L21 bretters axis vs hypoaf allies +12 BM3


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Greece to 97 Sea Zone
            1 artillery moved from Greece to 97 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from 96 Sea Zone to Malta
            1 artillery moved from 96 Sea Zone to Malta
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            1 artillery moved from Bessarabia to Ukraine
            1 armour moved from Bessarabia to Ukraine
            1 armour moved from Bessarabia to Ukraine
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 2 armour, 1 artillery and 2 infantry
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Italians roll dice for 2 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                    Italians roll dice for 2 armour, 1 artillery and 1 infantry in Ukraine, round 3 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Malta
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 aaGun and 1 infantry
                    Italians roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Malta, round 2 : 0/4 hits, 1.00 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Malta, round 3 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 1/1 hits, 0.33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
                    Italians roll dice for 1 artillery and 2 infantry in Malta, round 4 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Malta, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
                Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 2 infantry
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Algeria to Morocco
                  Italians take Morocco from Neutral_Axis
            1 aaGun moved from Bessarabia to Ukraine
    
        Place Units - Italians
            2 artilleries and 1 tactical_bomber placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    Russians regular : -0.33
    British regular : 1.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            2 fighters moved from Yunnan to Tsinghai
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Tsinghai
                ANZAC attack with 2 fighters
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 fighters in Tsinghai, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                ANZAC win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in 41 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 cruiser and 1 transport
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Japanese lost in 41 Sea Zone
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 19
                Casualties for Japanese: 1 cruiser and 1 transport
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to New South Wales
            2 fighters moved from Tsinghai to Sikang
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 artillery placed in New South Wales
            2 destroyers placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
            EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : 2.67
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            2 fighters moved from Yunnan to Tsinghai
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Tsinghai
                ANZAC attack with 2 fighters
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 fighters in Tsinghai, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                ANZAC win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in 41 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 cruiser and 1 transport
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Japanese lost in 41 Sea Zone
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 19
                Casualties for Japanese: 1 cruiser and 1 transport
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to New South Wales
            2 fighters moved from Tsinghai to Sikang
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 artillery placed in New South Wales
            2 destroyers placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
            EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
            1 destroyer moved from 39 Sea Zone to 38 Sea Zone
    
        Combat - French
            Battle in 38 Sea Zone
                French attack with 1 destroyer
                Japanese defend with 1 submarine
                    French roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 38 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 38 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 38 Sea Zone
                French win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French regular : 0.00
    Japanese regular : -0.67
    ANZAC regular : 2.67
    

    Savegame


  • @hypoaf damn that French DD, your frickin lucky sub to kill my cruiser ANd Celebes ! 🤬


  • @bretters Pretty cool! Oh, and don’t forget there was a trannie with that cruiser, bwahaha!


  • @hypoaf I know I know …


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Gibraltar to 87 Sea Zone
            1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 87 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 87 Sea Zone
            1 infantry moved from Denmark to 112 Sea Zone
            1 infantry moved from Denmark to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 infantry moved from 127 Sea Zone to Nenetsia
            1 infantry moved from 127 Sea Zone to Nenetsia
            1 infantry moved from Novgorod to Archangel
            1 fighter moved from Novgorod to Archangel
            1 fighter moved from Novgorod to Archangel
            1 tactical_bomber moved from Novgorod to Archangel
            1 tactical_bomber moved from Novgorod to Archangel
            10 mech_infantrys moved from Eastern Poland to Bryansk
            10 armour, 6 artilleries, 25 infantry and 9 mech_infantrys moved from Belarus to Bryansk
            1 armour moved from Novgorod to Bryansk
            1 armour moved from Novgorod to Bryansk
            1 armour moved from Novgorod to Bryansk
            1 mech_infantry moved from Germany to Eastern Poland
            1 bomber moved from Novgorod to Volgograd
    
        Combat - Germans
            Strategic bombing raid in Volgograd
                    Russians roll AA dice in Volgograd : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Volgograd causes 0 damage total. 
            Battle in Nenetsia
            Battle in 87 Sea Zone
                Germans attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer and 1 transport; Americans defend with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                    Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 87 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Americans roll dice for 1 carrier, 3 destroyers, 2 fighters and 2 transports in 87 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 fighter owned by the Germans, 1 carrier owned by the Germans and 1 tactical_bomber owned by the Germans lost in 87 Sea Zone
                1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                1 submarine owned by the Germans retreated to 91 Sea Zone
                Americans win, taking Nenetsia from Russians with 1 carrier, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is -31
                Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                Casualties for Americans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Archangel
                Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Archangel, round 2 : 2/5 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Bryansk
                Germans attack with 13 armour, 6 artilleries, 25 infantry and 19 mech_infantrys
                Russians defend with 4 infantry
                    Germans roll dice for 13 armour, 6 artilleries, 25 infantry and 19 mech_infantrys in Bryansk, round 2 : 22/63 hits, 16.83 expected hits
                    Russians roll dice for 4 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 13 armour, 6 artilleries, 24 infantry and 19 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 4 infantry
                2 fighters owned by the Americans forced to land in French West Africa
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Gibraltar: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Germans from 87 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            1 fighter moved from Western Germany to Gibraltar
            1 tactical_bomber moved from Western Germany to Gibraltar
            1 aaGun moved from Western Germany to France
            1 aaGun moved from Western Germany to France
            1 aaGun moved from Denmark to Western Germany
            2 fighters and 2 tactical_bombers moved from Archangel to Novgorod
    
        Place Units - Germans
            1 bomber, 1 fighter and 1 tactical_bomber placed in Novgorod
            1 destroyer placed in 93 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.17
    Russians regular : -1.00
    Germans regular : 4.67
    Russians AA : 0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Archangel
            1 mech_infantry moved from Russia to Archangel
            1 tactical_bomber moved from Russia to Nenetsia
            2 fighters moved from Russia to Archangel
            1 armour and 1 mech_infantry moved from Russia to Nenetsia
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Nenetsia
                Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Nenetsia, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Nenetsia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Nenetsia
                    Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Nenetsia, round 3 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Nenetsia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Nenetsia
                Russians win, taking Nenetsia from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Archangel to Russia
            1 tactical_bomber moved from Nenetsia to Russia
            1 infantry moved from Samara to Tambov
            2 infantry moved from Samara to Russia
            1 infantry moved from Volgograd to Rostov
            2 infantry moved from Volgograd to Samara
            2 aaGuns and 18 infantry moved from Buryatia to Amur
            1 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.33
    Russians regular : 1.00
    

    Savegame


  • TripleA Move Summary: Japanese round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
            1 fighter moved from Japan to 7 Sea Zone
            1 tactical_bomber moved from Japan to 7 Sea Zone
            1 fighter moved from 35 Sea Zone to 7 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 7 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 artillery moved from Malaya to Shan State
            1 infantry moved from Siam to Shan State
            1 submarine moved from 37 Sea Zone to 38 Sea Zone
            1 submarine moved from 56 Sea Zone to 44 Sea Zone
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsi to Hunan
            1 artillery moved from Kiangsi to Hunan
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from Siam to 38 Sea Zone
            1 tactical_bomber moved from Siam to 38 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 battleship moved from 35 Sea Zone to 44 Sea Zone
            1 carrier moved from 35 Sea Zone to 44 Sea Zone
            1 carrier moved from 37 Sea Zone to 44 Sea Zone
            1 fighter moved from 37 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
            1 fighter moved from Siam to 44 Sea Zone
            1 fighter moved from Hunan to 44 Sea Zone
            1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 fighter moved from Hopei to Anhwe
            1 tactical_bomber moved from Hopei to Anhwe
            1 bomber moved from Siam to India
            1 fighter moved from Hunan to Shan State
            1 tactical_bomber moved from Hunan to Shan State
            1 fighter moved from Hunan to Shan State
            1 tactical_bomber moved from Hunan to Shan State
            1 fighter moved from Hunan to Anhwe
            1 artillery moved from 44 Sea Zone to Celebes
            1 fighter moved from 44 Sea Zone to Celebes
            1 tactical_bomber moved from 44 Sea Zone to Celebes
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
            1 fighter moved from Japan to 7 Sea Zone
            1 tactical_bomber moved from Japan to 7 Sea Zone
            1 fighter moved from 35 Sea Zone to 7 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 7 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 artillery moved from Malaya to Shan State
            1 infantry moved from Siam to Shan State
            1 submarine moved from 37 Sea Zone to 38 Sea Zone
            1 submarine moved from 56 Sea Zone to 44 Sea Zone
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsi to Hunan
            1 artillery moved from Kiangsi to Hunan
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from Siam to 38 Sea Zone
            1 tactical_bomber moved from Siam to 38 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 battleship moved from 35 Sea Zone to 44 Sea Zone
            1 carrier moved from 35 Sea Zone to 44 Sea Zone
            1 carrier moved from 37 Sea Zone to 44 Sea Zone
            1 fighter moved from 37 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
            1 fighter moved from Siam to 44 Sea Zone
            1 fighter moved from Hunan to 44 Sea Zone
            1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 fighter moved from Hopei to Anhwe
            1 tactical_bomber moved from Hopei to Anhwe
            1 bomber moved from Siam to India
            1 fighter moved from Hunan to Shan State
            1 tactical_bomber moved from Hunan to Shan State
            1 fighter moved from Hunan to Shan State
            1 tactical_bomber moved from Hunan to Shan State
            1 fighter moved from Hunan to Anhwe
            1 artillery moved from 44 Sea Zone to Celebes
            1 fighter moved from 44 Sea Zone to Celebes
            1 tactical_bomber moved from 44 Sea Zone to Celebes
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in India causes 8 damage total. 
            Battle in 38 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    French roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 38 Sea Zone
                1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated
                French win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
            Battle in 44 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 3 fighters, 1 tactical_bomber and 3 transports in 44 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 2 battleships, 3 carriers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Anhwe
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Celebes
                Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 artillery
                    Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in 7 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 carrier, 2 destroyers, 2 fighters and 2 submarines
                    Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    French regular : 0.67
    Japanese regular : 1.00
    UK_Pacific AA : -0.17
    UK_Pacific regular : 0.00
    ANZAC regular : 0.33
    

    Savegame


  • OOL in SZ7? also - my first shot - my SUB got a hit round 1, where does it go?


  • @bretters OOL depends on number of hits. 1st hit to sub


  • @hypoaf 3 more hits round 1


  • TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
            1 fighter moved from Japan to 7 Sea Zone
            1 tactical_bomber moved from Japan to 7 Sea Zone
            1 fighter moved from 35 Sea Zone to 7 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 7 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 artillery moved from Malaya to Shan State
            1 infantry moved from Siam to Shan State
            1 submarine moved from 37 Sea Zone to 38 Sea Zone
            1 submarine moved from 56 Sea Zone to 44 Sea Zone
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsi to Hunan
            1 artillery moved from Kiangsi to Hunan
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from Siam to 38 Sea Zone
            1 tactical_bomber moved from Siam to 38 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 battleship moved from 35 Sea Zone to 44 Sea Zone
            1 carrier moved from 35 Sea Zone to 44 Sea Zone
            1 carrier moved from 37 Sea Zone to 44 Sea Zone
            1 fighter moved from 37 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
            1 fighter moved from Siam to 44 Sea Zone
            1 fighter moved from Hunan to 44 Sea Zone
            1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 fighter moved from Hopei to Anhwe
            1 tactical_bomber moved from Hopei to Anhwe
            1 bomber moved from Siam to India
            1 fighter moved from Hunan to Shan State
            1 tactical_bomber moved from Hunan to Shan State
            1 fighter moved from Hunan to Shan State
            1 tactical_bomber moved from Hunan to Shan State
            1 fighter moved from Hunan to Anhwe
            1 artillery moved from 44 Sea Zone to Celebes
            1 fighter moved from 44 Sea Zone to Celebes
            1 tactical_bomber moved from 44 Sea Zone to Celebes
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in India causes 8 damage total. 
            Battle in 38 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    French roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 38 Sea Zone
                1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated
                French win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
            Battle in 44 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 3 fighters, 1 tactical_bomber and 3 transports in 44 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 2 battleships, 3 carriers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Anhwe
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Celebes
                Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 artillery
                    Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in 7 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 carrier, 2 destroyers, 2 fighters and 2 submarines
                    Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    French regular : 0.67
    Japanese regular : 1.33
    UK_Pacific AA : -0.17
    UK_Pacific regular : 0.00
    ANZAC regular : 0.33
    

    Savegame


  • @bretters sub, 2 dds


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
            1 fighter moved from Japan to 7 Sea Zone
            1 tactical_bomber moved from Japan to 7 Sea Zone
            1 fighter moved from 35 Sea Zone to 7 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 7 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 artillery moved from Malaya to Shan State
            1 infantry moved from Siam to Shan State
            1 submarine moved from 37 Sea Zone to 38 Sea Zone
            1 submarine moved from 56 Sea Zone to 44 Sea Zone
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsi to Hunan
            1 artillery moved from Kiangsi to Hunan
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from Siam to 38 Sea Zone
            1 tactical_bomber moved from Siam to 38 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 battleship moved from 35 Sea Zone to 44 Sea Zone
            1 carrier moved from 35 Sea Zone to 44 Sea Zone
            1 carrier moved from 37 Sea Zone to 44 Sea Zone
            1 fighter moved from 37 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
            1 fighter moved from Siam to 44 Sea Zone
            1 fighter moved from Hunan to 44 Sea Zone
            1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 fighter moved from Hopei to Anhwe
            1 tactical_bomber moved from Hopei to Anhwe
            1 bomber moved from Siam to India
            1 fighter moved from Hunan to Shan State
            1 tactical_bomber moved from Hunan to Shan State
            1 fighter moved from Hunan to Shan State
            1 tactical_bomber moved from Hunan to Shan State
            1 fighter moved from Hunan to Anhwe
            1 artillery moved from 44 Sea Zone to Celebes
            1 fighter moved from 44 Sea Zone to Celebes
            1 tactical_bomber moved from 44 Sea Zone to Celebes
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in India causes 8 damage total. 
            Battle in 38 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    French roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 38 Sea Zone
                1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated
                French win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
            Battle in 44 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 3 fighters, 1 tactical_bomber and 3 transports in 44 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 2 battleships, 3 carriers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Anhwe
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Celebes
                Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 artillery
                    Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in 7 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 carrier, 2 destroyers, 2 fighters and 2 submarines
                    Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 7 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    1 fighter owned by the Japanese, 2 submarines owned by the Americans, 2 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 7 Sea Zone
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 2 tactical_bombers in 7 Sea Zone, round 3 : 0/4 hits, 2.00 expected hits
                    Americans roll dice for 1 carrier and 2 fighters in 7 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    1 carrier owned by the Japanese lost in 7 Sea Zone
                    Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 7 Sea Zone, round 4 : 3/4 hits, 2.00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier and 2 fighters in 7 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits
                    1 tactical_bomber owned by the Japanese and 2 fighters owned by the Americans lost in 7 Sea Zone
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 5 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 1 carrier in 7 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 7 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 2 submarines
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 7 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            2 fighters and 1 tactical_bomber moved from Anhwe to Korea
            2 fighters and 2 tactical_bombers moved from Shan State to Hunan
            1 fighter moved from 38 Sea Zone to Malaya
            1 tactical_bomber moved from 38 Sea Zone to Malaya
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery moved from 20 Sea Zone to Kwangtung
            1 infantry moved from Borneo to 43 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery moved from 20 Sea Zone to Kwangtung
            1 tactical_bomber moved from Celebes to 44 Sea Zone
            1 fighter moved from Celebes to 44 Sea Zone
            1 bomber moved from India to Hunan
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            1 artillery and 2 infantry placed in Kiangsu
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Chahar: 1 mech_infantry
            EDIT: Removing units owned by Japanese from Kiangsu: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
            Japanese collect 52 PUs (4 lost to blockades); end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.33
    French regular : 0.67
    Japanese regular : 1.83
    UK_Pacific AA : -0.17
    UK_Pacific regular : 0.00
    ANZAC regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 3 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 87 Sea Zone to 91 Sea Zone
            2 fighters moved from French West Africa to 91 Sea Zone
    
        Combat - Americans
            Battle in Philippines
            Battle in 91 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win, taking Philippines from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
                Turning on Edit Mode
                EDIT: Changing ownership of French Central Africa from Neutral_Axis to Americans
                EDIT: Turning off Edit Mode
            Battle in 42 Sea Zone
                Americans attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Neutral with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Java
    
        Non Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from French West Africa to French Central Africa
            1 infantry moved from French West Africa to 87 Sea Zone
            2 fighters moved from 91 Sea Zone to Suriname
            2 fighters moved from 101 Sea Zone to Suriname
            1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 87 Sea Zone to 89 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from Buryatia to Russia
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.00
    Japanese regular : -0.33
    Germans regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kwangsi to Kiangsi
                  Chinese take Kiangsi from Japanese
            2 infantry moved from Kweichow to Hopei
            1 fighter moved from Yunnan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Yunnan
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Szechwan to Yunnan
            2 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Japanese regular : -1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 3 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 87 Sea Zone to 91 Sea Zone
            2 fighters moved from French West Africa to 91 Sea Zone
    
        Combat - Americans
            Battle in Philippines
            Battle in 91 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win, taking Philippines from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
                Turning on Edit Mode
                EDIT: Changing ownership of French Central Africa from Neutral_Axis to Americans
                EDIT: Turning off Edit Mode
            Battle in 42 Sea Zone
                Americans attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Neutral with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Java
    
        Non Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from French West Africa to French Central Africa
            1 infantry moved from French West Africa to 87 Sea Zone
            2 fighters moved from 91 Sea Zone to Suriname
            2 fighters moved from 101 Sea Zone to Suriname
            1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 87 Sea Zone to 89 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from Buryatia to Russia
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kwangsi to Kiangsi
                  Chinese take Kiangsi from Japanese
            2 infantry moved from Kweichow to Hopei
            1 fighter moved from Yunnan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Yunnan
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Szechwan to Yunnan
            2 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 infantry moved from French Indo China to Siam
                  UK_Pacific take Siam from Japanese
            2 infantry moved from Burma to Shan State
            1 fighter moved from Yunnan to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
    
        Combat - British
            Battle in 20 Sea Zone
                British attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 20 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from 20 Sea Zone to Kiangsi
            1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
            20 infantry moved from India to Burma
            1 fighter moved from Persia to India
            2 fighters moved from Persia to Russia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Egypt to Iraq
            1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 artillery moved from British Somaliland to 76 Sea Zone
            1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 artillery moved from 81 Sea Zone to Egypt
            1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from Belgian Congo to Egypt
            1 armour moved from Union of South Africa to Belgian Congo
            4 infantry moved from Brazil to Suriname
            1 transport moved from 87 Sea Zone to 89 Sea Zone
    
        Place Units - British
            2 fighters and 1 mech_infantry placed in Persia
            2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,4,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
            British collect 36 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in India
            Turning on Edit Mode
            EDIT: Removing units owned by UK_Pacific from India: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by British to India: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Americans regular : -2.00
    Japanese regular : -1.33
    Germans regular : -0.17
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Rostov
            1 armour moved from Ukraine to Rostov
            1 armour moved from Ukraine to Rostov
            1 artillery moved from Malta to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 artillery moved from 99 Sea Zone to Cyprus
            1 infantry moved from 99 Sea Zone to Crete
            1 artillery moved from 99 Sea Zone to Crete
            1 tactical_bomber moved from Southern Italy to 99 Sea Zone
            1 carrier, 1 cruiser and 3 destroyers moved from 96 Sea Zone to 99 Sea Zone
            1 fighter moved from 96 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Cyprus
            Battle in Crete
            Battle in Rostov
                Italians attack with 2 armour, 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 artillery and 1 infantry in Rostov, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Cyprus from British, taking Crete from Neutral_Allies, taking Rostov from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 artillery and 2 infantry placed in Ukraine
            1 artillery placed in Southern Italy
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Russians regular : -0.33
    

    Savegame

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