L21 Colt vs Gambler6(L+12) BM3

  • 2007 AAR League

    TripleA Move Summary: French round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Combat Move - French
            4 infantry moved from Turkey to Greece
    

    Savegame

  • '20

    TripleA Move Summary: Germans round 14

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 bombers, 1 destroyer, 12 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Afghanistan to West India
                  Germans take West India from UK_Pacific
            1 armour and 20 artilleries moved from Kazakhstan to Caucasus
            3 infantry moved from Volgograd to Caucasus
            4 armour, 4 infantry and 3 mech_infantrys moved from Rostov to Caucasus
            1 infantry moved from Southern France to Spain
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            7 armour and 6 mech_infantrys moved from France to Spain
            2 bombers moved from Southern Italy to 91 Sea Zone
            1 cruiser, 2 destroyers and 5 submarines moved from 112 Sea Zone to 91 Sea Zone
            1 fighter moved from Western Germany to Spain
            1 infantry moved from Afghanistan to Turkmenistan
                  Germans take Turkmenistan from Russians
            1 mech_infantry moved from Afghanistan to Caucasus
            1 fighter moved from Ukraine to Caucasus
            2 infantry and 1 transport moved from 112 Sea Zone to 105 Sea Zone
            2 infantry moved from 105 Sea Zone to Spain
    

    Savegame

  • '20

    scramble 91? max defense spain?


  • @colt45554 yes let’s get this game over with…it’s been a lost cause for quite a while.

  • '20

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            9 armour, 5 artilleries, 9 infantry and 7 mech_infantrys moved from Burma to India
            3 armour and 1 mech_infantry moved from Yunnan to India
            1 submarine moved from 33 Sea Zone to 30 Sea Zone
            1 submarine moved from 33 Sea Zone to 31 Sea Zone
            2 fighters moved from 33 Sea Zone to 31 Sea Zone
            2 fighters moved from Caroline Islands to 30 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Malaya to 37 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 39 Sea Zone to India
            3 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
            5 fighters and 1 tactical_bomber moved from Yunnan to India
    
        Combat - Japanese
            Battle in India
                Japanese attack with 12 armour, 7 artilleries, 8 fighters, 11 infantry, 1 marine, 8 mech_infantrys and 2 tactical_bombers
                British defend with 2 aaGuns, 1 armour, 3 artilleries and 27 infantry; ANZAC defend with 2 fighters and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    British roll AA dice in India : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 12 armour, 7 artilleries, 7 fighters, 11 infantry, 1 marine, 8 mech_infantrys and 2 tactical_bombers in India, round 2 : 20/48 hits, 17.83 expected hits
                    UK_Pacific roll dice for 2 aaGuns, 1 armour, 3 artilleries, 2 fighters, 27 infantry and 1 tactical_bomber in India, round 2 : 10/34 hits, 12.33 expected hits
                    10 infantry owned by the Japanese, 2 aaGuns owned by the British and 19 infantry owned by the British lost in India
                    Japanese roll dice for 12 armour, 7 artilleries, 7 fighters, 1 infantry, 1 marine, 8 mech_infantrys and 2 tactical_bombers in India, round 3 : 11/38 hits, 16.17 expected hits
                    UK_Pacific roll dice for 1 armour, 3 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in India, round 3 : 5/15 hits, 6.00 expected hits
                    1 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese, 3 artilleries owned by the British and 8 infantry owned by the British lost in India
                    Japanese roll dice for 12 armour, 7 artilleries, 7 fighters, 1 marine, 4 mech_infantrys and 2 tactical_bombers in India, round 4 : 13/33 hits, 14.83 expected hits
                    UK_Pacific roll dice for 1 armour, 2 fighters and 1 tactical_bomber in India, round 4 : 4/4 hits, 2.33 expected hits
                    3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 fighters owned by the ANZAC, 1 tactical_bomber owned by the ANZAC and 1 armour owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 12 armour, 4 artilleries, 7 fighters, 1 marine, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 65
                Casualties for Japanese: 3 artilleries, 1 fighter, 11 infantry and 5 mech_infantrys
                Casualties for British: 2 aaGuns, 1 armour, 3 artilleries and 27 infantry
                Casualties for ANZAC: 2 fighters and 1 tactical_bomber
            Battle in 30 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 30 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 30 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 31 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 31 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 31 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            2 fighters moved from 30 Sea Zone to 33 Sea Zone
            2 fighters moved from 31 Sea Zone to 33 Sea Zone
            1 carrier and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 33 Sea Zone to 25 Sea Zone
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 aaGun moved from Burma to India
            4 fighters moved from India to 39 Sea Zone
            3 fighters and 2 tactical_bombers moved from India to Burma
            1 aaGun and 1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Szechwan to Sikang
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kwangtung to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Kweichow
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 fighter moved from Japan to Caroline Islands
    
        Place Units - Japanese
            1 artillery and 1 infantry placed in French Indo China
            1 transport placed in 36 Sea Zone
            1 destroyer placed in 37 Sea Zone
            1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
            2 fighters placed in Japan
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 79 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : -5.67
    British AA : 0.00
    UK_Pacific regular : -1.67
    

    Savegame

  • '20

    @gambler6 said in L21 Colt vs Gambler6(L+12) BM3:

    @colt45554 yes let’s get this game over with…it’s been a lost cause for quite a while.

    Agree, seems impossible for Allies to prevent Axis victory on either side in ~3 turns

  • '20

    @Gambler6 if you resign, please post result

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