Gambler6 (L + 14) vs tanios (X) BM3.4

  • 2007 AAR League

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from India to Hunan
            1 fighter moved from India to Yunnan
            1 fighter moved from India to Kweichow
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
    
        Combat - ANZAC
            Battle in Marianas
            Battle in Hunan
                ANZAC attack with 1 fighter
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter in Hunan, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Hunan
                Japanese win, taking Marianas from Japanese with no units remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                ANZAC attack with 1 fighter
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter in Kweichow, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                ANZAC win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                ANZAC attack with 1 fighter
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC lost in Yunnan
                Japanese win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for ANZAC: 1 fighter
    
        Non Combat Move - ANZAC
            1 fighter moved from Kweichow to Tsinghai
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 22 Sea Zone
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 fighter moved from United Kingdom to 113 Sea Zone
    
        Combat - French
            Battle in 113 Sea Zone
                French attack with 1 fighter; Russians loiter and taunt
                Germans defend with 1 cruiser and 1 transport
                    French roll dice for 1 fighter in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the French lost in 113 Sea Zone
                Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -10
                Casualties for French: 1 fighter
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French regular : -0.50
    Japanese regular : 1.00
    ANZAC regular : 0.50
    Germans regular : 0.50
    

    Savegame


  • @Gambler6 I was told this should be an Axis Victory in 3-4 turns…base on the current situation…
    it’s starting to feel like it.

  • '20

    TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            8 artilleries moved from Slovakia Hungary to Eastern Poland
            2 infantry moved from Poland to Baltic States
            1 mech_infantry moved from Germany to Baltic States
            7 infantry moved from Finland to Norway
            1 armour moved from Western Germany to 113 Sea Zone
            1 armour and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 armour moved from 112 Sea Zone to Norway
            1 cruiser moved from 113 Sea Zone to 125 Sea Zone
            3 mech_infantrys moved from Germany to Eastern Poland
            7 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            10 infantry moved from Romania to Eastern Poland
            1 artillery and 1 infantry moved from Romania to Bessarabia
            10 armour, 10 artilleries, 17 infantry and 5 mech_infantrys moved from Romania to Bessarabia
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 10 armour, 11 artilleries, 18 infantry and 5 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 10 armour, 11 artilleries, 18 infantry and 5 mech_infantrys in Bessarabia, round 2 : 9/44 hits, 14.33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 10 armour, 11 artilleries, 18 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Norway
                Germans attack with 1 armour and 7 infantry
                British defend with 2 infantry
                    Germans roll dice for 1 armour and 7 infantry in Norway, round 2 : 1/8 hits, 1.67 expected hits
                    British roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
                    Germans roll dice for 1 armour and 6 infantry in Norway, round 3 : 0/7 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Norway
                    Germans roll dice for 1 armour and 5 infantry in Norway, round 4 : 0/6 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Norway, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Norway
                    Germans roll dice for 1 armour and 4 infantry in Norway, round 5 : 2/5 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Norway, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Norway
                Germans win, taking Norway from British with 1 armour and 4 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 3 infantry
                Casualties for British: 2 infantry
            Battle in Baltic States
                Germans attack with 2 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 mech_infantry in Baltic States, round 2 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 8 artilleries, 10 infantry and 10 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 8 artilleries, 10 infantry and 10 mech_infantrys in Eastern Poland, round 2 : 7/28 hits, 7.33 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 8 artilleries, 10 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 125 Sea Zone
                Germans attack with 1 cruiser
                British defend with 1 transport; Russians defend with 1 submarine
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : -7.83
    British regular : 1.33
    

    Savegame

  • '20

    I’m attacking sz 125. Do you want to submerge or fight with your Russian sub?

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  • @tanios submerge

  • '20

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            8 artilleries moved from Slovakia Hungary to Eastern Poland
            2 infantry moved from Poland to Baltic States
            1 mech_infantry moved from Germany to Baltic States
            7 infantry moved from Finland to Norway
            1 armour moved from Western Germany to 113 Sea Zone
            1 armour and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 armour moved from 112 Sea Zone to Norway
            1 cruiser moved from 113 Sea Zone to 125 Sea Zone
            3 mech_infantrys moved from Germany to Eastern Poland
            7 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            10 infantry moved from Romania to Eastern Poland
            1 artillery and 1 infantry moved from Romania to Bessarabia
            10 armour, 10 artilleries, 17 infantry and 5 mech_infantrys moved from Romania to Bessarabia
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 10 armour, 11 artilleries, 18 infantry and 5 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 10 armour, 11 artilleries, 18 infantry and 5 mech_infantrys in Bessarabia, round 2 : 9/44 hits, 14.33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 10 armour, 11 artilleries, 18 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Norway
                Germans attack with 1 armour and 7 infantry
                British defend with 2 infantry
                    Germans roll dice for 1 armour and 7 infantry in Norway, round 2 : 1/8 hits, 1.67 expected hits
                    British roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
                    Germans roll dice for 1 armour and 6 infantry in Norway, round 3 : 0/7 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Norway
                    Germans roll dice for 1 armour and 5 infantry in Norway, round 4 : 0/6 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Norway, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Norway
                    Germans roll dice for 1 armour and 4 infantry in Norway, round 5 : 2/5 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Norway, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Norway
                Germans win, taking Norway from British with 1 armour and 4 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 3 infantry
                Casualties for British: 2 infantry
            Battle in Baltic States
                Germans attack with 2 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 mech_infantry in Baltic States, round 2 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 8 artilleries, 10 infantry and 10 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 8 artilleries, 10 infantry and 10 mech_infantrys in Eastern Poland, round 2 : 7/28 hits, 7.33 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 8 artilleries, 10 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 125 Sea Zone
                Germans attack with 1 cruiser
                British defend with 1 transport; Russians defend with 1 submarine
                1 submarine owned by the Russians submerged
                    1 transport owned by the British lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Germans
            1 infantry moved from 98 Sea Zone to Egypt
            2 bombers moved from Egypt to Western Germany
            2 tactical_bombers moved from Egypt to Southern Italy
            1 artillery moved from Southern France to France
            7 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 aaGun moved from Romania to Eastern Poland
            2 aaGuns moved from Romania to Bessarabia
    
        Place Units - Germans
            1 armour and 9 mech_infantrys placed in Germany
            3 mech_infantrys placed in Western Germany
            Germans undo move 2.
            Germans undo move 1.
            1 armour and 9 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : -7.83
    British regular : 1.33
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Karelia to Finland
                  Russians take Finland from Germans
            1 bomber moved from Novgorod to Baltic States
            1 mech_infantry moved from Novgorod to Baltic States
            1 mech_infantry moved from Novgorod to Baltic States
            1 fighter moved from Russia to Baltic States
            1 tactical_bomber moved from Novgorod to Baltic States
            1 fighter moved from Novgorod to Baltic States
            1 fighter moved from Novgorod to Baltic States
            1 fighter moved from Novgorod to 125 Sea Zone
    
        Combat - Russians
            Battle in 125 Sea Zone
                Russians attack with 1 fighter and 1 submarine
                Germans defend with 1 cruiser
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter in 125 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 cruiser in 125 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter in 125 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 cruiser in 125 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Germans lost in 125 Sea Zone
                Russians win, taking 125 Sea Zone from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Germans: 1 cruiser
            Battle in Baltic States
                Russians attack with 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 infantry and 1 mech_infantry
                    Russians roll dice for 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 3/7 hits, 3.17 expected hits
                    Germans roll dice for 2 infantry and 1 mech_infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States
                Russians win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 2 mech_infantrys
                Casualties for Germans: 2 infantry and 1 mech_infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Baltic States to Russia
            2 fighters moved from Baltic States to Russia
            1 bomber moved from Baltic States to Russia
            1 infantry moved from Vyborg to Novgorod
            1 fighter moved from Baltic States to Bryansk
            1 infantry moved from Bryansk to Belarus
            1 artillery moved from Western Ukraine to Bryansk
            1 infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Dzavhan to Olgiy
            1 infantry moved from Ulaanbaatar to Buryatia
            1 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 infantry moved from Buyant-Uhaa to Ulaanbaatar
            2 infantry moved from Olgiy to Timguska
            1 infantry moved from Volgograd to Rostov
            1 aaGun moved from Ukraine to Bryansk
            9 infantry moved from Ukraine to Bryansk
            6 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            3 infantry moved from Russia to Bryansk
            1 fighter moved from 125 Sea Zone to Scotland
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            1 submarine moved from 113 Sea Zone to 115 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Novgorod
            Russians undo move 1.
            10 infantry placed in Russia
            2 infantry placed in Volgograd
            Russians undo move 1.
            Russians undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 1 infantry
            EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry
            EDIT: Turning off Edit Mode
            2 infantry placed in Volgograd
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : -0.83
    

    Savegame

  • '20

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 fighters, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Kiangsu to Kiangsi
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from Korea to 22 Sea Zone
            1 fighter moved from 36 Sea Zone to 22 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            2 infantry moved from Kwangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 armour moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 armour moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from UK_Pacific
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 cruiser and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from Hopei to Kiangsi
            1 fighter moved from Hopei to Kiangsi
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from Kwangsi to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 bomber moved from Korea to 22 Sea Zone
            1 bomber moved from Korea to 22 Sea Zone
    
        Combat - Japanese
            Battle in Guam
            Battle in 43 Sea Zone
                Japanese attack with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 43 Sea Zone
                Japanese win, taking Guam from Americans, taking 43 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Borneo
            Battle in Kwangtung
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 22 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
                    Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits
                    ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 3 : 4/4 hits, 2.50 expected hits
                    ANZAC roll dice for 1 cruiser and 1 transport in 22 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 22 Sea Zone
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
            Battle in Philippines
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2.50 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    1 destroyer owned by the British and 1 transport owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in Kiangsi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 3 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 34 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 battleship moved from 36 Sea Zone to 20 Sea Zone
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 21 Sea Zone
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            2 bombers moved from 22 Sea Zone to Kiangsu
            1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Chahar to Kweichow
            1 infantry moved from Hopei to Suiyuyan
            1 artillery moved from Suiyuyan to Shensi
            1 artillery moved from Szechwan to Shensi
            1 tactical_bomber moved from Manchuria to Shensi
            1 mech_infantry moved from Chahar to Shensi
            1 aaGun moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in Kiangsu
            2 fighters placed in Japan
            1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 1.00
    Japanese regular : -0.00
    ANZAC regular : -0.33
    UK_Pacific regular : -0.33
    British regular : 0.67
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 submarine moved from 46 Sea Zone to 34 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from Midway to 16 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 32 Sea Zone
            3 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Gibraltar
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
    
        Combat - Americans
            Battle in Morocco
            Battle in Marshall Islands
            Battle in Soviet Far East
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 armour
                    Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Soviet Far East, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Americans lost in Soviet Far East
                    Americans roll dice for 1 armour in Soviet Far East, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Soviet Far East, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Soviet Far East
                Americans win, taking Morocco from Neutral_Axis, taking Marshall Islands from Japanese, taking Soviet Far East from Japanese with 1 armour remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 armour
            Battle in Gibraltar
                Americans attack with 2 artilleries, 2 infantry and 1 marine
                Italians defend with 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 artilleries, 2 infantry and 1 marine in Gibraltar, round 2 : 2/5 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 carriers moved from 26 Sea Zone to 32 Sea Zone
            2 fighters moved from 16 Sea Zone to 32 Sea Zone
            1 fighter moved from 26 Sea Zone to 32 Sea Zone
            1 fighter moved from Midway to 32 Sea Zone
            1 battleship moved from 26 Sea Zone to 32 Sea Zone
            2 cruisers and 1 submarine moved from 26 Sea Zone to 32 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 25 Sea Zone to 32 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Queensland
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 91 Sea Zone: 2 carriers, 4 destroyers, 2 fighters and 2 tactical_bombers
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 101 Sea Zone: 2 carriers, 4 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
            EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
            EDIT: Removing units owned by Americans from Eastern United States: 1 bomber
            EDIT: Turning off Edit Mode
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 transport placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            2 infantry placed in Western United States
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            7 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Sikang, round 2 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 7 infantry in Sikang, round 3 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 6 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 bomber, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Scotland to 112 Sea Zone
            1 artillery and 13 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
            2 infantry moved from Iraq to Trans-Jordan
            2 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour moved from Ethiopia to Anglo Egyptian Sudan
            1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 mech_infantry moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
            1 armour moved from British Columbia to Ontario
            1 infantry moved from British Columbia to Western United States
            1 bomber moved from Eastern Persia to French Indo China
            1 infantry moved from Siam to French Indo China
            1 fighter moved from Tsinghai to Yunnan
    
        Combat - British
            Battle in French Madagascar
            Battle in 112 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 112 Sea Zone
                British win, taking French Madagascar from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Anglo Egyptian Sudan
                British attack with 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 4/8 hits, 3.00 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Yunnan
                British attack with 1 artillery, 1 fighter and 13 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 13 infantry in Yunnan, round 2 : 2/15 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 13 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in French Indo China
                British attack with 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Yunnan to Shan State
            1 bomber moved from French Indo China to Shan State
            3 infantry moved from Malaya to Shan State
            3 infantry moved from India to Burma
            3 infantry moved from India to Burma
            3 infantry moved from India to West India
            1 mech_infantry moved from Eastern Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 mech_infantry moved from Eastern Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
            1 tactical_bomber moved from Iraq to Persia
            1 fighter moved from Iraq to Persia
            1 battleship and 1 cruiser moved from 80 Sea Zone to 79 Sea Zone
            1 aaGun moved from Burma to Shan State
            2 aaGuns moved from Burma to Yunnan
            1 destroyer and 1 submarine moved from 90 Sea Zone to 91 Sea Zone
            1 fighter moved from 112 Sea Zone to Scotland
    
        Place Units - British
            2 artilleries, 1 bomber and 1 tactical_bomber placed in United Kingdom
            1 transport placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,3
            British collect 33 PUs (1 lost to blockades); end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 infantry and 6 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,4,1,2,5
            UK_Pacific collect 15 PUs (5 lost to blockades); end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 1 artillery, 1 infantry and 6 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : 1.00
    Italians regular : 0.00
    Japanese regular : 0.00
    British regular : -0.50
    

    Savegame


  • @tanios I clicked too fast and had do my some US non-combat moves prior to laying my purchase.

  • '20

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Southern Italy to Trans-Jordan
            1 bomber moved from Egypt to 72 Sea Zone
            1 fighter moved from Egypt to Trans-Jordan
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - Italians
            Battle in 72 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 72 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Trans-Jordan
                Italians attack with 1 artillery, 2 fighters and 2 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 2/5 hits, 1.83 expected hits
                    British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Trans-Jordan to Egypt
            1 fighter moved from Trans-Jordan to Egypt
            1 artillery moved from Libya to Tobruk
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Bulgaria to Greece
            1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 bomber moved from 72 Sea Zone to Egypt
            1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Slovakia Hungary to Bessarabia
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            2 artilleries and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    British regular : -0.67
    

    Savegame

  • 2007 AAR League

    TripleA Manual Gamesave Post: ANZAC round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 54 Sea Zone to 37 Sea Zone
            1 fighter moved from Tsinghai to Szechwan
    
        Combat - ANZAC
            Battle in Szechwan
                ANZAC attack with 1 fighter
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC lost in Szechwan
                Japanese win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for ANZAC: 1 fighter
            Battle in 37 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 2 carriers, 1 fighter, 1 submarine and 1 tactical_bomber
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.50
    

    Savegame


  • @Gambler6 submerge sub SZ37?

  • '20

    Yes, submerge.

  • '20

    Wait, no don’t submerge. Sorry thought I was Anzac.

  • 2007 AAR League

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 54 Sea Zone to 37 Sea Zone
            1 fighter moved from Tsinghai to Szechwan
    
        Combat - ANZAC
            Battle in Szechwan
                ANZAC attack with 1 fighter
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC lost in Szechwan
                Japanese win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for ANZAC: 1 fighter
            Battle in 37 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 2 carriers, 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 carriers in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                    Japanese roll dice for 2 carriers in 37 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 carrier owned by the Japanese lost in 37 Sea Zone
                    Japanese roll dice for 1 carrier in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier in 37 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier in 37 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
                    1 carrier owned by the Japanese lost in 37 Sea Zone
                Japanese and ANZAC reach a stalemate
                . Battle score for attacker is 32
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 2 carriers and 1 submarine
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese could not land and were killed
    
        Non Combat Move - ANZAC
            1 infantry and 1 transport moved from 66 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
                  ANZAC take Brazil from Neutral_Allies
    
        Place Units - ANZAC
            1 destroyer and 1 fighter placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
            ANZAC collect 12 PUs (4 lost to blockades); end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Combat - French
    
        Non Combat Move - French
            1 destroyer moved from 39 Sea Zone to 79 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1.33
    ANZAC regular : 0.83
    

    Savegame

  • '20

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 mech_infantrys moved from Eastern Poland to Novgorod
            1 mech_infantry moved from Eastern Poland to Novgorod
            2 bombers moved from Western Germany to Novgorod
            1 armour and 4 infantry moved from Norway to Finland
            1 artillery and 2 infantry moved from Eastern Poland to Belarus
            1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Novgorod
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            6 artilleries moved from Eastern Poland to Western Ukraine
            6 infantry moved from Eastern Poland to Western Ukraine
            1 armour moved from Bessarabia to Baltic States
            9 armour, 11 artilleries, 17 infantry and 5 mech_infantrys moved from Bessarabia to Western Ukraine
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 bombers and 8 mech_infantrys
                Russians defend with 1 airfield, 3 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Germans roll dice for 2 bombers and 8 mech_infantrys in Novgorod, round 2 : 3/10 hits, 2.67 expected hits
                    Russians roll dice for 3 armour, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 2/5 hits, 2.17 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
                    Germans roll dice for 2 bombers and 6 mech_infantrys in Novgorod, round 3 : 2/8 hits, 2.33 expected hits
                    Russians roll dice for 2 armour in Novgorod, round 3 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 bombers and 5 mech_infantrys remaining. Battle score for attacker is 13
                Casualties for Germans: 3 mech_infantrys
                Casualties for Russians: 3 armour, 1 infantry and 1 mech_infantry
            Battle in Finland
                Germans attack with 1 armour and 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 4 infantry in Finland, round 2 : 3/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 9 armour, 18 artilleries, 25 infantry and 5 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 9 armour, 18 artilleries, 25 infantry and 5 mech_infantrys in Western Ukraine, round 2 : 15/57 hits, 18.50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 9 armour, 18 artilleries, 25 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Germany to Denmark
            1 aaGun moved from Eastern Poland to Slovakia Hungary
            1 aaGun and 2 mech_infantrys moved from Western Germany to Denmark
            2 mech_infantrys moved from Western Germany to Denmark
            2 mech_infantrys moved from Western Germany to Denmark
            1 mech_infantry moved from Western Germany to Denmark
            3 mech_infantrys moved from Slovakia Hungary to Western Germany
            2 mech_infantrys moved from Slovakia Hungary to Western Germany
            1 mech_infantry moved from Slovakia Hungary to Western Ukraine
            1 mech_infantry moved from Slovakia Hungary to Western Germany
            1 mech_infantry moved from Western Germany to Denmark
            1 tactical_bomber moved from Southern Italy to Western Germany
            1 tactical_bomber moved from Southern Italy to Western Germany
            1 fighter moved from Egypt to Southern Italy
            2 bombers moved from Novgorod to Eastern Poland
            1 aaGun moved from Bessarabia to Eastern Poland
            1 aaGun moved from Bessarabia to Western Ukraine
            1 mech_infantry moved from Western Germany to Denmark
    
        Place Units - Germans
            3 fighters, 5 infantry and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.17
    Germans regular : -0.50
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 fighters and 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Buryatia to Amur
                  Russians take Amur from Japanese
            1 bomber moved from Russia to Kansu
            1 infantry moved from Olgiy to Kansu
            1 infantry moved from Timguska to Kansu
            1 infantry moved from Rostov to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 tactical_bomber moved from Russia to Belarus
            1 fighter moved from Russia to Belarus
            1 fighter moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Belarus
            1 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 bomber and 2 infantry in Kansu, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kansu
                    Russians roll dice for 1 bomber and 1 infantry in Kansu, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Belarus
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 3/6 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Ukraine to Russia
            2 fighters moved from Belarus to Russia
            1 tactical_bomber moved from Belarus to Russia
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Kazakhstan to Tsinghai
            1 infantry moved from Kazakhstan to Tsinghai
            1 bomber moved from Kansu to Russia
            1 infantry moved from Ulaanbaatar to Amur
            1 infantry moved from Ulaanbaatar to Amur
            4 aaGuns, 4 artilleries and 33 infantry moved from Bryansk to Russia
    
        Place Units - Russians
            2 fighters and 8 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 31 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Germans regular : -0.33
    Russians regular : 0.17
    

    Savegame

  • '20

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 destroyers, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 destroyer moved from 43 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Shan State
            1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            2 fighters and 2 tactical_bombers moved from Kweichow to Shan State
            2 bombers moved from Kiangsu to Shan State
            1 battleship moved from 20 Sea Zone to 37 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Sumatra
            1 battleship moved from 35 Sea Zone to 41 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 34 Sea Zone
            1 submarine moved from 6 Sea Zone to 3 Sea Zone
            1 artillery moved from Shensi to Tsinghai
            1 infantry moved from Shensi to Tsinghai
            1 artillery moved from Shensi to Kansu
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Shensi to Tsinghai
            1 cruiser moved from 43 Sea Zone to 37 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 cruiser moved from 35 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 3 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Celebes
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Celebes from UK_Pacific, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kansu
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                    Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kansu
                Chinese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Sumatra
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 aaGun, 1 bomber, 1 fighter and 3 infantry
                    British roll AA dice in Shan State : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 5/9 hits, 4.67 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 bomber, 1 fighter and 3 infantry in Shan State, round 2 : 0/5 hits, 1.83 expected hits
                    1 aaGun owned by the British, 1 bomber owned by the British and 3 infantry owned by the British lost in Shan State
                    Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 4/9 hits, 4.67 expected hits
                    UK_Pacific roll dice for 1 fighter in Shan State, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 35
                Casualties for British: 1 aaGun, 1 bomber, 1 fighter and 3 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 artillery and 2 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Tsinghai
                    Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 4 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 43 Sea Zone to 42 Sea Zone
            2 bombers, 2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
            2 mech_infantrys moved from Kiangsu to Kwangsi
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kweichow to Kwangsi
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Shensi to Hunan
            1 mech_infantry moved from Hunan to Kwangsi
            1 tactical_bomber moved from Shensi to Kwangsi
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from Sumatra to 41 Sea Zone
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to Kwangsi
            1 carrier moved from 21 Sea Zone to 6 Sea Zone
            1 carrier moved from 42 Sea Zone to 41 Sea Zone
            1 aaGun moved from Jehol to Anhwe
            1 infantry moved from Jehol to Manchuria
            1 destroyer moved from 21 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 artillery and 3 infantry placed in Japan
            2 destroyers and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.17
    Japanese regular : -0.17
    British AA : -0.50
    UK_Pacific regular : -0.83
    ANZAC regular : -0.33
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
            1 submarine moved from 32 Sea Zone to 34 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 32 Sea Zone to 33 Sea Zone
            3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            2 cruisers moved from 32 Sea Zone to 33 Sea Zone
            1 battleship moved from 32 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from Queensland to Caroline Islands
            2 fighters moved from 32 Sea Zone to Caroline Islands
            1 fighter moved from 32 Sea Zone to 34 Sea Zone
            1 fighter moved from 32 Sea Zone to Caroline Islands
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour and 1 infantry moved from Morocco to Algeria
            1 bomber moved from United Kingdom to Algeria
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 marine moved from Gibraltar to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Caroline Islands
                Americans attack with 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Caroline Islands from Japanese with 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 92 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Algeria
                Americans attack with 1 armour, 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 34 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Siberia from Japanese to Russians
            EDIT: Turning off Edit Mode
            2 carriers moved from 32 Sea Zone to 33 Sea Zone
            3 fighters moved from Caroline Islands to 33 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from 34 Sea Zone to Dutch New Guinea
            1 destroyer moved from 32 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Western United States to Central United States
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 armour moved from Soviet Far East to Amur
            1 bomber moved from Algeria to Gibraltar
            2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 110 Sea Zone
            2 carriers moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            1 bomber moved from Eastern United States to Western United States
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            3 infantry placed in Central United States
            1 submarine and 1 transport placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            7 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Szechwan, round 2 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 artillery moved from Yunnan to Shan State
            1 infantry moved from French Indo China to Shan State
            4 infantry moved from Yunnan to Shan State
            1 bomber moved from United Kingdom to France
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 mech_infantry moved from French West Africa to French Equatorial Africa
            3 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
            1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
            1 mech_infantry moved from Northwest Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Persia to Caucasus
            1 infantry moved from West India to Eastern Persia
            1 infantry moved from West India to Eastern Persia
            1 infantry moved from West India to India
            1 infantry moved from Yunnan to French Indo China
            1 battleship and 1 cruiser moved from 79 Sea Zone to 72 Sea Zone
            6 infantry moved from Burma to India
            8 infantry moved from Yunnan to Burma
    
        Combat - British
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
            Battle in Shan State
                British attack with 1 artillery and 5 infantry
                Japanese defend with 2 artilleries
                    British roll dice for 1 artillery and 5 infantry in Shan State, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 2 artilleries in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 artilleries
    
        Non Combat Move - British
            2 aaGuns moved from Yunnan to Burma
            2 artilleries and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
            3 infantry moved from United Kingdom to 109 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 92 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
            1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            2 fighters moved from Scotland to 110 Sea Zone
            1 destroyer moved from 109 Sea Zone to 92 Sea Zone
            1 bomber moved from France to Gibraltar
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour moved from Ontario to New Brunswick Nova Scotia
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            1 transport placed in 106 Sea Zone
            1 infantry placed in Quebec
            1 fighter placed in United Kingdom
            1 artillery placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 fighter and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6,5,2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2
            UK_Pacific collect 6 PUs (7 lost to blockades); end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 1 fighter and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : 1.00
    Italians regular : -0.67
    Japanese regular : 0.00
    Japanese AA : -0.50
    Germans AA : -0.17
    British regular : 0.67
    

    Savegame

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