 mech_infantry moved from Rostov to Volgograd 1 mech_infantry moved from Rostov to Caucasus 4 armour moved from Rostov to Caucasus 4 armour moved from Rostov to Volgograd 2 armour moved from Rostov to Volgograd 1 armour and 1 mech_infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour and 1 mech_infantry moved from Nenetsia to Urals Germans take Urals from Russians 2 infantry moved from Archangel to Vologda 1 fighter moved from Rostov to Tambov 1 tactical_bomber moved from Rostov to Vologda 1 infantry moved from Rostov to Tambov 1 infantry moved from Archangel to Vologda 1 mech_infantry moved from Novgorod to Belarus 1 infantry moved from Rostov to Caucasus 2 armour moved from Rostov to Volgograd Combat - Germans Battle in Ukraine Germans attack with 1 artillery, 2 bombers and 8 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 1 artillery, 2 bombers and 8 mech_infantrys in Ukraine, round 2 : 4/11 hits, 3.17 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 2 bombers and 7 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Battle in Belarus Germans attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 3 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 3 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 fighter and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 4 armour, 1 artillery, 2 infantry and 1 mech_infantry British defend with 1 infantry Germans roll dice for 4 armour, 1 artillery, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 2/8 hits, 3.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 4 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Volgograd Germans attack with 8 armour, 4 artilleries, 7 infantry and 4 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 8 armour, 4 artilleries, 7 infantry and 4 mech_infantrys in Volgograd, round 2 : 7/23 hits, 7.83 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 8 armour, 4 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 aaGun moved from Rostov to Volgograd 1 aaGun moved from Rostov to Caucasus 2 infantry moved from Rostov to Caucasus 2 armour moved from Rostov to Caucasus 10 mech_infantrys moved from Bessarabia to Rostov 1 fighter moved from Western Germany to 92 Sea Zone 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Southern France to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 mech_infantry moved from 92 Sea Zone to Gibraltar 1 submarine moved from 110 Sea Zone to 92 Sea Zone 2 submarines moved from 109 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to Southern Italy 2 bombers moved from Ukraine to Greece 1 tactical_bomber moved from 96 Sea Zone to Greece 1 carrier and 1 cruiser moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from Tambov to Rostov 1 tactical_bomber moved from Belarus to Rostov 1 tactical_bomber moved from Vologda to Archangel 1 mech_infantry moved from Archangel to Urals 1 armour and 1 mech_infantry moved from Novgorod to Archangel 4 mech_infantrys moved from Germany to Eastern Poland 2 submarines moved from 95 Sea Zone to 92 Sea Zone Place Units - Germans 2 infantry placed in Southern France 1 bomber placed in Western Germany 1 artillery and 2 infantry placed in Novgorod 1 infantry placed in France 2 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Germans collect 59 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : -1.33 Germans regular : 0.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 8 infantry moved from Buryatia to Sakha Russians take Sakha from Japanese 2 infantry moved from Samara to Tambov 1 infantry moved from Samara to Russia 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Vologda 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/3 hits, 0.83 expected hits Germans roll dice for 3 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 3 infantry in Vologda, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Vologda Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter moved from Bryansk to Russia 1 tactical_bomber moved from Tambov to Russia 1 tactical_bomber moved from Vologda to Russia 2 aaGuns moved from Samara to Russia Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 2.83
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 carriers, 2 destroyers and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour and 1 mech_infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 armour and 1 mech_infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 mech_infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Kiangsu to Hopei Japanese take Hopei from Chinese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 mech_infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 17 Sea Zone 2 fighters moved from Japan to 17 Sea Zone 2 fighters moved from Amur to 17 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 6 fighters and 2 tactical_bombers Americans defend with 1 carrier, 3 destroyers, 2 fighters and 1 transport Japanese roll dice for 6 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 7/8 hits, 4.33 expected hits Americans roll dice for 1 carrier, 3 destroyers, 2 fighters and 1 transport in 17 Sea Zone, round 2 : 5/6 hits, 2.67 expected hits 5 fighters owned by the Japanese, 3 destroyers owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 17 Sea Zone 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Japanese: 5 fighters Casualties for Americans: 1 carrier, 3 destroyers, 2 fighters and 1 transport Non Combat Move - Japanese 1 fighter moved from 17 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone 2 fighters moved from Anhwe to Japan 1 fighter moved from Anhwe to 6 Sea Zone 2 carriers, 1 cruiser and 3 destroyers moved from 45 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 38 Sea Zone 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 6 Sea Zone 1 artillery moved from Shan State to Yunnan 1 marine moved from Shan State to 37 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 41 Sea Zone 1 cruiser moved from 37 Sea Zone to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 2 fighters moved from Anhwe to 36 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from Anhwe to Japan 2 bombers moved from Yunnan to French Indo China 1 armour and 1 mech_infantry moved from Shantung to Buyant-Uhaa 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe 1 armour moved from Kiangsu to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Amur 3 tactical_bombers moved from Anhwe to French Indo China 1 battleship moved from 45 Sea Zone to 41 Sea Zone 2 carriers moved from 45 Sea Zone to 36 Sea Zone Place Units - Japanese 2 carriers, 1 destroyer and 2 submarines placed in 6 Sea Zone 1 destroyer placed in 36 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4 Japanese collect 62 PUs (3 lost to blockades); end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 2.33 Japanese regular : 2.67
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 1 fighter, 2 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 6 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 19 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese 1 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone 1 infantry and 1 mech_infantry moved from 49 Sea Zone to Solomon Islands 2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 31 Sea Zone to 49 Sea Zone 3 destroyers and 1 submarine moved from 26 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 carrier, 3 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 101 Sea Zone to 86 Sea Zone Combat - Americans Battle in Solomon Islands Non Combat Move - Americans 2 bombers moved from Hawaiian Islands to Queensland 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 cruiser moved from 89 Sea Zone to 101 Sea Zone Place Units - Americans 2 destroyers and 1 submarine placed in 10 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 5 infantry moved from Sikang to Szechwan 7 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Szechwan, round 2 : 1/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 1 fighter, 2 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 6 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 19 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese 1 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone 1 infantry and 1 mech_infantry moved from 49 Sea Zone to Solomon Islands 2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 31 Sea Zone to 49 Sea Zone 3 destroyers and 1 submarine moved from 26 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 carrier, 3 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 101 Sea Zone to 86 Sea Zone Combat - Americans Battle in Solomon Islands Non Combat Move - Americans 2 bombers moved from Hawaiian Islands to Queensland 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 cruiser moved from 89 Sea Zone to 101 Sea Zone Place Units - Americans 2 destroyers and 1 submarine placed in 10 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 5 infantry moved from Sikang to Szechwan 7 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Szechwan, round 2 : 1/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 109 Sea Zone British take 109 Sea Zone from Germans 1 artillery and 1 infantry moved from Ethiopia to British Somaliland 1 armour moved from French Central Africa to Anglo Egyptian Sudan 1 destroyer moved from 79 Sea Zone to 39 Sea Zone 3 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 2 fighters moved from 39 Sea Zone to Burma 1 infantry moved from Iraq to Northwest Persia Combat - British Battle in British Somaliland British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in British Somaliland, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 3 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/7 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone 2 fighters moved from Burma to India 1 fighter moved from Persia to India 4 artilleries and 3 infantry moved from Iraq to Persia Place Units - British 1 submarine placed in 109 Sea Zone 3 infantry placed in Persia 1 artillery and 2 infantry placed in Egypt 1 fighter placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,3,2 British collect 32 PUs (4 lost to blockades); end with 32 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : -1.00 Italians regular : -0.33 Japanese regular : -0.67 British regular : -0.33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Rostov to Northwest Persia 1 bomber moved from Yugoslavia to Northwest Persia 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 3 infantry moved from 99 Sea Zone to Syria Combat - Italians Battle in Syria Battle in Northwest Persia Italians attack with 2 armour and 1 bomber British defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Northwest Persia, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Northwest Persia Italians win, taking Syria from British, taking Northwest Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for British: 1 infantry Non Combat Move - Italians 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 aaGun and 1 infantry moved from Northern Italy to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Syria 1 battleship, 1 carrier and 2 cruisers moved from 96 Sea Zone to 99 Sea Zone 1 destroyer moved from 96 Sea Zone to 99 Sea Zone 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 bomber moved from Northwest Persia to Rostov 1 mech_infantry moved from Archangel to Urals 1 mech_infantry moved from Bessarabia to Belarus 1 mech_infantry moved from Western Ukraine to Rostov 1 mech_infantry moved from Western Ukraine to Rostov 1 infantry moved from Western Ukraine to Ukraine 1 fighter moved from Tobruk to 99 Sea Zone 1 fighter moved from Tobruk to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar Place Units - Italians 1 transport placed in 95 Sea Zone 1 fighter placed in Southern Italy 1 artillery and 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : 0.67
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :