Flyingbadger vs Makalakalane
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Novosibirsk to Volgograd 1 artillery and 1 infantry moved from Kazakhstan to Volgograd 2 infantry moved from Sikang to Kazakhstan 1 tactical_bomber moved from Kiangsu to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 submarine moved from 20 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Kiangsu to Anhwe 1 artillery moved from Jehol to Chahar 1 mech_infantry moved from Shantung to Chahar 2 fighters moved from Kiangsu to Chahar 3 infantry moved from Kiangsu to Anhwe 2 infantry moved from Shantung to Kiangsu 1 armour moved from Shantung to Chahar 3 infantry moved from Kiangsi to Kiangsu 1 fighter moved from 19 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from Kiangsu to 6 Sea Zone 2 fighters moved from Kiangsu to Anhwe Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Chahar Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Chahar, round 2 : 4/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Volgograd Japanese attack with 1 artillery, 2 bombers and 1 infantry Russians defend with 4 armour and 1 factory_minor Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Volgograd, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 4 armour in Volgograd, round 2 : 0/4 hits, 2.00 expected hits 1 armour owned by the Russians lost in Volgograd Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Volgograd, round 3 : 4/4 hits, 2.00 expected hits Russians roll dice for 3 armour in Volgograd, round 3 : 2/3 hits, 1.50 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 armour owned by the Russians lost in Volgograd Japanese win with 2 bombers remaining. Battle score for attacker is 17 Casualties for Russians: 4 armour Casualties for Japanese: 1 artillery and 1 infantry Battle in Anhwe Japanese attack with 4 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Anhwe, round 2 : 4/9 hits, 3.83 expected hits Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Non Combat Move - Japanese 4 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu 2 fighters moved from Chahar to Kiangsu 1 fighter moved from 35 Sea Zone to Formosa 2 bombers moved from Volgograd to Bessarabia Place Units - Japanese 1 carrier and 1 transport placed in 6 Sea Zone 3 infantry placed in Kiangsu 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : 3.00 Russians regular : -1.50
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@flyingbadger fuck this, I’m out. Congrats
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@flyingbadger this was the most ridiculous thing I’ve tried for a while. I’m quitting this shit
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@flyingbadger you attack with 2 Bombers, 1 Infantry and 1 Artillery against 5 Tanks and you kill off all 5 tanks without losing 1 single bomber. It was a 50/50 match. This is just plain dumb after all that’s happened in this game.
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@makalakalane That’s fair enough. I’m happy to give you a win, I don’t think I could take and hold London and Volvagrad, and the Japanese are stuck in a hole. You have had terrible luck on the key battles! Thanks for the game.
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@flyingbadger no, it’s your victory. But I agree - it was luck that changed the fate of Germany. And Japan for that matter.
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@flyingbadger you wanna do a rematch?
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@makalakalane Of course, only fair, your dice will be better! With the same sides and bid?
Would it be okay to make it a league match? I want to get to 3 games completed to appear on the table!
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@flyingbadger sure.
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@flyingbadger don’t know how to make it a league match, though…
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@flyingbadger tell me how you want your 16 IPC to be spent. And how to make it a League match
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@makalakalane Basically the forum for the game needs to be in here https://www.axisandallies.org/forums/category/29/league rather than this category, and named along the lines of G40 2nd Ed Player (Side) vs Player (Side). I can set it up if needed.
Did you want to do regular dice or low luck?
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@flyingbadger regular dice. It should be equal for everyone, though it sure doesn’t feel that way at the moment.
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@makalakalane My bid placement is a fighter in Scotland and a sub in sz98.
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@flyingbadger great. Were you gonna set it up or no? :)
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@makalakalane I’ll set it up now