Nothing to see here - Martin / Harry testing

  • 2024 2023 '22 '21

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour moved from Greece to Romania
            4 infantry moved from Greece to Bulgaria
            6 armour and 4 mech_infantrys moved from Yugoslavia to Romania
            2 tactical_bombers moved from Western Germany to 91 Sea Zone
            2 fighters moved from 109 Sea Zone to 91 Sea Zone
            2 bombers moved from Western Germany to 91 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 104 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 109 Sea Zone to 104 Sea Zone
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport; French defend with 1 cruiser; Americans defend with 1 cruiser
                    Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 5/6 hits, 3,67 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 3 cruisers, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                    1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 cruiser owned by the French, 1 cruiser owned by the British, 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
                    Germans roll dice for 2 bombers and 1 tactical_bomber in 91 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
                    British roll dice for 1 battleship and 1 transport in 91 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the British lost in 91 Sea Zone
                    1 transport owned by the British lost in 91 Sea Zone
                Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 40
                Casualties for Germans: 2 fighters and 1 tactical_bomber
                Casualties for Americans: 1 cruiser
                Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                Casualties for French: 1 cruiser
            Battle in 104 Sea Zone
                Germans attack with 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 4 submarines and 1 transport
                Americans defend with 1 destroyer
                    Germans roll dice for 4 submarines in 104 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            2 bombers moved from 91 Sea Zone to Normandy Bordeaux
            1 fighter moved from 113 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
            1 artillery moved from France to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Romania
    
        Place Units - Germans
            5 artilleries and 5 infantry placed in Romania
            1 fighter and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Germans regular : 0,17
    British regular : -0,17
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Western Ukraine to Bessarabia
            6 infantry moved from Yenisey to Timguska
            8 infantry moved from Yakut S.S.R. to Yenisey
            2 artilleries moved from Western Ukraine to Bryansk
            6 infantry moved from Western Ukraine to Bryansk
            1 artillery moved from Ukraine to Bryansk
            2 infantry moved from Ukraine to Bryansk
            6 infantry moved from Russia to Bryansk
            2 infantry moved from Novgorod to Belarus
            2 infantry moved from Belarus to Bryansk
            2 artilleries moved from Belarus to Bryansk
            1 fighter moved from Novgorod to Bryansk
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Kiangsi to 20 Sea Zone
            1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
            1 artillery moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea
            1 cruiser moved from 35 Sea Zone to 45 Sea Zone
            1 battleship moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 43 Sea Zone
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Kiangsu to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 infantry moved from Anhwe to Kweichow
            3 fighters and 3 tactical_bombers moved from Kwangsi to Kweichow
            1 armour moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 armour moved from Hunan to Kweichow
            1 armour moved from Kiangsu to Chahar
            1 infantry moved from Manchuria to Jehol
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in Celebes
            Battle in Kweichow
                Japanese attack with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 4/8 hits, 4,17 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Celebes from Dutch, taking Kweichow from Chinese with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 0/4 hits, 1,83 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
                ANZAC win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
            3 fighters and 3 tactical_bombers moved from Kweichow to Kwangsi
            2 infantry moved from Kiangsi to Kwangsi
            1 aaGun moved from Anhwe to Kiangsu
            1 fighter moved from Dutch New Guinea to 45 Sea Zone
            1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
    
        Place Units - Japanese
            1 fighter placed in Japan
            2 submarines placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            3 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Japanese regular : -0,00
    UK_Pacific regular : 0,67
    ANZAC regular : 1,33
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 89 Sea Zone
            1 battleship moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
    
        Non Combat Move - Americans
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            1 artillery and 2 infantry moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Hopei
            1 artillery and 3 infantry placed in Yunnan
            Chinese undo move 2.
            2 infantry placed in Yunnan
            1 artillery and 1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,17
    Japanese regular : 0,50
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 89 Sea Zone
            1 battleship moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
    
        Non Combat Move - Americans
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            1 artillery and 2 infantry moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Hopei
            1 artillery and 3 infantry placed in Yunnan
            Chinese undo move 2.
            2 infantry placed in Yunnan
            1 artillery and 1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 battleship, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone
            1 transport moved from 76 Sea Zone to 79 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 cruiser moved from 76 Sea Zone to 81 Sea Zone
            1 battleship moved from 76 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from Yunnan to Anhwe
                  Chinese take Anhwe from Japanese
            1 mech_infantry moved from Yunnan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 armour moved from Yunnan to French Indo China
            4 infantry moved from Burma to Yunnan
            1 fighter moved from Burma to Yunnan
            1 mech_infantry moved from India to Burma
            1 mech_infantry moved from Burma to Yunnan
            1 fighter moved from United Kingdom to Gibraltar
            1 battleship moved from 81 Sea Zone to 98 Sea Zone
            1 cruiser moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Tanganyika Territory to Kenya
            1 armour moved from Trans-Jordan to Alexandria
            1 mech_infantry moved from Trans-Jordan to Alexandria
    
        Combat - British
            Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Borneo
            Battle in Ethiopia
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Italians defend with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
                    British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 97 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 submarine owned by the Italians and 1 fighter owned by the Italians lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win, taking Borneo from Japanese, taking Ethiopia from Italians with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 35
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
            Battle in French Indo China
                British attack with 1 armour
                Japanese defend with 1 infantry
                    British roll dice for 1 armour in French Indo China, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 armour remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 97 Sea Zone to Malta
            1 tactical_bomber moved from 97 Sea Zone to Malta
            1 bomber moved from 97 Sea Zone to Malta
            1 aaGun moved from Burma to Yunnan
            1 fighter moved from Burma to India
            2 artilleries and 2 infantry moved from Egypt to Alexandria
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            2 infantry moved from Persia to Northwest Persia
    
        Place Units - British
            1 infantry placed in United Kingdom
            1 battleship and 1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
            1 destroyer placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6
            UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs
            Units Change Ownership
                Some Units in India change ownership: 2 mech_infantrys
                Some Units in 39 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Chinese regular : 1,17
    Italians regular : -0,67
    Japanese regular : 0,17
    British regular : 2,33
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 armour moved from Romania to Baltic States
                  Italians take Eastern Poland from Russians
                  Italians take Baltic States from Russians
            1 armour, 2 artilleries and 2 infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Algeria to Morocco
                  Italians take Morocco from French
            1 armour moved from Algeria to Libya
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 fighter moved from Libya to Southern Italy
            1 bomber moved from Southern Italy to 91 Sea Zone
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 1 armour, 2 artilleries and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Bessarabia, round 2 : 2/5 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 91 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 destroyer and 1 transport; Americans defend with 1 transport
                    Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 91 Sea Zone
                    1 transport owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 22
                Casualties for British: 1 destroyer and 1 transport
                Casualties for Americans: 1 transport
    
        Non Combat Move - Italians
            1 bomber moved from 91 Sea Zone to Tunisia
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,50
    Russians regular : -0,33
    British regular : -0,33
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Siam to French Indo China
            1 artillery moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
            ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Siam to French Indo China
            1 artillery moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
            ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 destroyer, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            4 mech_infantrys moved from Romania to Ukraine
            2 tactical_bombers moved from Romania to Ukraine
            1 fighter moved from Romania to Ukraine
            7 artilleries and 11 infantry moved from Romania to Bessarabia
            1 artillery and 8 infantry moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Poland to Baltic States
            1 artillery moved from Poland to Eastern Poland
            4 infantry moved from Poland to Eastern Poland
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 4 submarines, 2 tactical_bombers and 1 transport moved from 104 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
            2 bombers moved from Normandy Bordeaux to Western Germany
            4 infantry moved from Bulgaria to Romania
            9 armour moved from Romania to Bessarabia
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 fighter, 4 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 5 infantry
                    Germans roll dice for 1 fighter, 4 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 2/7 hits, 2,33 expected hits
                    Russians roll dice for 5 infantry in Ukraine, round 2 : 3/5 hits, 1,67 expected hits
                    2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Ukraine
                    Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 3 : 2/4 hits, 1,83 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 3 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 4 mech_infantrys
                Casualties for Russians: 4 infantry
            Battle in Scotland
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 aaGun, 1 airfield and 2 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 2/2 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 aaGun and 2 infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                    Germans roll dice for 1 artillery in Scotland, round 3 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the British lost in Scotland
                British win with no units remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for British: 1 aaGun and 2 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Romania to Bessarabia
            1 aaGun moved from Poland to Eastern Poland
            1 fighter moved from Ukraine to Bessarabia
            2 tactical_bombers moved from Ukraine to Bessarabia
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 112 Sea Zone
            1 armour and 9 mech_infantrys placed in Romania
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
            Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1,33
    Germans regular : 0,67
    British regular : 1,00
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Baltic States
            1 tactical_bomber moved from Russia to Baltic States
            1 fighter moved from Novgorod to Baltic States
            1 fighter moved from Bryansk to Baltic States
            1 armour and 1 mech_infantry moved from Caucasus to Iraq
            6 infantry moved from Timguska to Novosibirsk
            8 infantry moved from Yenisey to Timguska
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 infantry; Italians defend with 1 armour
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/6 hits, 2,17 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,83 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Italians lost in Baltic States
                Russians win, taking Baltic States from Italians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Italians: 1 armour
                Casualties for Germans: 1 infantry
            Battle in Iraq
                Russians attack with 1 armour and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                Russians win, taking Iraq from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Baltic States to Bryansk
            1 tactical_bomber moved from Baltic States to Bryansk
            4 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Bryansk to Belarus
            1 fighter moved from Baltic States to Bryansk
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,83
    Russians regular : 2,17
    Neutral_Axis regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 45 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            2 fighters moved from Japan to 16 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Borneo
            2 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 battleship and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Kiangsu to Kiangsi
            1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
            3 infantry moved from Kwangtung to Kwangsi
            1 armour, 1 artillery and 1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Manchuria to Jehol
            1 transport moved from 36 Sea Zone to 19 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 43 Sea Zone
                Japanese win with 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Borneo
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 3 : 1/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in 16 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters in 16 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Suiyuyan
                Japanese attack with 1 armour, 1 artillery and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Suiyuyan, round 2 : 0/3 hits, 1,17 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Suiyuyan, round 3 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese roll dice for 1 armour and 1 artillery in Suiyuyan, round 4 : 0/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Suiyuyan, round 5 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in French Indo China
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 armour; ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship in French Indo China, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 2/6 hits, 2,67 expected hits
                    UK_Pacific roll dice for 1 armour and 1 infantry in French Indo China, round 2 : 0/2 hits, 0,83 expected hits
                    1 infantry owned by the ANZAC and 1 armour owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for British: 1 armour
                Casualties for ANZAC: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
            2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
            1 tactical_bomber moved from Borneo to 43 Sea Zone
            1 fighter moved from Borneo to 43 Sea Zone
            2 fighters moved from 16 Sea Zone to Japan
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 6 Sea Zone
            1 infantry placed in Japan
            3 infantry placed in Kiangsu
            3 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : -0,67
    Japanese regular : -3,83
    UK_Pacific regular : -0,83
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 battleships, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            1 carrier, 2 fighters and 1 submarine moved from 89 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in Philippines
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win, taking Philippines from Japanese with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Americans
            2 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 submarine placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 carrier placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : 0,83
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Anhwe
            2 artilleries and 2 infantry moved from Kweichow to Anhwe
            1 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 2 artilleries and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 4 infantry in Anhwe, round 2 : 2/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : 0,67
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 battleships, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            1 carrier, 2 fighters and 1 submarine moved from 89 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in Philippines
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win, taking Philippines from Japanese with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Americans
            2 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 submarine placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 carrier placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Anhwe
            2 artilleries and 2 infantry moved from Kweichow to Anhwe
            1 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 2 artilleries and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 4 infantry in Anhwe, round 2 : 2/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship moved from 106 Sea Zone to 91 Sea Zone
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            3 infantry moved from Yunnan to French Indo China
            1 fighter moved from Yunnan to French Indo China
            1 transport moved from 79 Sea Zone to 39 Sea Zone
            1 fighter moved from India to French Indo China
            1 mech_infantry moved from India to Yunnan
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            1 infantry moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
    
        Combat - British
            Battle in 95 Sea Zone
                British attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Italians defend with 1 submarine
                1 submarine owned by the Italians submerged
            Battle in French Indo China
                British attack with 2 fighters and 3 infantry
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters and 3 infantry in French Indo China, round 2 : 1/5 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                    British roll dice for 2 fighters and 3 infantry in French Indo China, round 3 : 1/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                British winBritish winBritish win with 1 bomber, 1 fighter and 1 tactical_bomber remaining with 1 bomber, 1 fighter and 1 tactical_bomber remaining, taking French Indo China from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from French Indo China to Yunnan
            1 fighter moved from Yunnan to India
            1 artillery and 1 infantry moved from 79 Sea Zone to West India
            1 mech_infantry moved from India to 39 Sea Zone
            1 mech_infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 mech_infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 bomber, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Malta
    
        Place Units - British
            1 transport placed in 106 Sea Zone
            1 artillery and 1 infantry placed in Quebec
            2 armour and 1 mech_infantry placed in Egypt
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,5,1,5,6,1,3,1,2,4,6,3,3,3,1,4,3,2
            British collect 23 PUs (8 lost to blockades); end with 23 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 28 PUs
    
        Place Units - UK_Pacific
            3 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
            UK_Pacific collect 20 PUs; end with 20 PUs
            Some Units in India change ownership: 3 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : -0,33
    Japanese regular : 0,50
    British regular : -1,00
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 submarines; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            2 artilleries and 2 infantry moved from Bessarabia to Western Ukraine
            1 bomber moved from Tunisia to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Morocco to Algeria
            1 artillery and 1 infantry moved from Tunisia to Algeria
            1 armour, 1 artillery and 3 infantry moved from Libya to Tunisia
    
        Combat - Italians
            Battle in Western Ukraine
                Italians attack with 2 artilleries and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 98 Sea Zone
                Italians attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 battleship and 1 cruiser; French defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    1 destroyer owned by the French, 1 tactical_bomber owned by the Italians, 1 cruiser owned by the British, 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone
                    Italians roll dice for 1 bomber in 98 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 battleship in 98 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 bomber owned by the Italians and 1 battleship owned by the British lost in 98 Sea Zone
                British win with no units remaining. Battle score for attacker is 1
                Casualties for Italians: 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            1 armour moved from Bessarabia to Poland
    
        Place Units - Italians
            2 submarines placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,83
    Russians regular : -0,33
    British regular : 1,83
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 infantry and 1 mech_infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 infantry and 1 mech_infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    
        Combat Move - French
            1 infantry moved from Syria to Iraq
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            9 armour, 7 artilleries and 11 infantry moved from Bessarabia to Ukraine
            2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines, 2 tactical_bombers and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
            1 fighter and 2 tactical_bombers moved from Bessarabia to Belarus
            9 mech_infantrys moved from Romania to Ukraine
            1 armour moved from Romania to Belarus
            2 artilleries and 12 infantry moved from Eastern Poland to Belarus
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 9 armour, 7 artilleries, 11 infantry and 9 mech_infantrys
                Russians defend with 1 factory_minor and 5 infantry
                    Germans roll dice for 9 armour, 7 artilleries, 11 infantry and 9 mech_infantrys in Ukraine, round 2 : 12/36 hits, 11,33 expected hits
                    Russians roll dice for 5 infantry in Ukraine, round 2 : 2/5 hits, 1,67 expected hits
                    5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 9 armour, 7 artilleries, 9 infantry and 9 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for Russians: 5 infantry
            Battle in 91 Sea Zone
                Germans attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 5 submarines, 3 tactical_bombers and 1 transport
                British defend with 1 battleship and 1 destroyer; Americans defend with 2 battleships, 2 carriers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
                    Germans roll dice for 5 submarines in 91 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
                Units damaged: 2 carriers owned by the Americans
                    Germans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 91 Sea Zone, round 2 : 7/12 hits, 6,67 expected hits
                Units damaged: 1 battleship owned by the British and 2 battleships owned by the Americans
                    Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 3 battleships, 2 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 7/12 hits, 6,17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    2 submarines owned by the Americans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 4 submarines owned by the Germans and 1 carrier owned by the Germans lost in 91 Sea Zone
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 91 Sea Zone, round 3 : 6/12 hits, 6,67 expected hits
                    Americans roll dice for 3 battleships, 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 3/10 hits, 5,50 expected hits
                    2 destroyers owned by the Germans, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport in 91 Sea Zone, round 4 : 4/10 hits, 6,00 expected hits
                    Americans roll dice for 3 battleships and 1 fighter in 91 Sea Zone, round 4 : 2/4 hits, 2,67 expected hits
                    1 fighter owned by the Americans, 2 tactical_bombers owned by the Germans, 1 battleship owned by the British and 2 battleships owned by the Americans lost in 91 Sea Zone
                Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 85
                Casualties for Germans: 1 carrier, 2 destroyers, 5 submarines and 2 tactical_bombers
                Casualties for Americans: 2 battleships, 2 carriers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
                Casualties for British: 1 battleship and 1 destroyer
            Battle in Belarus
                Germans attack with 1 armour, 2 artilleries, 1 fighter, 12 infantry and 2 tactical_bombers
                Russians defend with 12 infantry and 1 mech_infantry
                    Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 12 infantry and 2 tactical_bombers in Belarus, round 2 : 2/18 hits, 5,33 expected hits
                    Russians roll dice for 12 infantry and 1 mech_infantry in Belarus, round 2 : 3/13 hits, 4,33 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 9 infantry and 2 tactical_bombers in Belarus, round 3 : 2/15 hits, 4,83 expected hits
                    Russians roll dice for 10 infantry and 1 mech_infantry in Belarus, round 3 : 4/11 hits, 3,67 expected hits
                    2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 2 tactical_bombers in Belarus, round 4 : 3/11 hits, 4,17 expected hits
                    Russians roll dice for 8 infantry and 1 mech_infantry in Belarus, round 4 : 4/9 hits, 3,00 expected hits
                    3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers in Belarus, round 5 : 5/7 hits, 3,33 expected hits
                    Russians roll dice for 5 infantry and 1 mech_infantry in Belarus, round 5 : 3/6 hits, 2,00 expected hits
                    5 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Belarus
                1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans retreated
                1 armour owned by the Germans retreated to Eastern Poland
                Russians win with 1 mech_infantry remaining. Battle score for attacker is -8
                Casualties for Germans: 2 artilleries and 12 infantry
                Casualties for Russians: 12 infantry
    
        Non Combat Move - Germans
            4 infantry moved from Romania to Eastern Poland
            2 aaGuns moved from Bessarabia to Ukraine
            2 tactical_bombers moved from Belarus to Eastern Poland
            1 fighter moved from Belarus to Eastern Poland
            1 tactical_bomber moved from 91 Sea Zone to Algeria
            1 fighter moved from 91 Sea Zone to Algeria
            2 bombers moved from 91 Sea Zone to Normandy Bordeaux
            1 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            1 submarine placed in 110 Sea Zone
            1 armour and 9 mech_infantrys placed in Romania
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
            Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2,67
    Russians regular : 1,33
    Germans regular : -7,33
    

    Savegame

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