@max334 Scrambles 113/114? Bid is 1 japanese tt at caroline isles, 1 german art in hol/bel
onesteveo (axis) v giallo (allies+14) bm3 l21 game 2
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 mech_infantrys moved from Western United States to Eastern United States 2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Central United States to Eastern United States 1 aaGun moved from Western United States to Central United States 1 infantry and 1 mech_infantry moved from Western United States to Central United States 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone 3 carriers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 1 battleship and 2 destroyers placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Tsinghai Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 mech_infantrys moved from Western United States to Eastern United States 2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Central United States to Eastern United States 1 aaGun moved from Western United States to Central United States 1 infantry and 1 mech_infantry moved from Western United States to Central United States 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone 3 carriers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 1 battleship and 2 destroyers placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Tsinghai Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 tactical_bomber moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 2 infantry moved from Rhodesia to Belgian Congo 1 cruiser moved from 76 Sea Zone to 80 Sea Zone 1 cruiser moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Syria British take Syria from Neutral_Axis 1 fighter moved from Egypt to 96 Sea Zone 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from India to Iraq Combat - British Battle in 96 Sea Zone British attack with 1 destroyer and 1 fighter Italians defend with 1 destroyer British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Iraq British attack with 1 armour, 2 artilleries, 2 infantry and 2 tactical_bombers Neutral_Axis defend with 3 infantry British roll dice for 2 cruisers in Iraq, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 armour, 2 artilleries, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 4/7 hits, 3,00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 carrier moved from 81 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from Iraq to Egypt 1 tactical_bomber moved from Iraq to 80 Sea Zone 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 1 fighter moved from 96 Sea Zone to Egypt 1 infantry moved from Suriname to Brazil British take Brazil from Neutral_Allies 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java UK_Pacific take Java from Dutch 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland Place Units - British 1 factory_minor placed in Egypt 1 armour and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 34 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 27 PUs; end with 27 PUs Some Units in India change ownership: 3 artilleries and 3 infantry
Combat Hit Differential Summary :
Italians regular : -0,33 Neutral_Axis regular : -1,00 British regular : 1,17
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 transports; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Italians take Eastern Poland from Russians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 2 infantry moved from Northern Italy to 97 Sea Zone 2 cruisers, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in Egypt Italians attack with 2 infantry British defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber Italians roll dice for 2 cruisers in Egypt, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 aaGun, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 2/6 hits, 2.50 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt British win with 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for British: 1 infantry Battle in 96 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Battle in Anglo Egyptian Sudan Italians attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for ANZAC: 1 infantry Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 0/6 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 3 : 2/6 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 infantry moved from British Somaliland to Ethiopia 1 battleship moved from 92 Sea Zone to 98 Sea Zone 1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria 1 artillery moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk Place Units - Italians 2 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -1.67 British regular : -0.17
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@onesteveo i assumed bombardment loss, just edit if you wanted the aa instead
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 0 PUs; Politics - ANZAC ANZAC takes Political Action: Political Action ANZAC To War With Japanese ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - ANZAC 1 infantry moved from Shan State to Burma Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 0 PUs; Politics - ANZAC ANZAC takes Political Action: Political Action ANZAC To War With Japanese ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - ANZAC 1 infantry moved from Shan State to Burma Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 destroyer moved from 58 Sea Zone to 77 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 7 armour and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Nigeria 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to Gold Coast 2 bombers moved from Gibraltar to Egypt 1 fighter and 5 tactical_bombers moved from Southern Italy to Egypt Combat - Germans Battle in Nigeria Battle in Gold Coast Battle in Egypt Germans attack with 2 bombers, 1 fighter and 5 tactical_bombers British defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber British roll AA dice in Egypt : 0/3 hits, 0.50 expected hits Germans roll dice for 2 bombers, 1 fighter and 5 tactical_bombers in Egypt, round 2 : 1/8 hits, 4.50 expected hits British roll dice for 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 3/5 hits, 2.17 expected hits 1 aaGun owned by the British and 3 tactical_bombers owned by the Germans lost in Egypt Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Egypt, round 3 : 4/5 hits, 3.00 expected hits British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 3 : 3/5 hits, 2.17 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Egypt Germans roll dice for 2 bombers in Egypt, round 4 : 1/2 hits, 1.33 expected hits British roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans and 1 fighter owned by the British lost in Egypt Germans win, taking Nigeria from British, taking Gold Coast from British with 1 bomber remaining. Battle score for attacker is -43 Casualties for Germans: 1 bomber, 1 fighter and 5 tactical_bombers Casualties for British: 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Non Combat Move - Germans 1 bomber moved from Egypt to Alexandria 1 infantry moved from Gibraltar to 91 Sea Zone 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to French West Africa Germans take French West Africa from Neutral_Axis 3 aaGuns, 5 artilleries and 18 infantry moved from Slovakia Hungary to Eastern Poland 3 armour and 3 infantry moved from Poland to Eastern Poland 10 artilleries moved from Germany to Poland 3 armour and 1 mech_infantry moved from Western Germany to Poland 1 aaGun moved from Greater Southern Germany to Slovakia Hungary 5 infantry moved from Romania to Eastern Poland 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 fighter moved from Western Germany to Eastern Poland Place Units - Germans 7 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
British AA : -0.50 Germans regular : -2.83 British regular : 2.00
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@onesteveo looks like I have your dice now lol
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@onesteveo Have to say that was a riskfull move, but some bad dice there… You moved your german units in to Eastern Poland, that’s not allowed without declaring war on Russia
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@giallo should have lost 4 but all good and sorry didnt know about the russia move only played a handful of bm games. Ill edit them back
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 7 armour and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Nigeria 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to Gold Coast 2 bombers moved from Gibraltar to Egypt 1 fighter and 5 tactical_bombers moved from Southern Italy to Egypt Combat - Germans Battle in Nigeria Battle in Gold Coast Battle in Egypt Germans attack with 2 bombers, 1 fighter and 5 tactical_bombers British defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber British roll AA dice in Egypt : 0/3 hits, 0.50 expected hits Germans roll dice for 2 bombers, 1 fighter and 5 tactical_bombers in Egypt, round 2 : 1/8 hits, 4.50 expected hits British roll dice for 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 3/5 hits, 2.17 expected hits 1 aaGun owned by the British and 3 tactical_bombers owned by the Germans lost in Egypt Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Egypt, round 3 : 4/5 hits, 3.00 expected hits British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 3 : 3/5 hits, 2.17 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Egypt Germans roll dice for 2 bombers in Egypt, round 4 : 1/2 hits, 1.33 expected hits British roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans and 1 fighter owned by the British lost in Egypt Germans win, taking Nigeria from British, taking Gold Coast from British with 1 bomber remaining. Battle score for attacker is -43 Casualties for Germans: 1 bomber, 1 fighter and 5 tactical_bombers Casualties for British: 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Non Combat Move - Germans 1 bomber moved from Egypt to Alexandria 1 infantry moved from Gibraltar to 91 Sea Zone 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to French West Africa Germans take French West Africa from Neutral_Axis 3 aaGuns, 5 artilleries and 18 infantry moved from Slovakia Hungary to Eastern Poland 3 armour and 3 infantry moved from Poland to Eastern Poland 10 artilleries moved from Germany to Poland 3 armour and 1 mech_infantry moved from Western Germany to Poland 1 aaGun moved from Greater Southern Germany to Slovakia Hungary 5 infantry moved from Romania to Eastern Poland 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 fighter moved from Western Germany to Eastern Poland Place Units - Germans 7 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Poland: 3 aaGuns, 3 armour, 5 artilleries, 1 fighter and 26 infantry EDIT: Removing units owned by Germans from Eastern Poland: 3 aaGuns, 3 armour, 5 artilleries, 1 fighter and 26 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0.50 Germans regular : -2.83 British regular : 2.00
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@onesteveo That’s an option or you can leave them there but you loose the 5 pu fore the russia trade objective
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@giallo thanks but its ok my messup
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 3 artilleries and 8 infantry; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Russians 2 armour and 2 mech_infantrys moved from Novgorod to Finland 2 fighters and 1 tactical_bomber moved from Novgorod to Finland 1 artillery and 1 infantry moved from Belarus to Eastern Poland 1 submarine moved from 117 Sea Zone to 109 Sea Zone Combat - Russians Battle in Finland Russians attack with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 7 infantry Russians roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 1/7 hits, 3,00 expected hits Germans roll dice for 7 infantry in Finland, round 2 : 4/7 hits, 2,33 expected hits 2 mech_infantrys owned by the Russians, 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland retreated to Finland Germans win with 6 infantry remaining. Battle score for attacker is -17 Casualties for Russians: 2 armour and 2 mech_infantrys Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 artillery and 1 infantry Italians defend with 1 armour Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Finland to Belarus 1 infantry moved from Novgorod to Baltic States 1 aaGun, 6 artilleries and 5 infantry moved from Novgorod to Belarus 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 3 artilleries and 6 infantry moved from Bryansk to Western Ukraine 4 artilleries moved from Russia to Bryansk 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 3 artilleries placed in Ukraine 8 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : 0,50 Germans regular : 1,67 Russians regular : -0,67
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 artillery and 3 infantry moved from Yunnan to Burma 2 bombers and 2 fighters moved from Kwangsi to India 2 fighters moved from 37 Sea Zone to India 1 submarine moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Kwangsi to French Indo China 2 tactical_bombers moved from Kwangsi to Kwangtung 2 tactical_bombers moved from Kwangsi to French Indo China 2 tactical_bombers moved from Kwangsi to Kwangtung 1 tactical_bomber moved from 37 Sea Zone to Burma 2 fighters moved from 36 Sea Zone to Burma Combat - Japanese Air Battle in India
Combat Hit Differential Summary :
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intercepts?
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 artillery and 3 infantry moved from Yunnan to Burma 2 bombers and 2 fighters moved from Kwangsi to India 2 fighters moved from 37 Sea Zone to India 1 submarine moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Kwangsi to French Indo China 2 tactical_bombers moved from Kwangsi to Kwangtung 2 tactical_bombers moved from Kwangsi to French Indo China 2 tactical_bombers moved from Kwangsi to Kwangtung 1 tactical_bomber moved from 37 Sea Zone to Burma 2 fighters moved from 36 Sea Zone to Burma Combat - Japanese Air Battle in India Japanese attacks with 6 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 4,5 and causes: 9 damage to unit: factory_major Bombing raid in India causes 9 damage total. Battle in 44 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Kwangtung Japanese attack with 2 infantry and 4 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 infantry and 4 tactical_bombers in Kwangtung, round 2 : 2/6 hits, 2.33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Burma Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 0/7 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 3 : 3/7 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in French Indo China Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 3/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 1 artillery moved from Suiyuyan to Shensi 1 mech_infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Suiyuyan 1 aaGun moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 4 infantry moved from Jehol to Chahar 1 artillery and 4 infantry moved from Hunan to Yunnan 3 infantry moved from Anhwe to Hunan 2 infantry moved from Shantung to Anhwe 4 tactical_bombers moved from Kwangtung to Yunnan 2 fighters and 1 tactical_bomber moved from Burma to Yunnan 2 bombers moved from India to Yunnan 2 tactical_bombers moved from French Indo China to Yunnan 4 fighters moved from India to 39 Sea Zone 2 carriers moved from 37 Sea Zone to 39 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone 2 battleships and 2 cruisers moved from 37 Sea Zone to 39 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone 1 fighter moved from 42 Sea Zone to 38 Sea Zone 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 destroyers moved from 37 Sea Zone to 38 Sea Zone 3 destroyers moved from 6 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Japan to Hunan Place Units - Japanese 3 bombers placed in Shantung Turn Complete - Japanese Japanese collect 42 PUs; end with 43 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33 UK_Pacific AA : -0.33 UK_Pacific regular : -0.67
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 3 carriers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Hawaiian Islands to 54 Sea Zone Place Units - Americans 2 carriers placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 fighter placed in Western United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :