L21 #3 Ghostglider (X+12) vs trulpen (A) P2V


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Tsinghai to Honan
            1 fighter moved from Tsinghai to Honan
            9 infantry moved from Tsinghai to Inner Mongolia
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 2 : 0/4 hits, 2,33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 3 : 2/4 hits, 2,33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 tactical_bomber
            Battle in Honan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 9 infantry in Inner Mongolia, round 2 : 0/9 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                    Chinese roll dice for 8 infantry in Inner Mongolia, round 3 : 0/8 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                    Chinese roll dice for 7 infantry in Inner Mongolia, round 4 : 2/7 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 7 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Honan to Kansu
            1 fighter moved from Kansu to Northern Sinkiang
    
        Place Units - Chinese
            4 infantry placed in Inner Mongolia
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : -2,00
    

    Savegame


  • Sick tidings in China.


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 submarine moved from 27 Sea Zone to 50 Sea Zone
            1 fighter moved from 27 Sea Zone to 50 Sea Zone
            1 fighter moved from Hawaiian Islands to 50 Sea Zone
            1 fighter moved from 27 Sea Zone to 50 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 50 Sea Zone
    
        Combat - Americans
            Battle in 50 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 50 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 50 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 50 Sea Zone to 27 Sea Zone
            2 carriers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun moved from Western United States to 11 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 13 Sea Zone to 27 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 fighter moved from Wake Island to Hawaiian Islands
            1 bomber moved from Hawaiian Islands to Eastern United States
            1 aaGun moved from 27 Sea Zone to Hawaiian Islands
            1 armour moved from Central United States to 104 Sea Zone
            1 armour and 1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 armour moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 aaGuns and 1 artillery moved from Central United States to Eastern United States
            2 mech_infantrys moved from Central United States to Eastern United States
    
        Place Units - Americans
            2 submarines and 1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            Americans undo move 3.
            1 fighter placed in 104 Sea Zone
            1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Tsinghai to Honan
            1 fighter moved from Tsinghai to Honan
            9 infantry moved from Tsinghai to Inner Mongolia
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 2 : 0/4 hits, 2,33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 3 : 2/4 hits, 2,33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 tactical_bomber
            Battle in Honan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 9 infantry in Inner Mongolia, round 2 : 0/9 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                    Chinese roll dice for 8 infantry in Inner Mongolia, round 3 : 0/8 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                    Chinese roll dice for 7 infantry in Inner Mongolia, round 4 : 2/7 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 7 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Honan to Kansu
            1 fighter moved from Kansu to Northern Sinkiang
    
        Place Units - Chinese
            4 infantry placed in Inner Mongolia
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Southern Persia to Iraq
            2 fighters and 1 tactical_bomber moved from Baluchistan to Iraq
            1 marine moved from Eastern India to 40 Sea Zone
            1 battleship and 1 marine moved from 40 Sea Zone to 82 Sea Zone
            1 marine moved from 82 Sea Zone to Iraq
            2 infantry moved from Burma to Yunnan
            3 infantry moved from Shan State to Malaya
            1 infantry moved from Burma to Yunnan
    
        Combat - British
            British creates battle in territory 109 Sea Zone
            Battle in Yunnan
                British attack with 3 infantry
                Japanese defend with 1 infantry
                    British roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                    British roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 infantry in Yunnan, round 5 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                1 infantry owned by the British retreated to Burma
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for British: 2 infantry
            Battle in Malaya
                British attack with 3 infantry
                Japanese defend with 1 harbour and 1 infantry
                    British roll dice for 3 infantry in Malaya, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Malaya
                    British roll dice for 2 infantry in Malaya, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 infantry in Malaya, round 4 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                British win, taking Malaya from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                British attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 2,67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Iraq, round 3 : 2/6 hits, 2,67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Neutral_Axis: 3 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Iraq to Egypt
            1 mech_infantry moved from Syria to Egypt
            1 tactical_bomber moved from 94 Sea Zone to Egypt
            1 destroyer moved from 78 Sea Zone to 100 Sea Zone
            1 destroyer moved from 74 Sea Zone to 83 Sea Zone
            1 cruiser moved from 82 Sea Zone to 83 Sea Zone
            2 infantry moved from Southern Persia to 82 Sea Zone
            2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
            2 infantry moved from 83 Sea Zone to Egypt
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 bomber moved from New Brunswick Nova Scotia to United Kingdom
            1 transport moved from 109 Sea Zone to 104 Sea Zone
            1 armour moved from Quebec to Central United States
            1 artillery and 2 infantry moved from Quebec to Eastern United States
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 aaGun moved from Burma to Eastern India
            3 infantry moved from Eastern India to Burma
    
        Place Units - British
            1 airfield and 1 factory_minor placed in Egypt
            1 destroyer placed in 109 Sea Zone
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,5
            British collect 30 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 2,3,2
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1
            UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Americans regular : 0,50
    Japanese regular : -1,67
    Neutral_Axis regular : -0,33
    British regular : -3,83
    

    Savegame


  • Took a tac as casualty, but you can change it to a fig if you want. Just carried on with max d, but not that it mattered much.


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 submarine moved from 27 Sea Zone to 50 Sea Zone
            1 fighter moved from 27 Sea Zone to 50 Sea Zone
            1 fighter moved from Hawaiian Islands to 50 Sea Zone
            1 fighter moved from 27 Sea Zone to 50 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 50 Sea Zone
    
        Combat - Americans
            Battle in 50 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 50 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 50 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 50 Sea Zone to 27 Sea Zone
            2 carriers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun moved from Western United States to 11 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 13 Sea Zone to 27 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 fighter moved from Wake Island to Hawaiian Islands
            1 bomber moved from Hawaiian Islands to Eastern United States
            1 aaGun moved from 27 Sea Zone to Hawaiian Islands
            1 armour moved from Central United States to 104 Sea Zone
            1 armour and 1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 armour moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 aaGuns and 1 artillery moved from Central United States to Eastern United States
            2 mech_infantrys moved from Central United States to Eastern United States
    
        Place Units - Americans
            2 submarines and 1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            Americans undo move 3.
            1 fighter placed in 104 Sea Zone
            1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Tsinghai to Honan
            1 fighter moved from Tsinghai to Honan
            9 infantry moved from Tsinghai to Inner Mongolia
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 2 : 0/4 hits, 2,33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 3 : 2/4 hits, 2,33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 tactical_bomber
            Battle in Honan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 9 infantry in Inner Mongolia, round 2 : 0/9 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                    Chinese roll dice for 8 infantry in Inner Mongolia, round 3 : 0/8 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                    Chinese roll dice for 7 infantry in Inner Mongolia, round 4 : 2/7 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 7 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Honan to Kansu
            1 fighter moved from Kansu to Northern Sinkiang
    
        Place Units - Chinese
            4 infantry placed in Inner Mongolia
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Southern Persia to Iraq
            2 fighters and 1 tactical_bomber moved from Baluchistan to Iraq
            1 marine moved from Eastern India to 40 Sea Zone
            1 battleship and 1 marine moved from 40 Sea Zone to 82 Sea Zone
            1 marine moved from 82 Sea Zone to Iraq
            2 infantry moved from Burma to Yunnan
            3 infantry moved from Shan State to Malaya
            1 infantry moved from Burma to Yunnan
    
        Combat - British
            British creates battle in territory 109 Sea Zone
            Battle in Yunnan
                British attack with 3 infantry
                Japanese defend with 1 infantry
                    British roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                    British roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 infantry in Yunnan, round 5 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                1 infantry owned by the British retreated to Burma
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for British: 2 infantry
            Battle in Malaya
                British attack with 3 infantry
                Japanese defend with 1 harbour and 1 infantry
                    British roll dice for 3 infantry in Malaya, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Malaya
                    British roll dice for 2 infantry in Malaya, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 infantry in Malaya, round 4 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                British win, taking Malaya from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                British attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 2,67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Iraq, round 3 : 2/6 hits, 2,67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Neutral_Axis: 3 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Iraq to Egypt
            1 mech_infantry moved from Syria to Egypt
            1 tactical_bomber moved from 94 Sea Zone to Egypt
            1 destroyer moved from 78 Sea Zone to 100 Sea Zone
            1 destroyer moved from 74 Sea Zone to 83 Sea Zone
            1 cruiser moved from 82 Sea Zone to 83 Sea Zone
            2 infantry moved from Southern Persia to 82 Sea Zone
            2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
            2 infantry moved from 83 Sea Zone to Egypt
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 bomber moved from New Brunswick Nova Scotia to United Kingdom
            1 transport moved from 109 Sea Zone to 104 Sea Zone
            1 armour moved from Quebec to Central United States
            1 artillery and 2 infantry moved from Quebec to Eastern United States
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 aaGun moved from Burma to Eastern India
            3 infantry moved from Eastern India to Burma
    
        Place Units - British
            1 airfield and 1 factory_minor placed in Egypt
            1 destroyer placed in 109 Sea Zone
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,5
            British collect 30 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 2,3,2
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1
            UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Eastern India: 1 infantry
            EDIT: Adding units owned by British to Burma: 1 infantry
            EDIT: Removing units owned by British from Eastern India: 1 aaGun
            EDIT: Adding units owned by British to Burma: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Americans regular : 0,50
    Japanese regular : -1,67
    Neutral_Axis regular : -0,33
    British regular : -3,83
    

    Savegame


  • Changed to a max-stack in Burma.


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Libya to 94 Sea Zone
            1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
                  Italians take French Equatorial Africa from French
            1 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
            1 artillery moved from Anglo-Egyptian Sudan to Belgian Congo
            1 bomber moved from Southern Italy to 94 Sea Zone
            1 cruiser moved from 96 Sea Zone to 95 Sea Zone
            1 cruiser moved from 95 Sea Zone to 94 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 96 Sea Zone to 94 Sea Zone
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                British defend with 1 carrier, 2 cruisers, 1 destroyer and 1 transport
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
                    British roll dice for 1 carrier, 2 cruisers, 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 carrier owned by the British lost in 94 Sea Zone
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 94 Sea Zone, round 3 : 3/7 hits, 3.50 expected hits
                    British roll dice for 2 cruisers, 1 destroyer and 1 transport in 94 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    1 destroyer owned by the British, 2 cruisers owned by the British and 1 submarine owned by the Italians lost in 94 Sea Zone
                    1 transport owned by the British lost in 94 Sea Zone
                Italians win with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 46
                Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 1 transport
                Casualties for Italians: 1 submarine
    
        Non Combat Move - Italians
            2 fighters moved from 94 Sea Zone to Gibraltar
            1 artillery moved from Algeria to Morocco
                  Italians take Morocco from Neutral_Axis
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 artillery moved from Libya to Tobruk
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
            2 infantry moved from Malta to 96 Sea Zone
            2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Gibraltar
            2 infantry moved from Southern Italy to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Gibraltar
            1 aaGun, 1 artillery and 4 infantry moved from Yugoslavia to Romania
            1 infantry moved from Northern Italy to Yugoslavia
            1 bomber moved from 94 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            3 infantry placed in Northern Italy
            Italians undo move 2.
            2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.67
    British regular : -0.83
    

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Java to 38 Sea Zone
    
        Combat - ANZAC
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble z38?


  • Attacking the des with 3 figs. 1 fig may scramble.


  • yes please


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Java to 38 Sea Zone
            2 infantry moved from Egypt to Anglo-Egyptian Sudan
    
        Combat - ANZAC
            Japanese scrambles 1 units out of 43 Sea Zone to defend against the attack in 38 Sea Zone
            Battle in 38 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 destroyer, 1 fighter, 1 submarine and 1 transport
                1 submarine owned by the Japanese submerged
                    ANZAC roll dice for 3 fighters in 38 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 38 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    2 fighters owned by the ANZAC and 1 destroyer owned by the Japanese lost in 38 Sea Zone
                    ANZAC roll dice for 1 fighter in 38 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 fighter and 1 transport in 38 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 38 Sea Zone
                Japanese win with 1 transport remaining. Battle score for attacker is -12
                Casualties for ANZAC: 3 fighters
                Casualties for Japanese: 1 destroyer and 1 fighter
            Battle in Anglo-Egyptian Sudan
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
                ANZAC win, taking Anglo-Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from Shan State to Burma
            1 aaGun, 1 artillery and 3 infantry moved from South Australia to New South Wales
            1 cruiser and 1 destroyer moved from 65 Sea Zone to 27 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2,6,1
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,2,1,1,4,2,5,4,3,5,1,4,5,4
            ANZAC collect 8 PUs (5 lost to blockades); end with 13 PUs
    
        Combat Move - French
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    Japanese regular : 1,33
    ANZAC regular : 0,67
    

    Savegame


  • This time it looks like I got the dice on my side in the start of the game


  • TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 14 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 infantry moved from Normandy Bordeaux to 113 Sea Zone
            1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Scotland
            1 battleship and 1 cruiser moved from 93 Sea Zone to 112 Sea Zone
            2 bombers moved from Algeria to 100 Sea Zone
            2 fighters and 1 tactical_bomber moved from Malta to 100 Sea Zone
            1 tactical_bomber moved from Southern Italy to 100 Sea Zone
            1 tactical_bomber moved from Albania to 100 Sea Zone
            1 fighter moved from 93 Sea Zone to 88 Sea Zone
            1 artillery moved from Gibraltar to 93 Sea Zone
            1 artillery and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 infantry moved from Holland Belgium to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Eire
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble to z100?
    Scramble to z112?


  • @ghostglider said in L21 #3 Ghostglider (X+12) vs trulpen (A) P2V:

    Scramble to z100?
    Scramble to z112?

    No scrambles.


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 14 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 infantry moved from Normandy Bordeaux to 113 Sea Zone
            1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Scotland
            1 battleship and 1 cruiser moved from 93 Sea Zone to 112 Sea Zone
            2 bombers moved from Algeria to 100 Sea Zone
            2 fighters and 1 tactical_bomber moved from Malta to 100 Sea Zone
            1 tactical_bomber moved from Southern Italy to 100 Sea Zone
            1 tactical_bomber moved from Albania to 100 Sea Zone
            1 fighter moved from 93 Sea Zone to 88 Sea Zone
            1 artillery moved from Gibraltar to 93 Sea Zone
            1 artillery and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 infantry moved from Holland Belgium to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Eire
    
        Combat - Germans
            Battle in Scotland
            Battle in 88 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 88 Sea Zone
                Germans win, taking Scotland from British with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in 100 Sea Zone
                Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
                British defend with 1 destroyer; French defend with 1 destroyer
                    Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 100 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
                    British roll dice for 2 destroyers in 100 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 destroyer owned by the French, 1 destroyer owned by the British and 1 tactical_bomber owned by the Germans lost in 100 Sea Zone
                Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 tactical_bomber
                Casualties for British: 1 destroyer
                Casualties for French: 1 destroyer
            Battle in Eire
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Eire, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 mech_infantry in Eire, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Eire
                Germans win, taking Eire from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters and 1 tactical_bomber moved from 100 Sea Zone to Malta
            2 bombers moved from 100 Sea Zone to Southern Italy
            1 fighter moved from Algeria to Gibraltar
            1 fighter moved from 88 Sea Zone to 93 Sea Zone
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 submarine moved from 113 Sea Zone to 93 Sea Zone
            1 armour and 1 mech_infantry moved from Germany to Poland
            9 armour and 4 mech_infantrys moved from Germany to Slovakia Hungary
            1 tactical_bomber moved from Albania to Western Germany
            3 armour moved from Greece to Romania
            3 infantry moved from Greece to Bulgaria
            1 infantry moved from Western Germany to Germany
            1 infantry moved from Western Germany to Germany
            1 tactical_bomber moved from 100 Sea Zone to Alexandria
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Alexandria: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Malta: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            10 infantry placed in Germany
            1 destroyer and 1 submarine placed in 116 Sea Zone
            4 infantry placed in Western Germany
            Germans undo move 3.
            1 infantry placed in Normandy Bordeaux
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            3 artilleries moved from Leningrad to Vyborg
            1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
            2 aaGuns moved from Kursk to Ukraine
            5 infantry moved from Rostov to Ukraine
            1 artillery and 9 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            3 infantry moved from Stalingrad to Rostov
            3 infantry moved from Smolensk to Northern Belarus
            1 infantry moved from Leningrad to Vyborg
            1 artillery and 3 infantry moved from Russia to Smolensk
            5 infantry moved from Siberia to Amur
            1 aaGun moved from Siberia to Amur
            1 infantry moved from Siberia to Amur
            3 infantry moved from Yenisey to Timguska
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 fighter moved from Leningrad to Ukraine
    
        Place Units - Russians
            3 artilleries placed in Leningrad
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Stalingrad
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Might change the NCM by Finland. Won’t affect J.


  • Will redo the russian turn.

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