@max334 any scrambles?
OwenToo (Axis) vs tanios (Allies) PTV
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Edit was to adjust NCM for fighter
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TripleA Manual Gamesave Post: ANZAC round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 1 cruiser moved from 55 Sea Zone to 45 Sea Zone Combat - ANZAC
Combat Hit Differential Summary :
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Fighter scramble from carrier in sz 43 to sz 45?
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@tanios No scramble, thanks!
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 1 cruiser moved from 55 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win, taking 45 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 2 infantry placed in Queensland ANZAC undo move 1. 1 infantry placed in Queensland 1 submarine and 1 transport placed in 55 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : -1.00
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 1 cruiser moved from 55 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win, taking 45 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 2 infantry placed in Queensland ANZAC undo move 1. 1 infantry placed in Queensland 1 submarine and 1 transport placed in 55 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : -1.00
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Smolensk 6 armour and 5 mech_infantrys moved from Baltic States to Smolensk 5 armour and 4 mech_infantrys moved from Eastern Poland to Smolensk 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 1 submarine moved from 112 Sea Zone to 93 Sea Zone 1 cruiser moved from 115 Sea Zone to 93 Sea Zone 2 bombers, 2 fighters and 4 tactical_bombers moved from Malta to 93 Sea Zone 1 bomber moved from Western Germany to 93 Sea Zone Combat - Germans Battle in Smolensk Germans attack with 12 armour and 9 mech_infantrys Russians defend with 13 infantry Germans roll dice for 12 armour and 9 mech_infantrys in Smolensk, round 2 : 7/21 hits, 9.00 expected hits Russians roll dice for 13 infantry in Smolensk, round 2 : 5/13 hits, 4.33 expected hits 7 infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Smolensk 12 armour owned by the Germans and 4 mech_infantrys owned by the Germans retreated to Northern Belarus Russians win with 6 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 5 mech_infantrys Casualties for Russians: 7 infantry Battle in 93 Sea Zone Germans attack with 3 bombers, 1 cruiser, 2 fighters, 1 submarine and 4 tactical_bombers British defend with 1 fighter; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 bombers, 1 cruiser, 2 fighters and 4 tactical_bombers in 93 Sea Zone, round 2 : 5/10 hits, 5.33 expected hits Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 93 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the British and 1 cruiser owned by the Germans lost in 93 Sea Zone Germans roll dice for 3 bombers, 2 fighters and 4 tactical_bombers in 93 Sea Zone, round 3 : 4/9 hits, 4.83 expected hits Americans roll dice for 1 fighter and 2 transports in 93 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Americans, 2 transports owned by the Americans and 1 tactical_bomber owned by the Germans lost in 93 Sea Zone Germans win with 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 40 Casualties for Germans: 1 cruiser, 1 submarine and 1 tactical_bomber Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports Casualties for British: 1 fighter Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 3 tactical_bombers moved from 93 Sea Zone to Algeria 2 fighters moved from 93 Sea Zone to Algeria 2 bombers moved from 93 Sea Zone to Western Germany 1 bomber moved from 93 Sea Zone to Algeria 1 fighter moved from France to 97 Sea Zone 1 fighter moved from Western Germany to Southern Italy 1 destroyer moved from 128 Sea Zone to 115 Sea Zone 2 aaGuns, 5 artilleries and 16 infantry moved from Baltic States to Northern Belarus 1 armour and 2 mech_infantrys moved from Western Germany to Poland 6 artilleries and 15 infantry moved from Eastern Poland to Northern Belarus 1 artillery moved from France to Western Germany 2 artilleries moved from France to Southern France 1 infantry moved from France to Southern France 3 infantry moved from Finland to Karelia 1 aaGun moved from France to Southern France 1 tactical_bomber moved from Western Germany to Southern Italy Place Units - Germans 1 bomber and 2 fighters placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -0.00 Russians regular : 0.67 Germans regular : -3.50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 10 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Buryatia to Sakha 1 infantry moved from Bessarabia to Romania 1 tactical_bomber moved from Kursk to Romania 1 infantry moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Vologda to Leningrad 1 artillery moved from Vologda to Leningrad 1 infantry moved from Vologda to Archangel 1 artillery moved from Vologda to Archangel 1 infantry moved from Vologda to Leningrad Combat - Russians Battle in Romania Russians attack with 1 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 infantry and 1 tactical_bomber in Romania, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Romania 1 tactical_bomber owned by the Russians retreated Germans win with 1 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Leningrad Russians attack with 1 artillery and 2 infantry Germans defend with 1 airfield, 1 harbour and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Sakha Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Sakha, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sakha Russians win, taking Sakha from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 3 infantry moved from Urals to Samara 2 aaGuns, 4 artilleries and 10 infantry moved from Bryansk to Russia 1 infantry moved from Smolensk to Novgorod 4 infantry moved from Smolensk to Russia 1 infantry moved from Kursk to Bryansk 4 artilleries and 11 infantry moved from Ukraine to Bessarabia 1 tactical_bomber moved from Romania to Bessarabia 1 armour and 1 mech_infantry moved from Kursk to Bessarabia 2 fighters moved from Kursk to Russia 1 infantry moved from Kursk to Ukraine 2 aaGuns and 1 infantry moved from Vologda to Yaroslavl 2 infantry moved from Russia to Yaroslavl 1 artillery moved from Kursk to Ukraine 2 artilleries moved from Kursk to Tula 1 armour and 1 mech_infantry moved from Kursk to Tula 1 aaGun and 4 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 1 armour, 1 fighter and 8 infantry placed in Russia 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 38 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.83 Russians regular : 1.50
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 5 infantry moved from Amur to Sakha 1 armour moved from Amur to Sakha 1 infantry moved from Northern Manchuria to Buryatia Japanese take Buryatia from Russians 1 tactical_bomber moved from Japan to Sakha 1 marine moved from Guam to 22 Sea Zone 1 battleship and 1 marine moved from 22 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Celebes 1 marine moved from Manilla to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Davao 1 infantry moved from Java to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 1 armour moved from Sumatra to 38 Sea Zone 1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 132 Sea Zone 1 infantry moved from 132 Sea Zone to Malaya 1 armour moved from 132 Sea Zone to Malaya 1 marine moved from Sumatra to 38 Sea Zone 1 marine and 1 transport moved from 38 Sea Zone to 43 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 132 Sea Zone 1 infantry moved from 132 Sea Zone to Malaya 1 marine moved from 132 Sea Zone to Malaya 1 infantry moved from Borneo to 37 Sea Zone 1 artillery moved from Borneo to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 artillery moved from 132 Sea Zone to Malaya 1 infantry moved from 132 Sea Zone to Malaya 1 fighter moved from 38 Sea Zone to Malaya 1 tactical_bomber moved from 38 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya 1 carrier moved from 38 Sea Zone to 132 Sea Zone 1 destroyer moved from 38 Sea Zone to 132 Sea Zone 1 destroyer moved from 38 Sea Zone to 46 Sea Zone 1 cruiser moved from 38 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Hainan to 45 Sea Zone 1 infantry moved from French Indo China to Kwangsi 1 transport moved from 21 Sea Zone to 20 Sea Zone 2 infantry moved from Kyushu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 1 artillery moved from Manilla to 21 Sea Zone 1 infantry moved from Manilla to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone 1 artillery moved from 45 Sea Zone to Celebes 1 infantry moved from 45 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Davao 1 artillery moved from Inner Mongolia to Kansu 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Szechwan 1 infantry moved from Kiangsi to Hopei 2 bombers moved from Kiangsu to Szechwan 1 fighter moved from Jehol to Kansu 1 tactical_bomber moved from Jehol to Kansu 1 fighter moved from Jehol to Hopei 1 tactical_bomber moved from Kiangsi to Hopei 1 fighter moved from Kiangsi to Szechwan 1 infantry moved from Inner Mongolia to Kansu 1 artillery moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Fukien to Kwangsi Combat - Japanese Battle in Davao Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 cruiser in Davao, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Davao, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 45 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport ANZAC defend with 1 cruiser, 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Japanese 1 tactical_bomber owned by the Japanese, 1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win, taking 45 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport Battle in Celebes Japanese attack with 1 artillery, 1 infantry and 1 marine ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 2 : 1/3 hits, 1.00 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Malaya Japanese attack with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers British defend with 5 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Malaya, round 2 : 7/10 hits, 4.17 expected hits UK_Pacific roll dice for 6 infantry in Malaya, round 2 : 4/6 hits, 2.00 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 5 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery and 3 infantry Casualties for ANZAC: 1 infantry Casualties for British: 5 infantry Battle in Kwangsi Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 2 bombers, 1 fighter and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Szechwan, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Hopei Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Kansu Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 0/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 3 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Sakha Japanese attack with 1 armour, 5 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 armour, 5 infantry and 1 tactical_bomber in Sakha, round 2 : 1/7 hits, 2.00 expected hits Russians roll dice for 2 infantry in Sakha, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha Japanese roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Sakha, round 3 : 2/6 hits, 1.83 expected hits Russians roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sakha Japanese win, taking Sakha from Russians with 1 armour, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 1 aaGun, 1 artillery and 2 infantry moved from Northern Manchuria to Buryatia 1 tactical_bomber moved from Sakha to Amur 2 infantry moved from Hokkaido to Japan 1 mech_infantry moved from Shansi to Inner Mongolia 1 mech_infantry moved from Kiangsu to Shansi 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Fukien to Kiangsu 1 infantry moved from Kwangtung to Hunan 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 battleship moved from 43 Sea Zone to 36 Sea Zone 1 carrier moved from 43 Sea Zone to 36 Sea Zone 1 cruiser moved from 43 Sea Zone to 36 Sea Zone 1 fighter moved from 45 Sea Zone to 36 Sea Zone 1 fighter moved from Davao to 36 Sea Zone 1 tactical_bomber moved from Davao to 36 Sea Zone 1 tactical_bomber moved from Malaya to 36 Sea Zone 1 fighter moved from Malaya to 36 Sea Zone 1 tactical_bomber moved from Malaya to 132 Sea Zone 1 fighter moved from Malaya to 132 Sea Zone 1 submarine moved from 38 Sea Zone to 40 Sea Zone 2 bombers moved from Szechwan to Kiangsu 1 fighter moved from Szechwan to Kiangsi 1 carrier moved from 21 Sea Zone to 36 Sea Zone 1 submarine moved from 22 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Hopei to Kiangsu 1 fighter moved from Hopei to Kiangsu 1 tactical_bomber moved from Kansu to Inner Mongolia 1 fighter moved from Kansu to Inner Mongolia 1 fighter moved from Japan to Kiangsu 1 artillery moved from Japan to Kyushu 1 infantry moved from Japan to Kyushu 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 armour and 2 infantry placed in Kiangsu 1 fighter and 3 infantry placed in Japan 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.67 Japanese regular : 1.00 UK_Pacific regular : 2.00 ANZAC regular : 0.83 Russians regular : 0.00
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 55 Sea Zone to 45 Sea Zone 1 submarine moved from 34 Sea Zone to 22 Sea Zone Americans take 23 Sea Zone from Japanese 4 fighters moved from 34 Sea Zone to 22 Sea Zone 1 infantry moved from Caroline Islands to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 1 bomber moved from Gibraltar to Malta Combat - Americans
Combat Hit Differential Summary :
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Any carrier scramble into sz 22?
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Scramble 3 fighters!
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@OwenToo will do.
I assume the engine is asking for a scramble in sz 45 by error? From my understanding of the rules you can’t scramble fighters vs a sub without a destroyer present. If I’m wrong about this, then I’d like to withdraw my sub. Let me know if my rules understanding is correct or not.
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I think you are right. I’ll inquire about the assumed bug. I won’t scramble to 45
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Actually I think Triple A has always asked if you want to scramble from an airbase against a sub only attack with no DD present. Since they can’t ever hit the sub, it is always just a useless scramble
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 55 Sea Zone to 45 Sea Zone 1 submarine moved from 34 Sea Zone to 22 Sea Zone Americans take 23 Sea Zone from Japanese 4 fighters moved from 34 Sea Zone to 22 Sea Zone 1 infantry moved from Caroline Islands to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 1 bomber moved from Gibraltar to Malta Combat - Americans Japanese scrambles 3 units out of 36 Sea Zone to defend against the attack in 22 Sea Zone Strategic bombing raid in Malta Italians roll AA dice in Malta : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Malta causes 0 damage total. Battle in 22 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer and 3 fighters Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 transport in 22 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 22 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits 3 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 22 Sea Zone Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 12 Casualties for Americans: 2 fighters and 1 submarine Casualties for Japanese: 1 destroyer and 3 fighters Battle in Guam Battle in 45 Sea Zone Americans attack with 1 submarine Japanese defend with 1 battleship, 1 cruiser and 1 transport Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 45 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone Japanese win, taking Guam from Japanese with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Non Combat Move - Americans 2 fighters moved from 22 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands 2 fighters moved from Hawaiian Islands to 34 Sea Zone 1 tactical_bomber moved from Queensland to Caroline Islands 2 fighters moved from Queensland to 34 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from Central United States to Western United States Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone 2 fighters and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 artillery placed in Eastern United States Americans undo move 4. 1 artillery placed in Central United States Americans undo move 2. 2 fighters placed in Eastern United States 1 transport placed in 104 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 0.50 Italians AA : 0.83
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 fighter moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Hunan to Kweichow Place Units - Chinese 2 artilleries placed in Kweichow 1 infantry placed in Northern Sinkiang 1 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 55 Sea Zone to 45 Sea Zone 1 submarine moved from 34 Sea Zone to 22 Sea Zone Americans take 23 Sea Zone from Japanese 4 fighters moved from 34 Sea Zone to 22 Sea Zone 1 infantry moved from Caroline Islands to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 1 bomber moved from Gibraltar to Malta Combat - Americans Japanese scrambles 3 units out of 36 Sea Zone to defend against the attack in 22 Sea Zone Strategic bombing raid in Malta Italians roll AA dice in Malta : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Malta causes 0 damage total. Battle in 22 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer and 3 fighters Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 transport in 22 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer and 3 fighters in 22 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits 3 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 22 Sea Zone Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 12 Casualties for Americans: 2 fighters and 1 submarine Casualties for Japanese: 1 destroyer and 3 fighters Battle in Guam Battle in 45 Sea Zone Americans attack with 1 submarine Japanese defend with 1 battleship, 1 cruiser and 1 transport Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 45 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone Japanese win, taking Guam from Japanese with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Non Combat Move - Americans 2 fighters moved from 22 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands 2 fighters moved from Hawaiian Islands to 34 Sea Zone 1 tactical_bomber moved from Queensland to Caroline Islands 2 fighters moved from Queensland to 34 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from Central United States to Western United States Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone 2 fighters and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 artillery placed in Eastern United States Americans undo move 4. 1 artillery placed in Central United States Americans undo move 2. 2 fighters placed in Eastern United States 1 transport placed in 104 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 fighter moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Hunan to Kweichow Place Units - Chinese 2 artilleries placed in Kweichow 1 infantry placed in Northern Sinkiang 1 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 4 PUs; Combat Move - British 1 bomber moved from Gibraltar to 96 Sea Zone 2 fighters moved from 100 Sea Zone to 96 Sea Zone 1 bomber moved from Egypt to 96 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery moved from Ethiopia to British Somaliland British take British Somaliland from Italians 1 armour moved from Anglo-Egyptian Sudan to Kenya British take Kenya from Italians 1 armour moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 2 infantry moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Shan State Combat - British Battle in 96 Sea Zone British attack with 2 bombers and 2 fighters Italians defend with 1 submarine and 1 transport 1 submarine owned by the Italians submerged 1 transport owned by the Italians lost in 96 Sea Zone British win with 2 bombers and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Kwangsi British attack with 1 artillery and 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi British roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi British roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Kwangsi Japanese win with 1 artillery remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 aaGuns moved from Yunnan to Kweichow 3 artilleries and 2 infantry moved from Eastern India to Burma 1 artillery moved from Eastern India to Burma 3 infantry moved from Eastern India to Burma 1 aaGun moved from Eastern India to Burma 2 infantry moved from Eastern India to Burma 1 artillery moved from Northwest Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 artillery moved from Anglo-Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Tanganyika Territory to 74 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Egypt 1 transport moved from 78 Sea Zone to 83 Sea Zone 1 bomber moved from 96 Sea Zone to Egypt 2 fighters moved from 96 Sea Zone to 100 Sea Zone 1 destroyer moved from 78 Sea Zone to 100 Sea Zone 1 armour moved from Union of South Africa to Belgian Congo 1 submarine moved from 112 Sea Zone to 92 Sea Zone 1 fighter moved from French West Africa to Egypt 1 bomber moved from 96 Sea Zone to Egypt Place Units - British 1 factory_minor placed in Egypt 1 fighter and 2 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from 83 Sea Zone: 1 transport EDIT: Adding units owned by British to 73 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 fighter placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,1,1,1,6 UK_Pacific collect 5 PUs (3 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 1.33 Japanese regular : 1.83 British regular : -0.83 Italians AA : 0.83
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FYI I did an assumed no scramble on sz 96 where you could’ve brought 1 fighter against 2 bombers and 2 fighters.
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@tanios that was a correct call