L21 #3 Ghostglider (X+12) vs trulpen (A) P2V


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 harbour, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
                  Americans take Algeria from Italians
                  Americans take Tunisia from Italians
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 fighter moved from New South Wales to 65 Sea Zone
            1 fighter and 1 tactical_bomber moved from New South Wales to 50 Sea Zone
            1 destroyer moved from 31 Sea Zone to 50 Sea Zone
            2 submarines moved from 27 Sea Zone to 50 Sea Zone
            1 fighter moved from 27 Sea Zone to 50 Sea Zone
            1 fighter moved from 27 Sea Zone to Marshall Islands
            1 tactical_bomber moved from 27 Sea Zone to Marshall Islands
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 infantry and 1 transport moved from 27 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Solomon Islands
    
        Combat - Americans
            Battle in 65 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 65 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 50 Sea Zone
                Americans attack with 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 50 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 50 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 50 Sea Zone
                Americans win with 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Marshall Islands
                Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 1/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Solomon Islands
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 50 Sea Zone to 31 Sea Zone
            1 fighter moved from 65 Sea Zone to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from Marshall Islands to 31 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 31 Sea Zone
            7 submarines moved from 29 Sea Zone to 31 Sea Zone
            1 destroyer moved from 27 Sea Zone to 32 Sea Zone
            1 fighter moved from Western United States to 31 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            2 transports moved from 93 Sea Zone to 91 Sea Zone
            1 aaGun and 1 mech_infantry moved from Central United States to 104 Sea Zone
            1 aaGun, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 90 Sea Zone
            2 infantry moved from Suriname to 90 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
            1 aaGun and 1 artillery moved from Central United States to Western United States
            2 marines moved from Hawaiian Islands to 27 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 marines moved from 27 Sea Zone to 31 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Central United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 2 infantry
            EDIT: Adding units owned by Americans to 11 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 carrier, 3 submarines and 2 transports placed in 11 Sea Zone
            2 infantry placed in Western United States
            1 harbour placed in Morocco
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 5
            EDIT: Turning off Edit Mode
            British buy 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 6 PUs; 
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 bomber moved from Leningrad to United Kingdom
            EDIT: British undo move 1.
            EDIT: 1 bomber moved from Leningrad to Germany
            EDIT: 1 bomber moved from Germany to United Kingdom
            1 bomber moved from Leningrad to Germany
            1 artillery and 1 infantry moved from Alexandria to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Crete
            2 fighters and 1 tactical_bomber moved from Egypt to Crete
            1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Crete
            1 marine moved from Egypt to 100 Sea Zone
            1 marine moved from 100 Sea Zone to Crete
            1 artillery moved from Tobruk to Libya
                  British take Libya from Italians
            1 infantry moved from Burma to Shan State
            2 fighters moved from Eastern India to Shan State
    
        Combat - British
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Germany causes 3 damage total. 
            Battle in Crete
                British attack with 1 artillery, 3 fighters, 1 infantry, 1 marine and 2 tactical_bombers
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 2 battleships and 1 cruiser in Crete, round 2 : 1/3 hits, 1,83 expected hits
                    British roll dice for 1 artillery, 3 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Crete, round 2 : 5/8 hits, 3,83 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Crete, round 2 : 1/4 hits, 1,33 expected hits
                    1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
                British win, taking Crete from Italians with 1 artillery, 3 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 3 infantry
            Battle in Shan State
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Shan State to Eastern India
            1 infantry moved from Burma to Eastern India
            1 artillery moved from Southern Persia to Baluchistan
            1 fighter moved from Morocco to 100 Sea Zone
            1 bomber moved from Germany to United Kingdom
            1 transport moved from 93 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
            1 destroyer moved from 93 Sea Zone to 112 Sea Zone
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 armour and 1 mech_infantry moved from French West Africa to French Equatorial Africa
            1 armour moved from Morocco to Tunisia
            1 infantry moved from Morocco to Algeria
            3 fighters moved from Crete to Egypt
            2 tactical_bombers moved from Crete to 100 Sea Zone
            1 infantry moved from Alexandria to Egypt
    
        Place Units - British
            1 carrier and 1 transport placed in 100 Sea Zone
            1 artillery placed in Egypt
            1 infantry placed in United Kingdom
            British undo move 3.
            1 fighter placed in United Kingdom
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -1,50
    Italians regular : -0,33
    Japanese regular : 2,00
    Germans AA : -0,17
    British regular : 0,17
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to Crete
            1 infantry moved from Southern Belarus to Bryansk
                  Italians take Bryansk from Russians
            1 infantry moved from Southern Belarus to Smolensk
                  Italians take Smolensk from Russians
            1 bomber moved from Eastern Poland to Crete
            2 transports moved from 101 Sea Zone to 99 Sea Zone
            4 infantry moved from Southern Italy to 99 Sea Zone
            4 infantry and 2 transports moved from 99 Sea Zone to 101 Sea Zone
            4 infantry moved from 101 Sea Zone to Crete
            1 fighter moved from 101 Sea Zone to Crete
    
        Combat - Italians
            Battle in Crete
                Italians attack with 1 bomber, 2 fighters and 4 infantry
                British defend with 1 artillery and 1 marine
                    Italians roll dice for 1 battleship and 2 cruisers in Crete, round 2 : 3/3 hits, 1.67 expected hits
                    British roll dice for 1 artillery and 1 marine in Crete, round 2 : 0/2 hits, 0.67 expected hits
                    1 marine owned by the British and 1 artillery owned by the British lost in Crete
                Italians win, taking Crete from British with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 9
                Casualties for British: 1 artillery and 1 marine
    
        Non Combat Move - Italians
            3 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Bessarabia to Eastern Poland
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 artillery and 1 infantry moved from Eastern Poland to Southern Belarus
            2 fighters moved from Crete to 101 Sea Zone
            1 bomber moved from Crete to Cyprus
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour, 1 artillery and 13 infantry moved from New South Wales to Victoria
    
        Combat - ANZAC
            Battle in Victoria
                ANZAC attack with 1 armour, 1 artillery and 13 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 armour, 1 artillery and 13 infantry in Victoria, round 2 : 2/15 hits, 3,17 expected hits
                    Japanese roll dice for 1 infantry in Victoria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Victoria
                ANZAC win, taking Victoria from Japanese with 1 armour, 1 artillery and 13 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to 31 Sea Zone
            1 aaGun moved from New South Wales to Victoria
            1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 4,1,3,5
            ANZAC collect 2 PUs (3 lost to blockades); end with 2 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 5 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for ANZAC from 5 to 6
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Scotland to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : -1,17
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour, 1 artillery and 13 infantry moved from New South Wales to Victoria
    
        Combat - ANZAC
            Battle in Victoria
                ANZAC attack with 1 armour, 1 artillery and 13 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 armour, 1 artillery and 13 infantry in Victoria, round 2 : 2/15 hits, 3,17 expected hits
                    Japanese roll dice for 1 infantry in Victoria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Victoria
                ANZAC win, taking Victoria from Japanese with 1 armour, 1 artillery and 13 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to 31 Sea Zone
            1 aaGun moved from New South Wales to Victoria
            1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 4,1,3,5
            ANZAC collect 2 PUs (3 lost to blockades); end with 2 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 5 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for ANZAC from 5 to 6
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Scotland to United Kingdom
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 infantry
            EDIT: Adding units owned by ANZAC to Egypt: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : -1,17
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour, 1 artillery and 13 infantry moved from New South Wales to Victoria
    
        Combat - ANZAC
            Battle in Victoria
                ANZAC attack with 1 armour, 1 artillery and 13 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 armour, 1 artillery and 13 infantry in Victoria, round 2 : 2/15 hits, 3,17 expected hits
                    Japanese roll dice for 1 infantry in Victoria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Victoria
                ANZAC win, taking Victoria from Japanese with 1 armour, 1 artillery and 13 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to 31 Sea Zone
            1 aaGun moved from New South Wales to Victoria
            1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 4,1,3,5
            ANZAC collect 2 PUs (3 lost to blockades); end with 2 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 5 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for ANZAC from 5 to 6
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Scotland to United Kingdom
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 infantry
            EDIT: Adding units owned by ANZAC to Egypt: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 93 Sea Zone: 2 fighters
            EDIT: Adding units owned by Americans to United Kingdom: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Americans from 93 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Americans to 93 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : -1,17
    

    Savegame


  • Missed to move US-air to London to support the des. If you consider it impacted Italy’s turn, the air will stay in z93.


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_major; Remaining resources: 55 PUs; 
            Germans buy 3 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            15 infantry moved from Eastern Poland to Northern Belarus
            15 armour moved from Southern Belarus to Northern Belarus
            1 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
            1 artillery and 7 infantry moved from Karelia to Vyborg
    
        Combat - Germans
            Battle in Northern Belarus
                Germans attack with 15 armour and 15 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 15 armour and 15 infantry in Northern Belarus, round 2 : 9/30 hits, 10.00 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 15 armour and 14 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vyborg
                Germans attack with 1 artillery and 7 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 7 infantry in Vyborg, round 2 : 3/8 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 artilleries and 8 infantry moved from Poland to Eastern Poland
            10 infantry moved from Germany to Poland
            1 aaGun moved from Southern Belarus to Smolensk
            2 artilleries and 9 infantry moved from Southern Belarus to Northern Belarus
            1 armour moved from Poland to Southern Belarus
            2 armour moved from Poland to Southern Belarus
            1 fighter and 1 tactical_bomber moved from Southern Belarus to 101 Sea Zone
            1 submarine moved from 128 Sea Zone to 116 Sea Zone
            1 aaGun and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            2 aaGuns and 6 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Gibraltar
    
        Place Units - Germans
            3 artilleries and 2 infantry placed in Germany
            1 fighter and 9 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 46 PUs; 
            Russians buy 15 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Archangel: 1 infantry
            EDIT: Removing units owned by Russians from Kursk: 1 infantry
            EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
            EDIT: Removing units owned by Italians from Western Ukraine: 1 aaGun
            EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Bryansk: 1 infantry
                EDIT: Turning off Edit Mode
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Italians
            3 infantry moved from Ukraine to Western Ukraine
                  Russians take Western Ukraine from Germans
            2 infantry moved from Leningrad to Archangel
                  Russians take Archangel from Germans
            1 fighter and 1 tactical_bomber moved from Leningrad to Archangel
            1 fighter moved from Leningrad to Bryansk
            2 fighters moved from Russia to Bryansk
    
        Combat - Russians
            Russians creates battle in territory Bryansk
    
        Non Combat Move - Russians
            3 fighters moved from Bryansk to Russia
            6 artilleries moved from Kursk to Ukraine
            12 infantry moved from Kursk to Ukraine
            1 infantry moved from Samara to Kazakhstan
            1 infantry moved from Amur to Buryatia
            1 infantry moved from Siberia to Amur
            1 aaGun moved from Kursk to Tula
            1 infantry moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            1 infantry moved from Leningrad to Novgorod
            1 infantry moved from Baltic States to Leningrad
            4 infantry moved from Leningrad to Vologda
            11 artilleries moved from Leningrad to Vologda
            4 infantry moved from Kursk to Tula
            2 infantry moved from Kursk to Tula
            1 infantry moved from Russia to Yaroslavl
            2 armour and 2 mech_infantrys moved from Leningrad to Vologda
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Stalingrad
            2 infantry placed in Urals
    
        Turn Complete - Russians
            Russians collect 40 PUs; end with 41 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 46 PUs; 
            Russians buy 15 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Archangel: 1 infantry
            EDIT: Removing units owned by Russians from Kursk: 1 infantry
            EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
            EDIT: Removing units owned by Italians from Western Ukraine: 1 aaGun
            EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Bryansk: 1 infantry
                EDIT: Turning off Edit Mode
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Italians
            3 infantry moved from Ukraine to Western Ukraine
                  Russians take Western Ukraine from Germans
            2 infantry moved from Leningrad to Archangel
                  Russians take Archangel from Germans
            1 fighter and 1 tactical_bomber moved from Leningrad to Archangel
            1 fighter moved from Leningrad to Bryansk
            2 fighters moved from Russia to Bryansk
    
        Combat - Russians
            Russians creates battle in territory Bryansk
    
        Non Combat Move - Russians
            3 fighters moved from Bryansk to Russia
            6 artilleries moved from Kursk to Ukraine
            12 infantry moved from Kursk to Ukraine
            1 infantry moved from Samara to Kazakhstan
            1 infantry moved from Amur to Buryatia
            1 infantry moved from Siberia to Amur
            1 aaGun moved from Kursk to Tula
            1 infantry moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            1 infantry moved from Leningrad to Novgorod
            1 infantry moved from Baltic States to Leningrad
            4 infantry moved from Leningrad to Vologda
            11 artilleries moved from Leningrad to Vologda
            4 infantry moved from Kursk to Tula
            2 infantry moved from Kursk to Tula
            1 infantry moved from Russia to Yaroslavl
            2 armour and 2 mech_infantrys moved from Leningrad to Vologda
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Stalingrad
            2 infantry placed in Urals
    
        Turn Complete - Russians
            Russians collect 40 PUs; end with 41 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 8 infantry
            EDIT: Adding units owned by Russians to Samara: 8 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • Happened to make a save in the wrong file and lost the NCM for this game, so had to redo the CM with edits of the battle-results.

    Decided to put 10 inf in Samara.


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
            2 infantry moved from 24 Sea Zone to Wake Island
            2 infantry moved from 25 Sea Zone to Midway
            2 infantry moved from Queensland to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Solomon Islands
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Solomon Islands
            1 fighter and 2 tactical_bombers moved from Queensland to 50 Sea Zone
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 50 Sea Zone
            1 fighter moved from Queensland to 50 Sea Zone
            2 fighters and 2 infantry moved from Queensland to New South Wales
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
    
        Combat - Japanese
            Battle in Midway
            Battle in Wake Island
            Battle in New South Wales
                Japanese attack with 2 fighters and 2 infantry
                ANZAC defend with 1 factory_minor, 1 harbour and 2 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in New South Wales, round 2 : 1/4 hits, 1.33 expected hits
                    ANZAC roll dice for 2 infantry in New South Wales, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in New South Wales
                    Japanese roll dice for 2 fighters and 2 infantry in New South Wales, round 3 : 2/4 hits, 1.33 expected hits
                    ANZAC roll dice for 1 infantry in New South Wales, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in New South Wales
                Japanese captures 6PUs while taking ANZAC capital
                Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking New South Wales from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in 50 Sea Zone
                Japanese attack with 4 fighters and 4 tactical_bombers
                Americans defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Americans submerged
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 50 Sea Zone, round 2 : 3/8 hits, 4.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone
                Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Solomon Islands
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Solomon Islands
                Japanese win, taking Solomon Islands from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Solomon Islands to 55 Sea Zone
            3 tactical_bombers moved from 50 Sea Zone to Queensland
            4 fighters moved from 50 Sea Zone to 55 Sea Zone
            2 fighters moved from New South Wales to Queensland
            1 infantry moved from South Australia to Queensland
            1 infantry moved from Western Australia to South Australia
            1 submarine moved from 64 Sea Zone to 55 Sea Zone
            1 transport moved from 55 Sea Zone to 65 Sea Zone
            2 infantry moved from New Zealand to 65 Sea Zone
            2 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
            1 submarine moved from 64 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Malaya to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
            1 cruiser moved from 55 Sea Zone to 50 Sea Zone
            1 battleship and 1 destroyer moved from 38 Sea Zone to 55 Sea Zone
            2 submarines moved from 38 Sea Zone to 55 Sea Zone
            2 submarines moved from 36 Sea Zone to 55 Sea Zone
            1 fighter and 2 tactical_bombers moved from Eastern Sinkiang to Yunnan
            2 armour and 1 mech_infantry moved from Western Sinkiang to Tsinghai
            1 armour moved from Northern Sinkiang to Tsinghai
            1 infantry moved from Kansu to Northern Sinkiang
            2 artilleries moved from Western Sinkiang to Eastern Sinkiang
            1 infantry moved from Eastern Sinkiang to Western Sinkiang
            1 infantry moved from Inner Mongolia to Kansu
            1 infantry moved from Chahar to Inner Mongolia
            1 infantry moved from Anhwe to Kiangsi
            1 artillery moved from Jehol to Anhwe
            1 infantry moved from Jehol to Shansi
            1 infantry moved from Shansi to Honan
            1 infantry moved from Honan to Hopei
            2 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsi to Hunan
            2 armour and 2 infantry moved from Hunan to Kweichow
            2 armour and 1 infantry moved from Kweichow to Yunnan
            1 armour moved from Hopei to Yunnan
            1 artillery moved from Hopei to Szechwan
            1 infantry moved from Tsinghai to Szechwan
            1 artillery and 1 infantry moved from Szechwan to Yunnan
            1 artillery and 2 infantry moved from French Indo China to Shan State
            1 infantry moved from Malaya to Shan State
            2 armour moved from Yunnan to Shan State
            1 transport moved from 55 Sea Zone to 132 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            2 destroyers moved from 6 Sea Zone to 7 Sea Zone
            1 infantry moved from Korea to Northern Manchuria
            2 infantry moved from Northern Manchuria to Southern Manchuria
            1 armour moved from Northern Manchuria to Jehol
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            2 infantry moved from Korea to Southern Manchuria
            2 infantry moved from Kyushu to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to French Indo China
            1 fighter moved from Japan to Caroline Islands
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Queensland
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone
            2 fighters and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 76 PUs; end with 82 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : -1.50
    ANZAC regular : -1.33
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 marine and 2 tactical_bombers; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Midway
            1 artillery moved from Marshall Islands to 32 Sea Zone
            1 artillery and 1 transport moved from 32 Sea Zone to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
            1 cruiser and 1 marine moved from 31 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Midway
            1 battleship and 1 marine moved from 31 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Wake Island
            3 fighters and 1 tactical_bomber moved from 31 Sea Zone to 50 Sea Zone
            1 submarine moved from 31 Sea Zone to 24 Sea Zone
            1 submarine moved from 31 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 31 Sea Zone to 50 Sea Zone
            1 cruiser moved from 31 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Midway
            2 fighters moved from 31 Sea Zone to Wake Island
            1 infantry moved from Western United States to 11 Sea Zone
            1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Midway
            1 fighter moved from Hawaiian Islands to 50 Sea Zone
    
        Combat - Americans
            Battle in 24 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 24 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 50 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 fighters and 2 tactical_bombers in 50 Sea Zone, round 2 : 5/6 hits, 3,33 expected hits
                    Japanese roll dice for 1 cruiser in 50 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 50 Sea Zone
                Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 cruiser
            Battle in Midway
                Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 marine
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 2 cruisers in Midway, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Midway
                Americans win, taking Midway from Japanese with 1 artillery, 1 fighter, 3 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Wake Island
                Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 1 battleship in Wake Island, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Wake Island, round 2 : 2/5 hits, 2,00 expected hits
                    Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Wake Island
                Americans win, taking Wake Island from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 32 Sea Zone to 25 Sea Zone
            1 destroyer moved from 31 Sea Zone to 24 Sea Zone
            2 carriers and 1 fighter moved from 31 Sea Zone to 26 Sea Zone
            2 fighters moved from Wake Island to 26 Sea Zone
            1 fighter moved from Midway to 26 Sea Zone
            1 carrier moved from 11 Sea Zone to 32 Sea Zone
            2 carriers moved from 31 Sea Zone to 32 Sea Zone
            4 fighters and 2 tactical_bombers moved from 50 Sea Zone to 32 Sea Zone
            1 submarine moved from 31 Sea Zone to 26 Sea Zone
            5 submarines moved from 31 Sea Zone to 27 Sea Zone
            1 submarine moved from 27 Sea Zone to 26 Sea Zone
            4 submarines moved from 11 Sea Zone to 27 Sea Zone
            2 transports moved from 91 Sea Zone to 104 Sea Zone
            2 transports moved from 93 Sea Zone to 104 Sea Zone
            1 armour and 1 mech_infantry moved from Tunisia to Morocco
            2 submarines moved from 93 Sea Zone to 95 Sea Zone
            1 submarine moved from 93 Sea Zone to 108 Sea Zone
            1 fighter and 1 tactical_bomber moved from United Kingdom to 93 Sea Zone
            1 cruiser moved from 93 Sea Zone to 104 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 11 Sea Zone
            1 fighter and 2 tactical_bombers placed in Western United States
            1 artillery, 5 infantry and 1 marine placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2,67
    Japanese regular : -0,83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 marine and 2 tactical_bombers; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Midway
            1 artillery moved from Marshall Islands to 32 Sea Zone
            1 artillery and 1 transport moved from 32 Sea Zone to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
            1 cruiser and 1 marine moved from 31 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Midway
            1 battleship and 1 marine moved from 31 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Wake Island
            3 fighters and 1 tactical_bomber moved from 31 Sea Zone to 50 Sea Zone
            1 submarine moved from 31 Sea Zone to 24 Sea Zone
            1 submarine moved from 31 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 31 Sea Zone to 50 Sea Zone
            1 cruiser moved from 31 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Midway
            2 fighters moved from 31 Sea Zone to Wake Island
            1 infantry moved from Western United States to 11 Sea Zone
            1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Midway
            1 fighter moved from Hawaiian Islands to 50 Sea Zone
    
        Combat - Americans
            Battle in 24 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 24 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 50 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 fighters and 2 tactical_bombers in 50 Sea Zone, round 2 : 5/6 hits, 3,33 expected hits
                    Japanese roll dice for 1 cruiser in 50 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 50 Sea Zone
                Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 cruiser
            Battle in Midway
                Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 marine
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 2 cruisers in Midway, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Midway
                Americans win, taking Midway from Japanese with 1 artillery, 1 fighter, 3 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Wake Island
                Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 1 battleship in Wake Island, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Wake Island, round 2 : 2/5 hits, 2,00 expected hits
                    Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Wake Island
                Americans win, taking Wake Island from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 32 Sea Zone to 25 Sea Zone
            1 destroyer moved from 31 Sea Zone to 24 Sea Zone
            2 carriers and 1 fighter moved from 31 Sea Zone to 26 Sea Zone
            2 fighters moved from Wake Island to 26 Sea Zone
            1 fighter moved from Midway to 26 Sea Zone
            1 carrier moved from 11 Sea Zone to 32 Sea Zone
            2 carriers moved from 31 Sea Zone to 32 Sea Zone
            4 fighters and 2 tactical_bombers moved from 50 Sea Zone to 32 Sea Zone
            1 submarine moved from 31 Sea Zone to 26 Sea Zone
            5 submarines moved from 31 Sea Zone to 27 Sea Zone
            1 submarine moved from 27 Sea Zone to 26 Sea Zone
            4 submarines moved from 11 Sea Zone to 27 Sea Zone
            2 transports moved from 91 Sea Zone to 104 Sea Zone
            2 transports moved from 93 Sea Zone to 104 Sea Zone
            1 armour and 1 mech_infantry moved from Tunisia to Morocco
            2 submarines moved from 93 Sea Zone to 95 Sea Zone
            1 submarine moved from 93 Sea Zone to 108 Sea Zone
            1 fighter and 1 tactical_bomber moved from United Kingdom to 93 Sea Zone
            1 cruiser moved from 93 Sea Zone to 104 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 11 Sea Zone
            1 fighter and 2 tactical_bombers placed in Western United States
            1 artillery, 5 infantry and 1 marine placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 9 PUs; 
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Eastern India to Burma
            2 fighters moved from Eastern India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Burma to Eastern India
            1 artillery moved from Baluchistan to Central India
            1 destroyer and 1 submarine moved from 79 Sea Zone to 40 Sea Zone
            2 battleships, 2 carriers and 1 cruiser moved from 100 Sea Zone to 82 Sea Zone
            1 submarine moved from 100 Sea Zone to 82 Sea Zone
            2 destroyers moved from 100 Sea Zone to 82 Sea Zone
            1 fighter moved from Egypt to 82 Sea Zone
            1 tactical_bomber moved from 100 Sea Zone to Egypt
            1 fighter moved from 100 Sea Zone to 82 Sea Zone
            1 tactical_bomber moved from 100 Sea Zone to 82 Sea Zone
            1 fighter moved from Egypt to 82 Sea Zone
            1 artillery and 3 infantry moved from Egypt to 100 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 100 Sea Zone to 82 Sea Zone
            1 artillery and 3 infantry moved from 82 Sea Zone to Baluchistan
            1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt
            1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            1 infantry moved from Algeria to Morocco
            1 armour moved from Tunisia to Morocco
            1 artillery moved from Libya to Tobruk
            1 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            1 fighter and 2 infantry placed in Egypt
            1 factory_minor placed in Southern Persia
            2 infantry placed in Union of South Africa
            1 transport placed in 73 Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 2,67
    Japanese regular : -1,17
    British regular : 0,83
    

    Savegame


  • Have to look more closely at the NCM. Especially the fleet in the Indian Ocean. Please hold Italy for now.


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 marine and 2 tactical_bombers; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Midway
            1 artillery moved from Marshall Islands to 32 Sea Zone
            1 artillery and 1 transport moved from 32 Sea Zone to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
            1 cruiser and 1 marine moved from 31 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Midway
            1 battleship and 1 marine moved from 31 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Wake Island
            3 fighters and 1 tactical_bomber moved from 31 Sea Zone to 50 Sea Zone
            1 submarine moved from 31 Sea Zone to 24 Sea Zone
            1 submarine moved from 31 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 31 Sea Zone to 50 Sea Zone
            1 cruiser moved from 31 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Midway
            2 fighters moved from 31 Sea Zone to Wake Island
            1 infantry moved from Western United States to 11 Sea Zone
            1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Midway
            1 fighter moved from Hawaiian Islands to 50 Sea Zone
    
        Combat - Americans
            Battle in 24 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 24 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 50 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 fighters and 2 tactical_bombers in 50 Sea Zone, round 2 : 5/6 hits, 3,33 expected hits
                    Japanese roll dice for 1 cruiser in 50 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 50 Sea Zone
                Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 cruiser
            Battle in Midway
                Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 marine
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 2 cruisers in Midway, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Midway
                Americans win, taking Midway from Japanese with 1 artillery, 1 fighter, 3 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Wake Island
                Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 1 battleship in Wake Island, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Wake Island, round 2 : 2/5 hits, 2,00 expected hits
                    Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Wake Island
                Americans win, taking Wake Island from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 32 Sea Zone to 25 Sea Zone
            1 destroyer moved from 31 Sea Zone to 24 Sea Zone
            2 carriers and 1 fighter moved from 31 Sea Zone to 26 Sea Zone
            2 fighters moved from Wake Island to 26 Sea Zone
            1 fighter moved from Midway to 26 Sea Zone
            1 carrier moved from 11 Sea Zone to 32 Sea Zone
            2 carriers moved from 31 Sea Zone to 32 Sea Zone
            4 fighters and 2 tactical_bombers moved from 50 Sea Zone to 32 Sea Zone
            1 submarine moved from 31 Sea Zone to 26 Sea Zone
            5 submarines moved from 31 Sea Zone to 27 Sea Zone
            1 submarine moved from 27 Sea Zone to 26 Sea Zone
            4 submarines moved from 11 Sea Zone to 27 Sea Zone
            2 transports moved from 91 Sea Zone to 104 Sea Zone
            2 transports moved from 93 Sea Zone to 104 Sea Zone
            1 armour and 1 mech_infantry moved from Tunisia to Morocco
            2 submarines moved from 93 Sea Zone to 95 Sea Zone
            1 submarine moved from 93 Sea Zone to 108 Sea Zone
            1 fighter and 1 tactical_bomber moved from United Kingdom to 93 Sea Zone
            1 cruiser moved from 93 Sea Zone to 104 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 11 Sea Zone
            1 fighter and 2 tactical_bombers placed in Western United States
            1 artillery, 5 infantry and 1 marine placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 9 PUs; 
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Eastern India to Burma
            2 fighters moved from Eastern India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Burma to Eastern India
            1 artillery moved from Baluchistan to Central India
            1 tactical_bomber moved from 100 Sea Zone to Egypt
            1 artillery and 3 infantry moved from Egypt to 100 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 100 Sea Zone to 82 Sea Zone
            1 artillery and 3 infantry moved from 82 Sea Zone to Baluchistan
            1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt
            1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            1 infantry moved from Algeria to Morocco
            1 armour moved from Tunisia to Morocco
            1 artillery moved from Libya to Tobruk
            1 infantry moved from Union of South Africa to Rhodesia
            1 destroyer and 1 submarine moved from 79 Sea Zone to 40 Sea Zone
            2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 100 Sea Zone to 82 Sea Zone
            1 fighter moved from Egypt to Western India
            1 tactical_bomber moved from 100 Sea Zone to Baluchistan
            1 fighter moved from Egypt to Western India
            1 fighter moved from 100 Sea Zone to Egypt
            1 fighter moved from United Kingdom to Morocco
            1 bomber moved from United Kingdom to Morocco
    
        Place Units - British
            1 factory_minor placed in Southern Persia
            2 infantry placed in Union of South Africa
            1 transport placed in 73 Sea Zone
            1 fighter and 2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 2,67
    Japanese regular : -1,17
    British regular : 0,83
    

    Savegame


  • A little different with the air, but move the fleet east.


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Cyprus to 101 Sea Zone
            1 infantry moved from Crete to 101 Sea Zone
            1 infantry moved from Crete to 101 Sea Zone
            3 infantry and 2 transports moved from 101 Sea Zone to 100 Sea Zone
            1 submarine moved from 101 Sea Zone to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Trans-Jordan
            2 infantry moved from 100 Sea Zone to Syria
            1 bomber moved from Cyprus to 100 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 100 Sea Zone
            1 battleship and 1 cruiser moved from 101 Sea Zone to 100 Sea Zone
    
        Combat - Italians
            Battle in 100 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 2 transports in 100 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 100 Sea Zone
                Italians win, taking 100 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Trans-Jordan
            Battle in Syria
    
        Non Combat Move - Italians
            1 fighter moved from 101 Sea Zone to Gibraltar
            1 fighter moved from Southern Italy to Gibraltar
            1 fighter moved from 101 Sea Zone to 100 Sea Zone
            3 infantry moved from Northern Italy to Southern France
            1 infantry moved from Eastern Poland to Southern Belarus
            1 bomber moved from 100 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 destroyer and 2 transports placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,1,5,5
            Italians collect 13 PUs (3 lost to blockades); end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Combat Move - ANZAC
            1 artillery and 7 infantry moved from Victoria to New South Wales
            1 armour and 6 infantry moved from Victoria to New South Wales
    
        Combat - ANZAC
            Battle in New South Wales
                ANZAC attack with 1 armour, 1 artillery and 13 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
                    ANZAC roll dice for 1 armour, 1 artillery and 13 infantry in New South Wales, round 2 : 2/15 hits, 3,17 expected hits
                    Japanese roll dice for 2 infantry in New South Wales, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in New South Wales
                ANZAC win, taking New South Wales from Japanese with 1 armour, 1 artillery and 13 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 aaGun moved from Victoria to New South Wales
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
    
        Turn Complete - ANZAC
            ANZAC collect 5 PUs; end with 5 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 fighter moved from 26 Sea Zone to Midway
    
        Non Combat Move - French
            1 infantry moved from Alexandria to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    ANZAC regular : -1,17
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 fighter, 11 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            10 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 artillery, 1 bomber and 2 infantry moved from Eastern Poland to Western Ukraine
            1 artillery and 7 infantry moved from Vyborg to Leningrad
            1 artillery and 2 infantry moved from Northern Belarus to Novgorod
            1 artillery and 1 infantry moved from Northern Belarus to Leningrad
            1 carrier, 1 destroyer and 1 submarine moved from 116 Sea Zone to 118 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 118 Sea Zone
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 118 Sea Zone
                Germans attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 carrier owned by the Germans
                    1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 118 Sea Zone
                Germans win with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Leningrad
                Germans attack with 2 artilleries and 8 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 artilleries and 8 infantry in Leningrad, round 2 : 2/10 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Western Ukraine, round 2 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            2 infantry moved from Eastern Poland to Romania
            3 artilleries and 2 infantry moved from Germany to Poland
            1 aaGun moved from Southern Belarus to Eastern Poland
            1 bomber moved from Western Ukraine to Southern Belarus
            1 fighter and 1 tactical_bomber moved from 118 Sea Zone to Northern Belarus
            4 infantry moved from Western Germany to 116 Sea Zone
            2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
            2 infantry moved from 118 Sea Zone to Vyborg
            2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
            2 infantry moved from 118 Sea Zone to Leningrad
            1 armour moved from Poland to Eastern Poland
            1 aaGun and 3 infantry moved from Holland Belgium to Western Germany
            1 aaGun moved from Holland Belgium to Western Germany
            1 aaGun moved from Normandy Bordeaux to Holland Belgium
            5 infantry moved from Western Germany to Germany
            1 carrier moved from 101 Sea Zone to 100 Sea Zone
            1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 100 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 3 submarines moved from 101 Sea Zone to 97 Sea Zone
            1 infantry moved from Northern Belarus to Smolensk
            19 infantry moved from Northern Belarus to Smolensk
            3 armour and 1 mech_infantry moved from Southern Belarus to Smolensk
            15 armour moved from Northern Belarus to Smolensk
            1 armour, 1 artillery and 3 infantry moved from Eastern Poland to Southern Belarus
    
        Place Units - Germans
            1 artillery and 4 infantry placed in Germany
            1 fighter and 7 infantry placed in Western Germany
            2 submarines placed in 116 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,3
            Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.33
    Germans regular : 2.67
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 8 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Tula to Bryansk
                  Russians take Bryansk from Italians
            2 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Vologda to Novgorod
            1 fighter moved from Russia to Novgorod
            2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
            2 fighters moved from Russia to Novgorod
            1 infantry moved from Yaroslavl to Novgorod
            1 artillery moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 3 fighters and 3 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 3 fighters and 3 infantry in Novgorod, round 2 : 2/6 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 3 fighters and 2 infantry in Novgorod, round 3 : 3/5 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Western Ukraine
                Russians attack with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/9 hits, 3,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
            1 aaGun moved from Ukraine to Western Ukraine
            1 infantry moved from Stalingrad to Tambov
            1 infantry moved from Stalingrad to Rostov
            1 infantry moved from Stalingrad to Tambov
            1 aaGun and 3 infantry moved from Tula to Russia
            2 artilleries and 10 infantry moved from Samara to Russia
            2 armour and 2 mech_infantrys moved from Vologda to Russia
            1 infantry moved from Urals to Timguska
            1 infantry moved from Ukraine to Western Ukraine
            3 artilleries and 7 infantry moved from Ukraine to Bessarabia
            3 fighters moved from Novgorod to Russia
            1 infantry moved from Vologda to Yaroslavl
            1 infantry moved from Tula to Russia
            1 infantry moved from Tula to Russia
            1 infantry moved from Buryatia to Amur
            3 infantry moved from Siberia to Amur
            2 infantry moved from Siberia to Amur
            1 aaGun moved from Siberia to Amur
            11 artilleries moved from Vologda to Yaroslavl
            10 infantry moved from Russia to Yaroslavl
            1 aaGun moved from Russia to Yaroslavl
    
        Place Units - Russians
            8 artilleries and 2 infantry placed in Russia
            1 infantry placed in Urals
            2 infantry placed in Urals
            1 infantry placed in Stalingrad
            Russians undo move 3.
            2 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    Russians regular : 1,83
    

    Savegame

Suggested Topics

  • 29
  • 52
  • 98
  • 152
  • 175
  • 100
  • 669
  • 3.8k
Axis & Allies Boardgaming Custom Painted Miniatures

186

Online

17.3k

Users

39.8k

Topics

1.7m

Posts