Scramble to 95?
Gambler6 (L + 14) vs tanios (X) BM3.4
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery and 14 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 1 armour moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 1 armour and 1 mech_infantry moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Karelia 1 mech_infantry moved from Novgorod to Vyborg 1 armour moved from Novgorod to Karelia 1 tactical_bomber moved from Baltic States to Karelia 1 fighter moved from Baltic States to 127 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 armour moved from Poland to 114 Sea Zone 1 armour and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 armour moved from 113 Sea Zone to Norway 1 bomber, 1 fighter and 1 tactical_bomber moved from Baltic States to Norway 1 fighter moved from 115 Sea Zone to Norway 1 carrier moved from 115 Sea Zone to 113 Sea Zone 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 mech_infantry moved from Poland to 114 Sea Zone 1 mech_infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 mech_infantry moved from 113 Sea Zone to Norway 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 armour moved from Volgograd to Northwest Persia 1 tactical_bomber moved from Baltic States to Vyborg 1 fighter moved from 115 Sea Zone to Vyborg Combat - Germans Germans creates battle in territory 115 Sea Zone Battle in 127 Sea Zone Germans attack with 1 fighter ANZAC defend with 1 transport; Americans defend with 2 transports 1 transport owned by the ANZAC and 2 transports owned by the Americans lost in 127 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 21 Casualties for ANZAC: 1 transport Casualties for Americans: 2 transports Battle in Karelia Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Karelia Germans win, taking Karelia from British with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 113 Sea Zone Germans attack with 1 carrier, 2 destroyers, 2 submarines and 2 transports Americans defend with 1 destroyer Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 113 Sea Zone Germans win with 1 carrier, 2 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Norway Germans attack with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Norway, round 2 : 3/6 hits, 3.00 expected hits Americans roll dice for 1 armour and 1 mech_infantry in Norway, round 2 : 2/2 hits, 0.83 expected hits 1 fighter owned by the Germans, 1 armour owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Germans: 1 fighter and 1 mech_infantry Casualties for Americans: 1 armour and 1 mech_infantry Battle in Archangel Germans attack with 1 armour and 1 mech_infantry Americans defend with 1 artillery Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Archangel Germans win, taking Archangel from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Northwest Persia Germans attack with 2 armour and 1 mech_infantry British defend with 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 3 : 3/3 hits, 1.17 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 115 Sea Zone Germans attack with 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 115 Sea Zone Americans win with no units remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Vyborg Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 artillery Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vyborg, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 artillery in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Vyborg Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 artillery Non Combat Move - Germans 1 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 1 mech_infantry moved from Slovakia Hungary to Germany 1 mech_infantry moved from Slovakia Hungary to Germany 3 mech_infantrys moved from Ukraine to Caucasus 1 armour moved from Volgograd to Caucasus 1 fighter moved from 127 Sea Zone to Novgorod 1 bomber moved from Norway to Western Germany 1 tactical_bomber moved from Norway to 113 Sea Zone 1 fighter moved from Norway to 113 Sea Zone 1 fighter moved from Vyborg to Germany 1 tactical_bomber moved from Vyborg to Novgorod 1 tactical_bomber moved from Karelia to Novgorod 1 aaGun and 4 infantry moved from Northern Italy to Western Germany 2 infantry moved from Western Germany to Denmark 1 aaGun moved from Western Germany to Denmark 1 armour moved from Western Germany to Denmark 1 mech_infantry moved from Western Germany to Denmark 2 mech_infantrys moved from Western Germany to Denmark 2 mech_infantrys moved from Poland to Novgorod 1 fighter moved from Holland Belgium to Western Germany 2 fighters moved from Baltic States to Western Germany Place Units - Germans 3 armour placed in Volgograd 1 armour and 2 mech_infantrys placed in Ukraine Germans undo move 2. 1 armour and 2 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Ukraine 1 artillery and 9 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6 Germans collect 63 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Germans regular : 2.50 British regular : -0.33
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@tanios no russian move to make, go ahead and move on through tp japan
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 71 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 2 carriers, 2 destroyers, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Amur to Siberia Japanese take Siberia from Americans 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Americans 1 infantry moved from Amur to Sakha Japanese take Sakha from Americans 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Shan State to Burma 3 mech_infantrys moved from Hunan to Burma 1 armour and 1 mech_infantry moved from French Indo China to Burma 1 bomber moved from Japan to 25 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - Japanese Battle in Caroline Islands Battle in Burma Japanese attack with 3 armour, 2 artilleries, 2 infantry and 5 mech_infantrys British defend with 1 infantry Japanese roll dice for 3 armour, 2 artilleries, 2 infantry and 5 mech_infantrys in Burma, round 2 : 3/12 hits, 3.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Caroline Islands from Americans, taking Burma from UK_Pacific with 3 armour, 2 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 bomber moved from 25 Sea Zone to Japan 3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone 3 artilleries and 3 infantry moved from 38 Sea Zone to Burma 1 aaGun moved from Shan State to Burma 1 mech_infantry moved from Yunnan to Burma 1 artillery moved from French Indo China to Yunnan 1 carrier and 1 destroyer moved from 36 Sea Zone to 38 Sea Zone 2 fighters moved from Kwangsi to 38 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from 6 Sea Zone to 36 Sea Zone 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to Kwangsi 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 armour, 1 fighter and 1 mech_infantry placed in French Indo China 2 carriers and 2 destroyers placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -1.67 UK_Pacific regular : -0.33
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 9 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 artilleries and 2 infantry moved from Finland to Norway 1 artillery moved from Nenetsia to Vologda Americans take Vologda from Italians 1 artillery moved from Buryatia to Yakut S.S.R. Americans take Yakut S.S.R. from Japanese 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 26 Sea Zone to 25 Sea Zone 6 fighters moved from 26 Sea Zone to 25 Sea Zone 1 battleship and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to Morocco 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 destroyer moved from 126 Sea Zone to 112 Sea Zone Combat - Americans Battle in Soviet Far East Americans attack with 1 artillery and 1 infantry Japanese defend with 1 armour Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Soviet Far East, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour Battle in Holland Belgium Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Morocco Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Norway Americans attack with 2 artilleries and 2 infantry Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 2 artilleries and 2 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Norway, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Norway Americans win, taking Norway from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Caroline Islands Americans attack with 2 infantry Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caroline Islands Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Americans: 2 infantry Casualties for Japanese: 1 infantry Battle in 25 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 6 fighters moved from 25 Sea Zone to 33 Sea Zone 3 carriers moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 2 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Eastern United States to Gibraltar 1 bomber moved from Morocco to Gibraltar 1 fighter and 2 tactical_bombers moved from Hawaiian Islands to Queensland 1 bomber moved from Hawaiian Islands to Eastern United States 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 aaGun moved from Finland to Norway 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 2 infantry placed in Finland 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Central United States 4 infantry placed in Western United States 1 fighter placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone 2 transports placed in 101 Sea Zone Americans undo move 5. 1 infantry placed in Finland Americans undo move 4. 1 artillery and 2 infantry placed in Central United States 1 artillery and 3 infantry placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode British buy 1 artillery, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 armour moved from Tobruk to Libya British take Libya from Italians 1 armour moved from Libya to Tunisia British take Tunisia from Italians 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 mech_infantry moved from Egypt to 81 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 mech_infantry moved from 99 Sea Zone to Greece 1 infantry moved from 99 Sea Zone to Greece 3 artilleries and 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 tactical_bomber moved from India to Turkmenistan 1 bomber moved from India to Northwest Persia 1 fighter moved from Egypt to 96 Sea Zone 1 fighter moved from Egypt to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 armour moved from Eastern Persia to Turkmenistan 1 mech_infantry moved from Tobruk to Egypt 1 infantry moved from Normandy Bordeaux to France French take France from Germans French take Morocco from Americans French take Normandy Bordeaux from Americans French take French Central Africa from British French take French Madagascar from British French take French Guiana from ANZAC French take Southern France from Americans French take Syria from British French take French West Africa from British French take Tunisia from British Combat - British Battle in 99 Sea Zone British attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports Italians defend with 1 destroyer British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 99 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 96 Sea Zone British attack with 1 fighter and 1 submarine Italians defend with 1 destroyer British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in 96 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Greece Battle in Cyprus British attack with 1 artillery and 1 infantry Italians defend with 2 infantry British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 2 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Cyprus British roll dice for 1 artillery in Cyprus, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Cyprus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Cyprus British win, taking Greece from Italians, taking Cyprus from Italians with 1 artillery remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Northwest Persia British attack with 3 artilleries, 1 bomber, 1 fighter and 3 infantry Germans defend with 2 armour and 1 mech_infantry British roll dice for 3 artilleries, 1 bomber, 1 fighter and 3 infantry in Northwest Persia, round 2 : 4/8 hits, 3.17 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits, 1.33 expected hits 2 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 3 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 10 Casualties for British: 2 infantry Casualties for Germans: 2 armour and 1 mech_infantry Battle in Turkmenistan British attack with 1 armour and 1 tactical_bomber Germans defend with 1 armour British roll dice for 1 armour and 1 tactical_bomber in Turkmenistan, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 armour in Turkmenistan, round 2 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the British lost in Turkmenistan 1 armour owned by the British retreated to Eastern Persia Germans win with 1 armour remaining. Battle score for attacker is -11 Casualties for British: 1 tactical_bomber Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By British: French has 4 infantry placed in France Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3 Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3 Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3 Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3 Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3 Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3 Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3 Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3 Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3 Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3 Non Combat Move - British 1 bomber moved from Northwest Persia to Egypt 1 fighter moved from Northwest Persia to Eastern Persia 2 aaGuns moved from Normandy Bordeaux to France 2 fighters moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Normandy Bordeaux to France 1 fighter moved from 96 Sea Zone to Egypt Place Units - British 3 infantry placed in United Kingdom 1 artillery, 1 fighter and 1 infantry placed in Egypt 2 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,5,1,3 British collect 37 PUs (2 lost to blockades); end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -0.67 Japanese regular : 0.83 Germans regular : 1.00 British regular : -1.33
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 fighter moved from Southern Italy to Greece 3 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 4 infantry French defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery Italians roll dice for 4 infantry in Southern France, round 2 : 1/4 hits, 0.67 expected hits French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Southern France Italians win, taking Southern France from French with 4 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Greece Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Greece, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry and 1 mech_infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Greece to Southern Italy 1 aaGun moved from Northern Italy to Southern France Place Units - Italians 2 fighters placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,4 Italians collect 15 PUs (2 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : 0.67 British regular : 0.33
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 46 Sea Zone to 33 Sea Zone Combat - ANZAC Battle in 33 Sea Zone Americans loiter and taunt; ANZAC attack with 1 carrier, 1 destroyer, 2 fighters and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 33 Sea Zone ANZAC win with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malaya Battle in Caroline Islands ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 airfield, 1 artillery and 1 harbour ANZAC roll dice for 1 armour and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Caroline Islands ANZAC roll dice for 1 armour in Caroline Islands, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the ANZAC lost in Caroline Islands Japanese win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is -9 Casualties for ANZAC: 1 armour and 1 infantry Non Combat Move - ANZAC 1 armour moved from South Australia to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French French converts factory_major into different units 1 infantry moved from France to Northern Italy French take Northern Italy from Italians 3 infantry moved from France to Northern Italy Combat - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,2,4,3 French collect 13 PUs (4 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33 ANZAC regular : -1.17
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 46 Sea Zone to 33 Sea Zone Combat - ANZAC Battle in 33 Sea Zone Americans loiter and taunt; ANZAC attack with 1 carrier, 1 destroyer, 2 fighters and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 33 Sea Zone ANZAC win with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malaya Battle in Caroline Islands ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 airfield, 1 artillery and 1 harbour ANZAC roll dice for 1 armour and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Caroline Islands ANZAC roll dice for 1 armour in Caroline Islands, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the ANZAC lost in Caroline Islands Japanese win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is -9 Casualties for ANZAC: 1 armour and 1 infantry Non Combat Move - ANZAC 1 armour moved from South Australia to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French French converts factory_major into different units 1 infantry moved from France to Northern Italy French take Northern Italy from Italians 3 infantry moved from France to Northern Italy Combat - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,2,4,3 French collect 13 PUs (4 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33 ANZAC regular : -1.17
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 carrier, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Archangel to Nenetsia Germans take Nenetsia from Americans 1 armour and 1 mech_infantry moved from Nenetsia to Vologda 1 armour and 1 mech_infantry moved from Karelia to Finland 1 mech_infantry moved from Novgorod to Vologda 1 armour and 1 mech_infantry moved from Novgorod to Finland 1 tactical_bomber moved from Novgorod to Finland 1 artillery moved from Western Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 armour moved from Denmark to 113 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 113 Sea Zone to Norway 1 bomber moved from Western Germany to Norway 1 fighter moved from Western Germany to Norway 1 fighter and 1 tactical_bomber moved from Novgorod to Norway 2 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to France 2 mech_infantrys moved from Germany to Northern Italy 2 mech_infantrys moved from Western Germany to Northern Italy 3 mech_infantrys moved from Western Germany to France 1 mech_infantry moved from Western Germany to Northern Italy 1 mech_infantry moved from Western Germany to Northern Italy 1 mech_infantry moved from Western Germany to France 1 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia 3 armour moved from Volgograd to Northwest Persia 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Northern Italy 1 fighter moved from 113 Sea Zone to France 1 tactical_bomber moved from 113 Sea Zone to France 1 fighter moved from Germany to France 1 mech_infantry moved from Western Germany to France 1 mech_infantry moved from Novgorod to Vyborg Germans take Vyborg from British 1 mech_infantry moved from Novgorod to Vologda 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 destroyer moved from 113 Sea Zone to 112 Sea Zone Combat - Germans Battle in Northern Italy Germans attack with 1 fighter and 6 mech_infantrys French defend with 1 factory_minor and 4 infantry Germans roll dice for 1 fighter and 6 mech_infantrys in Northern Italy, round 2 : 0/7 hits, 1.50 expected hits French roll dice for 4 infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Germans lost in Northern Italy Germans roll dice for 1 fighter and 5 mech_infantrys in Northern Italy, round 3 : 2/6 hits, 1.33 expected hits French roll dice for 4 infantry in Northern Italy, round 3 : 1/4 hits, 1.33 expected hits 2 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Northern Italy Germans roll dice for 1 fighter and 4 mech_infantrys in Northern Italy, round 4 : 2/5 hits, 1.17 expected hits French roll dice for 2 infantry in Northern Italy, round 4 : 1/2 hits, 0.67 expected hits 2 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Northern Italy Germans win, taking Northern Italy from French with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 3 mech_infantrys Casualties for French: 4 infantry Battle in France Germans attack with 2 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber British defend with 2 aaGuns and 3 infantry; French defend with 1 airfield and 1 factory_minor British roll AA dice in France : 0/3 hits, 0.50 expected hits Germans roll dice for 2 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in France, round 2 : 3/10 hits, 2.83 expected hits French roll dice for 2 aaGuns and 3 infantry in France, round 2 : 2/3 hits, 1.00 expected hits 2 aaGuns owned by the British, 2 infantry owned by the Germans and 1 infantry owned by the British lost in France Germans roll dice for 2 fighters, 5 mech_infantrys and 1 tactical_bomber in France, round 3 : 3/8 hits, 2.50 expected hits French roll dice for 2 infantry in France, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in France Germans destroys 13PUs while taking French capital Germans win, taking France from French with 2 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Germans: 2 infantry Casualties for British: 2 aaGuns and 3 infantry Battle in Holland Belgium Germans attack with 1 fighter and 2 infantry British defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Norway Germans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Americans roll AA dice in Norway : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Norway Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Norway, round 2 : 3/7 hits, 3.17 expected hits Americans roll dice for 1 aaGun, 2 artilleries and 2 infantry in Norway, round 2 : 4/4 hits, 1.33 expected hits 1 artillery owned by the Germans, 1 aaGun owned by the Americans, 1 fighter owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway Germans roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Norway, round 3 : 2/3 hits, 1.83 expected hits Americans roll dice for 2 artilleries in Norway, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -11 Casualties for Germans: 1 artillery, 2 fighters and 2 infantry Casualties for Americans: 1 aaGun, 2 artilleries and 2 infantry Battle in Finland Germans attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 factory_minor and 3 infantry Germans roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 1/5 hits, 2.00 expected hits Americans roll dice for 3 infantry in Finland, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Finland Germans roll dice for 2 armour and 1 tactical_bomber in Finland, round 3 : 2/3 hits, 1.67 expected hits Americans roll dice for 2 infantry in Finland, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for Americans: 3 infantry Battle in Northwest Persia Germans attack with 4 armour and 3 mech_infantrys British defend with 3 artilleries and 1 infantry Germans roll dice for 4 armour and 3 mech_infantrys in Northwest Persia, round 2 : 1/7 hits, 2.50 expected hits British roll dice for 3 artilleries and 1 infantry in Northwest Persia, round 2 : 3/4 hits, 1.33 expected hits 3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans roll dice for 4 armour in Northwest Persia, round 3 : 3/4 hits, 2.00 expected hits British roll dice for 3 artilleries in Northwest Persia, round 3 : 0/3 hits, 1.00 expected hits 3 artilleries owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 4 armour remaining. Battle score for attacker is 3 Casualties for Germans: 3 mech_infantrys Casualties for British: 3 artilleries and 1 infantry Battle in 112 Sea Zone Germans attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 112 Sea Zone Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Vologda Germans attack with 1 armour and 3 mech_infantrys Americans defend with 1 artillery Germans roll dice for 1 armour and 3 mech_infantrys in Vologda, round 2 : 2/4 hits, 1.00 expected hits Americans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Vologda Germans win, taking Vologda from Americans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Germans 3 mech_infantrys moved from Ukraine to Caucasus 1 bomber moved from Norway to Western Germany 1 tactical_bomber moved from Finland to Western Germany 1 tactical_bomber moved from Norway to Western Germany 2 fighters moved from France to 113 Sea Zone 1 tactical_bomber moved from France to Western Germany 1 mech_infantry moved from Western Germany to Denmark 1 carrier moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from Northern Italy to Western Germany 1 fighter moved from Holland Belgium to 113 Sea Zone Place Units - Germans 1 carrier placed in 113 Sea Zone 3 armour placed in Volgograd 3 mech_infantrys placed in Ukraine 1 armour, 7 mech_infantrys and 1 tactical_bomber placed in Western Germany Germans undo move 3. 3 mech_infantrys placed in Russia Germans undo move 4. 3 mech_infantrys placed in Ukraine Turn Complete - Germans Germans collect 66 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : 1.67 French regular : 0.00 British AA : -0.50 Americans AA : 0.50 Germans regular : 1.00 British regular : 0.33
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from 38 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 armour and 1 mech_infantry moved from Burma to Malaya 1 infantry moved from Burma to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from Burma to Malaya 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Americans 1 submarine moved from 6 Sea Zone to 3 Sea Zone 1 fighter moved from French Indo China to Malaya 2 fighters moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Kwangsi to Malaya 1 fighter moved from Kwangsi to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 38 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Java Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese win, taking Java from ANZAC with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 37 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 3 submarines ANZAC defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Japanese roll dice for 3 submarines in 37 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the ANZAC Japanese roll dice for 1 destroyer and 5 fighters in 37 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits ANZAC roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits 1 carrier owned by the ANZAC, 1 fighter owned by the ANZAC, 1 tactical_bomber owned by the ANZAC, 1 destroyer owned by the ANZAC and 2 submarines owned by the Japanese lost in 37 Sea Zone 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 40 Casualties for Japanese: 2 submarines Casualties for ANZAC: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Battle in Malaya Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 3 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 1 carrier and 2 transports moved from 38 Sea Zone to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 bomber moved from Japan to French Indo China 5 fighters moved from 37 Sea Zone to Burma 1 artillery moved from Yunnan to Burma 1 mech_infantry moved from French Indo China to Yunnan 1 armour moved from French Indo China to Burma 1 mech_infantry moved from Kweichow to Suiyuyan 1 infantry moved from Shensi to Kweichow 1 infantry moved from Suiyuyan to Shensi 1 fighter and 1 tactical_bomber moved from Malaya to Burma 1 bomber moved from French Indo China to Kwangsi 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangsi 2 submarines moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in French Indo China 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 armour, 1 fighter and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17 UK_Pacific regular : -1.00 ANZAC regular : 0.17
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery moved from Morocco to Algeria 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Gibraltar to Algeria 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 1 armour and 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 tactical_bomber moved from 91 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 artillery moved from Soviet Far East to Siberia Americans take Siberia from Japanese 1 artillery moved from Yakut S.S.R. to Buryatia 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 25 Sea Zone to 23 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone 1 tactical_bomber moved from Queensland to 35 Sea Zone 1 tactical_bomber moved from Queensland to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Buryatia Americans attack with 1 artillery Japanese defend with 1 infantry Americans roll dice for 1 artillery in Buryatia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Buryatia, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Buryatia, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Buryatia, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Buryatia, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Buryatia, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Buryatia, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Buryatia Japanese win with no units remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery Casualties for Japanese: 1 infantry Battle in Midway Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 infantry and 1 mech_infantry Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Midway Americans roll dice for 1 artillery in Midway, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Midway, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans lost in Midway Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in 23 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 23 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 23 Sea Zone Americans roll dice for 2 fighters in 23 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 23 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -8 Casualties for Americans: 1 fighter and 1 submarine Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 35 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 92 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Germans defend with 1 carrier Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 carrier in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Germans lost in 92 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16 Casualties for Germans: 1 carrier Battle in Holland Belgium Americans attack with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Holland Belgium, round 2 : 0/5 hits, 2.50 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans lost in Holland Belgium Americans roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Holland Belgium, round 3 : 2/4 hits, 2.17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 fighter owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 artillery and 1 fighter Casualties for Germans: 2 infantry Battle in Algeria Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry Italians defend with 1 armour Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 armour in Algeria, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Americans 1 bomber moved from Algeria to Gibraltar 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to 91 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun moved from 91 Sea Zone to Morocco 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 destroyers moved from 30 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from 22 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 23 Sea Zone to Guam Place Units - Americans 3 artilleries and 3 infantry placed in Central United States 1 carrier placed in 10 Sea Zone 1 infantry placed in Western United States 2 fighters placed in Western United States 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 3 artilleries, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British 6 infantry moved from Normandy Bordeaux to France 2 fighters moved from 110 Sea Zone to France 2 fighters moved from United Kingdom to France 1 bomber moved from Egypt to France 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 artillery moved from Cyprus to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Greece 1 armour moved from Tunisia to Tobruk 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Eastern Persia to Turkmenistan 1 fighter moved from Eastern Persia to Turkmenistan 1 submarine moved from 96 Sea Zone to 93 Sea Zone British take 93 Sea Zone from Italians Combat - British Battle in Greece British attack with 2 artilleries and 1 infantry Italians defend with 1 artillery British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 artillery in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Greece British win, taking Greece from Italians with 2 artilleries remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Battle in France British attack with 1 bomber, 4 fighters and 6 infantry Germans defend with 1 airfield, 1 factory_minor and 5 mech_infantrys British roll dice for 1 bomber, 4 fighters and 6 infantry in France, round 2 : 4/11 hits, 3.67 expected hits Germans roll dice for 5 mech_infantrys in France, round 2 : 1/5 hits, 1.67 expected hits 4 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in France British roll dice for 1 bomber, 4 fighters and 5 infantry in France, round 3 : 1/10 hits, 3.50 expected hits Germans roll dice for 1 mech_infantry in France, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in France British win, taking France from Germans, taking Algeria from Americans with 1 bomber, 4 fighters and 5 infantry remaining. Battle score for attacker is 17 Casualties for British: 1 infantry Casualties for Germans: 5 mech_infantrys Battle in Turkmenistan British attack with 1 armour and 1 fighter Germans defend with 1 armour British roll dice for 1 armour and 1 fighter in Turkmenistan, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Turkmenistan, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Turkmenistan British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 armour Casualties for Germans: 1 armour Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from United Kingdom to 110 Sea Zone 5 infantry moved from United Kingdom to 110 Sea Zone 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from France to Normandy Bordeaux 2 fighters moved from France to 110 Sea Zone 2 fighters moved from France to Normandy Bordeaux 1 fighter moved from Turkmenistan to India Place Units - British 3 artilleries, 3 infantry and 1 tactical_bomber placed in United Kingdom 3 infantry placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,6,1,5 British collect 35 PUs (1 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -3.50 Italians regular : 1.17 Japanese regular : 0.67 Germans regular : -0.17 British regular : -0.33
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 infantry moved from Southern France to France 3 fighters moved from Southern Italy to France Combat - Italians Battle in France Italians attack with 3 fighters and 4 infantry British defend with 5 infantry; French defend with 1 airfield and 1 factory_minor Italians roll dice for 3 fighters and 4 infantry in France, round 2 : 1/7 hits, 2.17 expected hits French roll dice for 5 infantry in France, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in France Italians roll dice for 3 fighters and 3 infantry in France, round 3 : 3/6 hits, 2.00 expected hits French roll dice for 4 infantry in France, round 3 : 0/4 hits, 1.33 expected hits 3 infantry owned by the British lost in France Italians roll dice for 3 fighters and 3 infantry in France, round 4 : 2/6 hits, 2.00 expected hits French roll dice for 1 infantry in France, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in France Italians destroys 0PUs while taking French capital Italians win, taking France from French with 3 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 2 infantry Casualties for British: 5 infantry Non Combat Move - Italians 1 aaGun moved from Southern France to France 3 fighters moved from France to Southern Italy 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 destroyer moved from 97 Sea Zone to 94 Sea Zone Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 2 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5 Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
French regular : -1.33 Italians regular : -0.17
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Tobruk to Alexandria Combat - ANZAC Battle in Java ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Battle in Caroline Islands ANZAC attack with 1 infantry Japanese defend with 1 airfield, 1 artillery and 1 harbour ANZAC roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands Japanese win with no units remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from New South Wales to Queensland 1 infantry moved from Queensland to Northern Territory 1 artillery moved from New South Wales to South Australia 1 infantry moved from South Australia to Northern Territory Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : 1.00
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour, 1 bomber, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Northwest Persia to Persia Germans take Persia from British 1 armour moved from Persia to Eastern Persia Germans take Eastern Persia from British 3 mech_infantrys moved from Caucasus to Iraq 3 armour moved from Northwest Persia to Iraq 3 mech_infantrys moved from Northern Italy to Normandy Bordeaux 1 armour moved from Western Germany to Normandy Bordeaux 2 mech_infantrys moved from Denmark to Holland Belgium 8 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 bomber and 1 fighter moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from 113 Sea Zone to Normandy Bordeaux 1 fighter moved from 113 Sea Zone to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from 113 Sea Zone to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 armour, 1 bomber, 3 fighters, 11 mech_infantrys and 3 tactical_bombers British defend with 1 aaGun, 1 bomber, 2 fighters and 5 infantry; French defend with 1 factory_minor, 1 harbour and 2 infantry British roll AA dice in Normandy Bordeaux : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 armour, 1 bomber, 2 fighters, 11 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 6/18 hits, 6.00 expected hits French roll dice for 1 aaGun, 1 bomber, 2 fighters and 7 infantry in Normandy Bordeaux, round 2 : 1/10 hits, 3.83 expected hits 1 aaGun owned by the British, 1 bomber owned by the British, 1 mech_infantry owned by the Germans and 4 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 armour, 1 bomber, 2 fighters, 10 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 3 : 4/17 hits, 5.83 expected hits French roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 2.33 expected hits 2 infantry owned by the French, 2 mech_infantrys owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 armour, 1 bomber, 2 fighters, 8 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 4 : 7/15 hits, 5.50 expected hits French roll dice for 1 fighter in Normandy Bordeaux, round 4 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 bomber, 2 fighters, 7 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 1 fighter and 4 mech_infantrys Casualties for British: 1 aaGun, 1 bomber, 2 fighters and 5 infantry Casualties for French: 2 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 armour Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 armour Battle in Iraq Germans attack with 3 armour and 3 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 3 armour and 3 mech_infantrys in Iraq, round 2 : 2/6 hits, 2.00 expected hits British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 3 armour moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 1 armour and 3 mech_infantrys moved from Vologda to Kazakhstan 1 armour moved from Norway to Finland 1 mech_infantry moved from Vyborg to Finland 1 fighter moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Normandy Bordeaux to France 1 fighter moved from Normandy Bordeaux to France 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 bomber moved from Normandy Bordeaux to Western Germany Place Units - Germans 3 armour placed in Volgograd 1 bomber and 1 tactical_bomber placed in Ukraine Germans undo move 2. 5 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber placed in Western Germany 2 mech_infantrys placed in Russia Germans undo move 2. Germans undo move 2. 5 armour, 4 mech_infantrys and 1 tactical_bomber placed in Western Germany 1 bomber and 1 mech_infantry placed in Russia Turn Complete - Germans Germans collect 68 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 French regular : -2.83 British AA : 0.50 Germans regular : -0.83 British regular : -0.33
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 armour, 3 fighters, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Siberia 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 bomber moved from Kwangsi to Java 1 tactical_bomber moved from Burma to India 6 fighters moved from Burma to India 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Air Battle in India Japanese attacks with 7 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in India causes 5 damage total. Battle in 33 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 33 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 armour Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 1 armour in Java, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 armour Battle in Siberia Japanese attack with 1 armour and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 armour and 1 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Siberia Japanese win, taking Siberia from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in 25 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 transport owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer and 1 transport Cleaning up after air battles Non Combat Move - Japanese 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 3 fighters and 1 tactical_bomber moved from India to Burma 1 armour moved from French Indo China to Burma 1 bomber moved from Java to Shan State 3 fighters moved from India to Burma 4 mech_infantrys moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 2 submarines moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 3 carriers and 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 armour and 2 mech_infantrys moved from Malaya to Burma 1 mech_infantry moved from Hunan to Yunnan 1 mech_infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Sikang to Yunnan 1 infantry moved from Kweichow to Hunan 1 mech_infantry moved from Suiyuyan to Kweichow Place Units - Japanese 3 infantry placed in Japan Japanese undo move 1. 3 fighters placed in Japan 3 tactical_bombers placed in 6 Sea Zone 3 infantry placed in French Indo China Japanese undo move 3. 1 armour and 2 infantry placed in French Indo China 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 1.67 UK_Pacific AA : -0.17 ANZAC regular : -0.50
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FYI I did an assumed no intercept over India when it would’ve been 6 attacking fighters +1 tactical vs 2 defending.
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@Gambler6 reminder about this game / bump #1
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 3 artilleries, 2 bombers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 1 fighter moved from 34 Sea Zone to 42 Sea Zone 1 submarine moved from 22 Sea Zone to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 45 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 34 Sea Zone to 45 Sea Zone 1 fighter moved from 34 Sea Zone to 45 Sea Zone 1 fighter moved from 34 Sea Zone to 33 Sea Zone 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 submarine moved from 92 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from Gibraltar to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 2 bombers moved from Gibraltar to Southern Italy Combat - Americans Air Battle in Southern Italy Americans attacks with 2 units heading to Southern Italy Italians launches 3 interceptors out of Southern Italy Attackers Fire, : 0/2 hits, 0.33 expected hits Defenders Fire, : 0/3 hits, 1.00 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/2 hits, 0.33 expected hits Bombing raid in Southern Italy rolls: 4,4 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in 33 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 33 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 33 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 35 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 45 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 94 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 1 mech_infantry moved from Algeria to Libya 1 infantry moved from Morocco to 92 Sea Zone 1 artillery moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 carrier moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 2 bombers moved from Southern Italy to Tobruk 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 artillery moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tobruk 1 artillery moved from 96 Sea Zone to Tobruk 1 fighter moved from 94 Sea Zone to 96 Sea Zone 1 fighter moved from 91 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 94 Sea Zone to Gibraltar 1 aaGun moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 carrier, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 3 carriers and 1 cruiser moved from 34 Sea Zone to 42 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 10 Sea Zone to 15 Sea Zone 2 fighters moved from 45 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 33 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from Guam to Dutch New Guinea 1 battleship moved from 34 Sea Zone to 42 Sea Zone 1 transport moved from 34 Sea Zone to 55 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 artillery and 1 infantry placed in Western United States Turning on Edit Mode EDIT: Turning off Edit Mode 2 artilleries and 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone 2 bombers placed in Eastern United States 2 destroyers and 1 submarine placed in 10 Sea Zone Americans undo move 5. 1 destroyer placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Szechwan Chinese creates battle in territory Sikang Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 destroyer, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Tobruk to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Greece to Bulgaria British take Bulgaria from Germans 1 artillery moved from Greece to Albania British take Albania from Italians 1 battleship moved from 99 Sea Zone to 96 Sea Zone 1 cruiser moved from 99 Sea Zone to 96 Sea Zone 1 destroyer moved from 99 Sea Zone to 81 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 2 transports moved from 99 Sea Zone to 81 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone Combat - British British creates battle in territory 93 Sea Zone Battle in Persia Battle in 93 Sea Zone British attack with 1 submarine Italians defend with 1 destroyer British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone British win, taking Persia from Germans with 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British 1 submarine moved from 110 Sea Zone to 92 Sea Zone 3 transports moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone Place Units - British 1 artillery and 1 infantry placed in Union of South Africa 1 armour and 1 tactical_bomber placed in Egypt 1 destroyer placed in 81 Sea Zone British undo move 3. 1 destroyer placed in 98 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 96 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode British undo move 3. 1 destroyer placed in 81 Sea Zone British undo move 2. 1 infantry placed in Egypt 1 tactical_bomber placed in Union of South Africa 1 armour placed in Egypt British undo move 3. British undo move 2. British undo move 2. 1 destroyer placed in 71 Sea Zone 1 infantry and 1 tactical_bomber placed in Egypt 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,6 British collect 33 PUs (3 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 fighter placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,4,4,2,5 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Americans regular : -1.83 Italians regular : -0.67 Japanese regular : 0.83 Defenders Fire, : -1.00 Attackers Fire, : -0.33 British regular : 0.67 Italians AA : -0.33
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Italians Italians repair damage of 5x factory_minor; Remaining resources: 13 PUs; Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 94 Sea Zone 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 fighter moved from Southern Italy to 94 Sea Zone 2 fighters moved from Southern Italy to Trans-Jordan Combat - Italians Battle in Greece Battle in Trans-Jordan Italians attack with 2 fighters British defend with 1 infantry Italians roll dice for 2 fighters in Trans-Jordan, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Greece from British with 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 94 Sea Zone Italians attack with 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 destroyer and 1 submarine Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 94 Sea Zone Italians roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 94 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 94 Sea Zone Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 submarine Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Italians 2 fighters moved from Trans-Jordan to Iraq 1 fighter moved from 94 Sea Zone to Southern Italy 1 cruiser moved from 97 Sea Zone to 93 Sea Zone 1 aaGun and 2 infantry moved from France to Northern Italy 2 infantry moved from Southern France to Northern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2 Italians collect 16 PUs (3 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Italians regular : -0.83 British regular : -0.33
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@gambler6 bump #2