Mainah (X) vs Gambler6 (L+14) BM3.4 Game 2

  • 2007 AAR League

    TripleA Move Summary: French round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Combat Move - French
            1 destroyer moved from 41 Sea Zone to 56 Sea Zone
    

    Savegame

  • 2007 AAR League

    TripleA Move Summary: French round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Combat Move - French
            1 destroyer moved from 41 Sea Zone to 56 Sea Zone
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 1 factory_minor and 12 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Novgorod to Archangel
            1 infantry and 1 mech_infantry moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
            1 tactical_bomber moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
            2 tactical_bombers moved from Ukraine to Rostov
            1 bomber moved from Western Germany to Belarus
            2 infantry moved from Ukraine to Rostov
            2 mech_infantrys moved from Ukraine to Tambov
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Rostov, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Rostov, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            1 bomber moved from Belarus to Germany
            1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
            1 tactical_bomber moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
            2 tactical_bombers moved from Rostov to Bryansk
            1 aaGun, 13 armour, 4 artilleries, 14 infantry and 23 mech_infantrys moved from Ukraine to Bryansk
            1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
            2 aaGuns moved from Bessarabia to Ukraine
            2 fighters moved from Egypt to Ukraine
    
        Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            3 mech_infantrys placed in Novgorod
            1 factory_minor placed in Western Ukraine
            9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 57 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -1.17
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            7 armour moved from Vologda to Russia
            4 fighters and 1 tactical_bomber moved from Russia to Archangel
            1 infantry moved from Smolensk to Archangel
            2 infantry moved from Amur to Korea
            2 infantry moved from Amur to Buryatia
            2 infantry moved from Amur to Buryatia
            3 armour and 3 mech_infantrys moved from Vologda to Tsinghai
    
        Combat - Russians
            Battle in Tsinghai
                Russians attack with 3 armour and 3 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 3 armour and 3 mech_infantrys in Tsinghai, round 2 : 0/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 armour and 3 mech_infantrys in Tsinghai, round 3 : 4/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Archangel
                Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/6 hits, 2.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Korea
                Russians attack with 2 infantry
                Japanese defend with 1 marine
                    Russians roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 marine in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Korea, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 marine in Korea, round 3 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Russians win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 marine
    
        Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Archangel to Russia
    
        Place Units - Russians
            1 fighter, 7 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,4
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -0.33
    Russians regular : -1.50
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            7 armour moved from Vologda to Russia
            4 fighters and 1 tactical_bomber moved from Russia to Archangel
            1 infantry moved from Smolensk to Archangel
            2 infantry moved from Amur to Korea
            2 infantry moved from Amur to Buryatia
            2 infantry moved from Amur to Buryatia
            3 armour and 3 mech_infantrys moved from Vologda to Tsinghai
    
        Combat - Russians
            Battle in Tsinghai
                Russians attack with 3 armour and 3 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 3 armour and 3 mech_infantrys in Tsinghai, round 2 : 0/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 armour and 3 mech_infantrys in Tsinghai, round 3 : 4/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Archangel
                Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/6 hits, 2.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Korea
                Russians attack with 2 infantry
                Japanese defend with 1 marine
                    Russians roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 marine in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Korea, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 marine in Korea, round 3 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Russians win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 marine
    
        Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Archangel to Russia
    
        Place Units - Russians
            1 fighter, 7 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,4
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -0.33
    Russians regular : -1.50
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Sikang to Tsinghai
            3 fighters and 4 tactical_bombers moved from Kwangsi to Tsinghai
            2 bombers moved from Japan to Korea
            2 infantry moved from Manchuria to Korea
            1 infantry moved from Manchuria to Amur
            2 mech_infantrys moved from Manchuria to Amur
            1 armour moved from Manchuria to Amur
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Formosa
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Amur
                Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Amur, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Tsinghai
                Japanese attack with 3 fighters, 3 infantry and 4 tactical_bombers
                Russians defend with 3 armour and 3 mech_infantrys
                    Japanese roll dice for 3 fighters, 3 infantry and 4 tactical_bombers in Tsinghai, round 2 : 4/10 hits, 4.50 expected hits
                    Chinese roll dice for 3 armour and 3 mech_infantrys in Tsinghai, round 2 : 1/6 hits, 2.50 expected hits
                    3 mech_infantrys owned by the Russians, 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Tsinghai
                    Japanese roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Tsinghai, round 3 : 4/9 hits, 4.33 expected hits
                    Chinese roll dice for 2 armour in Tsinghai, round 3 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Russians lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 3 armour and 3 mech_infantrys
            Battle in Formosa
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Formosa, round 2 : 3/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Formosa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Formosa
                Japanese win, taking Formosa from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Korea
                Japanese attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Korea, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Korea to Kwangsi
            2 fighters and 2 tactical_bombers moved from Formosa to 35 Sea Zone
            1 fighter moved from 43 Sea Zone to 35 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from Japan to 35 Sea Zone
            1 fighter moved from Japan to Kwangsi
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from Hunan to Yunnan
            1 aaGun, 2 armour and 2 artilleries moved from Yunnan to Hunan
            1 mech_infantry moved from Kwangsi to Hunan
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 armour moved from Kiangsu to 19 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Shantung to Anhwe
            2 mech_infantrys moved from Shantung to Kweichow
            2 mech_infantrys moved from Kiangsu to Kweichow
            3 fighters and 4 tactical_bombers moved from Tsinghai to Shensi
    
        Place Units - Japanese
            1 artillery and 1 infantry placed in Japan
            3 mech_infantrys placed in Shantung
            2 armour and 1 mech_infantry placed in Kiangsu
            3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.50
    Japanese regular : -0.50
    UK_Pacific regular : -0.33
    Russians regular : 1.33
    

    Savegame

  • 2023 '20

    @Gambler6
    Allies are headed for a win - a big ANZAC is scarier than a big Italy!

  • 2007 AAR League

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 2 fighters, 8 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            3 artilleries and 2 mech_infantrys moved from Gibraltar to Spain
            3 infantry moved from Gibraltar to Spain
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
            1 infantry moved from 105 Sea Zone to Normandy Bordeaux
            1 bomber moved from Gibraltar to Southern France
            1 infantry moved from Gibraltar to Spain
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            3 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            3 armour, 1 artillery, 4 infantry and 4 transports moved from 101 Sea Zone to 90 Sea Zone
            3 armour, 1 artillery, 4 infantry and 4 transports moved from 90 Sea Zone to 91 Sea Zone
            1 marine moved from Gibraltar to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Portugal
            1 artillery moved from 91 Sea Zone to Spain
            1 infantry moved from 91 Sea Zone to Spain
            1 armour moved from 91 Sea Zone to Spain
            1 infantry moved from 91 Sea Zone to Spain
            1 armour moved from 91 Sea Zone to Portugal
            1 infantry moved from 91 Sea Zone to Portugal
            1 armour moved from 91 Sea Zone to Portugal
            1 infantry moved from 91 Sea Zone to Portugal
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to Spain
            1 fighter moved from 91 Sea Zone to Spain
            1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            1 bomber moved from Eastern United States to 110 Sea Zone
            4 bombers moved from Eastern United States to Spain
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Strategic bombing raid in Southern France
                    Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 6 damage total. 
            Battle in Normandy Bordeaux
            Battle in 92 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Italians defend with 1 cruiser
                    Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 cruiser in 92 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Americans lost in 92 Sea Zone
                    Americans roll dice for 2 fighters in 92 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 cruiser in 92 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is -6
                Casualties for Americans: 1 destroyer and 1 fighter
                Casualties for Italians: 1 cruiser
            Battle in Spain
                Americans attack with 1 armour, 4 artilleries, 4 bombers, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 battleship in Spain, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 armour, 4 artilleries, 4 bombers, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 9/21 hits, 8.00 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 armour, 4 artilleries, 4 bombers, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 3 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in Portugal
                Americans attack with 2 armour, 2 infantry and 1 marine
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 cruiser in Portugal, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 armour, 2 infantry and 1 marine in Portugal, round 2 : 2/5 hits, 1.67 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 2 armour and 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 1 submarine and 1 transport
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 transport in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone
                Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Holland Belgium
    
        Non Combat Move - Americans
            1 bomber moved from Southern France to United Kingdom
            1 bomber moved from 110 Sea Zone to United Kingdom
            4 bombers moved from Spain to Gibraltar
            1 carrier moved from 91 Sea Zone to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from 92 Sea Zone to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Spain to 91 Sea Zone
            1 tactical_bomber moved from Spain to 91 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 56 Sea Zone to 46 Sea Zone
            3 submarines moved from 63 Sea Zone to 46 Sea Zone
            1 destroyer and 1 submarine moved from 30 Sea Zone to 46 Sea Zone
            1 destroyer moved from 63 Sea Zone to 46 Sea Zone
            2 fighters moved from Hawaiian Islands to New Guinea
            2 fighters moved from Western United States to Hawaiian Islands
            1 submarine moved from 10 Sea Zone to 2 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            2 infantry placed in Western United States
            1 bomber and 1 fighter placed in Eastern United States
            1 fighter placed in Western United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
            Americans collect 65 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    
        Purchase Units - British
            British repair damage of 1x factory_major, 3x airfield; Remaining resources: 35 PUs; 
            British buy 1 armour, 1 artillery, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 106 Sea Zone to 124 Sea Zone
            1 fighter moved from United Kingdom to 124 Sea Zone
            2 fighters moved from United Kingdom to 93 Sea Zone
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
    
        Combat - British
            Battle in 124 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 124 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 93 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Italians defend with 1 battleship
                    British roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 battleship in 93 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the British and 1 battleship owned by the Italians lost in 93 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 battleship
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 98 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Trans-Jordan: 1 infantry
            EDIT: Changing ownership of Trans-Jordan from Italians to British
            EDIT: Adding units owned by British to Trans-Jordan: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
            EDIT: Removing units owned by Italians from Iraq: 1 infantry
            EDIT: Changing ownership of Iraq from Italians to British
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
            EDIT: Changing ownership of Yunnan from Japanese to Chinese
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 71 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            1 fighter moved from 124 Sea Zone to Scotland
            1 fighter moved from Gibraltar to 96 Sea Zone
            2 fighters moved from 93 Sea Zone to Spain
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Spain
            1 artillery and 1 infantry moved from Gibraltar to Spain
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 transport moved from 80 Sea Zone to 71 Sea Zone
            1 artillery moved from Belgian Congo to Kenya
            1 armour and 1 mech_infantry moved from Belgian Congo to Kenya
            1 infantry moved from Burma to Yunnan
            4 aaGuns, 2 armour, 10 artilleries and 19 infantry moved from India to Burma
            2 armour, 6 artilleries and 2 infantry moved from Persia to Iraq
            2 fighters moved from 56 Sea Zone to India
            1 battleship, 1 carrier, 2 cruisers and 1 submarine moved from 56 Sea Zone to 46 Sea Zone
    
        Place Units - British
            1 artillery and 1 infantry placed in Union of South Africa
            1 armour, 1 infantry and 1 tactical_bomber placed in Persia
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to Gibraltar: 1 armour, 1 artillery and 2 infantry
            EDIT: Removing units owned by British from Spain: 1 armour, 1 artillery and 2 infantry
            EDIT: Removing units owned by Americans from Gibraltar: 4 bombers
            EDIT: Adding units owned by Americans to Morocco: 2 bombers
            EDIT: Adding units owned by Americans to Gibraltar: 2 bombers
            EDIT: Turning off Edit Mode
            1 submarine placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 38 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 fighter and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Some Units in India change ownership: 1 armour, 1 fighter and 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -1.50
    Italians regular : 0.83
    Germans AA : -0.17
    Germans regular : 0.50
    Neutral_True regular : 2.33
    British regular : -0.17
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 2 fighters, 8 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            3 artilleries and 2 mech_infantrys moved from Gibraltar to Spain
            3 infantry moved from Gibraltar to Spain
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
            1 infantry moved from 105 Sea Zone to Normandy Bordeaux
            1 bomber moved from Gibraltar to Southern France
            1 infantry moved from Gibraltar to Spain
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            3 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            3 armour, 1 artillery, 4 infantry and 4 transports moved from 101 Sea Zone to 90 Sea Zone
            3 armour, 1 artillery, 4 infantry and 4 transports moved from 90 Sea Zone to 91 Sea Zone
            1 marine moved from Gibraltar to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Portugal
            1 artillery moved from 91 Sea Zone to Spain
            1 infantry moved from 91 Sea Zone to Spain
            1 armour moved from 91 Sea Zone to Spain
            1 infantry moved from 91 Sea Zone to Spain
            1 armour moved from 91 Sea Zone to Portugal
            1 infantry moved from 91 Sea Zone to Portugal
            1 armour moved from 91 Sea Zone to Portugal
            1 infantry moved from 91 Sea Zone to Portugal
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to Spain
            1 fighter moved from 91 Sea Zone to Spain
            1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            1 bomber moved from Eastern United States to 110 Sea Zone
            4 bombers moved from Eastern United States to Spain
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Strategic bombing raid in Southern France
                    Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 6 damage total. 
            Battle in Normandy Bordeaux
            Battle in 92 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Italians defend with 1 cruiser
                    Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 cruiser in 92 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Americans lost in 92 Sea Zone
                    Americans roll dice for 2 fighters in 92 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 cruiser in 92 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is -6
                Casualties for Americans: 1 destroyer and 1 fighter
                Casualties for Italians: 1 cruiser
            Battle in Spain
                Americans attack with 1 armour, 4 artilleries, 4 bombers, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 battleship in Spain, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 armour, 4 artilleries, 4 bombers, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 9/21 hits, 8.00 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 armour, 4 artilleries, 4 bombers, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 3 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in Portugal
                Americans attack with 2 armour, 2 infantry and 1 marine
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 cruiser in Portugal, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 armour, 2 infantry and 1 marine in Portugal, round 2 : 2/5 hits, 1.67 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 2 armour and 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 1 submarine and 1 transport
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 transport in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone
                Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Holland Belgium
    
        Non Combat Move - Americans
            1 bomber moved from Southern France to United Kingdom
            1 bomber moved from 110 Sea Zone to United Kingdom
            4 bombers moved from Spain to Gibraltar
            1 carrier moved from 91 Sea Zone to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from 92 Sea Zone to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Spain to 91 Sea Zone
            1 tactical_bomber moved from Spain to 91 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 56 Sea Zone to 46 Sea Zone
            3 submarines moved from 63 Sea Zone to 46 Sea Zone
            1 destroyer and 1 submarine moved from 30 Sea Zone to 46 Sea Zone
            1 destroyer moved from 63 Sea Zone to 46 Sea Zone
            2 fighters moved from Hawaiian Islands to New Guinea
            2 fighters moved from Western United States to Hawaiian Islands
            1 submarine moved from 10 Sea Zone to 2 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            2 infantry placed in Western United States
            1 bomber and 1 fighter placed in Eastern United States
            1 fighter placed in Western United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
            Americans collect 65 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    
        Purchase Units - British
            British repair damage of 1x factory_major, 3x airfield; Remaining resources: 35 PUs; 
            British buy 1 armour, 1 artillery, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 106 Sea Zone to 124 Sea Zone
            1 fighter moved from United Kingdom to 124 Sea Zone
            2 fighters moved from United Kingdom to 93 Sea Zone
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
    
        Combat - British
            Battle in 124 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 124 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 93 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Italians defend with 1 battleship
                    British roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 battleship in 93 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the British and 1 battleship owned by the Italians lost in 93 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 battleship
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 98 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Trans-Jordan: 1 infantry
            EDIT: Changing ownership of Trans-Jordan from Italians to British
            EDIT: Adding units owned by British to Trans-Jordan: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
            EDIT: Removing units owned by Italians from Iraq: 1 infantry
            EDIT: Changing ownership of Iraq from Italians to British
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
            EDIT: Changing ownership of Yunnan from Japanese to Chinese
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 71 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            1 fighter moved from 124 Sea Zone to Scotland
            1 fighter moved from Gibraltar to 96 Sea Zone
            2 fighters moved from 93 Sea Zone to Spain
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Spain
            1 artillery and 1 infantry moved from Gibraltar to Spain
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 transport moved from 80 Sea Zone to 71 Sea Zone
            1 artillery moved from Belgian Congo to Kenya
            1 armour and 1 mech_infantry moved from Belgian Congo to Kenya
            1 infantry moved from Burma to Yunnan
            4 aaGuns, 2 armour, 10 artilleries and 19 infantry moved from India to Burma
            2 armour, 6 artilleries and 2 infantry moved from Persia to Iraq
            2 fighters moved from 56 Sea Zone to India
            1 battleship, 1 carrier, 2 cruisers and 1 submarine moved from 56 Sea Zone to 46 Sea Zone
    
        Place Units - British
            1 artillery and 1 infantry placed in Union of South Africa
            1 armour, 1 infantry and 1 tactical_bomber placed in Persia
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to Gibraltar: 1 armour, 1 artillery and 2 infantry
            EDIT: Removing units owned by British from Spain: 1 armour, 1 artillery and 2 infantry
            EDIT: Removing units owned by Americans from Gibraltar: 4 bombers
            EDIT: Adding units owned by Americans to Morocco: 2 bombers
            EDIT: Adding units owned by Americans to Gibraltar: 2 bombers
            EDIT: Turning off Edit Mode
            1 submarine placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 38 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 fighter and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Some Units in India change ownership: 1 armour, 1 fighter and 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -1.50
    Italians regular : 0.83
    Germans AA : -0.17
    Germans regular : 0.50
    Neutral_True regular : 2.33
    British regular : -0.17
    

    Savegame


  • @mainah forgot the two naval attacks with UK and so I went back and did them and edited the completed attacks back.

  • 2023 '20

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            2 armour moved from Bryansk to Caucasus
            1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
            1 fighter moved from Egypt to 81 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to 112 Sea Zone
    
        Combat - Italians
            Battle in 81 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 81 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 112 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                Americans defend with 1 destroyer
                    Italians roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 112 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Caucasus
                Italians attack with 3 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour and 2 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Italians win, taking Caucasus from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from 112 Sea Zone to Southern Italy
            1 fighter moved from 112 Sea Zone to Western Germany
            2 artilleries and 5 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            1 fighter moved from 81 Sea Zone to Egypt
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
            1 armour and 2 mech_infantrys placed in Ukraine
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 0.00
    Russians regular : -0.33
    

    Savegame

  • 2007 AAR League

    TripleA Move Summary: French round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Combat Move - French
            1 destroyer moved from 56 Sea Zone to 46 Sea Zone
    

    Savegame

  • 2023 '20

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from France to Holland Belgium
            1 armour moved from Western Germany to Holland Belgium
            1 submarine moved from 125 Sea Zone to 124 Sea Zone
            1 submarine moved from 113 Sea Zone to 124 Sea Zone
            1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 infantry moved from Belarus to Archangel
            1 mech_infantry moved from Novgorod to Archangel
            2 fighters and 2 tactical_bombers moved from Bryansk to Archangel
            1 mech_infantry moved from Tambov to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Tambov to Volgograd
                  Germans take Volgograd from Russians
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 battleship moved from 95 Sea Zone to 96 Sea Zone
            1 bomber moved from Germany to 96 Sea Zone
            5 bombers moved from Western Germany to 96 Sea Zone
            1 bomber moved from Western Germany to 105 Sea Zone
    
        Combat - Germans
            Battle in 105 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 105 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 96 Sea Zone
                Germans attack with 1 battleship and 6 bombers
                British defend with 1 fighter; Americans defend with 1 carrier, 1 destroyer and 1 fighter
                    Germans roll dice for 1 battleship and 6 bombers in 96 Sea Zone, round 2 : 5/7 hits, 4.67 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    1 battleship owned by the Germans, 1 destroyer owned by the Americans, 1 bomber owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 fighter owned by the British lost in 96 Sea Zone
                Germans win with 5 bombers remaining. Battle score for attacker is 10
                Casualties for Germans: 1 battleship and 1 bomber
                Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
                Casualties for British: 1 fighter
            Battle in 110 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 1 submarine
                Americans defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 110 Sea Zone
                Germans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 124 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer
                    Germans roll dice for 2 submarines in 124 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 124 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 armour, 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Archangel
                Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Archangel, round 2 : 1/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Novgorod to Bryansk
            1 mech_infantry moved from Belarus to Bryansk
            1 infantry moved from Rostov to Tambov
            1 infantry moved from Rostov to Bryansk
            3 mech_infantrys moved from Bryansk to Caucasus
            2 fighters and 2 tactical_bombers moved from Archangel to Bryansk
            2 mech_infantrys moved from Germany to Baltic States
            7 mech_infantrys moved from Germany to Romania
            2 armour moved from Western Germany to Northern Italy
            1 fighter moved from 110 Sea Zone to Western Germany
            1 bomber moved from 105 Sea Zone to Western Germany
            4 bombers moved from 96 Sea Zone to Western Germany
            1 bomber moved from 96 Sea Zone to Southern Italy
            1 carrier moved from 95 Sea Zone to 92 Sea Zone
            1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 artillery moved from Egypt to 98 Sea Zone
            1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery moved from 99 Sea Zone to Turkey
                  Germans take Turkey from Neutral_True
            4 mech_infantrys moved from Bryansk to Caucasus
            1 fighter moved from Ukraine to Bryansk
            1 fighter moved from Ukraine to Caucasus
            1 aaGun moved from Ukraine to Bryansk
            1 mech_infantry moved from Novgorod to Finland
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 1 bomber
            EDIT: Adding units owned by Germans to Western Germany: 1 bomber
            EDIT: Turning off Edit Mode
            3 infantry placed in France
            3 artilleries placed in Western Ukraine
            3 armour placed in Novgorod
            1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Russians regular : 0.67
    Germans regular : 0.83
    British regular : 0.67
    

    Savegame

  • 2023 '20

    EDIT - TripleA chose a bom from WGER for a casualty, and I would have chosen the one from Ger due to less range.


  • @mainah doesn’t really matter, game is over

  • 2023 '20

    @gambler6
    You’re surrendering? :grinning:

  • 2007 AAR League

    TripleA Move Summary: Russians round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 fighter and 7 infantry; Remaining resources: 2 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Buryatia to Sakha
    

    Savegame

  • 2007 AAR League

    TripleA Move Summary: Russians round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 fighter and 7 infantry; Remaining resources: 2 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Buryatia to Sakha
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 fighter and 7 infantry; Remaining resources: 2 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Buryatia to Sakha
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 fighter and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 18 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @mainah no I just don’t understand why you waste time when you have the obvious advantage on Moscow.

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