TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery moved from French West Africa to 87 Sea Zone
1 artillery and 1 transport moved from 87 Sea Zone to 86 Sea Zone
1 cruiser moved from 87 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Non Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Eastern United States to Gibraltar
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 bomber moved from United Kingdom to Gibraltar
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 airfield, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from French Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from French Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from Ethiopia to Kenya
British take Kenya from Italians
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
6 infantry moved from Burma to Shan State
2 artilleries moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 fighter moved from Burma to Shan State
1 transport moved from 76 Sea Zone to 71 Sea Zone
2 artilleries and 4 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
1 bomber moved from Egypt to Morocco
Combat - British
Battle in 42 Sea Zone
British attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 42 Sea Zone
British win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Morocco
British attack with 1 artillery, 1 bomber and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 2/3 hits, 1.33 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Morocco
British win, taking Morocco from Neutral_Axis with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Alexandria
British attack with 1 armour, 2 artilleries and 4 infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 : 4/7 hits, 2.17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
Japanese defend with 2 bombers and 1 infantry
British roll dice for 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in Shan State, round 2 : 1/11 hits, 3.67 expected hits
Japanese roll dice for 2 bombers and 1 infantry in Shan State, round 2 : 1/3 hits, 0.67 expected hits
1 bomber owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Shan State, round 3 : 3/10 hits, 3.50 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 3 : 0/2 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for British: 1 infantry
Casualties for Japanese: 2 bombers and 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
2 aaGuns moved from Burma to Shan State
1 aaGun moved from Burma to India
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Syria to Persia
1 bomber moved from Morocco to Gibraltar
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Egypt to Persia
2 tactical_bombers moved from Egypt to Persia
Place Units - British
1 airfield placed in Gibraltar
1 artillery and 1 infantry placed in Union of South Africa
1 infantry placed in Persia
1 artillery and 1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,6,3
British collect 30 PUs (4 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,6,4,1,1,5,3,4,5,3
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Italians regular : -0.33
Japanese regular : 0.50
Neutral_Axis regular : -0.33
British regular : -0.67
Savegame