The Good Captain (Allies) vs. Leiderhosen / hansworst (Axis) - Anniversary '41, no bid


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 destroyers and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 31 Sea Zone
            1 destroyer moved from 35 Sea Zone to 48 Sea Zone
            2 fighters moved from 62 Sea Zone to 48 Sea Zone
            4 fighters moved from Burma to 31 Sea Zone
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 fighter moved from Ningxia to Evenki National Okrug
            1 bomber moved from Ningxia to Russia
            2 infantry moved from India to Persia
            1 fighter moved from Burma to Persia
            1 fighter moved from Burma to Persia
            1 fighter moved from Burma to Persia
    
        Combat - Japanese
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
                Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory
                Bombing raid in Russia causes 5 damage total. 
            Battle in 48 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 48 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
                    Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 48 Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 31 Sea Zone
                Japanese attack with 1 destroyer and 4 fighters
                British defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 4 fighters in 31 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                    British roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the British lost in 31 Sea Zone
                Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Persia
                Japanese attack with 3 fighters and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 3 fighters and 2 infantry in Persia, round 2 : 1/5 hits, 1,83 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Persia
                Japanese win, taking Persia from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Evenki National Okrug
                Japanese attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Evenki National Okrug, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Evenki National Okrug, round 4 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Evenki National Okrug, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Evenki National Okrug
                Japanese win, taking Evenki National Okrug from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Evenki National Okrug to Yakut S.S.R.
            1 artillery and 2 infantry moved from Manchuria to Suiyuan
            2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 carrier, 1 destroyer and 1 submarine moved from 62 Sea Zone to 51 Sea Zone
            2 fighters moved from 48 Sea Zone to 51 Sea Zone
            4 fighters moved from 31 Sea Zone to 35 Sea Zone
            3 fighters moved from Persia to India
            2 transports moved from 35 Sea Zone to 38 Sea Zone
            4 infantry moved from East Indies to 38 Sea Zone
            4 infantry and 2 transports moved from 38 Sea Zone to 35 Sea Zone
            4 infantry moved from 35 Sea Zone to India
            1 bomber moved from Russia to Bulgaria Romania
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 51 Sea Zone
            2 infantry moved from 51 Sea Zone to Caroline Islands
            1 infantry moved from Burma to India
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Manchuria
            1 infantry placed in India
            2 destroyers placed in 35 Sea Zone
            1 artillery and 3 infantry placed in East Indies
            1 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    Japanese regular : -0,50
    Russians regular : -1,00
    British regular : -0,50
    Russians AA : -0,17
    

    Savegame


  • TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 1 destroyer, 1 factory and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            3 fighters moved from Trans-Jordan to 15 Sea Zone
            3 fighters moved from Trans-Jordan to 14 Sea Zone
            1 submarine moved from 34 Sea Zone to 15 Sea Zone
            1 submarine moved from 13 Sea Zone to 14 Sea Zone
            1 destroyer moved from 12 Sea Zone to 14 Sea Zone
    
        Combat - British
            Battle in 15 Sea Zone
                British attack with 3 fighters and 1 submarine
                Italians defend with 1 battleship
                    British roll dice for 1 submarine in 15 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    British roll dice for 3 fighters in 15 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 battleship in 15 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Italians lost in 15 Sea Zone
                British win with 3 fighters and 1 submarine remaining. Battle score for attacker is 20
                Casualties for Italians: 1 battleship
            Battle in 14 Sea Zone
                British attack with 1 destroyer, 3 fighters and 1 submarine
                Italians defend with 2 cruisers and 1 transport
                    British roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 3 fighters in 14 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 2 cruisers and 1 transport in 14 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    2 cruisers owned by the Italians and 1 submarine owned by the British lost in 14 Sea Zone
                    1 transport owned by the Italians lost in 14 Sea Zone
                British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 25
                Casualties for British: 1 submarine
                Casualties for Italians: 2 cruisers and 1 transport
    
        Non Combat Move - British
            3 fighters moved from 14 Sea Zone to Egypt
            3 fighters moved from 15 Sea Zone to Egypt
            1 armour, 1 artillery and 1 infantry moved from Anglo-Egypt Sudan to Belgian Congo
            1 aaGun, 3 armour, 2 artilleries and 5 infantry moved from Trans-Jordan to Egypt
            1 fighter moved from French West Africa to Egypt
            1 destroyer moved from 28 Sea Zone to 27 Sea Zone
            1 submarine moved from 29 Sea Zone to 28 Sea Zone
            1 submarine moved from 30 Sea Zone to 28 Sea Zone
            1 transport moved from 12 Sea Zone to 23 Sea Zone
            1 infantry moved from Anglo-Egypt Sudan to Belgian Congo
            4 armour and 5 infantry moved from Anglo-Egypt Sudan to Egypt
            3 submarines moved from 8 Sea Zone to 17 Sea Zone
            1 transport moved from 12 Sea Zone to 2 Sea Zone
            1 infantry moved from Kazakh S.S.R. to Chinghai
    
        Place Units - British
            1 factory placed in Egypt
            1 destroyer placed in 27 Sea Zone
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    British regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 3 armour; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - Italians
            1 armour, 4 artilleries and 10 infantry moved from Libya to Morocco Algeria
            1 armour moved from Italy to Bulgaria Romania
    
        Place Units - Italians
            3 armour placed in Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 bomber and 10 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 submarine moved from 53 Sea Zone to 48 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Australia
                  British take Australia from Japanese
            2 infantry moved from Finland to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Baltic States
            1 infantry moved from 5 Sea Zone to Poland
            3 fighters moved from Russia to Baltic States
            2 fighters moved from Russia to Poland
            3 fighters moved from 5 Sea Zone to Poland
            1 bomber moved from Russia to Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
                Bombing raid in Germany causes 4 damage total. 
            Battle in Poland
                Americans attack with 5 fighters and 1 infantry
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 5 fighters and 1 infantry in Poland, round 2 : 3/6 hits, 2.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Poland
                Americans win, taking Poland from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Baltic States
                Americans attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 3 fighters and 1 infantry in Baltic States, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Baltic States
                Americans win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 48 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 48 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 48 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 48 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 48 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 48 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from Germany to Norway
            1 armour moved from Finland to Norway
            1 aaGun moved from Finland to Norway
            1 fighter moved from Poland to Norway
            3 fighters moved from Baltic States to Norway
            4 fighters moved from Poland to 5 Sea Zone
            3 fighters moved from Chinghai to Russia
            2 transports moved from 5 Sea Zone to 6 Sea Zone
            4 infantry moved from United Kingdom to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            4 infantry moved from 5 Sea Zone to Norway
            2 transports moved from 2 Sea Zone to 1 Sea Zone
            1 armour and 3 infantry moved from Eastern Canada to 1 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 1 Sea Zone to 2 Sea Zone
            1 armour and 3 infantry moved from 2 Sea Zone to United Kingdom
            4 infantry moved from Eastern United States to Eastern Canada
            1 submarine moved from 56 Sea Zone to 64 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Finland
            3 infantry placed in Norway
            2 infantry placed in Eastern United States
            2 armour, 1 bomber and 3 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : -1.33
    Germans AA : -0.17
    Germans regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory, 2x factory; Remaining resources: 33 PUs; 0 techTokens; 
            Germans buy 2 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            2 infantry moved from Karelia S.S.R. to Finland
            1 armour and 1 infantry moved from Karelia S.S.R. to Archangel
            1 armour and 1 infantry moved from Karelia S.S.R. to Belorussia
            2 fighters moved from Germany to Finland
            1 fighter moved from Bulgaria Romania to Belorussia
            1 fighter moved from Germany to Belorussia
            1 artillery and 2 infantry moved from Germany to Poland
            1 bomber moved from Germany to Archangel
            1 bomber moved from Germany to Russia
            1 infantry moved from Karelia S.S.R. to Finland
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
                Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory
                Bombing raid in Russia causes 3 damage total. 
            Battle in Belorussia
                Germans attack with 1 armour, 2 fighters and 1 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 armour, 2 fighters and 1 infantry in Belorussia, round 2 : 1/4 hits, 1,67 expected hits
                    Russians roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                    Germans roll dice for 1 armour and 2 fighters in Belorussia, round 3 : 0/3 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Belorussia, round 3 : 1/2 hits, 0,67 expected hits
                    1 armour owned by the Germans lost in Belorussia
                2 fighters owned by the Germans retreated
                Russians win with 2 infantry remaining. Battle score for attacker is -5
                Casualties for Germans: 1 armour and 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Finland
                Germans attack with 2 fighters and 3 infantry
                Americans defend with 1 factory and 2 infantry
                    Germans roll dice for 2 fighters and 3 infantry in Finland, round 2 : 1/5 hits, 1,50 expected hits
                    Americans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Finland
                    Germans roll dice for 2 fighters and 3 infantry in Finland, round 3 : 5/5 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Poland
                Germans attack with 1 artillery and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Poland, round 3 : 0/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Poland, round 4 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Poland, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Poland
                Germans win, taking Poland from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Archangel
                Germans attack with 1 armour, 1 bomber and 1 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 1 bomber and 1 infantry in Archangel, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 armour and 1 bomber in Archangel, round 3 : 2/2 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Belorussia to Karelia S.S.R.
            1 bomber moved from Archangel to Germany
            2 fighters moved from Finland to Germany
            1 bomber moved from Russia to Karelia S.S.R.
            1 armour moved from Ukraine to Bulgaria Romania
            1 armour and 1 infantry moved from Libya to Morocco Algeria
            1 artillery and 1 infantry moved from Northwestern Europe to Germany
            2 armour moved from Germany to Bulgaria Romania
    
        Place Units - Germans
            1 artillery and 1 infantry placed in Karelia S.S.R.
            2 armour, 1 artillery and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,00
    Russians regular : 0,33
    Germans regular : -0,17
    Russians AA : -0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 7x factory; Remaining resources: 13 PUs; 0 techTokens; 
            Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            3 infantry moved from Novosibirsk to Evenki National Okrug
            2 armour moved from Russia to Evenki National Okrug
            1 infantry moved from Belorussia to East Poland
                  Russians take East Poland from Germans
            1 infantry moved from Russia to Archangel
            1 infantry moved from Belorussia to Archangel
            1 artillery moved from Russia to Archangel
            1 infantry moved from Eastern Ukraine to Ukraine
                  Russians take Ukraine from Germans
            2 infantry moved from Caucasus to Persia
            2 fighters moved from Chinghai to Persia
    
        Combat - Russians
            Battle in Persia
                Russians attack with 2 fighters and 2 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Persia, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 fighters and 2 infantry in Persia, round 3 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Persia, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Persia
                    Russians roll dice for 2 fighters and 1 infantry in Persia, round 4 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Persia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Persia
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Evenki National Okrug
                Russians attack with 2 armour and 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour and 3 infantry in Evenki National Okrug, round 2 : 2/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenki National Okrug
                Russians win, taking Evenki National Okrug from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Archangel
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            2 fighters moved from Persia to Chinghai
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Novosibirsk to Evenki National Okrug
            1 infantry moved from Russia to Belorussia
            1 infantry moved from Chinghai to Novosibirsk
            1 artillery and 1 infantry moved from Eastern Ukraine to Caucasus
            2 infantry moved from Caucasus to Kazakh S.S.R.
    
        Place Units - Russians
            1 artillery and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    Germans regular : 0.50
    Russians regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 7x factory; Remaining resources: 13 PUs; 0 techTokens; 
            Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            3 infantry moved from Novosibirsk to Evenki National Okrug
            2 armour moved from Russia to Evenki National Okrug
            1 infantry moved from Belorussia to East Poland
                  Russians take East Poland from Germans
            1 infantry moved from Russia to Archangel
            1 infantry moved from Belorussia to Archangel
            1 artillery moved from Russia to Archangel
            1 infantry moved from Eastern Ukraine to Ukraine
                  Russians take Ukraine from Germans
            2 infantry moved from Caucasus to Persia
            2 fighters moved from Chinghai to Persia
    
        Combat - Russians
            Battle in Persia
                Russians attack with 2 fighters and 2 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Persia, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 fighters and 2 infantry in Persia, round 3 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Persia, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Persia
                    Russians roll dice for 2 fighters and 1 infantry in Persia, round 4 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Persia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Persia
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Evenki National Okrug
                Russians attack with 2 armour and 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour and 3 infantry in Evenki National Okrug, round 2 : 2/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenki National Okrug
                Russians win, taking Evenki National Okrug from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Archangel
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            2 fighters moved from Persia to Chinghai
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Novosibirsk to Evenki National Okrug
            1 infantry moved from Russia to Belorussia
            1 infantry moved from Chinghai to Novosibirsk
            1 artillery and 1 infantry moved from Eastern Ukraine to Caucasus
            2 infantry moved from Caucasus to Kazakh S.S.R.
    
        Place Units - Russians
            1 artillery and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 32 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 28 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    Germans regular : 0.50
    Russians regular : 0.83
    

    Savegame


  • 2nd posting was bc I forgot to noncom the Rus. sub. all good now


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 31 Sea Zone to 48 Sea Zone
            1 fighter and 1 submarine moved from 51 Sea Zone to 48 Sea Zone
            2 infantry moved from Caroline Islands to 51 Sea Zone
            2 infantry and 1 transport moved from 51 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to New Zealand
                  Japanese take New Zealand from British
            1 transport moved from 35 Sea Zone to 38 Sea Zone
            1 infantry moved from East Indies to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 48 Sea Zone
            1 infantry moved from 48 Sea Zone to New Guinea
            2 transports moved from 35 Sea Zone to 38 Sea Zone
            1 artillery and 2 infantry moved from East Indies to 38 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
            1 artillery and 2 infantry moved from 39 Sea Zone to Australia
            1 battleship and 1 cruiser moved from 35 Sea Zone to 39 Sea Zone
            2 fighters moved from 35 Sea Zone to Australia
            1 fighter moved from 51 Sea Zone to 41 Sea Zone
            1 armour, 1 artillery, 1 fighter and 2 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 bomber moved from Bulgaria Romania to Evenki National Okrug
            1 armour and 3 fighters moved from India to Kazakh S.S.R.
            2 fighters moved from 35 Sea Zone to Kazakh S.S.R.
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 48 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 48 Sea Zone
                Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in New Guinea
            Battle in Evenki National Okrug
                Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
                Russians defend with 2 armour, 1 artillery and 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 5/6 hits, 2,50 expected hits
                    Russians roll dice for 2 armour, 1 artillery and 2 infantry in Evenki National Okrug, round 2 : 1/5 hits, 2,00 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Russians, 2 armour owned by the Russians and 1 artillery owned by the Russians lost in Evenki National Okrug
                Japanese win, taking New Guinea from British, taking Evenki National Okrug from Russians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 17
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 armour, 1 artillery and 2 infantry
            Battle in Kazakh S.S.R.
                Japanese attack with 1 armour and 5 fighters
                Russians defend with 2 infantry
                    Japanese roll dice for 1 armour and 5 fighters in Kazakh S.S.R., round 2 : 3/6 hits, 3,00 expected hits
                    Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Kazakh S.S.R.
                Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 5 fighters remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Australia
                Japanese attack with 1 artillery, 2 fighters and 2 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Australia, round 2 : 2/5 hits, 1,83 expected hits
                    British roll dice for 2 infantry in Australia, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Australia
                Japanese win, taking Australia from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Australia to 39 Sea Zone
            2 carriers, 2 destroyers and 1 transport moved from 35 Sea Zone to 39 Sea Zone
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
            1 fighter moved from 48 Sea Zone to 42 Sea Zone
            1 carrier moved from 51 Sea Zone to 42 Sea Zone
            1 transport moved from 36 Sea Zone to 61 Sea Zone
            1 artillery and 2 infantry moved from Suiyuan to Ningxia
            1 artillery and 2 infantry moved from Manchuria to Suiyuan
            2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
            1 fighter moved from Evenki National Okrug to Persia
            5 fighters moved from Kazakh S.S.R. to Persia
            1 aaGun, 4 artilleries and 16 infantry moved from India to Persia
            1 bomber moved from Evenki National Okrug to Yakut S.S.R.
            1 destroyer moved from 51 Sea Zone to 48 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 38 Sea Zone
            3 infantry placed in East Indies
            1 artillery, 1 fighter and 1 infantry placed in India
            1 artillery and 2 infantry placed in Manchuria
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 3,17
    Russians regular : -1,67
    British regular : -0,67
    

    Savegame


  • @the_good_captain Russian sub is the classic Edit ;)

    I’m sorry about the 3,17 and -1,67. All risky ones went my way this turn.


  • TripleA Turn Summary: British round 9

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 9
    
        Purchase Units - British
            British buy 2 artilleries, 1 bomber and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            3 fighters moved from Egypt to Kazakh S.S.R.
            1 infantry moved from Chinghai to Kazakh S.S.R.
            1 armour moved from Egypt to Libya
                  British take Libya from Italians
            1 armour moved from Libya to Egypt
    
        Combat - British
            Battle in Kazakh S.S.R.
                British attack with 3 fighters and 1 infantry
                Japanese defend with 1 armour
                    British roll dice for 3 fighters and 1 infantry in Kazakh S.S.R., round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour in Kazakh S.S.R., round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Kazakh S.S.R.
                British win, taking Kazakh S.S.R. from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            3 fighters moved from Kazakh S.S.R. to Chinghai
            1 aaGun, 6 armour, 2 artilleries, 4 fighters and 10 infantry moved from Egypt to Trans-Jordan
            1 artillery and 2 infantry moved from Belgian Congo to Anglo-Egypt Sudan
            1 armour moved from Belgian Congo to Egypt
            1 destroyer moved from 14 Sea Zone to 12 Sea Zone
            1 submarine moved from 15 Sea Zone to 33 Sea Zone
            1 transport moved from 23 Sea Zone to 27 Sea Zone
            1 infantry moved from Union of South Africa to 27 Sea Zone
            1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
            1 infantry moved from 23 Sea Zone to Belgian Congo
            2 destroyers moved from 27 Sea Zone to 28 Sea Zone
            4 submarines moved from 28 Sea Zone to 33 Sea Zone
            3 submarines moved from 17 Sea Zone to 27 Sea Zone
    
        Place Units - British
            1 bomber placed in United Kingdom
            1 artillery and 1 infantry placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.50
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 armour; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            2 armour moved from Bulgaria Romania to East Poland
    
        Combat - Italians
            Battle in East Poland
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in East Poland, round 2 : 0/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Italians lost in East Poland
                    Italians roll dice for 1 armour in East Poland, round 3 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 3 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Italians lost in East Poland
                Russians win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Italians: 2 armour
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Libya from British to Italians
            EDIT: Turning off Edit Mode
            1 armour, 4 artilleries and 10 infantry moved from Morocco Algeria to Libya
            3 armour moved from Italy to Bulgaria Romania
    
        Place Units - Italians
            2 armour placed in Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,50
    Russians regular : 1,33
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            4 fighters moved from Norway to Karelia S.S.R.
            4 fighters moved from 5 Sea Zone to Karelia S.S.R.
            3 fighters moved from Russia to Karelia S.S.R.
            1 bomber moved from Norway to Karelia S.S.R.
            1 armour, 2 artilleries and 5 infantry moved from Norway to 5 Sea Zone
            1 armour, 2 artilleries and 5 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 armour and 3 infantry moved from United Kingdom to 2 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 2 Sea Zone to 4 Sea Zone
            1 armour and 3 infantry moved from 4 Sea Zone to Karelia S.S.R.
    
        Combat - Americans
            Battle in Karelia S.S.R.
                Americans attack with 2 armour, 2 artilleries, 1 bomber, 11 fighters and 8 infantry
                Germans defend with 1 aaGun, 8 armour, 1 artillery, 1 bomber, 1 factory, 2 fighters and 5 infantry
                    Germans roll AA dice in Karelia S.S.R. : 1/12 hits, 2.00 expected hits
                    1 fighter owned by the Americans lost in Karelia S.S.R.
                    Americans roll dice for 2 armour, 2 artilleries, 1 bomber, 10 fighters and 8 infantry in Karelia S.S.R., round 2 : 11/23 hits, 9.00 expected hits
                    Germans roll dice for 8 armour, 1 artillery, 1 bomber, 2 fighters and 5 infantry in Karelia S.S.R., round 2 : 7/17 hits, 7.50 expected hits
                    1 artillery owned by the Germans, 1 bomber owned by the Germans, 5 infantry owned by the Germans, 4 armour owned by the Germans and 7 infantry owned by the Americans lost in Karelia S.S.R.
                    Americans roll dice for 2 armour, 2 artilleries, 1 bomber, 10 fighters and 1 infantry in Karelia S.S.R., round 3 : 9/16 hits, 7.67 expected hits
                    Germans roll dice for 4 armour and 2 fighters in Karelia S.S.R., round 3 : 1/6 hits, 3.33 expected hits
                    2 fighters owned by the Germans, 4 armour owned by the Germans and 1 infantry owned by the Americans lost in Karelia S.S.R.
                Americans win, taking Karelia S.S.R. from Germans with 2 armour, 2 artilleries, 1 bomber and 10 fighters remaining. Battle score for attacker is 57
                Casualties for Americans: 1 fighter and 8 infantry
                Casualties for Germans: 8 armour, 1 artillery, 1 bomber, 2 fighters and 5 infantry
    
        Non Combat Move - Americans
            1 armour moved from Western United States to Eastern United States
            2 infantry moved from Eastern Canada to Eastern United States
            2 infantry moved from Eastern Canada to Western Canada
            3 infantry moved from Western United States to Western Canada
            1 armour moved from Western United States to Western Canada
            1 bomber moved from Western United States to Norway
            1 fighter moved from Karelia S.S.R. to Norway
            1 fighter moved from Karelia S.S.R. to 5 Sea Zone
            1 bomber moved from Karelia S.S.R. to Chinghai
            1 fighter moved from Karelia S.S.R. to 5 Sea Zone
            1 fighter moved from Karelia S.S.R. to Norway
            2 fighters moved from Karelia S.S.R. to Russia
            1 fighter moved from Karelia S.S.R. to 5 Sea Zone
            1 fighter moved from Karelia S.S.R. to Russia
            1 fighter moved from Karelia S.S.R. to Russia
            1 fighter moved from Karelia S.S.R. to Norway
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 64 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 56 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Norway
            1 bomber and 1 fighter placed in Western United States
            Americans undo move 2.
            1 fighter placed in Eastern United States
            1 bomber placed in Western United States
            2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3.33
    Germans AA : -1.00
    Germans regular : -2.83
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory; Remaining resources: 34 PUs; 0 techTokens; 
            Germans buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Poland to East Poland
            1 fighter moved from Germany to East Poland
            2 armour moved from Bulgaria Romania to Ukraine
            1 bomber moved from Germany to 4 Sea Zone
    
        Combat - Germans
            Battle in 4 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 4 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in East Poland
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in East Poland, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
                Germans win, taking East Poland from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 2 armour
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour in Ukraine, round 2 : 0/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 armour in Ukraine, round 3 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 artilleries and 13 infantry moved from Germany to Poland
            3 armour moved from Bulgaria Romania to Poland
            1 fighter moved from East Poland to Germany
            1 fighter moved from Germany to Libya
            1 armour and 1 infantry moved from Morocco Algeria to Libya
            1 bomber moved from 4 Sea Zone to Germany
    
        Place Units - Germans
            3 armour, 1 artillery and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,00
    Germans regular : -1,17
    

    Savegame


  • @The_Good_Captain AA from Germany is supposed to be in Poland. Can we edit that? I forgot to move it.


  • TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory; Remaining resources: 34 PUs; 0 techTokens; 
            Germans buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Poland to East Poland
            1 fighter moved from Germany to East Poland
            2 armour moved from Bulgaria Romania to Ukraine
            1 bomber moved from Germany to 4 Sea Zone
    
        Combat - Germans
            Battle in 4 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 4 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in East Poland
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in East Poland, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
                Germans win, taking East Poland from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 2 armour
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour in Ukraine, round 2 : 0/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 armour in Ukraine, round 3 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 artilleries and 13 infantry moved from Germany to Poland
            3 armour moved from Bulgaria Romania to Poland
            1 fighter moved from East Poland to Germany
            1 fighter moved from Germany to Libya
            1 armour and 1 infantry moved from Morocco Algeria to Libya
            1 bomber moved from 4 Sea Zone to Germany
    
        Place Units - Germans
            3 armour, 1 artillery and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 32 PUs; end with 32 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 aaGun
            EDIT: Adding units owned by Germans to Poland: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0,00
    Germans regular : -1,17
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians repair damage of 2x factory; Remaining resources: 21 PUs; 0 techTokens; 
            Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            4 artilleries and 8 infantry moved from Caucasus to Ukraine
            1 infantry moved from Belorussia to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Eastern Ukraine to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 4 artilleries and 9 infantry
                Germans defend with 2 armour
                    Russians roll dice for 4 artilleries and 9 infantry in Ukraine, round 2 : 5/13 hits, 3.50 expected hits
                    Germans roll dice for 2 armour in Ukraine, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 4 artilleries and 8 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 armour
    
        Non Combat Move - Russians
            1 infantry moved from Novosibirsk to Chinghai
            1 infantry moved from Trans-Jordan to Egypt
            1 artillery and 1 infantry moved from Archangel to Russia
            1 aaGun moved from Karelia S.S.R. to Archangel
    
        Place Units - Russians
            3 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 1.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Evenki National Okrug to Urals
                  Japanese take Urals from Russians
            1 infantry moved from Persia to Caucasus
                  Japanese take Caucasus from Russians
            1 artillery and 2 infantry moved from Persia to Kazakh S.S.R.
            1 armour moved from Evenki National Okrug to Chinghai
                  Japanese take Novosibirsk from Russians
            6 armour, 2 artilleries and 8 infantry moved from Ningxia to Chinghai
            1 infantry moved from Sikang to Chinghai
            1 fighter moved from India to Chinghai
            6 fighters moved from Persia to Chinghai
            2 infantry moved from New Zealand to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 53 Sea Zone
            2 infantry moved from 53 Sea Zone to Hawaiian Islands
                  Japanese take Hawaiian Islands from Americans
            1 bomber moved from Yakut S.S.R. to Chinghai
    
        Combat - Japanese
            Battle in Chinghai
                Japanese attack with 7 armour, 2 artilleries, 1 bomber, 7 fighters and 9 infantry
                British defend with 3 fighters; Americans defend with 1 bomber; Chinese defend with 7 infantry; Russians defend with 1 aaGun, 5 armour, 2 fighters and 4 infantry
                    Russians roll AA dice in Chinghai : 3/8 hits, 1,33 expected hits
                    3 fighters owned by the Japanese lost in Chinghai
                    Japanese roll dice for 7 armour, 2 artilleries, 1 bomber, 4 fighters and 9 infantry in Chinghai, round 2 : 10/23 hits, 8,67 expected hits
                    Chinese roll dice for 5 armour, 1 bomber, 5 fighters and 11 infantry in Chinghai, round 2 : 9/22 hits, 9,67 expected hits
                    9 infantry owned by the Japanese, 4 infantry owned by the Russians, 1 bomber owned by the Americans and 5 infantry owned by the Chinese lost in Chinghai
                    Japanese roll dice for 7 armour, 2 artilleries, 1 bomber and 4 fighters in Chinghai, round 3 : 6/14 hits, 6,83 expected hits
                    Chinese roll dice for 5 armour, 5 fighters and 2 infantry in Chinghai, round 3 : 5/12 hits, 6,50 expected hits
                    2 artilleries owned by the Japanese, 4 armour owned by the Russians, 3 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Chinghai
                    Japanese roll dice for 4 armour, 1 bomber and 4 fighters in Chinghai, round 4 : 6/9 hits, 4,67 expected hits
                    Chinese roll dice for 1 armour and 5 fighters in Chinghai, round 4 : 2/6 hits, 3,83 expected hits
                    2 fighters owned by the Russians, 1 armour owned by the Russians, 2 armour owned by the Japanese and 3 fighters owned by the British lost in Chinghai
                Japanese win, taking Chinghai from Chinese with 2 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 30
                Casualties for Japanese: 5 armour, 2 artilleries, 3 fighters and 9 infantry
                Casualties for Americans: 1 bomber
                Casualties for Chinese: 7 infantry
                Casualties for Russians: 5 armour, 2 fighters and 4 infantry
                Casualties for British: 3 fighters
            Battle in Kazakh S.S.R.
                Japanese attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Kazakh S.S.R.
                Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Persia to Kazakh S.S.R.
            2 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 aaGun moved from Yakut S.S.R. to Evenki National Okrug
            1 artillery and 2 infantry moved from Suiyuan to Ningxia
            1 artillery and 2 infantry moved from Manchuria to Suiyuan
            1 infantry moved from New Guinea to 48 Sea Zone
            1 infantry and 1 transport moved from 48 Sea Zone to 38 Sea Zone
            1 infantry moved from East Indies to 38 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
            1 artillery and 2 infantry moved from Australia to 39 Sea Zone
            1 artillery, 2 infantry and 3 transports moved from 39 Sea Zone to 38 Sea Zone
            2 infantry moved from East Indies to 38 Sea Zone
            1 artillery, 4 infantry and 3 transports moved from 38 Sea Zone to 35 Sea Zone
            1 artillery and 6 infantry moved from 35 Sea Zone to India
            9 infantry moved from Persia to Kazakh S.S.R.
            1 infantry moved from Persia to Kazakh S.S.R.
            1 infantry moved from Persia to Kazakh S.S.R.
            3 artilleries and 2 infantry moved from Persia to India
            1 infantry moved from India to Persia
            1 transport moved from 61 Sea Zone to 62 Sea Zone
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 carrier and 1 fighter moved from 42 Sea Zone to 53 Sea Zone
            1 destroyer moved from 48 Sea Zone to 53 Sea Zone
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 39 Sea Zone to 35 Sea Zone
            1 destroyer moved from 38 Sea Zone to 35 Sea Zone
            1 destroyer and 1 submarine moved from 48 Sea Zone to 35 Sea Zone
            1 bomber moved from Chinghai to India
            2 fighters moved from Chinghai to Evenki National Okrug
            2 fighters moved from Chinghai to Ningxia
    
        Place Units - Japanese
            1 fighter placed in 35 Sea Zone
            2 artilleries placed in India
            2 armour placed in Manchuria
            1 destroyer placed in 38 Sea Zone
            3 infantry placed in East Indies
            1 infantry placed in Manchuria
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -4,00
    Japanese regular : 2,00
    Russians regular : -0,33
    Russians AA : 1,67
    

    Savegame


  • @hansworst ouch. well played gents. I offer concession if you accept.


  • @the_good_captain Good game! I accept the concession. Went pretty quick all of a sudden with a few big battles.

    My western axis colleague deserves the honors in this one. He sacrificed himself to let me swoop in in an ongoing battle and kept Moscow stacked.

    I haven’t really seen the Chinghai block before in this game. Did we make it to the youtube analysis yet? ;) I don’t know how you and my team mate(s) are feeling about this one, since I, again, had considerably less turns to play, but I’m up for another rematch.

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