CDS (X) vs Wiz (L) PTV
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I dont know, figured I posted it. Will try it again, but here is the map just in case this forum has problems again.
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Cant post it again, already skipped to Rus purchase phase. So youll have to do it with this map.
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TripleA Move Summary: Russians round 3
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Ukraine to Bessarabia 2 fighters and 1 tactical_bomber moved from Northern Belarus to Bessarabia
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Ukraine to Bessarabia 2 fighters and 1 tactical_bomber moved from Northern Belarus to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Ukraine to Western Ukraine 2 fighters and 1 tactical_bomber moved from Bessarabia to Kursk 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry moved from Ukraine to Kursk 2 infantry moved from Rostov to Kursk 1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Kursk 2 artilleries moved from Stalingrad to Tambov 3 aaGuns, 1 armour, 3 artilleries, 15 infantry and 1 mech_infantry moved from Northern Belarus to Smolensk 2 artilleries and 2 infantry moved from Russia to Smolensk 2 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Central Mongolia to Ulaanbaatar 1 infantry moved from Dzavhan to Ulaanbaatar 1 infantry moved from Olgiy to Yenisey 1 infantry moved from Olgiy to Tsagaan Olom 2 aaGuns, 3 artilleries and 18 infantry moved from Siberia to Sakha 1 submarine moved from 113 Sea Zone to 128 Sea Zone Place Units - Russians 1 fighter and 9 infantry placed in Russia 3 infantry placed in Stalingrad Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2 Russians collect 40 PUs (2 lost to blockades); end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -1.00
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Hmmm, for some reason I am doing it wrong or the site doesnt post it. Ill have to watch closer at what I am doing.
I forgot the combat movement into Amur and Yakut S.S.R., I hope you dont mind that I edited this. If you dont agree, ill change it back.
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TripleA Move Summary: Americans round 3
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 3 fighters moved from 27 Sea Zone to Marshall Islands 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Marshall Islands 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 3 infantry, 1 marine and 2 transports moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands 1 marine moved from 32 Sea Zone to Marshall Islands
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 3 fighters moved from 27 Sea Zone to Marshall Islands 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Marshall Islands 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 3 infantry, 1 marine and 2 transports moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands 1 marine moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Americans attack with 1 artillery, 5 fighters, 3 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Marshall Islands, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 5 fighters, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from Marshall Islands to 32 Sea Zone 3 carriers, 2 destroyers and 2 submarines moved from 27 Sea Zone to 32 Sea Zone 1 destroyer and 1 submarine moved from 31 Sea Zone to 32 Sea Zone 1 destroyer moved from 11 Sea Zone to 32 Sea Zone 1 artillery moved from Eastern United States to 104 Sea Zone 1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 artillery moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 tactical_bomber placed in Eastern United States 1 submarine and 1 transport placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -0.33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Inner Mongolia to Shansi 19 infantry moved from Inner Mongolia to Chahar Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 19 infantry Japanese defend with 1 infantry Chinese roll dice for 19 infantry in Chahar, round 2 : 0/19 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 19 infantry in Chahar, round 3 : 2/19 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 18 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Kansu Place Units - Chinese 3 infantry placed in Chahar Turning on Edit Mode EDIT: Removing units owned by Chinese from Kansu: 1 fighter EDIT: Adding units owned by Chinese to Northern Sinkiang: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Chinese from Northern Sinkiang: 1 fighter EDIT: Adding units owned by Chinese to Kansu: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -5.00 Japanese regular : -0.33
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TripleA Move Summary: British round 3
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Combat Move - British 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 infantry moved from Anglo-Egyptian Sudan to Kenya British take Kenya from Italians 1 artillery moved from Anglo-Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 2 fighters and 1 tactical_bomber moved from Egypt to Iraq 2 infantry moved from Southern Persia to Iraq 1 artillery and 1 infantry moved from Western India to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq 1 battleship and 1 cruiser moved from 78 Sea Zone to 82 Sea Zone 1 bomber moved from Egypt to Iraq 2 infantry moved from Burma to Shan State 1 fighter moved from Burma to Shan State
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 3 fighters moved from 27 Sea Zone to Marshall Islands 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Marshall Islands 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 3 infantry, 1 marine and 2 transports moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands 1 marine moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Americans attack with 1 artillery, 5 fighters, 3 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Marshall Islands, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 5 fighters, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from Marshall Islands to 32 Sea Zone 3 carriers, 2 destroyers and 2 submarines moved from 27 Sea Zone to 32 Sea Zone 1 destroyer and 1 submarine moved from 31 Sea Zone to 32 Sea Zone 1 destroyer moved from 11 Sea Zone to 32 Sea Zone 1 artillery moved from Eastern United States to 104 Sea Zone 1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 artillery moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 tactical_bomber placed in Eastern United States 1 submarine and 1 transport placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Inner Mongolia to Shansi 19 infantry moved from Inner Mongolia to Chahar Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 19 infantry Japanese defend with 1 infantry Chinese roll dice for 19 infantry in Chahar, round 2 : 0/19 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 19 infantry in Chahar, round 3 : 2/19 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 18 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Kansu Place Units - Chinese 3 infantry placed in Chahar Turning on Edit Mode EDIT: Removing units owned by Chinese from Kansu: 1 fighter EDIT: Adding units owned by Chinese to Northern Sinkiang: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Chinese from Northern Sinkiang: 1 fighter EDIT: Adding units owned by Chinese to Kansu: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 1 airfield, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 17 PUs; UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 infantry moved from Anglo-Egyptian Sudan to Kenya British take Kenya from Italians 1 artillery moved from Anglo-Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 2 fighters and 1 tactical_bomber moved from Egypt to Iraq 2 infantry moved from Southern Persia to Iraq 1 artillery and 1 infantry moved from Western India to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq 1 battleship and 1 cruiser moved from 78 Sea Zone to 82 Sea Zone 1 bomber moved from Egypt to Iraq 2 infantry moved from Burma to Shan State 1 fighter moved from Burma to Shan State Combat - British Battle in Iraq British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 5/10 hits, 4.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 2 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from Shan State to Eastern India 2 artilleries and 2 infantry moved from Eastern India to Burma 1 aaGun moved from Burma to Eastern India 2 destroyers moved from 78 Sea Zone to 82 Sea Zone 1 artillery moved from Anglo-Egyptian Sudan to Belgian Congo 1 fighter moved from Egypt to Belgian Congo 1 bomber moved from Iraq to Egypt 2 fighters and 1 tactical_bomber moved from Iraq to Egypt 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 armour, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 armour and 1 infantry moved from 104 Sea Zone to Eastern United States 1 artillery and 1 infantry moved from Quebec to Eastern United States 2 transports moved from 109 Sea Zone to 104 Sea Zone Place Units - British 1 airfield and 2 infantry placed in Egypt 1 submarine placed in 83 Sea Zone 1 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -5.00 Americans regular : -0.67 Japanese regular : -1.00 Neutral_Axis regular : 0.00 British regular : 0.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 6 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British 1 artillery and 2 infantry moved from Tunisia to Libya 1 artillery moved from Algeria to 96 Sea Zone 2 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Tobruk 2 artilleries moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 battleship moved from 96 Sea Zone to 101 Sea Zone 1 destroyer moved from 97 Sea Zone to 101 Sea Zone 1 cruiser and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 1 cruiser and 1 submarine moved from 96 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to Libya 1 artillery and 1 infantry moved from 98 Sea Zone to Tobruk 1 bomber moved from Southern Italy to Western Ukraine 2 armour moved from Romania to Western Ukraine 2 fighters moved from Romania to Greece 1 artillery and 1 infantry moved from 101 Sea Zone to Crete Combat - Italians Battle in Tobruk Battle in Crete Battle in Libya Italians attack with 1 artillery, 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Libya, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Libya Italians win, taking Tobruk from British, taking Crete from Neutral_Allies, taking Libya from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Western Ukraine Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Western Ukraine, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Western Ukraine to Romania 1 mech_infantry moved from Tunisia to Tobruk 1 infantry moved from Bulgaria to Greece 1 fighter moved from Libya to Malta 2 infantry moved from Yugoslavia to Bulgaria 5 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 airfield placed in Greece Turn Complete - Italians Italians collect 16 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 0,17 Russians regular : -0,33 British regular : 0,67
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 3 submarines moved from 64 Sea Zone to 63 Sea Zone 1 destroyer moved from 55 Sea Zone to 32 Sea Zone 1 cruiser moved from 27 Sea Zone to 32 Sea Zone Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 40 Sea Zone 1 destroyer moved from 40 Sea Zone to 42 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from 93 Sea Zone to 88 Sea Zone 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 7 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 2 artilleries and 15 infantry moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 armour moved from Romania to Bessarabia 1 bomber moved from Romania to Bessarabia 2 infantry and 1 mech_infantry moved from Eastern Poland to Bessarabia 1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia 1 armour moved from Southern Belarus to Northern Belarus Combat - Germans Germans creates battle in territory 128 Sea Zone Battle in 88 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 88 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Bessarabia Germans attack with 2 armour, 1 bomber, 2 infantry and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 armour, 1 bomber, 2 infantry and 2 mech_infantrys in Bessarabia, round 2 : 2/7 hits, 2,50 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 armour, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 2 armour and 2 mech_infantrys moved from Baltic States to Leningrad 1 armour moved from Baltic States to Northern Belarus 2 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Poland to Eastern Poland 3 aaGuns moved from Baltic States to Northern Belarus 1 infantry moved from Eastern Poland to Southern Belarus 1 aaGun moved from Eastern Poland to Southern Belarus 2 artilleries and 7 infantry moved from Eastern Poland to Northern Belarus 4 infantry moved from Germany to Poland 1 bomber moved from Bessarabia to Eastern Poland 1 aaGun moved from Eastern Poland to Northern Belarus 2 mech_infantrys moved from Eastern Poland to Northern Belarus 1 mech_infantry moved from Holland Belgium to Southern France 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from 88 Sea Zone to 93 Sea Zone 2 fighters moved from 93 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Tobruk 1 carrier moved from 93 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to Gibraltar 1 fighter moved from Western Germany to Greece 1 fighter moved from Western Germany to 98 Sea Zone 1 tactical_bomber moved from Northern Italy to 98 Sea Zone 2 tactical_bombers moved from Northern Italy to Malta 2 tactical_bombers moved from Northern Italy to Gibraltar 1 submarine moved from 95 Sea Zone to 101 Sea Zone 1 submarine moved from 95 Sea Zone to 93 Sea Zone Place Units - Germans 1 carrier and 1 destroyer placed in 95 Sea Zone 1 infantry placed in Southern France 1 infantry placed in Normandy Bordeaux 2 artilleries and 6 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,2 Germans collect 52 PUs (3 lost to blockades); end with 52 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : -0,67 Germans regular : -0,50
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TripleA Move Summary: Russians round 4
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Sakha to Buryatia Russians take Buryatia from Japanese 1 infantry moved from Yenisey to Yakut S.S.R. 5 infantry moved from Ulaanbaatar to Yakut S.S.R. 3 artilleries and 17 infantry moved from Sakha to Amur 2 infantry moved from Kursk to Ukraine 1 artillery and 2 infantry moved from Smolensk to Southern Belarus 2 fighters and 1 tactical_bomber moved from Kursk to Ukraine
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Sakha to Buryatia Russians take Buryatia from Japanese 1 infantry moved from Yenisey to Yakut S.S.R. 5 infantry moved from Ulaanbaatar to Yakut S.S.R. 3 artilleries and 17 infantry moved from Sakha to Amur 2 infantry moved from Kursk to Ukraine 1 artillery and 2 infantry moved from Smolensk to Southern Belarus 2 fighters and 1 tactical_bomber moved from Kursk to Ukraine Combat - Russians Russians creates battle in territory 128 Sea Zone Battle in Yakut S.S.R. Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Yakut S.S.R., round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Amur Russians attack with 3 artilleries and 17 infantry Japanese defend with 1 infantry Russians roll dice for 3 artilleries and 17 infantry in Amur, round 2 : 2/20 hits, 4.33 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 3 artilleries and 17 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Battle in Southern Belarus Russians attack with 1 artillery and 2 infantry Germans defend with 1 aaGun and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Southern Belarus, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun and 1 infantry Non Combat Move - Russians 1 aaGun, 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry moved from Kursk to Bryansk 3 aaGuns, 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry moved from Smolensk to Bryansk 1 infantry moved from Smolensk to Bryansk 9 infantry moved from Russia to Bryansk 2 artilleries moved from Tambov to Stalingrad 1 artillery moved from Kursk to Tambov 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 1 infantry moved from Vologda to Yaroslavl 2 aaGuns moved from Sakha to Amur 2 infantry moved from Tsagaan Olom to Kansu Place Units - Russians 3 infantry placed in Siberia 1 infantry placed in Stalingrad 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,5 Russians collect 38 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : -0.67 Russians regular : -0.17
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to Shan State 1 tactical_bomber moved from Kwangsi to Shan State 2 tactical_bombers moved from French Indo China to Shan State 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone 1 artillery moved from Sumatra to 38 Sea Zone 1 marine moved from Malaya to 38 Sea Zone 1 battleship, 1 carrier and 1 marine moved from 38 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Britain 1 destroyer moved from 56 Sea Zone to 47 Sea Zone 1 destroyer moved from 46 Sea Zone to 47 Sea Zone 1 artillery moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 infantry moved from Celebes to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery moved from Borneo to 44 Sea Zone 1 transport moved from 46 Sea Zone to 45 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Solomon Islands 1 battleship, 1 carrier and 1 destroyer moved from 46 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 76 Sea Zone 2 bombers moved from Kweichow to 42 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 43 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery moved from Davao to 36 Sea Zone 1 artillery and 1 infantry moved from Manilla to 36 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 21 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 31 Sea Zone 1 destroyer moved from 36 Sea Zone to 33 Sea Zone 2 infantry moved from Guam to 22 Sea Zone 1 infantry moved from Kwangtung to 21 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 21 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Fukien to Korea 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Korea 1 artillery and 1 infantry moved from Jehol to Southern Manchuria 5 infantry moved from Southern Manchuria to Korea 3 infantry moved from Northern Manchuria to Korea 1 mech_infantry moved from Anhwe to Hunan 1 artillery moved from Kiangsi to Hunan 1 artillery and 1 infantry moved from Hunan to Kweichow 3 infantry moved from Kwangsi to French Indo China 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 2 cruisers moved from 36 Sea Zone to 7 Sea Zone 1 destroyer moved from 17 Sea Zone to 24 Sea Zone 1 fighter moved from Kwangsi to 35 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 1 fighter moved from 46 Sea Zone to 47 Sea Zone Combat - Japanese Battle in New Britain Battle in Solomon Islands Battle in Shan State Japanese attack with 2 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 infantry and 3 tactical_bombers in Shan State, round 2 : 2/5 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Shan State from UK_Pacific with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 42 Sea Zone Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/4 hits, 2,17 expected hits French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits French roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Japanese 1 fighter moved from 42 Sea Zone to 47 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from 36 Sea Zone to Davao 2 bombers moved from 42 Sea Zone to Sumatra 3 artilleries and 3 infantry moved from 37 Sea Zone to French Indo China 3 tactical_bombers moved from Shan State to French Indo China 2 aaGuns moved from Southern Manchuria to Korea 2 aaGuns moved from Northern Manchuria to Korea 2 artilleries and 4 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone 1 factory_minor placed in Korea 3 infantry placed in French Indo China 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : -0,67 Japanese regular : -1,67 UK_Pacific regular : -0,33
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TripleA Move Summary: Americans round 4
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 32 Sea Zone to 24 Sea Zone 1 submarine moved from 32 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 11 Sea Zone to 31 Sea Zone 2 fighters and 1 tactical_bomber moved from 32 Sea Zone to 24 Sea Zone 3 fighters moved from 32 Sea Zone to 33 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 battleship, 2 cruisers, 4 destroyers, 1 marine and 1 submarine moved from 32 Sea Zone to 31 Sea Zone 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 32 Sea Zone to 24 Sea Zone 1 submarine moved from 32 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 11 Sea Zone to 31 Sea Zone 2 fighters and 1 tactical_bomber moved from 32 Sea Zone to 24 Sea Zone 3 fighters moved from 32 Sea Zone to 33 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 battleship, 2 cruisers, 4 destroyers, 1 marine and 1 submarine moved from 32 Sea Zone to 31 Sea Zone 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in 33 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 33 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 33 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 24 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 24 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 24 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 31 Sea Zone Americans attack with 1 battleship, 2 cruisers, 5 destroyers, 1 marine and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 31 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 2 cruisers and 5 destroyers in 31 Sea Zone, round 2 : 3/8 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 31 Sea Zone Americans win with 1 battleship, 2 cruisers, 5 destroyers and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 marine moved from 31 Sea Zone to Johnston Island 1 artillery and 3 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 3 carriers, 3 infantry and 2 transports moved from 32 Sea Zone to 31 Sea Zone 1 artillery and 3 infantry moved from 31 Sea Zone to Johnston Island 3 fighters moved from 33 Sea Zone to 31 Sea Zone 2 fighters and 1 tactical_bomber moved from 24 Sea Zone to 31 Sea Zone 1 carrier moved from 11 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from Eastern United States to 30 Sea Zone Place Units - Americans 2 submarines and 1 transport placed in 104 Sea Zone 1 bomber and 1 fighter placed in Eastern United States 1 fighter and 1 infantry placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -2.83 Japanese regular : 0.00
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TripleA Move Summary: Chinese round 4
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Shansi to Anhwe 1 fighter moved from Kansu to Anhwe
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Shansi to Anhwe 1 fighter moved from Kansu to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Shansi 20 infantry moved from Chahar to Shansi Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Hopei 1 infantry placed in Shansi Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : -0.33