OwenToo (Axis) vs tanios (Allies) PTV

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Caucasus to Stalingrad
    
        Combat - Italians
            Battle in Stalingrad
                Italians attack with 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber in Stalingrad, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Stalingrad
                Italians win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Stalingrad to Rostov
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,4,5,1,5,5
            Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    Russians regular : -0.33
    

    Savegame

  • '20

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 9
    
        Combat Move - ANZAC
    
        Turn Complete - ANZAC
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 9
    
        Combat Move - ANZAC
    
        Turn Complete - ANZAC
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 fighter moved from Malta to 101 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor, 4x airfield; Remaining resources: 67 PUs; 
            Germans buy 1 armour, 4 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 bombers moved from Leningrad to 99 Sea Zone
            1 tactical_bomber moved from Yugoslavia to 99 Sea Zone
            2 fighters moved from Yugoslavia to 99 Sea Zone
            2 fighters moved from Southern Italy to 99 Sea Zone
            2 fighters moved from Western Germany to 99 Sea Zone
            1 tactical_bomber moved from Bessarabia to 99 Sea Zone
            1 armour moved from Rostov to Stalingrad
                  Germans take Stalingrad from Russians
            1 armour moved from Stalingrad to Rostov
            1 armour moved from Bessarabia to Ukraine
            1 mech_infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 infantry moved from Southern Belarus to Bryansk
                  Germans take Bryansk from Russians
            1 infantry moved from Northern Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Novgorod to Yaroslavl
                  Germans take Yaroslavl from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 destroyer moved from 116 Sea Zone to 118 Sea Zone
            1 carrier moved from 116 Sea Zone to 118 Sea Zone
            2 fighters moved from Leningrad to 118 Sea Zone
            1 tactical_bomber moved from Northern Belarus to Ukraine
            1 submarine moved from 115 Sea Zone to 127 Sea Zone
            1 fighter moved from Leningrad to 118 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    Scramble fighters from 101 to 99 ?

    Also, order of losses for sea battle, please

  • '20

    @OwenToo scramble a British fighter and French fighter. OOL is max defense. In a tie prioritize British units and keep the battleship as the last unit.

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor, 4x airfield; Remaining resources: 67 PUs; 
            Germans buy 1 armour, 4 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 bombers moved from Leningrad to 99 Sea Zone
            1 tactical_bomber moved from Yugoslavia to 99 Sea Zone
            2 fighters moved from Yugoslavia to 99 Sea Zone
            2 fighters moved from Southern Italy to 99 Sea Zone
            2 fighters moved from Western Germany to 99 Sea Zone
            1 tactical_bomber moved from Bessarabia to 99 Sea Zone
            1 armour moved from Rostov to Stalingrad
                  Germans take Stalingrad from Russians
            1 armour moved from Stalingrad to Rostov
            1 armour moved from Bessarabia to Ukraine
            1 mech_infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 infantry moved from Southern Belarus to Bryansk
                  Germans take Bryansk from Russians
            1 infantry moved from Northern Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Novgorod to Yaroslavl
                  Germans take Yaroslavl from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 destroyer moved from 116 Sea Zone to 118 Sea Zone
            1 carrier moved from 116 Sea Zone to 118 Sea Zone
            2 fighters moved from Leningrad to 118 Sea Zone
            1 tactical_bomber moved from Northern Belarus to Ukraine
            1 submarine moved from 115 Sea Zone to 127 Sea Zone
            1 fighter moved from Leningrad to 118 Sea Zone
    
        Combat - Germans
            British scrambles 2 units out of 101 Sea Zone to defend against the attack in 99 Sea Zone
            Battle in Ukraine
                Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in 118 Sea Zone
                Germans attack with 1 carrier, 1 destroyer and 3 fighters
                Russians defend with 1 submarine
                    Germans roll dice for 1 carrier, 1 destroyer and 3 fighters in 118 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 118 Sea Zone
                Germans win with 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in 99 Sea Zone
                Germans attack with 4 bombers, 6 fighters and 2 tactical_bombers
                British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters; French defend with 1 destroyer and 1 fighter
                    Germans roll dice for 4 bombers, 6 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 5/12 hits, 6.33 expected hits
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 4 fighters in 99 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits
                    1 destroyer owned by the French, 1 destroyer owned by the British, 1 cruiser owned by the British, 4 fighters owned by the Germans and 1 carrier owned by the British lost in 99 Sea Zone
                    Germans roll dice for 4 bombers, 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 3 : 4/8 hits, 4.33 expected hits
                    British roll dice for 1 battleship and 4 fighters in 99 Sea Zone, round 3 : 5/5 hits, 3.33 expected hits
                    4 bombers owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 3 fighters owned by the British lost in 99 Sea Zone
                    Germans roll dice for 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 battleship in 99 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 99 Sea Zone
                Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 4 bombers, 4 fighters and 1 tactical_bomber
                Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
                Casualties for French: 1 destroyer and 1 fighter
    
        Non Combat Move - Germans
            3 fighters moved from 118 Sea Zone to Yugoslavia
            1 aaGun, 3 artilleries and 5 infantry moved from Leningrad to Novgorod
            4 infantry moved from Archangel to Leningrad
            1 artillery moved from Archangel to Leningrad
            1 aaGun, 4 artilleries and 5 infantry moved from Northern Belarus to Novgorod
            3 artilleries moved from Western Germany to 116 Sea Zone
            3 infantry moved from Western Germany to 116 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 116 Sea Zone to 118 Sea Zone
            3 artilleries moved from 118 Sea Zone to Leningrad
            3 infantry moved from 118 Sea Zone to Leningrad
            1 tactical_bomber moved from Ukraine to Rostov
            1 infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Romania to Yugoslavia
            1 armour moved from Bessarabia to Yugoslavia
            1 mech_infantry moved from Bessarabia to Yugoslavia
            1 mech_infantry moved from Eastern Poland to Yugoslavia
            2 fighters moved from Northern Belarus to Yugoslavia
            1 fighter moved from 99 Sea Zone to Yugoslavia
            1 aaGun moved from Northern Italy to Yugoslavia
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 tactical_bomber moved from 99 Sea Zone to Yugoslavia
    
        Place Units - Germans
            1 armour, 1 artillery and 1 mech_infantry placed in Yugoslavia
            2 artilleries, 3 infantry and 1 mech_infantry placed in Germany
            1 artillery and 2 infantry placed in Leningrad
            1 fighter and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.50
    Germans regular : -2.83
    British regular : 0.33
    

    Savegame

  • '20

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians repair damage of 12x factory_major; Remaining resources: 17 PUs; 
            Russians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Kazakhstan to Northern Caucasus
                  Russians take Northern Caucasus from Germans
            1 infantry moved from Samara to Stalingrad
                  Russians take Stalingrad from Germans
            1 infantry moved from Russia to Yaroslavl
            1 infantry moved from Gorky to Vologda
            1 fighter moved from Samara to Vologda
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            1 fighter moved from Samara to Smolensk
            1 fighter moved from Urals to Bryansk
            1 fighter moved from Urals to Yaroslavl
            1 fighter moved from Urals to Smolensk
            1 fighter moved from Tula to Yaroslavl
            1 infantry moved from Tula to Bryansk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Yaroslavl
            1 fighter moved from Samara to Vologda
            1 artillery moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 3/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Yaroslavl
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Yaroslavl, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yaroslavl
                Russians win, taking Yaroslavl from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                2 fighters owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Vologda to Russia
            2 fighters moved from Yaroslavl to Russia
            2 fighters moved from Smolensk to Russia
            1 fighter moved from Bryansk to Russia
            1 aaGun, 3 artilleries and 5 infantry moved from Samara to Stalingrad
            2 armour and 2 mech_infantrys moved from Urals to Stalingrad
            1 armour and 1 mech_infantry moved from Urals to Russia
            4 artilleries moved from Tula to Russia
            1 aaGun and 7 infantry moved from Tula to Kursk
            1 infantry moved from Western Sinkiang to Eastern Sinkiang
            2 infantry moved from Western Sinkiang to Northern Sinkiang
    
        Place Units - Russians
            1 artillery and 1 infantry placed in Russia
            1 fighter placed in Urals
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 2 fighters, 12 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kiangsu to 20 Sea Zone
            1 artillery moved from Kiangsu to 20 Sea Zone
            2 infantry moved from Kyushu to 20 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to French Indo China
            1 infantry moved from 37 Sea Zone to French Indo China
            2 infantry moved from 37 Sea Zone to Kwangsi
            2 fighters moved from Kwangtung to Kwangsi
            1 infantry moved from Siam to Shan State
            1 fighter and 1 tactical_bomber moved from 40 Sea Zone to Shan State
            2 infantry moved from Hopei to Szechwan
            1 armour moved from Hunan to Szechwan
            1 mech_infantry moved from Anhwe to Szechwan
            1 infantry moved from Tsinghai to Szechwan
            1 infantry moved from Hunan to Szechwan
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hopei to French Indo China
            1 infantry moved from Hunan to Szechwan
            1 submarine moved from 40 Sea Zone to 82 Sea Zone
            1 submarine moved from 76 Sea Zone to 74 Sea Zone
            1 submarine moved from 38 Sea Zone to 40 Sea Zone
            1 infantry moved from Northern Australia to Western Australia
                  Japanese take Western Australia from ANZAC
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 1 armour, 5 infantry and 1 mech_infantry
                British defend with 1 aaGun; Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 armour, 5 infantry and 1 mech_infantry in Szechwan, round 2 : 1/7 hits, 1.67 expected hits
                    Chinese roll dice for 1 aaGun, 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the British lost in Szechwan
                    Japanese roll dice for 1 armour, 4 infantry and 1 mech_infantry in Szechwan, round 3 : 1/6 hits, 1.50 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Szechwan, round 4 : 1/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Szechwan, round 5 : 2/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 artillery in Szechwan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 4 infantry
                Casualties for British: 1 aaGun
                Casualties for Chinese: 1 artillery and 2 infantry
            Battle in French Indo China
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 fighters and 2 infantry
                British defend with 1 artillery
                    Japanese roll dice for 2 fighters and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Japanese
            1 infantry moved from Inner Mongolia to Tsinghai
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Kiangsi to Hopei
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            1 marine moved from Ceylon to 40 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 marine moved from 40 Sea Zone to 38 Sea Zone
            1 destroyer moved from 38 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from Kwangsi to 35 Sea Zone
            1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 fighter moved from French Indo China to 37 Sea Zone
            1 artillery moved from Caroline Islands to 35 Sea Zone
            1 armour moved from Caroline Islands to 35 Sea Zone
            3 infantry moved from Caroline Islands to 35 Sea Zone
            1 marine moved from Caroline Islands to 35 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 marine and 3 transports moved from 35 Sea Zone to 132 Sea Zone
            1 marine moved from 132 Sea Zone to Malaya
            3 infantry moved from 132 Sea Zone to Malaya
            1 armour moved from 132 Sea Zone to Malaya
            1 artillery moved from 132 Sea Zone to Malaya
            1 marine moved from 38 Sea Zone to Malaya
            1 carrier moved from 35 Sea Zone to 132 Sea Zone
            1 fighter moved from Shan State to 132 Sea Zone
            1 tactical_bomber moved from Shan State to 132 Sea Zone
            1 carrier moved from 35 Sea Zone to 55 Sea Zone
            2 fighters moved from 35 Sea Zone to 55 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from Japan to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to 38 Sea Zone
            2 fighters moved from 35 Sea Zone to Queensland
            1 infantry moved from Victoria to New South Wales
            1 infantry moved from New Zealand to 65 Sea Zone
            1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
            2 infantry moved from New South Wales to Queensland
            1 infantry moved from 55 Sea Zone to Queensland
            2 submarines moved from 35 Sea Zone to 38 Sea Zone
            2 transports moved from 37 Sea Zone to 38 Sea Zone
            1 fighter moved from 132 Sea Zone to 38 Sea Zone
            1 fighter moved from Japan to 132 Sea Zone
            2 infantry moved from Japan to Kyushu
            2 infantry moved from Japan to Hokkaido
            1 aaGun moved from Japan to Kyushu
            1 infantry moved from New South Wales to Queensland
    
        Place Units - Japanese
            2 fighters placed in Japan
            1 artillery and 2 infantry placed in Kiangsu
            2 artilleries and 1 infantry placed in Malaya
            2 artilleries and 1 infantry placed in New South Wales
            8 infantry placed in Japan
            3 submarines placed in 55 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 77 PUs; end with 77 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -2.00
    UK_Pacific regular : -0.67
    

    Savegame

  • '20

    TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
            1 infantry moved from Greece to Bulgaria
                  Americans take Bulgaria from Germans
            3 bombers moved from Egypt to Southern Italy
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
            10 fighters moved from 27 Sea Zone to 50 Sea Zone
            2 fighters moved from 27 Sea Zone to 50 Sea Zone
            3 fighters moved from Hawaiian Islands to 50 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    Do you want to scramble any fighters to sz 50?

    9af43c4b-0d63-4640-9d5e-f5b2926e859a-image.png

  • '21 '20 '19 '18 '17

    no scramble, thanks!

  • '20

    Forgot to ask about intercepting my bombing raid on S. Italy:
    7be5c533-2ed5-4f51-8d5c-884a1d020094-image.png

  • '21 '20 '19 '18 '17

    No intercept, thanks

  • '20

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
            1 infantry moved from Greece to Bulgaria
                  Americans take Bulgaria from Germans
            3 bombers moved from Egypt to Southern Italy
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
            10 fighters moved from 27 Sea Zone to 50 Sea Zone
            2 fighters moved from 27 Sea Zone to 50 Sea Zone
            3 fighters moved from Hawaiian Islands to 50 Sea Zone
    
        Combat - Americans
            Air Battle in Southern Italy
                Americans attacks with 3 units heading to Southern Italy
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Southern Italy
                    Italians roll AA dice in Southern Italy : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Southern Italy rolls: 5,3 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 6 damage total. 
            Battle in Caroline Islands
            Battle in 50 Sea Zone
                Americans attack with 15 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 15 fighters in 50 Sea Zone, round 2 : 6/15 hits, 7.50 expected hits
                    Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 50 Sea Zone
                Americans win, taking Caroline Islands from Japanese with 15 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            2 marines moved from Western United States to 11 Sea Zone
            1 destroyer moved from 93 Sea Zone to 98 Sea Zone
            1 transport moved from 101 Sea Zone to 98 Sea Zone
            1 infantry moved from Malta to 98 Sea Zone
            1 mech_infantry moved from Libya to 98 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            2 carriers and 2 fighters moved from 101 Sea Zone to 99 Sea Zone
            1 bomber moved from Egypt to Eastern India
            2 bombers moved from Southern Italy to Greece
            2 infantry moved from Tunisia to Libya
            1 mech_infantry moved from Tunisia to Morocco
            2 transports moved from 101 Sea Zone to 99 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry, 2 marines, 4 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 destroyer moved from 27 Sea Zone to 31 Sea Zone
            15 fighters moved from 50 Sea Zone to 31 Sea Zone
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 2 battleships, 8 carriers, 3 cruisers, 5 destroyers, 3 infantry, 2 marines, 4 submarines and 2 transports moved from 27 Sea Zone to 31 Sea Zone
            1 destroyer moved from 31 Sea Zone to 50 Sea Zone
            1 destroyer moved from 31 Sea Zone to 49 Sea Zone
            1 destroyer moved from 31 Sea Zone to 33 Sea Zone
            1 destroyer moved from 31 Sea Zone to 48 Sea Zone
            1 destroyer moved from 31 Sea Zone to 51 Sea Zone
            1 battleship, 8 carriers, 2 cruisers, 1 destroyer and 15 fighters moved from 31 Sea Zone to 49 Sea Zone
            1 destroyer moved from 49 Sea Zone to 34 Sea Zone
            2 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Gilbert Islands
            1 artillery, 1 infantry and 2 marines moved from 31 Sea Zone to Johnston Island
            1 battleship moved from 49 Sea Zone to 31 Sea Zone
    
        Place Units - Americans
            1 airfield and 1 factory_minor placed in Greece
            1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone
            1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.50
    Japanese regular : -0.33
    Italians AA : 0.50
    

    Savegame

  • '20

    FYI there were some Chinese rolls you should ignore. I set up my attack and then realized you could carrier scramble to the land. I pressed none so I can evaluate if you I really wanted to do that attack but the engine made rolls.

  • '20

    TripleA Manual Gamesave Post: Chinese round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
            1 fighter and 3 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Kweichow to Kwangsi
    
        Combat - Chinese
            Chinese creates battle in territory Shansi
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    Let me know if you want to scramble either the fighter or tactical to Kwangsi.

    cfe14a82-5bab-4e7b-aa80-2cf026e43c75-image.png

  • '21 '20 '19 '18 '17

    Scramble the fighter into Kwangsi

  • '20

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
            1 fighter and 3 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Kweichow to Kwangsi
    
        Combat - Chinese
            Chinese creates battle in territory Shansi
            Japanese scrambles 1 units out of 37 Sea Zone to defend against the attack in Kwangsi
            Battle in Kwangsi
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 fighter and 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 2/3 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 fighter in Kwangsi, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Shansi from Japanese, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 fighter and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.00
    Japanese regular : 1.00
    

    Savegame

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