Enigma (ax) vs Gazza (al) OOB 6+


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
            2 infantry moved from Egypt to Alexandria
    
        Non Combat Move - ANZAC
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 cruiser moved from 93 Sea Zone to 92 Sea Zone
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Morocco to Algeria
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 bomber, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            2 artilleries moved from France to Normandy Bordeaux
            4 mech_infantrys moved from France to Normandy Bordeaux
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 fighter moved from Holland Belgium to 109 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
            1 fighter moved from 112 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 fighter moved from Western Germany to 109 Sea Zone
            1 bomber moved from Western Germany to 109 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
            1 armour moved from France to Normandy Bordeaux
            1 artillery moved from Norway to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
            2 artilleries moved from 91 Sea Zone to Gibraltar
            2 infantry moved from 91 Sea Zone to Gibraltar
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @enigma Scramble orders?


  • @enigma yep scramble all fighters


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 bomber, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            2 artilleries moved from France to Normandy Bordeaux
            4 mech_infantrys moved from France to Normandy Bordeaux
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 fighter moved from Holland Belgium to 109 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
            1 fighter moved from 112 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 fighter moved from Western Germany to 109 Sea Zone
            1 bomber moved from Western Germany to 109 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
            1 armour moved from France to Normandy Bordeaux
            1 artillery moved from Norway to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
            2 artilleries moved from 91 Sea Zone to Gibraltar
            2 infantry moved from 91 Sea Zone to Gibraltar
    
        Combat - Germans
            British scrambles 2 units out of Scotland to defend against the attack in 109 Sea Zone
            British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
            Battle in Gibraltar
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 2 artilleries and 4 mech_infantrys
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 2 artilleries and 4 mech_infantrys in Normandy Bordeaux, round 2 : 1/7 hits, 2,17 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 armour, 2 artilleries and 3 mech_infantrys in Normandy Bordeaux, round 3 : 0/6 hits, 2,00 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 4 : 1/5 hits, 1,83 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Gibraltar from British, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 2 mech_infantrys
                Casualties for French: 1 artillery and 1 infantry
            Battle in 109 Sea Zone
                Germans attack with 1 bomber, 3 fighters, 1 submarine and 4 tactical_bombers
                British defend with 1 battleship, 4 fighters and 1 transport; French defend with 1 fighter
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in 109 Sea Zone, round 2 : 5/8 hits, 4,67 expected hits
                    British roll dice for 1 battleship and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 5 fighters in 109 Sea Zone, round 2 : 5/5 hits, 3,33 expected hits
                    1 submarine owned by the Germans, 2 fighters owned by the Germans, 3 tactical_bombers owned by the Germans, 1 fighter owned by the French, 1 battleship owned by the British and 3 fighters owned by the British lost in 109 Sea Zone
                    Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 3 : 3/3 hits, 1,83 expected hits
                    British roll dice for 1 fighter and 1 transport in 109 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    1 transport owned by the British and 1 fighter owned by the British lost in 109 Sea Zone
                Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for Germans: 2 fighters, 1 submarine and 3 tactical_bombers
                Casualties for British: 1 battleship, 4 fighters and 1 transport
                Casualties for French: 1 fighter
            Battle in 96 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                British defend with 1 cruiser
                    Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Germans: 1 tactical_bomber
                Casualties for British: 1 cruiser
    
        Non Combat Move - Germans
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 bomber moved from 96 Sea Zone to Southern Italy
            1 bomber moved from 109 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
            3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania
            3 aaGuns moved from Holland Belgium to Western Germany
            5 armour moved from France to Germany
    
        Place Units - Germans
            2 artilleries and 8 infantry placed in Germany
            1 bomber and 6 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 40 PUs; end with 40 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,67
    Germans regular : -2,67
    British regular : 1,83
    

    Savegame


  • @enigma You are not allowed to put an american destroyer in sz 106 or in other sz adjacent to japanese controlled territories.


  • @enigma okay il move them


  • @gazza :+1:


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 5 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            2 infantry moved from Olgiy to Kansu
            1 infantry moved from Dzavhan to Yakut S.S.R.
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 artillery moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Vyborg
            3 infantry moved from Novgorod to Karelia
            2 infantry moved from Vologda to Archangel
            3 infantry moved from Ukraine to Bryansk
            2 infantry moved from Rostov to Bryansk
            1 infantry moved from Baltic States to Novgorod
            2 armour moved from Novgorod to Karelia
            1 fighter moved from Novgorod to Karelia
            1 mech_infantry moved from Novgorod to Karelia
            1 mech_infantry moved from Belarus to Karelia
            1 armour moved from Belarus to Karelia
            1 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Western Ukraine to Eastern Poland
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 infantry moved from Novgorod to Karelia
            2 mech_infantrys moved from Russia to Belarus
            1 mech_infantry moved from Russia to Belarus
            1 armour moved from Bryansk to Belarus
            1 mech_infantry moved from Bryansk to Belarus
            1 artillery moved from Bryansk to Belarus
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            1 mech_infantry moved from Belarus to Novgorod
            1 armour moved from Belarus to Novgorod
            1 tactical_bomber moved from Russia to Kansu
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
            1 aaGun moved from Bryansk to Belarus
            1 aaGun moved from Novgorod to Karelia
    
        Place Units - Russians
            1 infantry placed in Ukraine
            2 armour and 1 mech_infantry placed in Novgorod
            2 armour placed in Ukraine
            1 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Hunan to Yunnan
            2 fighters and 2 tactical_bombers moved from Jehol to Yunnan
            2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits, 3,17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Szechwan
                Japanese attack with 2 bombers, 4 fighters and 3 tactical_bombers
                Chinese defend with 5 infantry
                    Japanese roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in Szechwan, round 2 : 7/9 hits, 5,33 expected hits
                    Chinese roll dice for 5 infantry in Szechwan, round 2 : 3/5 hits, 1,67 expected hits
                    3 fighters owned by the Japanese and 5 infantry owned by the Chinese lost in Szechwan
                Japanese win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -15
                Casualties for Japanese: 3 fighters
                Casualties for Chinese: 5 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from Kiangsi to Kwangsi
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Jehol to Chahar
            2 fighters moved from Jehol to Chahar
            1 aaGun, 1 artillery, 10 infantry and 1 mech_infantry moved from Amur to Buryatia
            2 bombers moved from Szechwan to Chahar
            1 fighter and 3 tactical_bombers moved from Szechwan to Kwangsi
            2 tactical_bombers moved from Yunnan to Hunan
            2 fighters moved from Yunnan to Hunan
            1 artillery moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 factory_minor placed in Manchuria
            1 carrier placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,67
    Japanese regular : 1,50
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 submarine and 1 transport placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 submarine and 1 transport placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Suiyuyan
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            5 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 submarine and 1 transport placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Suiyuyan
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            5 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 factory_minor and 2 fighters; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Shan State to Siam
            4 infantry moved from Burma to Yunnan
            1 fighter moved from Burma to Siam
            1 tactical_bomber moved from India to Yunnan
            1 fighter moved from India to Yunnan
            1 infantry moved from Shan State to Siam
            1 infantry moved from Shan State to Siam
            1 infantry moved from Burma to Yunnan
            2 infantry moved from Burma to Yunnan
            1 armour moved from India to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Ethiopia to Kenya
            1 artillery moved from Ethiopia to Kenya
            1 mech_infantry moved from Ethiopia to Kenya
            1 artillery moved from Ethiopia to Kenya
            1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 transport moved from 76 Sea Zone to 72 Sea Zone
            2 infantry moved from Scotland to United Kingdom
            2 infantry moved from Scotland to United Kingdom
            1 bomber moved from Malta to Kenya
            1 fighter moved from Malta to Egypt
    
        Combat - British
            Battle in Siam
                British attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter and 3 infantry in Siam, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Siam, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Siam
                    British roll dice for 1 fighter and 3 infantry in Siam, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                British win, taking Siam from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 infantry
            Battle in Yunnan
                British attack with 1 armour, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/11 hits, 3.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 armour, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Kenya
                British attack with 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Kenya, round 2 : 0/5 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Kenya, round 3 : 3/5 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Kenya to Anglo Egyptian Sudan
            1 fighter moved from Siam to Burma
            1 fighter moved from Yunnan to India
            1 tactical_bomber moved from Yunnan to India
            1 aaGun moved from Burma to Yunnan
            1 infantry moved from India to Burma
            1 artillery moved from India to Burma
            1 aaGun moved from India to Burma
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            1 aaGun moved from Scotland to United Kingdom
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 factory_minor placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by British from Eastern Persia: 1 infantry
            EDIT: Adding units owned by British to Persia: 1 infantry
            EDIT: Removing units owned by British from Persia: 1 infantry
            EDIT: Adding units owned by UK_Pacific to Eastern Persia: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,1,6,4
            British collect 28 PUs (1 lost to blockades); end with 29 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 19 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
            Some Units in India change ownership: 1 artillery and 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Italians regular : -0.67
    Japanese regular : 0.67
    British regular : 1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 submarine and 1 transport placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Suiyuyan
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            5 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 factory_minor and 2 fighters; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Shan State to Siam
            4 infantry moved from Burma to Yunnan
            1 fighter moved from Burma to Siam
            1 tactical_bomber moved from India to Yunnan
            1 fighter moved from India to Yunnan
            1 infantry moved from Shan State to Siam
            1 infantry moved from Shan State to Siam
            1 infantry moved from Burma to Yunnan
            2 infantry moved from Burma to Yunnan
            1 armour moved from India to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Ethiopia to Kenya
            1 artillery moved from Ethiopia to Kenya
            1 mech_infantry moved from Ethiopia to Kenya
            1 artillery moved from Ethiopia to Kenya
            1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 transport moved from 76 Sea Zone to 72 Sea Zone
            2 infantry moved from Scotland to United Kingdom
            2 infantry moved from Scotland to United Kingdom
            1 bomber moved from Malta to Kenya
            1 fighter moved from Malta to Egypt
    
        Combat - British
            Battle in Siam
                British attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter and 3 infantry in Siam, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Siam, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Siam
                    British roll dice for 1 fighter and 3 infantry in Siam, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                British win, taking Siam from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 infantry
            Battle in Yunnan
                British attack with 1 armour, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/11 hits, 3.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 armour, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Kenya
                British attack with 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Kenya, round 2 : 0/5 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Kenya, round 3 : 3/5 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Kenya to Anglo Egyptian Sudan
            1 fighter moved from Siam to Burma
            1 fighter moved from Yunnan to India
            1 tactical_bomber moved from Yunnan to India
            1 aaGun moved from Burma to Yunnan
            1 infantry moved from India to Burma
            1 artillery moved from India to Burma
            1 aaGun moved from India to Burma
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            1 aaGun moved from Scotland to United Kingdom
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 factory_minor placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by British from Eastern Persia: 1 infantry
            EDIT: Adding units owned by British to Persia: 1 infantry
            EDIT: Removing units owned by British from Persia: 1 infantry
            EDIT: Adding units owned by UK_Pacific to Eastern Persia: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,1,6,4
            British collect 28 PUs (1 lost to blockades); end with 29 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 19 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
            Some Units in India change ownership: 1 artillery and 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Italians regular : -0.67
    Japanese regular : 0.67
    British regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Tunisia to Algeria
            1 mech_infantry moved from Tunisia to Algeria
            1 bomber moved from Southern Italy to Algeria
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            5 infantry moved from Bulgaria to Greece
            3 infantry moved from Albania to Greece
            1 fighter moved from Southern Italy to Greece
            1 armour moved from Albania to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour, 1 fighter and 10 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 1 fighter and 10 infantry in Greece, round 2 : 2/12 hits, 2,67 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 1 armour, 1 fighter and 10 infantry in Greece, round 3 : 1/12 hits, 2,67 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 fighter and 9 infantry in Greece, round 4 : 3/11 hits, 2,50 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 1 fighter and 8 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_Allies: 4 infantry
                Casualties for Italians: 2 infantry
            Battle in Algeria
                Italians attack with 1 artillery, 1 bomber and 1 mech_infantry
                French defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Algeria, round 2 : 1/3 hits, 1,33 expected hits
                    French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Algeria
                    Italians roll dice for 1 artillery and 1 bomber in Algeria, round 3 : 0/2 hits, 1,00 expected hits
                    French roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Algeria
                1 bomber owned by the Italians retreated
                French win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Italians: 1 artillery and 1 mech_infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Algeria to Southern France
            1 fighter moved from Greece to Southern Italy
            1 armour moved from Southern France to Yugoslavia
            2 artilleries moved from Southern France to Northern Italy
            2 infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    French regular : 1,00
    Italians regular : -3,17
    Neutral_Allies regular : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 cruiser moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
            2 infantry moved from Alexandria to Egypt
    
        Non Combat Move - ANZAC
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter moved from Queensland to Sumatra
            1 fighter moved from Queensland to Sumatra
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 fighter moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 cruiser moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
            2 infantry moved from Alexandria to Egypt
    
        Non Combat Move - ANZAC
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter moved from Queensland to Sumatra
            1 fighter moved from Queensland to Sumatra
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 fighter moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    
        Combat Move - French
            1 cruiser moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 destroyer and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 battleship and 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 bomber moved from Southern Italy to 96 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            2 bombers moved from Western Germany to 96 Sea Zone
    
        Combat - Germans
            Battle in 96 Sea Zone
                Germans attack with 1 battleship, 3 bombers, 1 cruiser and 1 fighter
                French defend with 1 cruiser
                    Germans roll dice for 1 battleship, 3 bombers, 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 4/6 hits, 3,67 expected hits
                    French roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the French lost in 96 Sea Zone
                Germans win with 1 battleship, 3 bombers, 1 cruiser and 1 fighter remaining. Battle score for attacker is 12
                Casualties for French: 1 cruiser
    
        Non Combat Move - Germans
            3 bombers moved from 96 Sea Zone to Western Germany
            6 mech_infantrys moved from Western Germany to Poland
            1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
            3 armour moved from Romania to Poland
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            2 artilleries moved from 112 Sea Zone to Norway
            2 infantry moved from 112 Sea Zone to Norway
            2 artilleries moved from Normandy Bordeaux to France
            1 fighter moved from 96 Sea Zone to Southern Italy
            5 armour, 2 artilleries and 8 infantry moved from Germany to Poland
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 106 Sea Zone: 2 submarines
            EDIT: Adding units owned by Germans to 123 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
            1 destroyer placed in 112 Sea Zone
            1 armour and 9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 40 PUs; end with 40 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,50
    Germans regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Central Mongolia to Tsagaan Olom
            1 infantry moved from Central Mongolia to Tsagaan Olom
            1 tactical_bomber moved from Kansu to Tsinghai
            1 armour moved from Russia to Novosibirsk
            2 mech_infantrys moved from Karelia to Novgorod
            3 armour moved from Karelia to Novgorod
            1 fighter moved from Karelia to Novgorod
            1 artillery moved from Karelia to Novgorod
            4 infantry moved from Karelia to Novgorod
            2 infantry moved from Archangel to Vologda
            5 infantry moved from Bryansk to Belarus
            1 infantry moved from Vyborg to Novgorod
            5 infantry moved from Yenisey to Timguska
            7 infantry moved from Yakut S.S.R. to Yenisey
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 infantry moved from Yakut S.S.R. to Yenisey
            3 mech_infantrys moved from Belarus to Novgorod
    
        Non Combat Move - Russians
            1 aaGun moved from Karelia to Novgorod
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Ukraine to Western Ukraine
            2 armour moved from Ukraine to Bryansk
            2 aaGuns moved from Yakut S.S.R. to Yenisey
            1 fighter moved from Novgorod to Russia
    
        Place Units - Russians
            3 infantry placed in Novgorod
            Russians undo move 1.
            2 infantry placed in Ukraine
            1 armour placed in Ukraine
            2 armour and 1 infantry placed in Novgorod
            2 mech_infantrys placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 119 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame

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