• 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from Novosibirsk to Volgograd
            1 artillery and 1 infantry moved from Kazakhstan to Volgograd
            2 infantry moved from Sikang to Kazakhstan
            1 tactical_bomber moved from Kiangsu to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kiangsu to Anhwe
            1 artillery moved from Jehol to Chahar
            1 mech_infantry moved from Shantung to Chahar
            2 fighters moved from Kiangsu to Chahar
            3 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Shantung to Kiangsu
            1 armour moved from Shantung to Chahar
            3 infantry moved from Kiangsi to Kiangsu
            1 fighter moved from 19 Sea Zone to 35 Sea Zone
            1 battleship, 2 carriers, 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from Kiangsu to 6 Sea Zone
            2 fighters moved from Kiangsu to Anhwe
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Chahar
                Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Chahar, round 2 : 4/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Volgograd
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Russians defend with 4 armour and 1 factory_minor
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Volgograd, round 2 : 1/4 hits, 2.00 expected hits
                    Russians roll dice for 4 armour in Volgograd, round 2 : 0/4 hits, 2.00 expected hits
                    1 armour owned by the Russians lost in Volgograd
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Volgograd, round 3 : 4/4 hits, 2.00 expected hits
                    Russians roll dice for 3 armour in Volgograd, round 3 : 2/3 hits, 1.50 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 armour owned by the Russians lost in Volgograd
                Japanese win with 2 bombers remaining. Battle score for attacker is 17
                Casualties for Russians: 4 armour
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Anhwe
                Japanese attack with 4 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Anhwe, round 2 : 4/9 hits, 3.83 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            4 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
            2 fighters moved from Chahar to Kiangsu
            1 fighter moved from 35 Sea Zone to Formosa
            2 bombers moved from Volgograd to Bessarabia
    
        Place Units - Japanese
            1 carrier and 1 transport placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            1 artillery placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : 3.00
    Russians regular : -1.50
    

    Savegame


  • @flyingbadger fuck this, I’m out. Congrats


  • @flyingbadger this was the most ridiculous thing I’ve tried for a while. I’m quitting this shit


  • @flyingbadger you attack with 2 Bombers, 1 Infantry and 1 Artillery against 5 Tanks and you kill off all 5 tanks without losing 1 single bomber. It was a 50/50 match. This is just plain dumb after all that’s happened in this game.


  • @makalakalane That’s fair enough. I’m happy to give you a win, I don’t think I could take and hold London and Volvagrad, and the Japanese are stuck in a hole. You have had terrible luck on the key battles! Thanks for the game.


  • @flyingbadger no, it’s your victory. But I agree - it was luck that changed the fate of Germany. And Japan for that matter.


  • @flyingbadger you wanna do a rematch?


  • @makalakalane Of course, only fair, your dice will be better! With the same sides and bid?

    Would it be okay to make it a league match? I want to get to 3 games completed to appear on the table!



  • @flyingbadger don’t know how to make it a league match, though…


  • @flyingbadger tell me how you want your 16 IPC to be spent. And how to make it a League match


  • @makalakalane Basically the forum for the game needs to be in here https://www.axisandallies.org/forums/category/29/league rather than this category, and named along the lines of G40 2nd Ed Player (Side) vs Player (Side). I can set it up if needed.

    Did you want to do regular dice or low luck?


  • @flyingbadger regular dice. It should be equal for everyone, though it sure doesn’t feel that way at the moment.


  • @makalakalane My bid placement is a fighter in Scotland and a sub in sz98.


  • @flyingbadger great. Were you gonna set it up or no? :)


  • @makalakalane I’ll set it up now

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