no scrambles
L21 #1 trulpen (X) vs Martin (A+x) OOB
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 tactical_bomber moved from New South Wales to Queensland 1 fighter moved from India to Caucasus Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French 1 fighter moved from Bryansk to Russia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 1 infantry and 3 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Germans 1 unit repaired. Turning on Edit Mode EDIT: Turning off Edit Mode 3 armour moved from Volgograd to Bryansk Germans take Rostov from Russians 5 artilleries and 17 infantry moved from Ukraine to Bryansk EDIT: 1 bomber moved from Yugoslavia to Ukraine 1 armour moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Belarus 7 armour, 1 artillery and 5 mech_infantrys moved from Novgorod to Belarus 4 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Western Germany to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Western Ukraine 1 fighter moved from Western Germany to Western Ukraine 1 armour moved from Norway to Karelia Germans take Finland from Russians Germans take Karelia from Russians 1 transport moved from 115 Sea Zone to 114 Sea Zone Combat - Germans Battle in 91 Sea Zone Germans attack with 1 bomber Americans defend with 4 transports; Russians defend with 1 submarine 1 submarine owned by the Russians submerged 4 transports owned by the Americans lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 28 Casualties for Americans: 4 transports Battle in Bryansk Germans attack with 3 armour, 5 artilleries and 17 infantry Russians defend with 5 infantry Germans roll dice for 3 armour, 5 artilleries and 17 infantry in Bryansk, round 2 : 8/25 hits, 6,83 expected hits Russians roll dice for 5 infantry in Bryansk, round 2 : 5/5 hits, 1,67 expected hits 5 infantry owned by the Russians and 5 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 3 armour, 5 artilleries and 12 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 5 infantry Casualties for Russians: 5 infantry Battle in Belarus Germans attack with 7 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 7 armour, 1 artillery, 1 infantry and 5 mech_infantrys in Belarus, round 2 : 4/14 hits, 5,00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 7 armour, 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/8 hits, 2,83 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Western Ukraine to Ukraine 5 mech_infantrys moved from Ukraine to Bryansk 5 mech_infantrys moved from Eastern Poland to Bryansk 1 aaGun moved from Eastern Poland to Belarus 1 aaGun moved from Ukraine to Bryansk 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to Novgorod 1 artillery and 1 infantry moved from Germany to 114 Sea Zone EDIT: 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 carrier and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 aaGuns and 2 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Western Germany to Holland Belgium 2 tactical_bombers moved from Southern Italy to Ukraine 1 bomber moved from 91 Sea Zone to Holland Belgium 1 mech_infantry moved from Germany to Holland Belgium 1 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Ukraine to Novgorod Place Units - Germans 3 tactical_bombers placed in Novgorod 3 armour placed in Ukraine 1 infantry placed in France 1 bomber placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6 Germans collect 56 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : 4,33 Germans regular : 0,33
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Some insane defensive dice there!
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@trulpen That’s why I prefer “low luck”
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@martin said in L21 #1 trulpen (X) vs Martin (A+x) OOB:
@trulpen That’s why I prefer “low luck”
It’s ok. Has a kind of charm to it. :)
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Tambov to Rostov Russians take Rostov from Germans 1 infantry moved from Samara to Tambov 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Archangel to Smolensk Combat - Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Russia to Persia 1 tactical_bomber moved from Russia to Persia Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 7 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from 45 Sea Zone to 62 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Siam 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 artillery moved from Shan State to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 artillery moved from French Indo China to Yunnan 1 artillery moved from Szechwan to Yunnan 1 armour moved from Evenkiyskiy to Vologda Japanese take Urals from Russians Japanese take Vologda from Russians 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Kansu to Novosibirsk 1 artillery moved from Tsinghai to Novosibirsk 2 infantry moved from Tsinghai to Kazakhstan 1 bomber moved from Jehol to Novosibirsk 2 tactical_bombers moved from Szechwan to Kazakhstan 1 tactical_bomber moved from Szechwan to Yunnan 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from Japan to 16 Sea Zone 2 fighters moved from Japan to 16 Sea Zone 1 bomber moved from Jehol to Siam Combat - Japanese Battle in 16 Sea Zone Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 62 Sea Zone Japanese attack with 2 fighters ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 62 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 62 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Siam Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Siam, round 2 : 2/3 hits, 1,00 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Novosibirsk Japanese attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Novosibirsk, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 3 artilleries, 1 mech_infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 3 artilleries, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 1,83 expected hits Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Kazakhstan Japanese attack with 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Kazakhstan to Szechwan 1 aaGun moved from Szechwan to Yunnan 1 aaGun moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 1 bomber moved from Novosibirsk to Shensi 1 infantry moved from Tsagaan Olom to Kansu 1 infantry moved from Yenisey to Timguska 1 artillery moved from Olgiy to Kansu 3 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Korea to Jehol 2 infantry moved from Korea to Manchuria 3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 3 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 transport moved from 45 Sea Zone to 20 Sea Zone 1 destroyer moved from 45 Sea Zone to 49 Sea Zone 1 battleship moved from 45 Sea Zone to 35 Sea Zone 2 fighters moved from 62 Sea Zone to 54 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone 2 submarines moved from 45 Sea Zone to 54 Sea Zone 1 carrier moved from 45 Sea Zone to 54 Sea Zone 1 submarine moved from 45 Sea Zone to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan 2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 carrier and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 cruiser moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Siam to French Indo China Place Units - Japanese 1 factory_minor placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 2 infantry EDIT: Adding units owned by Japanese to French Indo China: 2 infantry EDIT: Turning off Edit Mode 3 mech_infantrys placed in Shantung 1 artillery and 2 infantry placed in Malaya 3 infantry placed in Kwangtung 2 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 carrier and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 78 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,33 Japanese regular : 4,00 UK_Pacific regular : -0,33 ANZAC regular : -0,33 Russians regular : -0,67
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 1 destroyer, 9 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Americans converts factory_major into different units 1 mech_infantry moved from Normandy Bordeaux to Northern Italy Americans take Northern Italy from Italians 2 armour moved from Tunisia to Tobruk Americans take Libya from Italians 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 armour moved from Morocco to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 armour moved from 95 Sea Zone to Northern Italy 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 destroyer moved from 94 Sea Zone to 99 Sea Zone 1 battleship moved from 93 Sea Zone to 91 Sea Zone 1 cruiser moved from 93 Sea Zone to 95 Sea Zone 1 carrier moved from 93 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 transport moved from 105 Sea Zone to 90 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 6 fighters moved from 26 Sea Zone to 49 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Tobruk Americans attack with 2 armour Italians defend with 1 armour and 1 artillery Americans roll dice for 2 armour in Tobruk, round 2 : 2/2 hits, 1,00 expected hits Italians roll dice for 1 armour and 1 artillery in Tobruk, round 2 : 1/2 hits, 0,83 expected hits 1 armour owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tobruk Americans win, taking Tobruk from Italians with 1 armour remaining. Battle score for attacker is 4 Casualties for Americans: 1 armour Casualties for Italians: 1 armour and 1 artillery Battle in 97 Sea Zone Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 carrier and 1 submarine 1 submarine owned by the Italians submerged Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits Italians roll dice for 1 carrier in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 carrier owned by the Italians lost in 97 Sea Zone Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 submarine Casualties for Italians: 1 carrier Battle in 16 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 49 Sea Zone Americans attack with 6 fighters Japanese defend with 1 destroyer Americans roll dice for 6 fighters in 49 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 6 fighters moved from 49 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 16 Sea Zone to Hawaiian Islands 2 armour, 2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone 1 bomber moved from 97 Sea Zone to Egypt Place Units - Americans 3 transports placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 3 armour, 1 artillery and 4 infantry placed in Central United States 5 infantry placed in Eastern United States Americans undo move 4. Americans undo move 3. 3 infantry placed in Normandy Bordeaux 2 armour and 1 artillery placed in Southern France 1 armour and 6 infantry placed in Eastern United States Americans undo move 5. 1 infantry placed in Western United States 1 armour and 5 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6 Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : -0,17 Japanese regular : -0,50 Italians regular : 0,83
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 1 destroyer, 9 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Americans converts factory_major into different units 1 mech_infantry moved from Normandy Bordeaux to Northern Italy Americans take Northern Italy from Italians 2 armour moved from Tunisia to Tobruk Americans take Libya from Italians 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 armour moved from Morocco to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 armour moved from 95 Sea Zone to Northern Italy 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 destroyer moved from 94 Sea Zone to 99 Sea Zone 1 battleship moved from 93 Sea Zone to 91 Sea Zone 1 cruiser moved from 93 Sea Zone to 95 Sea Zone 1 carrier moved from 93 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 transport moved from 105 Sea Zone to 90 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 6 fighters moved from 26 Sea Zone to 49 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Tobruk Americans attack with 2 armour Italians defend with 1 armour and 1 artillery Americans roll dice for 2 armour in Tobruk, round 2 : 2/2 hits, 1,00 expected hits Italians roll dice for 1 armour and 1 artillery in Tobruk, round 2 : 1/2 hits, 0,83 expected hits 1 armour owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tobruk Americans win, taking Tobruk from Italians with 1 armour remaining. Battle score for attacker is 4 Casualties for Americans: 1 armour Casualties for Italians: 1 armour and 1 artillery Battle in 97 Sea Zone Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 carrier and 1 submarine 1 submarine owned by the Italians submerged Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits Italians roll dice for 1 carrier in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 carrier owned by the Italians lost in 97 Sea Zone Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 submarine Casualties for Italians: 1 carrier Battle in 16 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 49 Sea Zone Americans attack with 6 fighters Japanese defend with 1 destroyer Americans roll dice for 6 fighters in 49 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 6 fighters moved from 49 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 16 Sea Zone to Hawaiian Islands 2 armour, 2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone 1 bomber moved from 97 Sea Zone to Egypt Place Units - Americans 3 transports placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 3 armour, 1 artillery and 4 infantry placed in Central United States 5 infantry placed in Eastern United States Americans undo move 4. Americans undo move 3. 3 infantry placed in Normandy Bordeaux 2 armour and 1 artillery placed in Southern France 1 armour and 6 infantry placed in Eastern United States Americans undo move 5. 1 infantry placed in Western United States 1 armour and 5 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6 Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 1 armour, 1 artillery, 1 destroyer, 1 mech_infantry and 2 transports; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Scotland to United Kingdom 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 81 Sea Zone to 97 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 artillery moved from 99 Sea Zone to Greece 1 carrier moved from 81 Sea Zone to 95 Sea Zone 4 infantry moved from Caucasus to Rostov 1 armour moved from Caucasus to Volgograd Russians take Volgograd from Germans 1 infantry moved from Turkmenistan to Kazakhstan 1 artillery moved from Caucasus to Kazakhstan 2 infantry moved from India to Burma 1 artillery moved from India to Burma 1 tactical_bomber moved from India to Burma 2 mech_infantrys moved from Persia to West India 2 armour moved from Persia to West India 1 bomber moved from Egypt to 97 Sea Zone 1 infantry moved from India to Burma Combat - British Battle in Greece Battle in 97 Sea Zone British attack with 1 bomber, 1 destroyer and 1 tactical_bomber Italians defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 97 Sea Zone British win, taking Greece from Germans, taking 97 Sea Zone from Italians with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Kazakhstan British attack with 1 artillery and 1 infantry Japanese defend with 2 infantry British roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kazakhstan British roll dice for 1 artillery and 1 infantry in Kazakhstan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Kazakhstan, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Kazakhstan, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kazakhstan British win, taking Kazakhstan from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Battle in Burma British attack with 1 artillery, 3 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Burma to India 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone 1 bomber moved from 97 Sea Zone to Tobruk 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia Place Units - British 1 destroyer placed in 106 Sea Zone 2 transports placed in 81 Sea Zone 1 artillery placed in Egypt 1 armour and 1 mech_infantry placed in Persia Turn Complete - British British collect 35 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -0,17 Japanese regular : -0,50 Italians regular : 0,67 British regular : -0,67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Ukraine to Northern Italy 1 artillery and 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 artillery, 1 bomber and 3 infantry Americans defend with 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Northern Italy, round 2 : 4/5 hits, 1,67 expected hits Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/3 hits, 1,17 expected hits 1 armour owned by the Americans, 1 infantry owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 2 infantry Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Northern Italy to Western Germany 1 fighter moved from Ukraine to Germany Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6 Italians collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Americans regular : 0,83 Italians regular : 2,33
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Just checking. You meant to leave the des in z125?
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Queensland to India 1 fighter moved from Caucasus to India Non Combat Move - ANZAC 1 artillery moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 artillery, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6,4,4,2,2,1,2,5,5,3 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
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The free french?
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Queensland to India 1 fighter moved from Caucasus to India Non Combat Move - ANZAC 1 artillery moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 artillery, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6,4,4,2,2,1,2,5,5,3 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Combat Move - French 1 fighter moved from Russia to Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 fighter, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour, 5 artilleries, 12 infantry and 10 mech_infantrys moved from Bryansk to Russia 2 mech_infantrys moved from Eastern Poland to Smolensk 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Karelia to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Novgorod 1 armour moved from Western Ukraine to Russia 7 armour and 5 mech_infantrys moved from Belarus to Russia 1 artillery moved from Belarus to Smolensk 3 armour moved from Ukraine to Russia 4 tactical_bombers moved from Novgorod to Russia 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 bomber moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 fighter and 2 tactical_bombers moved from Ukraine to 99 Sea Zone 1 bomber moved from Novgorod to Russia 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Eastern Poland to Smolensk Combat - Germans Battle in 99 Sea Zone Germans attack with 1 fighter and 2 tactical_bombers British defend with 1 transport; Americans defend with 1 destroyer Germans roll dice for 1 fighter and 2 tactical_bombers in 99 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 99 Sea Zone 1 transport owned by the British lost in 99 Sea Zone Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for British: 1 transport Battle in Smolensk Germans attack with 1 armour, 1 artillery and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Smolensk, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 2 bombers, 3 infantry and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 2 bombers, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2,00 expected hits Americans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1,67 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 2 bombers and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Americans: 4 infantry Battle in Russia Germans attack with 14 armour, 5 artilleries, 1 bomber, 1 fighter, 12 infantry, 15 mech_infantrys and 5 tactical_bombers Russians defend with 2 aaGuns, 1 airfield, 2 armour, 7 artilleries, 1 factory_major, 20 infantry and 4 mech_infantrys Russians roll AA dice in Russia : 1/6 hits, 1,00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 14 armour, 5 artilleries, 1 bomber, 12 infantry, 15 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 19/52 hits, 18,00 expected hits Russians roll dice for 2 aaGuns, 2 armour, 7 artilleries, 20 infantry and 4 mech_infantrys in Russia, round 2 : 13/33 hits, 11,33 expected hits 17 infantry owned by the Russians, 12 infantry owned by the Germans, 2 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia Germans roll dice for 14 armour, 5 artilleries, 1 bomber, 14 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 15/39 hits, 15,83 expected hits Russians roll dice for 2 armour, 7 artilleries, 3 infantry and 4 mech_infantrys in Russia, round 3 : 6/16 hits, 5,67 expected hits 4 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 1 armour owned by the Russians, 7 artilleries owned by the Russians and 6 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 14 armour, 5 artilleries, 1 bomber, 8 mech_infantrys and 5 tactical_bombers in Russia, round 4 : 17/33 hits, 14,83 expected hits Russians roll dice for 1 armour in Russia, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Russia Germans captures 16PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 14 armour, 5 artilleries, 1 bomber, 8 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 52 Casualties for Germans: 1 fighter, 12 infantry and 7 mech_infantrys Casualties for Russians: 2 aaGuns, 2 armour, 7 artilleries, 20 infantry and 4 mech_infantrys Non Combat Move - Germans 1 aaGun moved from Bryansk to Ukraine 1 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Western Ukraine to Ukraine 1 aaGun moved from Belarus to Smolensk 1 artillery moved from Novgorod to Belarus 1 aaGun moved from Novgorod to Baltic States 5 mech_infantrys moved from Eastern Poland to Yugoslavia 1 mech_infantry moved from Holland Belgium to Western Germany 1 aaGun moved from Holland Belgium to France 1 aaGun moved from Holland Belgium to Western Germany 2 bombers moved from Normandy Bordeaux to Western Germany 1 fighter and 2 tactical_bombers moved from 99 Sea Zone to Yugoslavia 5 tactical_bombers moved from Russia to Ukraine 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 bomber moved from Russia to Ukraine Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in France 4 artilleries, 1 fighter and 5 infantry placed in Western Germany 1 mech_infantry placed in Germany Germans undo move 4. Germans undo move 1. 1 artillery and 2 infantry placed in Ukraine 3 artilleries, 1 fighter and 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4 Germans collect 57 PUs; end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Russians regular : 2,17 Germans regular : 0,17 Russians AA : 0,00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Combat Move - Russians 1 submarine moved from 91 Sea Zone to 96 Sea Zone Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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Was it intentional not to move anything? Like the sub in the Med or air in ME?
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@trulpen Thanky, yes. I did move the sub.
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Ah, yes, in CM. Looked too quickly.