@lebowsky said in Simon33 (Axis) vs Lebowsky (Allies+16):
OOL in French Indochina? thats a gamble, lets see how it goes
Aso scramble from greece? I assumed you wouldnt, but better ask
Can begin J in 5-10 min.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 10 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Anhwe to Kweichow
2 bombers moved from Japan to Kweichow
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 infantry and 1 marine moved from Philippines to 35 Sea Zone
1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 infantry and 1 marine moved from 49 Sea Zone to Solomon Islands
1 submarine moved from 58 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
Combat - Japanese
Battle in New Britain
Battle in Wake Island
Battle in Solomon Islands
Battle in Kweichow
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/5 hits, 2,67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kweichow
Japanese win, taking New Britain from ANZAC, taking Wake Island from Americans, taking Solomon Islands from ANZAC, taking Kweichow from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 carrier, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
5 carriers, 3 destroyers and 3 submarines moved from 35 Sea Zone to 49 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 49 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Kiangsi to Anhwe
1 armour moved from Kiangsi to Yunnan
1 aaGun and 2 artilleries moved from Kiangsi to Kwangtung
1 infantry moved from Shan State to Yunnan
5 artilleries and 10 infantry moved from French Indo China to Yunnan
5 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
2 bombers moved from Kweichow to French Indo China
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Timguska to Kansu
1 fighter moved from Japan to Caroline Islands
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 fighter and 4 infantry placed in Japan
3 infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -0,33
Japanese regular : 1,50
ANZAC regular : -0,33
Oups, forgot about that nb in Mexico. Will redo the walk-on in the Solomons.
Attacking the Marshalls instead.
@trulpen said in L21 #1 trulpen (X) vs Giallo (A+18) BM3:
Attacking the Marshalls instead.
I’ll do the attack now, which I don’t feel is impacted by any of the other battles, but if you disagree since dice have been rolled, we can just maculate it afterwards and I stack in the Carolines instead.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 10 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by British from Kweichow: 1 infantry
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
5 artilleries and 11 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Shan State to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 armour moved from Kiangsi to Yunnan
1 submarine moved from 58 Sea Zone to 37 Sea Zone
Japanese take 37 Sea Zone from ANZAC
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
2 bombers moved from Japan to Kweichow
1 artillery, 2 infantry and 1 marine moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry, 1 marine and 2 transports moved from 35 Sea Zone to 32 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 32 Sea Zone to Marshall Islands
Combat - Japanese
Battle in Midway
Battle in Wake Island
Battle in Marshall Islands
Japanese attack with 1 artillery, 2 infantry and 1 marine
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 marine in Marshall Islands, round 2 : 3/4 hits, 1,17 expected hits
Americans roll dice for 2 infantry in Marshall Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Marshall Islands
Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Marshall Islands from Americans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
5 carriers, 3 destroyers and 3 submarines moved from 35 Sea Zone to 32 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 32 Sea Zone
1 fighter moved from Japan to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 aaGun and 2 artilleries moved from Kiangsi to Kwangtung
5 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Timguska to Kansu
EDIT: 1 infantry moved from Yunnan to Kwangsi
2 bombers moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to Chahar
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 fighter and 4 infantry placed in Japan
3 infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : 1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 bombers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking Gibraltar from Germans, taking 37 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 fighter moved from 31 Sea Zone to 63 Sea Zone
1 battleship, 5 carriers, 2 fighters and 6 submarines moved from 54 Sea Zone to 63 Sea Zone
2 fighters moved from Hawaiian Islands to 63 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
2 aaGuns moved from Southeast Mexico to Central United States
2 carriers, 1 destroyer, 1 fighter and 6 submarines moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to 91 Sea Zone
1 mech_infantry moved from Eastern United States to Western United States
2 mech_infantrys moved from Eastern United States to Central United States
Place Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
3 bombers placed in Eastern United States
2 submarines placed in 10 Sea Zone
Americans undo move 3.
3 bombers placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 8 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Burma to Yunnan
1 fighter moved from Shensi to Yunnan
3 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 3 artilleries, 1 fighter and 9 infantry
Japanese defend with 1 armour, 5 artilleries and 12 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 9 infantry in Yunnan, round 2 : 7/13 hits, 3,50 expected hits
Japanese roll dice for 1 armour, 5 artilleries and 12 infantry in Yunnan, round 2 : 6/18 hits, 6,17 expected hits
7 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Yunnan, round 3 : 4/7 hits, 2,50 expected hits
Japanese roll dice for 1 armour, 5 artilleries and 5 infantry in Yunnan, round 3 : 3/11 hits, 3,83 expected hits
4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
1 fighter owned by the Chinese retreated
3 artilleries owned by the Chinese retreated to Burma
Japanese win with 1 armour, 5 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 9 infantry
Casualties for Japanese: 11 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : 5,50
Japanese regular : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Combat Move - British
7 infantry moved from Hunan to Yunnan
6 artilleries moved from Burma to Yunnan
2 artilleries, 3 infantry and 5 mech_infantrys moved from Trans-Jordan to Egypt
1 armour, 1 fighter and 2 tactical_bombers moved from Iraq to Egypt
3 artilleries and 3 infantry moved from Iraq to 80 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from 81 Sea Zone to Egypt
3 artilleries and 3 infantry moved from 81 Sea Zone to Egypt
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 infantry moved from Caucasus to Northwest Persia
Combat Hit Differential Summary :
@giallo scramble?
Scramble the tac to cancel the shore-bombardment.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Combat Move - British
7 infantry moved from Hunan to Yunnan
6 artilleries moved from Burma to Yunnan
2 artilleries, 3 infantry and 5 mech_infantrys moved from Trans-Jordan to Egypt
1 armour, 1 fighter and 2 tactical_bombers moved from Iraq to Egypt
3 artilleries and 3 infantry moved from Iraq to 80 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from 81 Sea Zone to Egypt
3 artilleries and 3 infantry moved from 81 Sea Zone to Egypt
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 infantry moved from Caucasus to Northwest Persia
Combat - British
Italians scrambles 1 units out of Egypt to defend against the attack in 81 Sea Zone
Italians scrambles to create a battle in territory 81 Sea Zone
Battle in 81 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports
Italians defend with 1 tactical_bomber
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports in 81 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Italians roll dice for 1 tactical_bomber in 81 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Units damaged: 1 battleship owned by the British
1 tactical_bomber owned by the Italians lost in 81 Sea Zone
British win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports remaining. Battle score for attacker is 11
Casualties for Italians: 1 tactical_bomber
Battle in Yunnan
British attack with 6 artilleries and 7 infantry
Japanese defend with 1 armour, 5 artilleries and 1 infantry
British roll dice for 6 artilleries and 7 infantry in Yunnan, round 2 : 2/13 hits, 4,17 expected hits
Japanese roll dice for 1 armour, 5 artilleries and 1 infantry in Yunnan, round 2 : 1/7 hits, 2,50 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 6 artilleries and 6 infantry in Yunnan, round 3 : 6/12 hits, 4,00 expected hits
Japanese roll dice for 1 armour and 4 artilleries in Yunnan, round 3 : 2/5 hits, 1,83 expected hits
4 artilleries owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 6 artilleries and 4 infantry remaining. Battle score for attacker is 20
Casualties for British: 3 infantry
Casualties for Japanese: 1 armour, 5 artilleries and 1 infantry
Battle in Egypt
British attack with 1 armour, 5 artilleries, 3 fighters, 6 infantry, 5 mech_infantrys and 2 tactical_bombers
Germans defend with 3 fighters and 1 infantry; Italians defend with 1 aaGun, 1 airfield, 4 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry, 1 marine and 1 mech_infantry
Italians roll AA dice in Egypt : 1/3 hits, 0,50 expected hits
1 fighter owned by the British lost in Egypt
British roll dice for 1 armour, 5 artilleries, 2 fighters, 6 infantry, 5 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 10/21 hits, 7,17 expected hits
Combat Hit Differential Summary :
Japanese regular : -1,33
Italians regular : 0,50
British regular : 3,67
Italians AA : 0,50
@giallo 10 hits
Italian units, the aa and sb and 8 inf.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Combat Move - British
7 infantry moved from Hunan to Yunnan
6 artilleries moved from Burma to Yunnan
2 artilleries, 3 infantry and 5 mech_infantrys moved from Trans-Jordan to Egypt
1 armour, 1 fighter and 2 tactical_bombers moved from Iraq to Egypt
3 artilleries and 3 infantry moved from Iraq to 80 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from 81 Sea Zone to Egypt
3 artilleries and 3 infantry moved from 81 Sea Zone to Egypt
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 infantry moved from Caucasus to Northwest Persia
Combat - British
Italians scrambles 1 units out of Egypt to defend against the attack in 81 Sea Zone
Italians scrambles to create a battle in territory 81 Sea Zone
Battle in 81 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports
Italians defend with 1 tactical_bomber
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports in 81 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Italians roll dice for 1 tactical_bomber in 81 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Units damaged: 1 battleship owned by the British
1 tactical_bomber owned by the Italians lost in 81 Sea Zone
British win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports remaining. Battle score for attacker is 11
Casualties for Italians: 1 tactical_bomber
Battle in Yunnan
British attack with 6 artilleries and 7 infantry
Japanese defend with 1 armour, 5 artilleries and 1 infantry
British roll dice for 6 artilleries and 7 infantry in Yunnan, round 2 : 2/13 hits, 4,17 expected hits
Japanese roll dice for 1 armour, 5 artilleries and 1 infantry in Yunnan, round 2 : 1/7 hits, 2,50 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 6 artilleries and 6 infantry in Yunnan, round 3 : 6/12 hits, 4,00 expected hits
Japanese roll dice for 1 armour and 4 artilleries in Yunnan, round 3 : 2/5 hits, 1,83 expected hits
4 artilleries owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 6 artilleries and 4 infantry remaining. Battle score for attacker is 20
Casualties for British: 3 infantry
Casualties for Japanese: 1 armour, 5 artilleries and 1 infantry
Battle in Egypt
British attack with 1 armour, 5 artilleries, 3 fighters, 6 infantry, 5 mech_infantrys and 2 tactical_bombers
Germans defend with 3 fighters and 1 infantry; Italians defend with 1 aaGun, 1 airfield, 4 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry, 1 marine and 1 mech_infantry
Italians roll AA dice in Egypt : 1/3 hits, 0,50 expected hits
1 fighter owned by the British lost in Egypt
British roll dice for 1 armour, 5 artilleries, 2 fighters, 6 infantry, 5 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 10/21 hits, 7,17 expected hits
Italians roll dice for 1 aaGun, 4 artilleries, 1 bomber, 5 fighters, 9 infantry, 1 marine and 1 mech_infantry in Egypt, round 2 : 10/21 hits, 8,50 expected hits
2 mech_infantrys owned by the British, 1 aaGun owned by the Italians, 1 bomber owned by the Italians, 2 artilleries owned by the British, 8 infantry owned by the Italians and 6 infantry owned by the British lost in Egypt
British roll dice for 1 armour, 3 artilleries, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Egypt, round 3 : 4/11 hits, 4,83 expected hits
Combat Hit Differential Summary :
Japanese regular : -1,33
Italians regular : 2,00
British regular : 2,83
Italians AA : 0,50
@giallo 4 hits
@giallo said in L21 #1 trulpen (X) vs Giallo (A+18) BM3:
@giallo 4 hits
Am only on my phone. What do I have left?
Think I can find out, but have to open the map and look at it anyway. Will be able in about 1 h.
@trulpen 4 ita art 1 ita marine 1 ita mech 1 ger inf 3 ger fig 2 ita fig
@giallo said in L21 #1 trulpen (X) vs Giallo (A+18) BM3:
@trulpen 4 ita art 1 ita marine 1 ita mech 1 ger inf 3 ger fig 2 ita fig
Ok, then it’s evidently 4 art.