TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 5 PUs;
Combat Move - Americans
9 submarines moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Germans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Americans attack with 9 submarines
Germans defend with 1 destroyer, 1 fighter and 6 transports; Italians defend with 2 fighters
Americans roll dice for 9 submarines in 110 Sea Zone, round 2 : 3/9 hits, 3,00 expected hits
Germans roll dice for 1 destroyer, 3 fighters and 6 transports in 110 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
2 submarines owned by the Americans lost in 110 Sea Zone
1 destroyer owned by the Germans and 2 transports owned by the Germans lost in 110 Sea Zone
Americans roll dice for 7 submarines in 110 Sea Zone, round 3 : 2/7 hits, 2,33 expected hits
2 transports owned by the Germans lost in 110 Sea Zone
Germans roll dice for 2 transports in 110 Sea Zone, round 3 : 0/0 hits, 0,00 expected hits
Americans roll dice for 7 submarines in 110 Sea Zone, round 4 : 1/7 hits, 2,33 expected hits
1 transport owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 transport in 110 Sea Zone, round 4 : 0/0 hits, 0,00 expected hits
Americans roll dice for 7 submarines in 110 Sea Zone, round 5 : 3/7 hits, 2,33 expected hits
1 transport owned by the Germans lost in 110 Sea Zone
Germans and Americans reach a stalemate
. Battle score for attacker is 38
Casualties for Americans: 2 submarines
Casualties for Germans: 1 destroyer and 6 transports
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Americans
8 transports moved from 105 Sea Zone to 91 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 11 Sea Zone
3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 2 destroyers, 5 infantry and 4 transports moved from 101 Sea Zone to 11 Sea Zone
2 fighters moved from 91 Sea Zone to 11 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
Place Units - Americans
7 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,6,4,3,3,1,5,2,3,6,3,3,4
Americans collect 51 PUs (1 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Chahar
3 artilleries and 20 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 artilleries and 20 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 20 infantry in Shensi, round 2 : 4/23 hits, 4,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 artilleries and 20 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Move - British
Non Combat Move - British
2 infantry moved from Persia to Eastern Persia
1 armour moved from Trans-Jordan to Persia
2 infantry moved from Egypt to Trans-Jordan
3 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 cruiser and 2 transports moved from 71 Sea Zone to 76 Sea Zone
1 cruiser and 2 transports moved from 76 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Persia to Eastern Persia
1 tactical_bomber moved from Persia to Eastern Persia
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : -1,00
Japanese regular : 0,33
Germans regular : -0,33
Savegame