It’s not looking good for me getting either game done by New Years’ and playing the playoffs in January… My own fault though
L21 Colt(X) vs DannyDuck(L+17) BM3 Gm3
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 artillery moved from French West Africa to 87 Sea Zone 1 artillery and 1 transport moved from 87 Sea Zone to 86 Sea Zone 1 cruiser moved from 87 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Non Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Eastern United States to Gibraltar 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 bomber moved from United Kingdom to Gibraltar Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.67
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 artillery moved from French West Africa to 87 Sea Zone 1 artillery and 1 transport moved from 87 Sea Zone to 86 Sea Zone 1 cruiser moved from 87 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Non Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Eastern United States to Gibraltar 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 bomber moved from United Kingdom to Gibraltar Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 airfield, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 88 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from French Guiana to 88 Sea Zone 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry moved from Ethiopia to Kenya British take Kenya from Italians 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 6 infantry moved from Burma to Shan State 2 artilleries moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from India to Shan State 1 fighter moved from Burma to Shan State 1 transport moved from 76 Sea Zone to 71 Sea Zone 2 artilleries and 4 infantry moved from Egypt to Alexandria 1 armour moved from Egypt to Alexandria 1 bomber moved from Egypt to Morocco Combat - British Battle in 42 Sea Zone British attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 42 Sea Zone British win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Morocco British attack with 1 artillery, 1 bomber and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 2/3 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco British win, taking Morocco from Neutral_Axis with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Alexandria British attack with 1 armour, 2 artilleries and 4 infantry Italians defend with 1 infantry British roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 : 4/7 hits, 2.17 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber Japanese defend with 2 bombers and 1 infantry British roll dice for 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in Shan State, round 2 : 1/11 hits, 3.67 expected hits Japanese roll dice for 2 bombers and 1 infantry in Shan State, round 2 : 1/3 hits, 0.67 expected hits 1 bomber owned by the Japanese and 1 infantry owned by the British lost in Shan State British roll dice for 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Shan State, round 3 : 3/10 hits, 3.50 expected hits Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 3 : 0/2 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for British: 1 infantry Casualties for Japanese: 2 bombers and 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to India 2 aaGuns moved from Burma to Shan State 1 aaGun moved from Burma to India 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery moved from Iraq to Persia 1 armour and 1 mech_infantry moved from Syria to Persia 1 bomber moved from Morocco to Gibraltar 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Egypt to Persia 2 tactical_bombers moved from Egypt to Persia Place Units - British 1 airfield placed in Gibraltar 1 artillery and 1 infantry placed in Union of South Africa 1 infantry placed in Persia 1 artillery and 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,6,3 British collect 30 PUs (4 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,6,4,1,1,5,3,4,5,3 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : -0.33 Japanese regular : 0.50 Neutral_Axis regular : -0.33 British regular : -0.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 4 infantry moved from Romania to Bessarabia 2 armour moved from Eastern Poland to Belarus 1 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus 1 armour, 2 artilleries and 3 infantry moved from Tobruk to Alexandria 1 bomber moved from Southern Italy to Alexandria 1 marine moved from Northern Italy to 95 Sea Zone 1 cruiser and 1 marine moved from 95 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 marine British defend with 1 armour, 2 artilleries and 4 infantry Italians roll dice for 1 cruiser in Alexandria, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 marine in Alexandria, round 2 : 5/8 hits, 3.00 expected hits British roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 : 2/7 hits, 2.50 expected hits 1 artillery owned by the British, 4 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 marine in Alexandria, round 3 : 3/6 hits, 2.50 expected hits British roll dice for 1 armour and 1 artillery in Alexandria, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 1 bomber and 1 marine remaining. Battle score for attacker is 17 Casualties for Italians: 3 infantry Casualties for British: 1 armour, 2 artilleries and 4 infantry Battle in Belarus Italians attack with 3 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour and 1 mech_infantry in Belarus, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bessarabia Italians attack with 2 artilleries and 4 infantry Russians defend with 1 infantry Italians roll dice for 2 artilleries and 4 infantry in Bessarabia, round 2 : 0/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 artilleries and 4 infantry in Bessarabia, round 3 : 2/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Tanganyika Territory from British to Italians EDIT: Changing ownership of Rhodesia from British to Italians EDIT: Turning off Edit Mode 1 aaGun moved from Romania to Bessarabia 1 aaGun and 4 infantry moved from Northern Italy to Southern Italy 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 mech_infantry moved from Tunisia to Tobruk 1 artillery and 1 infantry moved from Belgian Congo to Tanganyika Territory 1 infantry moved from Belgian Congo to Rhodesia 1 bomber moved from Alexandria to Greece Place Units - Italians 1 destroyer and 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -0.00 Russians regular : -1.00 British regular : -0.33
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Forgot the italian dudes in africa. So easy to do so. My intention was where i edited them, although if i knew alexandria was going to go so well, i woulda attacked anglo. Now you will certainly be able to save egypt
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@colt45554 Alexandria isnt the only thing that went well. This entire round went well for you. I hardly killed anything on defensive rolls.
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 marine moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 marine moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 fighter moved from French West Africa to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 2 infantry moved from Eastern Poland to Western Ukraine 4 bombers moved from Southern Italy to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 2 submarines moved from 109 Sea Zone to 91 Sea Zone 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 4 armour and 3 mech_infantrys moved from Eastern Poland to Archangel 2 armour moved from Eastern Poland to Archangel 1 armour moved from Eastern Poland to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 1 tactical_bomber moved from Western Germany to Western Ukraine
Combat Hit Differential Summary :
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scram 91? Also, swapping out 1 PU, 2 mech inf for a tank and inf during placement
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@colt45554 no scramble
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 2 infantry moved from Eastern Poland to Western Ukraine 4 bombers moved from Southern Italy to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 2 submarines moved from 109 Sea Zone to 91 Sea Zone 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 4 armour and 3 mech_infantrys moved from Eastern Poland to Archangel 2 armour moved from Eastern Poland to Archangel 1 armour moved from Eastern Poland to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 1 tactical_bomber moved from Western Germany to Western Ukraine Combat - Germans Battle in Western Ukraine Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 7 armour and 4 mech_infantrys Russians defend with 1 artillery and 5 infantry Germans roll dice for 7 armour and 4 mech_infantrys in Archangel, round 2 : 4/11 hits, 4.17 expected hits Russians roll dice for 1 artillery and 5 infantry in Archangel, round 2 : 2/6 hits, 2.00 expected hits 4 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel Germans roll dice for 7 armour and 2 mech_infantrys in Archangel, round 3 : 3/9 hits, 3.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 artillery and 5 infantry Battle in 91 Sea Zone Germans attack with 4 bombers, 1 cruiser, 1 destroyer and 3 submarines British defend with 1 destroyer and 2 transports; Americans defend with 1 cruiser and 1 destroyer Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 4 bombers, 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 6/6 hits, 3.50 expected hits British roll dice for 1 cruiser, 2 destroyers and 2 transports in 91 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the British, 2 transports owned by the British, 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone Germans win with 4 bombers, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 36 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Casualties for Americans: 1 cruiser and 1 destroyer Non Combat Move - Germans 4 bombers moved from 91 Sea Zone to Normandy Bordeaux 3 aaGuns moved from France to Normandy Bordeaux 3 aaGuns, 1 armour, 5 artilleries, 19 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus 1 tactical_bomber moved from Western Ukraine to Eastern Poland 2 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Poland to Eastern Poland 7 infantry moved from Karelia to Novgorod 1 armour and 4 mech_infantrys moved from Poland to Belarus 1 fighter moved from Western Germany to Normandy Bordeaux 1 destroyer moved from 111 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Western Germany to Belarus 1 fighter moved from Western Germany to Belarus 1 tactical_bomber moved from Greece to Belarus Place Units - Germans 10 mech_infantrys placed in Germany 1 bomber placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys EDIT: Adding units owned by Germans to Germany: 1 armour EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry EDIT: Changing PUs for Germans from 1 to 0 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 2.67 British regular : -0.17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Western Ukraine 1 tactical_bomber moved from Russia to Ukraine 1 infantry moved from Volgograd to Rostov Combat - Russians Battle in Ukraine Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter moved from Western Ukraine to Russia 1 tactical_bomber moved from Ukraine to Russia 4 aaGuns, 2 armour, 7 artilleries, 32 infantry and 2 mech_infantrys moved from Bryansk to Russia 6 infantry moved from Yenisey to Timguska 2 aaGuns and 6 infantry moved from Amur to Sakha Place Units - Russians 2 artilleries, 7 infantry and 1 tactical_bomber placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -1.33 Russians regular : 2.50
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Ceylon to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 cruiser and 1 marine moved from 44 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Shan State 3 artilleries and 3 infantry moved from Shensi to Kansu 1 infantry moved from Suiyuyan to Kansu 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 fighter and 2 tactical_bombers moved from Kwangsi to Shan State 2 tactical_bombers moved from Philippines to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 battleship moved from 39 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State 1 cruiser moved from 41 Sea Zone to 37 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shan State Japanese attack with 1 artillery, 4 fighters, 3 infantry, 1 marine and 5 tactical_bombers British defend with 2 aaGuns, 2 artilleries and 5 infantry British roll AA dice in Shan State : 2/6 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Shan State Japanese roll dice for 1 battleship and 2 cruisers in Shan State, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery, 3 fighters, 3 infantry, 1 marine and 4 tactical_bombers in Shan State, round 2 : 6/12 hits, 5.33 expected hits UK_Pacific roll dice for 2 aaGuns, 2 artilleries and 5 infantry in Shan State, round 2 : 4/7 hits, 2.33 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 aaGuns owned by the British and 5 infantry owned by the British lost in Shan State Japanese roll dice for 3 fighters, 1 marine and 4 tactical_bombers in Shan State, round 3 : 5/8 hits, 4.33 expected hits UK_Pacific roll dice for 2 artilleries in Shan State, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Casualties for British: 2 aaGuns, 2 artilleries and 5 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer and 2 tactical_bombers British defend with 1 submarine Japanese roll dice for 1 destroyer and 2 tactical_bombers in 42 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 2 tactical_bombers in 42 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits British roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from UK_Pacific with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in 25 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kansu Japanese attack with 3 artilleries and 4 infantry Chinese defend with 5 infantry Japanese roll dice for 3 artilleries and 4 infantry in Kansu, round 2 : 2/7 hits, 2.17 expected hits Chinese roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu Japanese roll dice for 3 artilleries and 3 infantry in Kansu, round 3 : 3/6 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Kansu, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Chinese: 5 infantry Non Combat Move - Japanese 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Kweichow to Hopei 1 infantry moved from Szechwan to Shensi 1 mech_infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Yunnan 1 aaGun moved from Hunan to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 aaGun and 1 infantry moved from Korea to Manchuria 2 fighters moved from 25 Sea Zone to 6 Sea Zone 2 carriers moved from 39 Sea Zone to 37 Sea Zone 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 transport moved from 41 Sea Zone to 36 Sea Zone 3 fighters moved from Shan State to 37 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Shan State to 37 Sea Zone 3 tactical_bombers moved from Shan State to Kwangsi 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 battleship and 4 submarines moved from 35 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to Guam 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from Japan to 20 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.33 Japanese regular : 1.50 British AA : 1.00 UK_Pacific regular : 1.00 British regular : -0.33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 4 destroyers, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 destroyer and 3 submarines moved from 26 Sea Zone to 25 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone 1 bomber and 1 fighter moved from Gibraltar to 98 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 5 submarines and 2 transports Japanese defend with 1 destroyer Americans roll dice for 5 submarines in 25 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 carrier, 2 destroyers, 1 fighter, 5 submarines and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 98 Sea Zone Americans attack with 1 bomber and 1 fighter Italians defend with 1 cruiser and 1 submarine 1 submarine owned by the Italians submerged Americans roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Italians and 1 fighter owned by the Americans lost in 98 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 fighter Casualties for Italians: 1 cruiser Battle in Caroline Islands Americans attack with 1 armour, 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 armour, 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 7/9 hits, 4.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 4 fighters moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 2 artilleries and 2 infantry moved from 25 Sea Zone to Midway 1 bomber moved from 98 Sea Zone to Egypt Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 3 destroyers and 2 submarines placed in 10 Sea Zone 1 bomber and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 2.83 Italians regular : 0.50 Japanese regular : 0.00 Japanese AA : 0.50
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 4 destroyers, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 destroyer and 3 submarines moved from 26 Sea Zone to 25 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone 1 bomber and 1 fighter moved from Gibraltar to 98 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 5 submarines and 2 transports Japanese defend with 1 destroyer Americans roll dice for 5 submarines in 25 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 carrier, 2 destroyers, 1 fighter, 5 submarines and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 98 Sea Zone Americans attack with 1 bomber and 1 fighter Italians defend with 1 cruiser and 1 submarine 1 submarine owned by the Italians submerged Americans roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Italians and 1 fighter owned by the Americans lost in 98 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 fighter Casualties for Italians: 1 cruiser Battle in Caroline Islands Americans attack with 1 armour, 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 armour, 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 7/9 hits, 4.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 4 fighters moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 2 artilleries and 2 infantry moved from 25 Sea Zone to Midway 1 bomber moved from 98 Sea Zone to Egypt Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 3 destroyers and 2 submarines placed in 10 Sea Zone 1 bomber and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Gibraltar to Algeria 1 artillery and 1 infantry moved from Morocco to Algeria 1 infantry moved from Kenya to Belgian Congo British take Belgian Congo from Italians 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia Combat - British Battle in Rhodesia British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Rhodesia, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Rhodesia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rhodesia 1 artillery owned by the British retreated to Union of South Africa Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Algeria British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 2 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Algeria British roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 3 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Algeria British win, taking Algeria from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for British: 1 infantry Non Combat Move - British 1 bomber moved from Algeria to Egypt 1 fighter moved from Gibraltar to Egypt Place Units - British 3 infantry placed in Egypt 1 infantry placed in Union of South Africa 1 destroyer placed in 71 Sea Zone 1 fighter placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5 British collect 33 PUs (1 lost to blockades); end with 33 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Americans regular : 2.83 Italians regular : 1.17 Japanese regular : 0.00 Japanese AA : 0.50 British regular : -0.33
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I’ll be AFK for 1-2 days
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@colt45554 sounds good
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 5 PUs; Combat Move - Italians 1 infantry moved from Rhodesia to Belgian Congo 1 artillery and 1 infantry moved from Tanganyika Territory to Belgian Congo 2 artilleries and 4 infantry moved from Bessarabia to Western Ukraine 3 armour and 1 mech_infantry moved from Belarus to Bryansk Combat - Italians Battle in Belgian Congo Italians attack with 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Belgian Congo Italians win, taking Belgian Congo from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bryansk Italians attack with 3 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour and 1 mech_infantry in Bryansk, round 2 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 3 armour and 1 mech_infantry in Bryansk, round 3 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Italians attack with 2 artilleries and 4 infantry Russians defend with 1 infantry Italians roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 2 : 3/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Bessarabia to Western Ukraine 1 submarine moved from 92 Sea Zone to 95 Sea Zone 1 armour, 2 artilleries and 1 marine moved from Alexandria to Tobruk 1 submarine moved from 95 Sea Zone to 98 Sea Zone Place Units - Italians 1 carrier placed in 95 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Italians to Southern Italy: 1 bomber EDIT: Removing units owned by Italians from Greece: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 18 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0.83 Russians regular : 0.00 British regular : -0.33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 42 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Dutch New Guinea 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -0.67