• @wizmark

    I dont know, figured I posted it. Will try it again, but here is the map just in case this forum has problems again.

    triplea_36267_3ger.tsvg


  • @wizmark

    Cant post it again, already skipped to Rus purchase phase. So youll have to do it with this map.

  • '20 '19

    TripleA Move Summary: Russians round 3

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            2 infantry moved from Ukraine to Bessarabia
            2 fighters and 1 tactical_bomber moved from Northern Belarus to Bessarabia
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            2 infantry moved from Ukraine to Bessarabia
            2 fighters and 1 tactical_bomber moved from Northern Belarus to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/5 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Ukraine to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Bessarabia to Kursk
            1 armour, 5 artilleries, 7 infantry and 1 mech_infantry moved from Ukraine to Kursk
            2 infantry moved from Rostov to Kursk
            1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Kursk
            2 artilleries moved from Stalingrad to Tambov
            3 aaGuns, 1 armour, 3 artilleries, 15 infantry and 1 mech_infantry moved from Northern Belarus to Smolensk
            2 artilleries and 2 infantry moved from Russia to Smolensk
            2 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 infantry moved from Central Mongolia to Ulaanbaatar
            1 infantry moved from Dzavhan to Ulaanbaatar
            1 infantry moved from Olgiy to Yenisey
            1 infantry moved from Olgiy to Tsagaan Olom
            2 aaGuns, 3 artilleries and 18 infantry moved from Siberia to Sakha
            1 submarine moved from 113 Sea Zone to 128 Sea Zone
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
            3 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2
            Russians collect 40 PUs (2 lost to blockades); end with 40 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Russians regular : -1.00
    

    Savegame


  • @wizmark

    Hmmm, for some reason I am doing it wrong or the site doesnt post it. Ill have to watch closer at what I am doing.

    I forgot the combat movement into Amur and Yakut S.S.R., I hope you dont mind that I edited this. If you dont agree, ill change it back.

    triplea_36267_3jap.tsvg

  • '20 '19

    TripleA Move Summary: Americans round 3

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            3 fighters moved from 27 Sea Zone to Marshall Islands
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Marshall Islands
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 3 infantry, 1 marine and 2 transports moved from 27 Sea Zone to 32 Sea Zone
            1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands
            1 marine moved from 32 Sea Zone to Marshall Islands
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            3 fighters moved from 27 Sea Zone to Marshall Islands
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Marshall Islands
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 3 infantry, 1 marine and 2 transports moved from 27 Sea Zone to 32 Sea Zone
            1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands
            1 marine moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
                Americans attack with 1 artillery, 5 fighters, 3 infantry, 1 marine and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Marshall Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 1 artillery, 5 fighters, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from Marshall Islands to 32 Sea Zone
            3 carriers, 2 destroyers and 2 submarines moved from 27 Sea Zone to 32 Sea Zone
            1 destroyer and 1 submarine moved from 31 Sea Zone to 32 Sea Zone
            1 destroyer moved from 11 Sea Zone to 32 Sea Zone
            1 artillery moved from Eastern United States to 104 Sea Zone
            1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 artillery moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
            1 tactical_bomber placed in Eastern United States
            1 submarine and 1 transport placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : -0.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Inner Mongolia to Shansi
            19 infantry moved from Inner Mongolia to Chahar
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 19 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 19 infantry in Chahar, round 2 : 0/19 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 19 infantry in Chahar, round 3 : 2/19 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 18 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shansi to Kansu
    
        Place Units - Chinese
            3 infantry placed in Chahar
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kansu: 1 fighter
            EDIT: Adding units owned by Chinese to Northern Sinkiang: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Northern Sinkiang: 1 fighter
            EDIT: Adding units owned by Chinese to Kansu: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -5.00
    Japanese regular : -0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 3

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Combat Move - British
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 infantry moved from Anglo-Egyptian Sudan to Kenya
                  British take Kenya from Italians
            1 artillery moved from Anglo-Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 armour moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
            2 fighters and 1 tactical_bomber moved from Egypt to Iraq
            2 infantry moved from Southern Persia to Iraq
            1 artillery and 1 infantry moved from Western India to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
            1 battleship and 1 cruiser moved from 78 Sea Zone to 82 Sea Zone
            1 bomber moved from Egypt to Iraq
            2 infantry moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            3 fighters moved from 27 Sea Zone to Marshall Islands
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Marshall Islands
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 3 infantry, 1 marine and 2 transports moved from 27 Sea Zone to 32 Sea Zone
            1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands
            1 marine moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
                Americans attack with 1 artillery, 5 fighters, 3 infantry, 1 marine and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Marshall Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 1 artillery, 5 fighters, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from Marshall Islands to 32 Sea Zone
            3 carriers, 2 destroyers and 2 submarines moved from 27 Sea Zone to 32 Sea Zone
            1 destroyer and 1 submarine moved from 31 Sea Zone to 32 Sea Zone
            1 destroyer moved from 11 Sea Zone to 32 Sea Zone
            1 artillery moved from Eastern United States to 104 Sea Zone
            1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 artillery moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
            1 tactical_bomber placed in Eastern United States
            1 submarine and 1 transport placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Inner Mongolia to Shansi
            19 infantry moved from Inner Mongolia to Chahar
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 19 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 19 infantry in Chahar, round 2 : 0/19 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 19 infantry in Chahar, round 3 : 2/19 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 18 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shansi to Kansu
    
        Place Units - Chinese
            3 infantry placed in Chahar
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kansu: 1 fighter
            EDIT: Adding units owned by Chinese to Northern Sinkiang: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Northern Sinkiang: 1 fighter
            EDIT: Adding units owned by Chinese to Kansu: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 airfield, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 3x factory_major; Remaining resources: 17 PUs; 
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 infantry moved from Anglo-Egyptian Sudan to Kenya
                  British take Kenya from Italians
            1 artillery moved from Anglo-Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 armour moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
            2 fighters and 1 tactical_bomber moved from Egypt to Iraq
            2 infantry moved from Southern Persia to Iraq
            1 artillery and 1 infantry moved from Western India to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
            1 battleship and 1 cruiser moved from 78 Sea Zone to 82 Sea Zone
            1 bomber moved from Egypt to Iraq
            2 infantry moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
    
        Combat - British
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 5/10 hits, 4.00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to Eastern India
            2 artilleries and 2 infantry moved from Eastern India to Burma
            1 aaGun moved from Burma to Eastern India
            2 destroyers moved from 78 Sea Zone to 82 Sea Zone
            1 artillery moved from Anglo-Egyptian Sudan to Belgian Congo
            1 fighter moved from Egypt to Belgian Congo
            1 bomber moved from Iraq to Egypt
            2 fighters and 1 tactical_bomber moved from Iraq to Egypt
            1 infantry moved from Southern Persia to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            1 armour, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 104 Sea Zone
            1 armour and 1 infantry moved from 104 Sea Zone to Eastern United States
            1 artillery and 1 infantry moved from Quebec to Eastern United States
            2 transports moved from 109 Sea Zone to 104 Sea Zone
    
        Place Units - British
            1 airfield and 2 infantry placed in Egypt
            1 submarine placed in 83 Sea Zone
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -5.00
    Americans regular : -0.67
    Japanese regular : -1.00
    Neutral_Axis regular : 0.00
    British regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 airfield; Remaining resources: 6 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Tanganyika Territory to Rhodesia
                  Italians take Rhodesia from British
            1 artillery and 2 infantry moved from Tunisia to Libya
            1 artillery moved from Algeria to 96 Sea Zone
            2 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Tobruk
            2 artilleries moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 battleship moved from 96 Sea Zone to 101 Sea Zone
            1 destroyer moved from 97 Sea Zone to 101 Sea Zone
            1 cruiser and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 cruiser and 1 submarine moved from 96 Sea Zone to 93 Sea Zone
            1 fighter moved from Southern Italy to Libya
            1 artillery and 1 infantry moved from 98 Sea Zone to Tobruk
            1 bomber moved from Southern Italy to Western Ukraine
            2 armour moved from Romania to Western Ukraine
            2 fighters moved from Romania to Greece
            1 artillery and 1 infantry moved from 101 Sea Zone to Crete
    
        Combat - Italians
            Battle in Tobruk
            Battle in Crete
            Battle in Libya
                Italians attack with 1 artillery, 1 fighter and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Libya, round 2 : 2/4 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Libya
                Italians win, taking Tobruk from British, taking Crete from Neutral_Allies, taking Libya from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Western Ukraine
                Italians attack with 2 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 bomber in Western Ukraine, round 2 : 1/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Western Ukraine to Romania
            1 mech_infantry moved from Tunisia to Tobruk
            1 infantry moved from Bulgaria to Greece
            1 fighter moved from Libya to Malta
            2 infantry moved from Yugoslavia to Bulgaria
            5 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 airfield placed in Greece
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,17
    Russians regular : -0,33
    British regular : 0,67
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            3 submarines moved from 64 Sea Zone to 63 Sea Zone
            1 destroyer moved from 55 Sea Zone to 32 Sea Zone
            1 cruiser moved from 27 Sea Zone to 32 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 40 Sea Zone
            1 destroyer moved from 40 Sea Zone to 42 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from 93 Sea Zone to 88 Sea Zone
            1 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
            7 infantry moved from Vyborg to Leningrad
                  Germans take Leningrad from Russians
            1 armour moved from Eastern Poland to Southern Belarus
                  Germans take Southern Belarus from Russians
            2 artilleries and 15 infantry moved from Baltic States to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Romania to Bessarabia
            1 bomber moved from Romania to Bessarabia
            2 infantry and 1 mech_infantry moved from Eastern Poland to Bessarabia
            1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
            1 armour moved from Southern Belarus to Northern Belarus
    
        Combat - Germans
            Germans creates battle in territory 128 Sea Zone
            Battle in 88 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 88 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Bessarabia
                Germans attack with 2 armour, 1 bomber, 2 infantry and 2 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 2 armour, 1 bomber, 2 infantry and 2 mech_infantrys in Bessarabia, round 2 : 2/7 hits, 2,50 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 2 armour, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
            Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
            2 armour and 2 mech_infantrys moved from Baltic States to Leningrad
            1 armour moved from Baltic States to Northern Belarus
            2 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Poland to Eastern Poland
            3 aaGuns moved from Baltic States to Northern Belarus
            1 infantry moved from Eastern Poland to Southern Belarus
            1 aaGun moved from Eastern Poland to Southern Belarus
            2 artilleries and 7 infantry moved from Eastern Poland to Northern Belarus
            4 infantry moved from Germany to Poland
            1 bomber moved from Bessarabia to Eastern Poland
            1 aaGun moved from Eastern Poland to Northern Belarus
            2 mech_infantrys moved from Eastern Poland to Northern Belarus
            1 mech_infantry moved from Holland Belgium to Southern France
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from 88 Sea Zone to 93 Sea Zone
            2 fighters moved from 93 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
            1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Tobruk
            1 carrier moved from 93 Sea Zone to 98 Sea Zone
            1 fighter moved from Southern Italy to Gibraltar
            1 fighter moved from Western Germany to Greece
            1 fighter moved from Western Germany to 98 Sea Zone
            1 tactical_bomber moved from Northern Italy to 98 Sea Zone
            2 tactical_bombers moved from Northern Italy to Malta
            2 tactical_bombers moved from Northern Italy to Gibraltar
            1 submarine moved from 95 Sea Zone to 101 Sea Zone
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 95 Sea Zone
            1 infantry placed in Southern France
            1 infantry placed in Normandy Bordeaux
            2 artilleries and 6 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,2
            Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,67
    Germans regular : -0,50
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 4

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Sakha to Buryatia
                  Russians take Buryatia from Japanese
            1 infantry moved from Yenisey to Yakut S.S.R.
            5 infantry moved from Ulaanbaatar to Yakut S.S.R.
            3 artilleries and 17 infantry moved from Sakha to Amur
            2 infantry moved from Kursk to Ukraine
            1 artillery and 2 infantry moved from Smolensk to Southern Belarus
            2 fighters and 1 tactical_bomber moved from Kursk to Ukraine
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Sakha to Buryatia
                  Russians take Buryatia from Japanese
            1 infantry moved from Yenisey to Yakut S.S.R.
            5 infantry moved from Ulaanbaatar to Yakut S.S.R.
            3 artilleries and 17 infantry moved from Sakha to Amur
            2 infantry moved from Kursk to Ukraine
            1 artillery and 2 infantry moved from Smolensk to Southern Belarus
            2 fighters and 1 tactical_bomber moved from Kursk to Ukraine
    
        Combat - Russians
            Russians creates battle in territory 128 Sea Zone
            Battle in Yakut S.S.R.
                Russians attack with 6 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 6 infantry in Yakut S.S.R., round 2 : 2/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
                Russians win, taking Yakut S.S.R. from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Amur
                Russians attack with 3 artilleries and 17 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 artilleries and 17 infantry in Amur, round 2 : 2/20 hits, 4.33 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 3 artilleries and 17 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
            Battle in Southern Belarus
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 aaGun and 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Southern Belarus, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Southern Belarus
                Russians win, taking Southern Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 aaGun and 1 infantry
    
        Non Combat Move - Russians
            1 aaGun, 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry moved from Kursk to Bryansk
            3 aaGuns, 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry moved from Smolensk to Bryansk
            1 infantry moved from Smolensk to Bryansk
            9 infantry moved from Russia to Bryansk
            2 artilleries moved from Tambov to Stalingrad
            1 artillery moved from Kursk to Tambov
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            1 infantry moved from Vologda to Yaroslavl
            2 aaGuns moved from Sakha to Amur
            2 infantry moved from Tsagaan Olom to Kansu
    
        Place Units - Russians
            3 infantry placed in Siberia
            1 infantry placed in Stalingrad
            1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,5
            Russians collect 38 PUs; end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Germans regular : -0.67
    Russians regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from French Indo China to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
            2 tactical_bombers moved from French Indo China to Shan State
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
            1 artillery moved from Sumatra to 38 Sea Zone
            1 marine moved from Malaya to 38 Sea Zone
            1 battleship, 1 carrier and 1 marine moved from 38 Sea Zone to 47 Sea Zone
            1 marine moved from 47 Sea Zone to New Britain
            1 destroyer moved from 56 Sea Zone to 47 Sea Zone
            1 destroyer moved from 46 Sea Zone to 47 Sea Zone
            1 artillery moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 infantry moved from Celebes to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 artillery moved from Borneo to 44 Sea Zone
            1 transport moved from 46 Sea Zone to 45 Sea Zone
            1 infantry moved from Celebes to 45 Sea Zone
            1 infantry moved from Java to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Solomon Islands
            1 battleship, 1 carrier and 1 destroyer moved from 46 Sea Zone to 35 Sea Zone
            1 submarine moved from 42 Sea Zone to 76 Sea Zone
            2 bombers moved from Kweichow to 42 Sea Zone
            1 artillery and 1 transport moved from 38 Sea Zone to 43 Sea Zone
            1 infantry moved from Java to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 artillery moved from Davao to 36 Sea Zone
            1 artillery and 1 infantry moved from Manilla to 36 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 21 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
            1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            1 destroyer moved from 33 Sea Zone to 31 Sea Zone
            1 destroyer moved from 36 Sea Zone to 33 Sea Zone
            2 infantry moved from Guam to 22 Sea Zone
            1 infantry moved from Kwangtung to 21 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 21 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Fukien to Korea
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Korea
            1 artillery and 1 infantry moved from Jehol to Southern Manchuria
            5 infantry moved from Southern Manchuria to Korea
            3 infantry moved from Northern Manchuria to Korea
            1 mech_infantry moved from Anhwe to Hunan
            1 artillery moved from Kiangsi to Hunan
            1 artillery and 1 infantry moved from Hunan to Kweichow
            3 infantry moved from Kwangsi to French Indo China
            1 transport moved from 37 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            2 cruisers moved from 36 Sea Zone to 7 Sea Zone
            1 destroyer moved from 17 Sea Zone to 24 Sea Zone
            1 fighter moved from Kwangsi to 35 Sea Zone
            1 fighter moved from French Indo China to 35 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
            1 fighter moved from 46 Sea Zone to 47 Sea Zone
    
        Combat - Japanese
            Battle in New Britain
            Battle in Solomon Islands
            Battle in Shan State
                Japanese attack with 2 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 infantry and 3 tactical_bombers in Shan State, round 2 : 2/5 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Shan State from UK_Pacific with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/4 hits, 2,17 expected hits
                    French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    French roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter moved from 42 Sea Zone to 47 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from 36 Sea Zone to Davao
            2 bombers moved from 42 Sea Zone to Sumatra
            3 artilleries and 3 infantry moved from 37 Sea Zone to French Indo China
            3 tactical_bombers moved from Shan State to French Indo China
            2 aaGuns moved from Southern Manchuria to Korea
            2 aaGuns moved from Northern Manchuria to Korea
            2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone
            1 factory_minor placed in Korea
            3 infantry placed in French Indo China
            6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,67
    Japanese regular : -1,67
    UK_Pacific regular : -0,33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 4

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 32 Sea Zone to 24 Sea Zone
            1 submarine moved from 32 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 11 Sea Zone to 31 Sea Zone
            2 fighters and 1 tactical_bomber moved from 32 Sea Zone to 24 Sea Zone
            3 fighters moved from 32 Sea Zone to 33 Sea Zone
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 battleship, 2 cruisers, 4 destroyers, 1 marine and 1 submarine moved from 32 Sea Zone to 31 Sea Zone
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 32 Sea Zone to 24 Sea Zone
            1 submarine moved from 32 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 11 Sea Zone to 31 Sea Zone
            2 fighters and 1 tactical_bomber moved from 32 Sea Zone to 24 Sea Zone
            3 fighters moved from 32 Sea Zone to 33 Sea Zone
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 battleship, 2 cruisers, 4 destroyers, 1 marine and 1 submarine moved from 32 Sea Zone to 31 Sea Zone
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
    
        Combat - Americans
            Battle in 33 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 33 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 33 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 24 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 24 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 24 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 31 Sea Zone
                Americans attack with 1 battleship, 2 cruisers, 5 destroyers, 1 marine and 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 31 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers and 5 destroyers in 31 Sea Zone, round 2 : 3/8 hits, 3.33 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 battleship, 2 cruisers, 5 destroyers and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 marine moved from 31 Sea Zone to Johnston Island
            1 artillery and 3 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 3 carriers, 3 infantry and 2 transports moved from 32 Sea Zone to 31 Sea Zone
            1 artillery and 3 infantry moved from 31 Sea Zone to Johnston Island
            3 fighters moved from 33 Sea Zone to 31 Sea Zone
            2 fighters and 1 tactical_bomber moved from 24 Sea Zone to 31 Sea Zone
            1 carrier moved from 11 Sea Zone to 30 Sea Zone
            1 tactical_bomber moved from Eastern United States to 30 Sea Zone
    
        Place Units - Americans
            2 submarines and 1 transport placed in 104 Sea Zone
            1 bomber and 1 fighter placed in Eastern United States
            1 fighter and 1 infantry placed in Western United States
            1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.83
    Japanese regular : 0.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Chinese round 4

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            2 infantry moved from Shansi to Anhwe
            1 fighter moved from Kansu to Anhwe
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            2 infantry moved from Shansi to Anhwe
            1 fighter moved from Kansu to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Shansi
            20 infantry moved from Chahar to Shansi
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Hopei
            1 infantry placed in Shansi
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Japanese regular : -0.33
    

    Savegame

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