• TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hunan to Kweichow
            1 fighter moved from Yunnan to Kweichow
            1 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
            10 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : -0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 artilleries moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 carrier, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 cruiser moved from 11 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hunan to Kweichow
            1 fighter moved from Yunnan to Kweichow
            1 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
            10 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 2 mech_infantrys and 1 submarine; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 artillery moved from Alexandria to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 artillery moved from Iraq to 80 Sea Zone
            1 infantry moved from Iraq to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            2 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
            1 fighter moved from Algeria to 91 Sea Zone
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Malta to Northern Italy
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits
                Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Northern Italy causes 7 damage total. 
            Battle in 91 Sea Zone
                British attack with 2 destroyers and 1 fighter
                Germans defend with 1 cruiser
                    British roll dice for 2 destroyers and 1 fighter in 91 Sea Zone, round 2 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 cruiser in 91 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 destroyer owned by the British lost in 91 Sea Zone
                    British roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 1 cruiser in 91 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 4 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 1 cruiser in 91 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                    1 destroyer owned by the British lost in 91 Sea Zone
                1 fighter owned by the British retreated
                Germans win with 1 cruiser remaining. Battle score for attacker is -16
                Casualties for British: 2 destroyers
            Battle in Anglo Egyptian Sudan
                British attack with 2 artilleries, 2 fighters and 2 infantry
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 2 artilleries, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/6 hits, 2,33 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan
                    British roll dice for 2 artilleries and 2 fighters in Anglo Egyptian Sudan, round 3 : 2/4 hits, 1,67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Italians: 1 artillery and 3 infantry
    
        Non Combat Move - British
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 transport moved from 86 Sea Zone to 66 Sea Zone
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 carrier, 1 cruiser and 2 fighters moved from 96 Sea Zone to 92 Sea Zone
            1 artillery moved from Alexandria to Egypt
            1 infantry moved from Alexandria to Egypt
            3 infantry moved from Iraq to Trans-Jordan
            2 infantry moved from French Indo China to Shan State
            1 infantry moved from Siam to Shan State
            1 infantry moved from Yunnan to Shan State
            1 armour moved from India to Yunnan
            2 mech_infantrys moved from India to Yunnan
            3 aaGuns moved from Yunnan to Szechwan
            2 fighters moved from Yunnan to India
            1 tactical_bomber moved from Yunnan to India
            2 fighters moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Tunisia to Tobruk
            1 armour moved from Tunisia to Tobruk
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 armour moved from Brazil to Suriname
                  British take Suriname from Dutch
            1 bomber moved from Northern Italy to Malta
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 armour and 2 mech_infantrys placed in Persia
            1 submarine placed in 98 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Some Units in India change ownership: 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Italians regular : 1,00
    Japanese regular : -0,67
    Germans regular : 0,50
    British regular : -3,33
    Italians AA : -0,17
    

    Savegame


  • @flyingbadger well, yes, I would imagine they might continue to be so from now on. Another round of -3,33 for the british. I had 98% chance of winning - 1 fighter and 2 Destroyers vs your Cruiser. Fucking rediculous.

  • 2024 2023 '22 '21

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 fighter moved from Yugoslavia to Southern Italy
            1 fighter moved from Yugoslavia to Northern Italy
            1 infantry moved from Southern France to Northern Italy
            2 artilleries and 1 infantry moved from Northern Italy to Yugoslavia
            1 armour moved from Yugoslavia to Northern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
            Italians collect 13 PUs; end with 14 PUs
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 mech_infantrys; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Syria to Iraq
    
        Place Units - ANZAC
            2 mech_infantrys placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 mech_infantrys; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Syria to Iraq
    
        Place Units - ANZAC
            2 mech_infantrys placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 cruiser and 2 destroyers moved from 96 Sea Zone to 92 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Syria to Iraq
            2 infantry moved from Morocco to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 fighters, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
            1 infantry moved from Eastern Poland to Baltic States
            2 mech_infantrys moved from Germany to Baltic States
            7 infantry moved from Karelia to Novgorod
            1 bomber moved from Romania to Novgorod
            1 infantry moved from Eastern Poland to Belarus
            1 mech_infantry moved from Poland to Belarus
            1 armour moved from Poland to Belarus
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            2 infantry moved from Bessarabia to Western Ukraine
            13 armour, 10 artilleries, 21 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 cruiser moved from 91 Sea Zone to 83 Sea Zone
            1 tactical_bomber moved from Germany to Baltic States
            1 fighter moved from Germany to Baltic States
            1 tactical_bomber moved from Slovakia Hungary to Baltic States
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Belarus
            1 tactical_bomber moved from Romania to Western Ukraine
            1 fighter moved from Romania to Western Ukraine
            1 fighter moved from Western Germany to Novgorod
            1 tactical_bomber moved from Western Germany to Baltic States
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 bomber, 1 fighter and 7 infantry
                Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
                Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 14
                Casualties for Germans: 3 infantry
                Casualties for Russians: 2 aaGuns, 1 fighter and 1 infantry
            Battle in Baltic States
                Germans attack with 1 fighter, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
                Russians defend with 1 artillery and 3 infantry
                Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 3 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Germans attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                Germans win, taking Belarus from Russians with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 13 armour, 10 artilleries, 1 fighter, 23 infantry, 4 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                Germans win, taking Western Ukraine from Russians with 13 armour, 10 artilleries, 1 fighter, 23 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 mech_infantry moved from Poland to Bessarabia
            1 fighter moved from Western Ukraine to Bessarabia
            1 tactical_bomber moved from Western Ukraine to Bessarabia
            3 aaGuns moved from Eastern Poland to Western Ukraine
            1 aaGun moved from Eastern Poland to Belarus
            1 bomber moved from Novgorod to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
            1 fighter moved from Novgorod to Karelia
            1 fighter moved from Baltic States to Eastern Poland
            2 mech_infantrys moved from Germany to Eastern Poland
            2 armour moved from Germany to Eastern Poland
            1 tactical_bomber moved from Baltic States to Bessarabia
            2 tactical_bombers moved from Baltic States to Eastern Poland
            1 battleship and 1 submarine moved from 114 Sea Zone to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            2 artilleries moved from Western Germany to France
            2 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to France
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
            Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Savegame


  • @makalakalane Maybe it was historically destined to escape to the South Atlantic…


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Rostov to Ukraine
            3 fighters moved from Russia to Ukraine
            17 infantry moved from Korea to Manchuria
            1 fighter moved from Yakut S.S.R. to Manchuria
            1 tactical_bomber moved from Yakut S.S.R. to Manchuria
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 1 fighter, 17 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 artillery and 13 infantry
                    Japanese roll AA dice in Manchuria : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter, 17 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/19 hits, 4,00 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery and 13 infantry in Manchuria, round 2 : 5/14 hits, 4,67 expected hits
                    1 infantry owned by the Japanese, 5 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
                    Russians roll dice for 1 fighter, 12 infantry and 1 tactical_bomber in Manchuria, round 3 : 2/14 hits, 3,17 expected hits
                    Japanese roll dice for 1 artillery and 12 infantry in Manchuria, round 3 : 2/13 hits, 4,33 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 1 fighter, 10 infantry and 1 tactical_bomber in Manchuria, round 4 : 3/12 hits, 2,83 expected hits
                    Japanese roll dice for 1 artillery and 10 infantry in Manchuria, round 4 : 3/11 hits, 3,67 expected hits
                    3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Manchuria, round 5 : 2/9 hits, 2,33 expected hits
                    Japanese roll dice for 1 artillery and 7 infantry in Manchuria, round 5 : 4/8 hits, 2,67 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 6 : 2/5 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery and 5 infantry in Manchuria, round 6 : 1/6 hits, 2,00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 7 : 3/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Manchuria, round 7 : 3/4 hits, 1,33 expected hits
                    3 infantry owned by the Japanese, 1 fighter owned by the Russians and 2 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 1 tactical_bomber in Manchuria, round 8 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 8 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the Russians lost in Manchuria
                Japanese win with 1 artillery remaining. Battle score for attacker is -28
                Casualties for Russians: 1 fighter, 17 infantry and 1 tactical_bomber
                Casualties for Japanese: 1 aaGun and 13 infantry
            Battle in Ukraine
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 3 fighters and 2 infantry in Ukraine, round 2 : 1/5 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Ukraine to Russia
            1 armour moved from Volgograd to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            2 aaGuns, 3 armour, 2 artilleries, 22 infantry and 5 mech_infantrys moved from Bryansk to Russia
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            1 fighter, 7 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,5,5,5,6,1,3,4,3,5,4
            Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,00
    Japanese AA : -0,33
    Germans regular : -0,33
    Russians regular : -2,83
    

    Savegame


  • @flyingbadger and once more the allies have horrendeous dice. -2.83 and another battle statistically in the allies favour goes wrong. That’s the third turn in a row. Fantastic

  • 2024 2023 '22 '21

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 carriers and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Hopei to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 mech_infantry moved from Shensi to Timguska
                  Japanese take Timguska from Russians
            1 artillery and 2 infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 artillery moved from Manchuria to Korea
            1 tactical_bomber moved from Kwangtung to Hunan
            1 infantry moved from Kwangtung to Kwangsi
            2 bombers moved from Borneo to Kwangsi
            1 infantry moved from Kiangsi to Hunan
    
        Combat - Japanese
            Battle in Korea
                Japanese attack with 1 artillery
                Russians defend with 2 aaGuns
                    2 aaGuns owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 artillery remaining. Battle score for attacker is 10
                Casualties for Russians: 2 aaGuns
            Battle in Hunan
                Japanese attack with 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Kwangsi, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Kwangsi to Kiangsu
            2 tactical_bombers moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 fighter moved from Kwangtung to 6 Sea Zone
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Kiangsi to Kwangtung
            2 artilleries and 3 infantry moved from Shensi to Tsinghai
            1 armour, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
            1 tactical_bomber moved from Hunan to Kwangtung
            2 artilleries and 2 infantry moved from Java to 42 Sea Zone
            2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            2 carriers placed in 6 Sea Zone
            1 infantry placed in Kiangsu
            3 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 0.83
    

    Savegame


  • @makalakalane Yeah, thought I’d have to counter attack to get that back. To be able to hold and then walk into Korea was pretty lucky.


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 4 bombers, 1 harbour and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 4 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 5 infantry, 4 submarines and 5 transports moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Western United States to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
            2 tactical_bombers moved from Hawaiian Islands to 25 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Midway
            1 bomber placed in Western United States
            2 bombers placed in Eastern United States
            1 bomber placed in Central United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Shensi
                  Chinese take Shensi from Japanese
            1 infantry moved from Kweichow to Hopei
                  Chinese take Hopei from Japanese
            1 artillery and 4 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Szechwan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery, 1 fighter and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kwangsi, round 2 : 1/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Szechwan to Sikang
            10 infantry moved from Szechwan to Kweichow
            1 fighter moved from Kwangsi to Kweichow
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : -0,33
    

    Savegame


  • TripleA Manual Gamesave Post: Chinese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Shensi
                  Chinese take Shensi from Japanese
            1 infantry moved from Kweichow to Hopei
                  Chinese take Hopei from Japanese
            1 artillery and 4 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Szechwan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery, 1 fighter and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kwangsi, round 2 : 1/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Szechwan to Sikang
            10 infantry moved from Szechwan to Kweichow
            1 fighter moved from Kwangsi to Kweichow
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kweichow: 3 infantry
            EDIT: Removing units owned by Chinese from Kweichow: 1 artillery
            EDIT: Adding units owned by Chinese to Kwangsi: 1 artillery and 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : -0,33
    

    Savegame


  • @flyingbadger sorry - made a mistake with China, I hope it’s ok I edited it. I just placed my purchases in the wrong territorry. I will do england now


  • @makalakalane That’s fine, no problem.


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 4 bombers, 1 harbour and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 4 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 5 infantry, 4 submarines and 5 transports moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Western United States to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
            2 tactical_bombers moved from Hawaiian Islands to 25 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Midway
            1 bomber placed in Western United States
            2 bombers placed in Eastern United States
            1 bomber placed in Central United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Shensi
                  Chinese take Shensi from Japanese
            1 infantry moved from Kweichow to Hopei
                  Chinese take Hopei from Japanese
            1 artillery and 4 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Szechwan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery, 1 fighter and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kwangsi, round 2 : 1/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Szechwan to Sikang
            10 infantry moved from Szechwan to Kweichow
            1 fighter moved from Kwangsi to Kweichow
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kweichow: 3 infantry
            EDIT: Removing units owned by Chinese from Kweichow: 1 artillery
            EDIT: Adding units owned by Chinese to Kwangsi: 1 artillery and 3 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British repair damage of 2x factory_major; Remaining resources: 36 PUs; 
            British buy 1 airfield, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
            1 mech_infantry moved from Yunnan to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - British
    
        Non Combat Move - British
            1 armour, 5 infantry and 2 mech_infantrys moved from Yunnan to Kwangsi
            4 mech_infantrys moved from India to Yunnan
            2 aaGuns moved from Szechwan to Yunnan
            1 aaGun moved from Szechwan to Yunnan
            1 mech_infantry moved from Persia to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Trans-Jordan to Iraq
            1 artillery moved from Egypt to Trans-Jordan
            2 transports moved from 81 Sea Zone to 98 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 81 Sea Zone to 98 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 transport moved from 66 Sea Zone to 64 Sea Zone
            1 fighter moved from India to Kwangsi
            1 tactical_bomber moved from India to Kwangsi
            1 fighter moved from India to Persia
            2 fighters moved from Egypt to Persia
            1 mech_infantry moved from Tobruk to Egypt
            1 armour moved from Tobruk to Egypt
    
        Place Units - British
            1 airfield placed in Alberta Saskatchewan Manitoba
            3 infantry placed in Iraq
            3 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 armour and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 armour and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : -0,33
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour moved from Northern Italy to Yugoslavia
            1 armour, 2 artilleries and 2 infantry moved from Yugoslavia to Albania
            1 infantry moved from Northern Italy to Southern France
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,1
            Italians collect 11 PUs (1 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 26 Sea Zone to 25 Sea Zone
            1 infantry moved from Malaya to Shan State
            2 fighters moved from Sumatra to Shan State
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

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