1d6: 5
The Good Captain (Allies) vs. Leiderhosen / hansworst (Axis) - Anniversary '41, no bid
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries and 7 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 fighter moved from 32 Sea Zone to 29 Sea Zone 1 artillery and 1 infantry moved from French Madagascar to 32 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 32 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Australia 1 battleship and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone 1 fighter moved from 32 Sea Zone to Australia 1 artillery and 1 infantry moved from French Indo-China Thailand to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands 4 fighters moved from 36 Sea Zone to Philippine Islands Combat - Japanese Battle in 29 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 29 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Philippine Islands Japanese attack with 1 artillery, 4 fighters and 1 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Philippine Islands, round 2 : 2/6 hits, 2,67 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Australia Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 aaGun and 2 infantry British roll AA dice in Australia : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 2 infantry in Australia, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Australia Japanese win, taking Australia from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 carrier moved from 32 Sea Zone to 39 Sea Zone 1 fighter moved from 29 Sea Zone to 39 Sea Zone 1 fighter moved from Australia to 39 Sea Zone 2 carriers moved from 36 Sea Zone to 50 Sea Zone 4 fighters moved from Philippine Islands to 50 Sea Zone 1 destroyer moved from 36 Sea Zone to 50 Sea Zone 1 transport moved from 36 Sea Zone to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Manchuria 2 infantry moved from French Indo-China Thailand to Yunnan 2 transports moved from 36 Sea Zone to 62 Sea Zone 1 fighter moved from Japan to Manchuria Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in Manchuria 2 artilleries and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Japanese regular : 0,17 British AA : -0,17 British regular : -0,67
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - British British buy 1 armour, 1 artillery, 2 infantry and 1 submarine; Remaining resources: 5 PUs; 0 techTokens; Combat Move - British 2 armour and 2 infantry moved from Morocco Algeria to 12 Sea Zone 1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 17 Sea Zone 1 armour and 1 infantry moved from 17 Sea Zone to French West Africa British take French West Africa from Germans 1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 23 Sea Zone 1 armour and 1 infantry moved from 23 Sea Zone to French Equatorial Africa 1 armour moved from Union of South Africa to Rhodesia British take Rhodesia from Germans 1 armour moved from Rhodesia to Belgian Congo British take Belgian Congo from Germans 1 infantry moved from India to Burma 3 fighters moved from India to Burma Combat - British Battle in French Equatorial Africa British attack with 1 armour and 1 infantry Germans defend with 1 armour British roll dice for 1 armour and 1 infantry in French Equatorial Africa, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in French Equatorial Africa, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour and 1 infantry in French Equatorial Africa, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 armour in French Equatorial Africa, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in French Equatorial Africa British win, taking French Equatorial Africa from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Battle in Burma British attack with 3 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 3 fighters and 1 infantry in Burma, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from Union of South Africa to Persia 1 infantry moved from India to Persia 2 armour moved from India to Persia 1 artillery moved from India to Persia 2 destroyers moved from 12 Sea Zone to 7 Sea Zone 3 fighters moved from Burma to Sikang 1 infantry moved from India to Persia Place Units - British 1 armour placed in Union of South Africa 1 submarine placed in 28 Sea Zone 1 artillery and 2 infantry placed in India Turn Complete - British British collect 27 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -1.00 British regular : 0.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 artillery and 1 infantry moved from 15 Sea Zone to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from East Poland to Eastern Ukraine 1 armour moved from Bulgaria Romania to Eastern Ukraine 1 armour moved from Italy to Bulgaria Romania 1 battleship and 1 cruiser moved from 14 Sea Zone to 15 Sea Zone Place Units - Italians 2 armour, 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of France from Germans to Americans EDIT: Turning off Edit Mode 2 infantry moved from Eastern Canada to 1 Sea Zone 2 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Northwestern Europe Americans take Northwestern Europe from Germans 2 infantry moved from Eastern Canada to 1 Sea Zone 2 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from Eastern Canada to 1 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Norway Americans take Norway from Germans 1 bomber moved from United Kingdom to Karelia S.S.R. Combat - Americans Strategic bombing raid in Karelia S.S.R. Germans roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Bombing raid in Karelia S.S.R. rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Karelia S.S.R. causes 4 damage total. Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to France: 1 infantry EDIT: Turning off Edit Mode 1 destroyer moved from 12 Sea Zone to 7 Sea Zone 1 destroyer moved from 11 Sea Zone to 7 Sea Zone 1 carrier moved from 11 Sea Zone to 7 Sea Zone 1 destroyer moved from 1 Sea Zone to 7 Sea Zone 2 transports moved from 10 Sea Zone to 1 Sea Zone 3 infantry moved from Eastern United States to Eastern Canada 1 fighter moved from Eastern United States to United Kingdom 1 fighter moved from United Kingdom to Russia 1 fighter moved from Union of South Africa to French Equatorial Africa 1 fighter moved from Brazil to French Equatorial Africa 1 bomber moved from Karelia S.S.R. to Russia 1 armour moved from Western United States to Eastern Canada 1 infantry moved from Alaska to Western Canada 1 aaGun moved from Alaska to Western Canada 1 submarine moved from 56 Sea Zone to 45 Sea Zone 1 destroyer moved from 1 Sea Zone to 7 Sea Zone Combat Move - Chinese 1 infantry moved from Suiyuan to Kiangsu Chinese take Kiangsu from Japanese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Ningxia to Sikang 1 infantry moved from Suiyuan to Hupeh 1 infantry moved from Suiyuan to Ningxia Place Units - Americans 1 transport placed in 10 Sea Zone 1 submarine placed in 56 Sea Zone 2 infantry placed in Eastern United States 2 fighters placed in Eastern United States Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Americans Americans collect 49 PUs; end with 50 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 7 Sea Zone: 3 infantry and 2 transports EDIT: Adding units owned by Americans to 7 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by Americans to 7 Sea Zone: 1 infantry and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Chinese from Hupeh: 1 infantry EDIT: Adding units owned by Chinese to Ningxia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans AA : -0.17
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sorry about the edits. TripleA could not understand that I was only unloading one infantry from each transport into NW Europe / France.
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@the_good_captain That’s okay, the offloading of units in combat from multiple transports has always been a thing. Everything seems to be right though :)
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory; Remaining resources: 45 PUs; 0 techTokens; Germans buy 3 armour, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 bomber moved from Germany to 3 Sea Zone 2 infantry moved from Germany to Northwestern Europe 1 bomber moved from Germany to Northwestern Europe 1 artillery and 1 infantry moved from Germany to France 1 infantry moved from Germany to France 1 bomber moved from Bulgaria Romania to Russia 2 infantry moved from Karelia S.S.R. to Archangel 1 fighter moved from Baltic States to Archangel Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Russia causes 0 damage total. Battle in 3 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Northwestern Europe Germans attack with 1 bomber and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Northwestern Europe, round 2 : 2/3 hits, 1,00 expected hits Americans roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Northwestern Europe Germans win, taking Northwestern Europe from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Archangel Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in France Germans attack with 1 artillery and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in France, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in France Germans win, taking France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 8 armour, 1 artillery and 7 infantry moved from East Poland to Eastern Ukraine 1 infantry moved from Belorussia to Eastern Ukraine 1 fighter moved from Bulgaria Romania to Eastern Ukraine 1 fighter moved from Archangel to Eastern Ukraine 1 infantry moved from Karelia S.S.R. to Belorussia 1 artillery and 6 infantry moved from Poland to East Poland 2 armour moved from Germany to East Poland 2 infantry moved from Germany to Poland 1 bomber moved from 3 Sea Zone to Germany 1 infantry moved from Anglo-Egypt Sudan to Egypt 1 armour moved from Italian Africa to Egypt 1 bomber moved from Northwestern Europe to Eastern Ukraine 1 aaGun moved from Karelia S.S.R. to Belorussia Place Units - Germans 3 armour, 2 artilleries, 1 fighter and 4 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Russians regular : 0,67 Germans regular : 1,33 Russians AA : 0,83
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 3 PUs; 0 techTokens; Combat Move - Russians 2 infantry moved from Russia to Belorussia 1 infantry moved from Urals to Archangel 1 fighter moved from Russia to Archangel 1 infantry moved from Caucasus to Ukraine Russians take Ukraine from Italians Combat - Russians Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belorussia Russians attack with 2 infantry Germans defend with 1 aaGun and 1 infantry Russians roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Belorussia, round 3 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Evenki National Okrug to Urals 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 2 infantry moved from Soviet Far East to Stanovoj Chrebet 1 fighter moved from India to Russia 1 fighter moved from Archangel to Russia 1 infantry moved from India to Persia 1 infantry moved from Kazakh S.S.R. to Russia 2 armour moved from Kazakh S.S.R. to Russia 1 aaGun moved from Caucasus to Kazakh S.S.R. Place Units - Russians 5 infantry placed in Russia 1 infantry placed in Caucasus Turning on Edit Mode EDIT: Removing units owned by Russians from Kazakh S.S.R.: 1 aaGun EDIT: Adding units owned by Russians to Caucasus: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 24 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 1.67
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@hansworst could you move the Russian sub to SZ 23? much appreciated.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour, 1 factory and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Japan to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to Soviet Far East Japanese take Soviet Far East from Russians 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to Kiangsu 1 artillery and 3 infantry moved from Manchuria to Suiyuan Japanese take Suiyuan from Chinese 1 infantry moved from French Indo-China Thailand to Burma 2 fighters moved from 39 Sea Zone to Burma 4 fighters moved from 50 Sea Zone to Kiangsu 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 armour moved from Manchuria to Stanovoj Chrebet 1 fighter moved from Manchuria to Stanovoj Chrebet 1 armour moved from French Indo-China Thailand to Hupeh Japanese take Hupeh from Chinese 1 infantry moved from French Indo-China Thailand to Burma 2 fighters moved from French Indo-China Thailand to Burma Combat - Japanese Battle in Stanovoj Chrebet Japanese attack with 1 armour, 1 fighter and 1 infantry Russians defend with 3 infantry Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Stanovoj Chrebet, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 3 infantry in Stanovoj Chrebet, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Stanovoj Chrebet 1 fighter owned by the Japanese retreated Russians win with 2 infantry remaining. Battle score for attacker is -5 Casualties for Japanese: 1 armour and 1 infantry Casualties for Russians: 1 infantry Battle in Kiangsu Japanese attack with 1 artillery, 4 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Kiangsu, round 2 : 1/6 hits, 2,67 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 4 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 4 fighters and 2 infantry in Burma, round 2 : 4/6 hits, 2,33 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from 12 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 23 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 infantry moved from French Indo-China Thailand to Yunnan 1 fighter moved from Stanovoj Chrebet to Buryatia S.S.R. 4 fighters moved from Kiangsu to 36 Sea Zone 1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 50 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 aaGun, 1 artillery and 1 infantry moved from Australia to 39 Sea Zone 1 aaGun, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo-China Thailand 2 fighters moved from Burma to 37 Sea Zone 2 fighters moved from Burma to Yunnan 1 transport moved from 62 Sea Zone to 59 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 aaGun moved from 37 Sea Zone to French Indo-China Thailand Place Units - Japanese 2 armour and 1 infantry placed in Manchuria 3 infantry placed in Japan 1 factory placed in East Indies Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -0,17 Russians regular : 1,00 British regular : -0,33
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@the_good_captain Done!
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Purchase Units - British British buy 1 fighter, 4 infantry and 1 submarine; Remaining resources: 4 PUs; 0 techTokens; Combat Move - British 2 infantry moved from India to Burma 3 fighters moved from Sikang to Burma 1 fighter moved from Persia to Burma 1 armour moved from Persia to Trans-Jordan British take Trans-Jordan from Italians 1 armour moved from Trans-Jordan to Persia 1 armour moved from Belgian Congo to Italian Africa British take Italian Africa from Germans 1 armour moved from Italian Africa to Belgian Congo 1 armour moved from French Equatorial Africa to Anglo-Egypt Sudan British take Anglo-Egypt Sudan from Germans 1 armour moved from Anglo-Egypt Sudan to Belgian Congo 1 infantry moved from French Equatorial Africa to 23 Sea Zone 1 infantry and 1 transport moved from 23 Sea Zone to 28 Sea Zone 1 infantry moved from 28 Sea Zone to French Madagascar British take French Madagascar from Japanese Combat - British Battle in Burma British attack with 4 fighters and 2 infantry Japanese defend with 2 infantry British roll dice for 4 fighters and 2 infantry in Burma, round 2 : 4/6 hits, 2.33 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 armour moved from Union of South Africa to Belgian Congo 1 infantry moved from Rhodesia to Italian Africa 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from French West Africa to French Equatorial Africa 1 armour moved from French West Africa to Belgian Congo 1 transport moved from 17 Sea Zone to 8 Sea Zone 2 destroyers moved from 7 Sea Zone to 8 Sea Zone 4 fighters moved from Burma to India 1 artillery moved from Persia to India Place Units - British 1 infantry placed in Union of South Africa 1 submarine placed in 28 Sea Zone 3 infantry placed in India 1 fighter placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 35 PUs Turning on Edit Mode EDIT: Removing units owned by British from Belgian Congo: 1 armour EDIT: Adding units owned by British to Rhodesia: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.33 British regular : 1.67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Eastern Ukraine to Ukraine 1 armour moved from Eastern Ukraine to Ukraine Combat - Italians Battle in Ukraine Italians attack with 1 armour and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 armour and 1 infantry moved from Italy to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Egypt 1 armour moved from Bulgaria Romania to East Poland 1 armour moved from Italy to Bulgaria Romania Place Units - Italians 1 armour, 1 artillery and 1 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 0,33 Russians regular : -0,33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 armour, 1 factory, 1 fighter, 2 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 artillery moved from Norway to Finland Americans take Finland from Germans Combat - Americans Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 7 Sea Zone: 2 infantry and 2 transports EDIT: Adding units owned by Americans to 7 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by Americans to 7 Sea Zone: 1 infantry and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 7 Sea Zone: 2 infantry and 2 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 3 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by Americans to 1 Sea Zone: 1 infantry and 1 transport EDIT: Turning off Edit Mode 1 infantry moved from 3 Sea Zone to Norway 1 infantry moved from Norway to Finland 1 infantry moved from 1 Sea Zone to Eastern Canada 1 aaGun moved from Eastern Canada to 1 Sea Zone 1 infantry moved from Eastern Canada to 1 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 aaGun and 1 infantry moved from 3 Sea Zone to Norway 1 armour moved from Eastern Canada to 1 Sea Zone 1 infantry moved from Eastern Canada to 1 Sea Zone 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Norway 1 destroyer moved from 7 Sea Zone to 8 Sea Zone 2 infantry moved from Eastern United States to Eastern Canada 1 transport moved from 10 Sea Zone to 1 Sea Zone 2 fighters moved from Eastern United States to 3 Sea Zone 1 carrier moved from 7 Sea Zone to 3 Sea Zone 3 destroyers moved from 7 Sea Zone to 3 Sea Zone 1 fighter moved from United Kingdom to Russia 1 bomber moved from Russia to India 1 submarine moved from 56 Sea Zone to 59 Sea Zone 1 submarine moved from 45 Sea Zone to 47 Sea Zone 1 infantry moved from Western Canada to Alaska 2 fighters moved from French Equatorial Africa to Persia Non Combat Move - Chinese 4 infantry moved from Sikang to Chinghai 3 infantry moved from Ningxia to Chinghai Place Units - Americans 1 factory placed in Norway 2 infantry placed in Eastern United States 2 armour placed in Western United States 1 fighter placed in Eastern United States 1 transport placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Americans Americans collect 43 PUs; end with 45 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 armour, 1 factory, 1 fighter, 2 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 artillery moved from Norway to Finland Americans take Finland from Germans Combat - Americans Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 7 Sea Zone: 2 infantry and 2 transports EDIT: Adding units owned by Americans to 7 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by Americans to 7 Sea Zone: 1 infantry and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 7 Sea Zone: 2 infantry and 2 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 3 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by Americans to 1 Sea Zone: 1 infantry and 1 transport EDIT: Turning off Edit Mode 1 infantry moved from 3 Sea Zone to Norway 1 infantry moved from Norway to Finland 1 infantry moved from 1 Sea Zone to Eastern Canada 1 aaGun moved from Eastern Canada to 1 Sea Zone 1 infantry moved from Eastern Canada to 1 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 aaGun and 1 infantry moved from 3 Sea Zone to Norway 1 armour moved from Eastern Canada to 1 Sea Zone 1 infantry moved from Eastern Canada to 1 Sea Zone 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Norway 1 destroyer moved from 7 Sea Zone to 8 Sea Zone 2 infantry moved from Eastern United States to Eastern Canada 1 transport moved from 10 Sea Zone to 1 Sea Zone 2 fighters moved from Eastern United States to 3 Sea Zone 1 carrier moved from 7 Sea Zone to 3 Sea Zone 3 destroyers moved from 7 Sea Zone to 3 Sea Zone 1 fighter moved from United Kingdom to Russia 1 bomber moved from Russia to India 1 submarine moved from 56 Sea Zone to 59 Sea Zone 1 submarine moved from 45 Sea Zone to 47 Sea Zone 1 infantry moved from Western Canada to Alaska 2 fighters moved from French Equatorial Africa to Persia Non Combat Move - Chinese 4 infantry moved from Sikang to Chinghai 3 infantry moved from Ningxia to Chinghai Place Units - Americans 1 factory placed in Norway 2 infantry placed in Eastern United States 2 armour placed in Western United States 1 fighter placed in Eastern United States 1 transport placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Americans Americans collect 43 PUs; end with 45 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Alaska: 1 infantry EDIT: Adding units owned by Americans to Western Canada: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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*edits were for that transport/TripleA mess. the repost was for a slight noncom move screw up. sry. All good now. Game on.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 artillery and 1 infantry moved from Eastern Ukraine to Caucasus 1 armour moved from Eastern Ukraine to Caucasus 2 fighters moved from Eastern Ukraine to Caucasus 1 bomber moved from Eastern Ukraine to Russia 1 bomber moved from Germany to Russia 7 armour and 8 infantry moved from Eastern Ukraine to Belorussia 2 armour, 1 artillery and 6 infantry moved from East Poland to Belorussia 1 armour moved from Egypt to Trans-Jordan Germans take Trans-Jordan from British 1 armour moved from Trans-Jordan to Egypt Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits Bombing raid in Russia rolls: 1,6 and causes: 7 damage to unit: factory Bombing raid in Russia causes 7 damage total. Battle in Caucasus Germans attack with 1 armour, 1 artillery, 2 fighters and 1 infantry Russians defend with 1 aaGun, 1 factory and 3 infantry Russians roll AA dice in Caucasus : 0/2 hits, 0,33 expected hits Germans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Caucasus, round 2 : 2/5 hits, 2,17 expected hits Russians roll dice for 3 infantry in Caucasus, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus Germans roll dice for 1 armour and 2 fighters in Caucasus, round 3 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 3 infantry Battle in Belorussia Germans attack with 9 armour, 1 artillery and 14 infantry Russians defend with 1 aaGun and 2 infantry Germans roll dice for 9 armour, 1 artillery and 14 infantry in Belorussia, round 2 : 6/24 hits, 7,33 expected hits Russians roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 9 armour, 1 artillery and 14 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 fighters moved from Caucasus to East Poland 2 infantry moved from Poland to East Poland 2 bombers moved from Russia to East Poland 3 armour moved from Germany to East Poland 1 fighter moved from Germany to East Poland 1 artillery moved from France to Germany 2 artilleries and 2 infantry moved from Germany to Poland Place Units - Germans 2 armour, 2 artilleries, 1 bomber and 3 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Russians regular : 0,00 Germans regular : -1,00 Russians AA : -0,67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 8x factory; Remaining resources: 19 PUs; 0 techTokens; Russians buy 6 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Persia to Caucasus 1 infantry moved from Russia to Caucasus 1 artillery moved from Russia to Caucasus 1 armour moved from Russia to Eastern Ukraine Russians take Eastern Ukraine from Germans 1 armour moved from Eastern Ukraine to Russia Combat - Russians Battle in Caucasus Russians attack with 1 artillery and 2 infantry Germans defend with 1 aaGun, 1 armour and 1 factory Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Non Combat Move - Russians 1 submarine moved from 23 Sea Zone to 28 Sea Zone 1 infantry moved from Urals to Russia 1 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 2 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 4 infantry moved from India to Persia Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 2 infantry moved from Yunnan to Sikang 2 infantry moved from Yunnan to Burma 2 fighters moved from Yunnan to Sikang 1 infantry moved from Suiyuan to Ningxia Japanese take Ningxia from Chinese 2 fighters moved from 37 Sea Zone to Burma 1 artillery and 2 infantry moved from Suiyuan to Ningxia 3 fighters moved from 36 Sea Zone to Burma Combat - Japanese Battle in Burma Japanese attack with 5 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 5 fighters and 2 infantry in Burma, round 2 : 4/7 hits, 2,83 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sikang Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Sikang, round 2 : 2/4 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 armour moved from Hupeh to Ningxia 1 armour moved from Manchuria to Ningxia 1 armour moved from Manchuria to Stanovoj Chrebet 1 infantry moved from Manchuria to Suiyuan 1 artillery and 1 infantry moved from Kiangsu to Fukien 1 carrier moved from 36 Sea Zone to 62 Sea Zone 1 fighter moved from 36 Sea Zone to 62 Sea Zone 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 transport moved from 36 Sea Zone to 62 Sea Zone 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 aaGun and 7 infantry moved from Japan to 62 Sea Zone 1 aaGun and 7 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 carrier and 1 destroyer moved from 36 Sea Zone to 38 Sea Zone 1 aaGun moved from French Indo-China Thailand to 37 Sea Zone 1 aaGun, 1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 37 Sea Zone to 38 Sea Zone 1 aaGun moved from 38 Sea Zone to East Indies 4 fighters moved from Burma to 38 Sea Zone 1 fighter moved from Buryatia S.S.R. to 62 Sea Zone 2 fighters moved from Sikang to French Indo-China Thailand 1 fighter moved from Burma to French Indo-China Thailand Place Units - Japanese 1 destroyer placed in 62 Sea Zone 2 armour and 1 infantry placed in Manchuria 4 infantry placed in East Indies 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : 1,83 British regular : -0,33
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - British British buy 2 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 infantry moved from India to Burma 4 fighters moved from India to Burma Combat - British Battle in Burma British attack with 4 fighters and 2 infantry Japanese defend with 2 infantry British roll dice for 4 fighters and 2 infantry in Burma, round 2 : 2/6 hits, 2.33 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 4 fighters moved from Burma to India 2 armour moved from Persia to Chinghai 2 infantry moved from Persia to Caucasus 1 infantry moved from Belgian Congo to Anglo-Egypt Sudan 1 infantry moved from French Equatorial Africa to Belgian Congo 1 infantry moved from Italian Africa to Belgian Congo 1 armour moved from Rhodesia to Belgian Congo 1 infantry moved from Union of South Africa to 28 Sea Zone 1 infantry moved from French Madagascar to 28 Sea Zone 2 infantry and 1 transport moved from 28 Sea Zone to 23 Sea Zone 2 infantry moved from 23 Sea Zone to Belgian Congo 2 submarines moved from 28 Sea Zone to 29 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 aaGun moved from United Kingdom to 3 Sea Zone 1 fighter moved from United Kingdom to Russia Place Units - British 1 armour and 2 infantry placed in India 1 armour and 1 infantry placed in Union of South Africa 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 British regular : -0.33