@Evilemil89 Sorry your holiday is over.
Germany did well in Poland.
UK attacking Berlin, scored 5 hits. Your choice on what dies.
Map attached, you can finish the battle or just give me your Order of Losstriplea_41437_11uk11OOL.tsvg
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
2 armour, 8 artilleries, 17 infantry, 1 marine and 2 mech_infantrys moved from Burma to Eastern India
Japanese take Eastern India from UK_Pacific
1 infantry moved from Kwangtung to Fukien
Japanese take Fukien from Chinese
1 infantry moved from Kwangtung to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 mech_infantry moved from French Indo China to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kiangsu
2 artilleries moved from Southern Manchuria to 20 Sea Zone
1 artillery and 19 infantry moved from Southern Manchuria to Jehol
2 artilleries and 2 transports moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kiangsu
1 fighter moved from 7 Sea Zone to Sakha
1 infantry moved from Siberia to Sakha
1 infantry moved from Amur to Sakha
1 submarine moved from 36 Sea Zone to 48 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to 37 Sea Zone
1 mech_infantry moved from French Indo China to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to Dutch New Guinea
1 fighter moved from 36 Sea Zone to Dutch New Guinea
1 bomber moved from French Indo China to Kiangsu
2 fighters and 2 tactical_bombers moved from French Indo China to Kiangsu
2 fighters and 3 tactical_bombers moved from French Indo China to 7 Sea Zone
3 tactical_bombers moved from 7 Sea Zone to Japan
2 carriers moved from 36 Sea Zone to 20 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Northern Manchuria to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Amur to Sakha
1 infantry moved from Korea to Southern Manchuria
Combat - Japanese
Battle in 48 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 48 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Sakha
Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Sakha, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 artillery in Sakha, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Kiangsu
Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Kiangsu, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Kiangsu, round 2 : 4/11 hits, 4,50 expected hits
Chinese roll dice for 6 infantry in Kiangsu, round 2 : 1/6 hits, 2,00 expected hits
1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 artilleries, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry
Casualties for Chinese: 6 infantry
Battle in Dutch New Guinea
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Dutch New Guinea, round 2 : 2/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery and 19 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 19 infantry in Jehol, round 2 : 2/20 hits, 3,67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery and 19 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
4 aaGuns moved from Southern Manchuria to Jehol
2 fighters and 2 tactical_bombers moved from Kiangsu to 20 Sea Zone
1 bomber moved from Kiangsu to Southern Manchuria
2 fighters moved from 39 Sea Zone to 36 Sea Zone
2 fighters moved from Shan State to Davao
1 tactical_bomber moved from Shan State to 36 Sea Zone
1 tactical_bomber moved from Shan State to French Indo China
1 battleship, 1 carrier, 1 submarine and 4 transports moved from 39 Sea Zone to 132 Sea Zone
1 aaGun moved from Burma to Eastern India
1 mech_infantry moved from French Indo China to Burma
1 fighter moved from Dutch New Guinea to 36 Sea Zone
1 tactical_bomber moved from Yunnan to Davao
1 fighter moved from Yunnan to French Indo China
1 destroyer moved from 7 Sea Zone to 24 Sea Zone
1 destroyer moved from 7 Sea Zone to 23 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Wake Island to 24 Sea Zone
1 infantry and 1 transport moved from 24 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Japan
1 fighter moved from Sakha to Amur
Place Units - Japanese
3 destroyers and 2 submarines placed in 7 Sea Zone
3 infantry placed in Korea
1 artillery and 2 infantry placed in French Indo China
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 6,1
Japanese collect 59 PUs (1 lost to blockades); end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33
Americans regular : 0,67
Japanese regular : -0,17
Russians regular : -0,33
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
2 submarines moved from 93 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone
2 bombers moved from United Kingdom to 113 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 battleship, 2 cruisers and 1 marine moved from 34 Sea Zone to 33 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 33 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
1 submarine moved from 31 Sea Zone to 24 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 tactical_bomber moved from 31 Sea Zone to 24 Sea Zone
1 fighter moved from 34 Sea Zone to 24 Sea Zone
1 destroyer moved from 34 Sea Zone to 48 Sea Zone
1 fighter moved from 34 Sea Zone to 48 Sea Zone
1 submarine moved from 47 Sea Zone to 35 Sea Zone
4 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
2 submarines moved from 93 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone
2 bombers moved from United Kingdom to 113 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 battleship, 2 cruisers and 1 marine moved from 34 Sea Zone to 33 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 33 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
1 submarine moved from 31 Sea Zone to 24 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 tactical_bomber moved from 31 Sea Zone to 24 Sea Zone
1 fighter moved from 34 Sea Zone to 24 Sea Zone
1 destroyer moved from 34 Sea Zone to 48 Sea Zone
1 fighter moved from 34 Sea Zone to 48 Sea Zone
1 submarine moved from 47 Sea Zone to 35 Sea Zone
4 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in Wake Island
Battle in 48 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 48 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 48 Sea Zone
Americans win, taking Wake Island from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 24 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 24 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 24 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 113 Sea Zone
Americans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 113 Sea Zone
Americans win with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Midway
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Midway, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 1 artillery, 1 fighter and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 destroyer moved from 34 Sea Zone to 17 Sea Zone
1 destroyer moved from 11 Sea Zone to 32 Sea Zone
1 destroyer moved from 34 Sea Zone to 24 Sea Zone
1 infantry moved from Johnston Island to 31 Sea Zone
1 aaGun moved from Johnston Island to 31 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone
4 carriers, 2 destroyers and 1 fighter moved from 34 Sea Zone to 25 Sea Zone
1 aaGun and 1 infantry moved from 25 Sea Zone to Midway
1 fighter moved from Midway to 25 Sea Zone
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 25 Sea Zone
1 carrier and 1 submarine moved from 11 Sea Zone to 32 Sea Zone
1 fighter moved from 48 Sea Zone to 32 Sea Zone
1 fighter moved from Western United States to 32 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
6 submarines moved from 29 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 106 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 transport moved from 93 Sea Zone to 90 Sea Zone
1 mech_infantry moved from French Guiana to 90 Sea Zone
2 infantry moved from Morocco to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 93 Sea Zone
1 mech_infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from French Guiana to Gibraltar
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 93 Sea Zone
2 bombers moved from 113 Sea Zone to Gibraltar
1 destroyer moved from 93 Sea Zone to 107 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
2 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 destroyer placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -0.17
Germans regular : -0.33
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Kiangsi to Kiangsu
10 infantry moved from Shantung to Kiangsu
1 fighter moved from Hunan to Kiangsu
1 infantry moved from Hunan to Kwangtung
Chinese take Kwangtung from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
20 infantry moved from Hunan to Kweichow
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Kiangsi to Kiangsu
10 infantry moved from Shantung to Kiangsu
1 fighter moved from Hunan to Kiangsu
1 infantry moved from Hunan to Kwangtung
Chinese take Kwangtung from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
20 infantry moved from Hunan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 20 infantry
Japanese defend with 1 infantry
Chinese roll dice for 20 infantry in Kweichow, round 2 : 5/20 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 19 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 1 fighter and 14 infantry
Japanese defend with 2 artilleries, 2 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 14 infantry in Kiangsu, round 2 : 5/15 hits, 2.83 expected hits
Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Kiangsu, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 13
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 artilleries, 2 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Hopei
Place Units - Chinese
1 infantry placed in Kweichow
3 infantry placed in Kiangsu
3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese regular : 3.83
Japanese regular : 1.00
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Western India to Southern Persia
1 artillery and 1 infantry moved from Northwest Persia to Southern Persia
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
2 submarines moved from 93 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone
2 bombers moved from United Kingdom to 113 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 battleship, 2 cruisers and 1 marine moved from 34 Sea Zone to 33 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 33 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
1 submarine moved from 31 Sea Zone to 24 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 tactical_bomber moved from 31 Sea Zone to 24 Sea Zone
1 fighter moved from 34 Sea Zone to 24 Sea Zone
1 destroyer moved from 34 Sea Zone to 48 Sea Zone
1 fighter moved from 34 Sea Zone to 48 Sea Zone
1 submarine moved from 47 Sea Zone to 35 Sea Zone
4 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in Wake Island
Battle in 48 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 48 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 48 Sea Zone
Americans win, taking Wake Island from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 24 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 24 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 24 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 113 Sea Zone
Americans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 113 Sea Zone
Americans win with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Midway
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Midway, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 1 artillery, 1 fighter and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 destroyer moved from 34 Sea Zone to 17 Sea Zone
1 destroyer moved from 11 Sea Zone to 32 Sea Zone
1 destroyer moved from 34 Sea Zone to 24 Sea Zone
1 infantry moved from Johnston Island to 31 Sea Zone
1 aaGun moved from Johnston Island to 31 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone
4 carriers, 2 destroyers and 1 fighter moved from 34 Sea Zone to 25 Sea Zone
1 aaGun and 1 infantry moved from 25 Sea Zone to Midway
1 fighter moved from Midway to 25 Sea Zone
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 25 Sea Zone
1 carrier and 1 submarine moved from 11 Sea Zone to 32 Sea Zone
1 fighter moved from 48 Sea Zone to 32 Sea Zone
1 fighter moved from Western United States to 32 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
6 submarines moved from 29 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 106 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 transport moved from 93 Sea Zone to 90 Sea Zone
1 mech_infantry moved from French Guiana to 90 Sea Zone
2 infantry moved from Morocco to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 93 Sea Zone
1 mech_infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from French Guiana to Gibraltar
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 93 Sea Zone
2 bombers moved from 113 Sea Zone to Gibraltar
1 destroyer moved from 93 Sea Zone to 107 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
2 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 destroyer placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Kiangsi to Kiangsu
10 infantry moved from Shantung to Kiangsu
1 fighter moved from Hunan to Kiangsu
1 infantry moved from Hunan to Kwangtung
Chinese take Kwangtung from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
20 infantry moved from Hunan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 20 infantry
Japanese defend with 1 infantry
Chinese roll dice for 20 infantry in Kweichow, round 2 : 5/20 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 19 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 1 fighter and 14 infantry
Japanese defend with 2 artilleries, 2 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 14 infantry in Kiangsu, round 2 : 5/15 hits, 2.83 expected hits
Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Kiangsu, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 13
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 artilleries, 2 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Hopei
Place Units - Chinese
1 infantry placed in Kweichow
3 infantry placed in Kiangsu
3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Western India to Southern Persia
1 artillery and 1 infantry moved from Northwest Persia to Southern Persia
Combat - British
Battle in Southern Persia
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Southern Persia, round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Southern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern Persia
British roll dice for 1 artillery and 2 fighters in Southern Persia, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Southern Persia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Southern Persia
British win, taking Southern Persia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
3 aaGuns, 2 armour, 7 artilleries, 15 infantry and 1 mech_infantry moved from Western India to Baluchistan
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Northwest Persia to Southern Caucasus
4 fighters and 2 tactical_bombers moved from Stalingrad to Southern Caucasus
1 bomber moved from Russia to Southern Caucasus
2 fighters moved from Southern Persia to Southern Caucasus
6 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
1 fighter and 1 tactical_bomber moved from Union of South Africa to Anglo-Egyptian Sudan
1 destroyer moved from 73 Sea Zone to 74 Sea Zone
1 transport moved from 93 Sea Zone to 109 Sea Zone
1 fighter moved from Morocco to Gibraltar
1 tactical_bomber moved from 93 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 93 Sea Zone
Place Units - British
1 transport placed in 73 Sea Zone
1 artillery placed in Union of South Africa
1 submarine placed in 113 Sea Zone
2 infantry placed in Quebec
1 fighter placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 3.83
Americans regular : 0.33
Japanese regular : 0.83
Germans regular : 0.00
British regular : -1.00
@cds soory about the delay…pac move was tricky and I was putting it off!
Assumed no scrambles where they were available as I had 95% + to win both
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
2 submarines moved from 93 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone
2 bombers moved from United Kingdom to 113 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 battleship, 2 cruisers and 1 marine moved from 34 Sea Zone to 33 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 33 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
1 submarine moved from 31 Sea Zone to 24 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 tactical_bomber moved from 31 Sea Zone to 24 Sea Zone
1 fighter moved from 34 Sea Zone to 24 Sea Zone
1 destroyer moved from 34 Sea Zone to 48 Sea Zone
1 fighter moved from 34 Sea Zone to 48 Sea Zone
1 submarine moved from 47 Sea Zone to 35 Sea Zone
4 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in Wake Island
Battle in 48 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 48 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 48 Sea Zone
Americans win, taking Wake Island from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 24 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 24 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 24 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 113 Sea Zone
Americans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 113 Sea Zone
Americans win with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Midway
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Midway, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 1 artillery, 1 fighter and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 destroyer moved from 34 Sea Zone to 17 Sea Zone
1 destroyer moved from 11 Sea Zone to 32 Sea Zone
1 destroyer moved from 34 Sea Zone to 24 Sea Zone
1 infantry moved from Johnston Island to 31 Sea Zone
1 aaGun moved from Johnston Island to 31 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone
4 carriers, 2 destroyers and 1 fighter moved from 34 Sea Zone to 25 Sea Zone
1 aaGun and 1 infantry moved from 25 Sea Zone to Midway
1 fighter moved from Midway to 25 Sea Zone
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 25 Sea Zone
1 carrier and 1 submarine moved from 11 Sea Zone to 32 Sea Zone
1 fighter moved from 48 Sea Zone to 32 Sea Zone
1 fighter moved from Western United States to 32 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
6 submarines moved from 29 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 106 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 transport moved from 93 Sea Zone to 90 Sea Zone
1 mech_infantry moved from French Guiana to 90 Sea Zone
2 infantry moved from Morocco to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 93 Sea Zone
1 mech_infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from French Guiana to Gibraltar
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 93 Sea Zone
2 bombers moved from 113 Sea Zone to Gibraltar
1 destroyer moved from 93 Sea Zone to 107 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
2 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 destroyer placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Kiangsi to Kiangsu
10 infantry moved from Shantung to Kiangsu
1 fighter moved from Hunan to Kiangsu
1 infantry moved from Hunan to Kwangtung
Chinese take Kwangtung from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
20 infantry moved from Hunan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 20 infantry
Japanese defend with 1 infantry
Chinese roll dice for 20 infantry in Kweichow, round 2 : 5/20 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 19 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 1 fighter and 14 infantry
Japanese defend with 2 artilleries, 2 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 14 infantry in Kiangsu, round 2 : 5/15 hits, 2.83 expected hits
Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Kiangsu, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 13
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 artilleries, 2 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Hopei
Place Units - Chinese
1 infantry placed in Kweichow
3 infantry placed in Kiangsu
3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Western India to Southern Persia
1 artillery and 1 infantry moved from Northwest Persia to Southern Persia
Combat - British
Battle in Southern Persia
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Southern Persia, round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Southern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern Persia
British roll dice for 1 artillery and 2 fighters in Southern Persia, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Southern Persia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Southern Persia
British win, taking Southern Persia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
3 aaGuns, 2 armour, 7 artilleries, 15 infantry and 1 mech_infantry moved from Western India to Baluchistan
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Northwest Persia to Southern Caucasus
4 fighters and 2 tactical_bombers moved from Stalingrad to Southern Caucasus
1 bomber moved from Russia to Southern Caucasus
2 fighters moved from Southern Persia to Southern Caucasus
6 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
1 fighter and 1 tactical_bomber moved from Union of South Africa to Anglo-Egyptian Sudan
1 destroyer moved from 73 Sea Zone to 74 Sea Zone
1 transport moved from 93 Sea Zone to 109 Sea Zone
1 fighter moved from Morocco to Gibraltar
1 tactical_bomber moved from 93 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 93 Sea Zone
Place Units - British
1 transport placed in 73 Sea Zone
1 artillery placed in Union of South Africa
1 submarine placed in 113 Sea Zone
2 infantry placed in Quebec
1 fighter placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 17 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 3.83
Americans regular : 0.33
Japanese regular : 0.83
Germans regular : 0.00
British regular : -1.00
@cds sorry slight ncm change in pac
Its a hard turn for me. Still looking at what I can do best in this situation.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 airfield and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry and 1 marine moved from Southern Italy to 97 Sea Zone
1 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry and 1 marine moved from 96 Sea Zone to Tunisia
3 fighters moved from Southern Italy to Tunisia
1 bomber moved from Southern Italy to Southern Persia
2 infantry moved from Iraq to Southern Persia
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from British
Combat - Italians
Battle in Tunisia
Italians attack with 3 fighters, 1 infantry and 1 marine
Americans defend with 1 armour and 1 mech_infantry
Italians roll dice for 3 fighters, 1 infantry and 1 marine in Tunisia, round 2 : 5/5 hits, 2,00 expected hits
Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 1,00 expected hits
1 armour owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 3 fighters and 1 marine remaining. Battle score for attacker is 8
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Southern Persia
Italians attack with 1 bomber and 2 infantry
British defend with 1 artillery
Italians roll dice for 1 bomber and 2 infantry in Southern Persia, round 2 : 2/3 hits, 0,83 expected hits
British roll dice for 1 artillery in Southern Persia, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Southern Persia
Italians win, taking Southern Persia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 bomber moved from Southern Persia to Iraq
1 mech_infantry moved from Iraq to Egypt
1 aaGun and 2 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 2 infantry and 2 transports moved from 97 Sea Zone to 100 Sea Zone
1 fighter moved from 97 Sea Zone to Egypt
3 fighters moved from Tunisia to 97 Sea Zone
2 armour moved from Eastern Poland to Romania
1 aaGun, 11 artilleries and 11 infantry moved from Iraq to Northwest Persia
1 aaGun and 2 infantry moved from 100 Sea Zone to Egypt
1 destroyer moved from 97 Sea Zone to 100 Sea Zone
Place Units - Italians
1 airfield placed in Trans-Jordan
3 infantry placed in Egypt
2 infantry placed in Iraq
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,2,2,1
Italians collect 17 PUs (4 lost to blockades); end with 17 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Italians regular : 4,17
British regular : -0,33
I see you have started a game with a +60 bid… Wow, never in all the years I’ve played G40 did I have to use such a bid for the Allies… I am very curious to see how that game will go…
@cds the guy we are playing has an excellent win record against players with such a bid…so we will see!
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 64 Sea Zone to 46 Sea Zone
1 submarine moved from 34 Sea Zone to 23 Sea Zone
3 fighters moved from Caroline Islands to 23 Sea Zone
2 fighters moved from 25 Sea Zone to 23 Sea Zone
2 infantry moved from Caroline Islands to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 64 Sea Zone to 46 Sea Zone
1 submarine moved from 34 Sea Zone to 23 Sea Zone
3 fighters moved from Caroline Islands to 23 Sea Zone
2 fighters moved from 25 Sea Zone to 23 Sea Zone
2 infantry moved from Caroline Islands to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
Combat - ANZAC
Battle in Guam
Battle in 46 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
ANZAC win, taking Guam from Japanese with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 23 Sea Zone
ANZAC attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 5 fighters in 23 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
ANZAC win, taking 23 Sea Zone from Japanese with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 23 Sea Zone to Midway
2 fighters moved from 23 Sea Zone to 25 Sea Zone
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from New South Wales to South Australia
1 submarine moved from 59 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -1.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 64 Sea Zone to 46 Sea Zone
1 submarine moved from 34 Sea Zone to 23 Sea Zone
3 fighters moved from Caroline Islands to 23 Sea Zone
2 fighters moved from 25 Sea Zone to 23 Sea Zone
2 infantry moved from Caroline Islands to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
Combat - ANZAC
Battle in Guam
Battle in 46 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
ANZAC win, taking Guam from Japanese with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 23 Sea Zone
ANZAC attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 5 fighters in 23 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
ANZAC win, taking 23 Sea Zone from Japanese with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 23 Sea Zone to Midway
2 fighters moved from 23 Sea Zone to 25 Sea Zone
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from New South Wales to South Australia
1 submarine moved from 59 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 fighter moved from Morocco to 96 Sea Zone
Combat - French
Battle in 96 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 96 Sea Zone to Morocco
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -1.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 2 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
9 infantry moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Leningrad to Archangel
Germans take Archangel from Russians
1 armour and 1 mech_infantry moved from Archangel to Karelia
1 fighter and 1 tactical_bomber moved from Western Germany to Karelia
2 armour, 10 infantry and 3 mech_infantrys moved from Leningrad to Northern Belarus
6 armour, 7 artilleries, 30 infantry and 6 mech_infantrys moved from Eastern Poland to Northern Belarus
3 infantry moved from Eastern Poland to Northern Belarus
5 infantry moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Poland to Baltic States
1 submarine moved from 114 Sea Zone to 127 Sea Zone
1 submarine moved from 116 Sea Zone to 115 Sea Zone
3 fighters moved from Northern Italy to Trans-Jordan
1 bomber, 1 fighter and 2 tactical_bombers moved from Northern Italy to Egypt
1 armour moved from Iraq to Egypt
1 fighter moved from Western Germany to 97 Sea Zone
3 fighters moved from Western Germany to Southern Italy
2 tactical_bombers moved from Western Germany to 115 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to France
3 artilleries and 14 infantry moved from France to Normandy Bordeaux
Combat - Germans
Battle in Northern Belarus
Germans attack with 8 armour, 7 artilleries, 43 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 7 artilleries, 43 infantry and 9 mech_infantrys in Northern Belarus, round 2 : 18/67 hits, 17,50 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 8 armour, 7 artilleries, 43 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 3/4 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 9 infantry
Russians defend with 1 airfield and 1 infantry
Germans roll dice for 9 infantry in Ukraine, round 2 : 0/9 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 9 infantry in Ukraine, round 3 : 1/9 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Eastern Poland to Northern Belarus
1 fighter moved from Karelia to Finland
1 tactical_bomber moved from Karelia to Finland
1 aaGun moved from France to Normandy Bordeaux
2 aaGuns moved from Leningrad to Northern Belarus
2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
Place Units - Germans
1 destroyer placed in 113 Sea Zone
1 destroyer placed in 115 Sea Zone
2 fighters placed in Western Germany
2 artilleries and 1 infantry placed in France
2 infantry placed in Normandy Bordeaux
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 69 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : -0,50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Novgorod to Leningrad
Russians take Leningrad from Germans
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Novgorod to Smolensk
6 infantry moved from Northern Caucasus to Southern Caucasus
4 artilleries and 7 infantry moved from Northern Caucasus to Rostov
1 armour, 1 artillery and 1 mech_infantry moved from Stalingrad to Rostov
1 artillery and 5 infantry moved from Samara to Stalingrad
4 aaGuns, 5 armour, 10 artilleries, 2 fighters, 37 infantry and 5 mech_infantrys moved from Novgorod to Smolensk
1 artillery and 6 infantry moved from Russia to Smolensk
2 aaGuns, 2 artilleries and 21 infantry moved from Shantung to Kiangsu
2 infantry moved from Hunan to Kwangtung
Place Units - Russians
2 infantry placed in Stalingrad
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Novgorod to Leningrad
Russians take Leningrad from Germans
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Novgorod to Smolensk
6 infantry moved from Northern Caucasus to Southern Caucasus
4 artilleries and 7 infantry moved from Northern Caucasus to Rostov
1 armour, 1 artillery and 1 mech_infantry moved from Stalingrad to Rostov
1 artillery and 5 infantry moved from Samara to Stalingrad
4 aaGuns, 5 armour, 10 artilleries, 2 fighters, 37 infantry and 5 mech_infantrys moved from Novgorod to Smolensk
1 artillery and 6 infantry moved from Russia to Smolensk
2 aaGuns, 2 artilleries and 21 infantry moved from Shantung to Kiangsu
2 infantry moved from Hunan to Kwangtung
Place Units - Russians
2 infantry placed in Stalingrad
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kwangtung: 2 infantry
EDIT: Adding units owned by Russians to Hopei: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :