@max334 Scrambles 113/114? Bid is 1 japanese tt at caroline isles, 1 german art in hol/bel
L20 #3 trulpen (X) vs WindowWasher (A+18) BM3
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Smolensk 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Bryansk to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Belarus 6 infantry moved from Timguska to Novosibirsk 12 infantry moved from Yenisey to Timguska 2 armour, 1 artillery, 39 infantry and 2 mech_infantrys moved from Bryansk to Russia 2 infantry moved from Tambov to Russia 3 infantry moved from Volgograd to Samara Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 aaGun, 1 infantry and 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win with no units remaining. Battle score for attacker is 2 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 1 aaGun, 1 infantry and 1 mech_infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus retreated to Belarus Italians win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Belarus to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 4 aaGuns moved from Bryansk to Russia 2 aaGuns moved from Yenisey to Timguska Place Units - Russians 4 artilleries, 1 fighter and 5 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 aaGun, 2 armour, 1 artillery, 20 infantry and 2 mech_infantrys EDIT: Adding units owned by Russians to Tambov: 1 aaGun, 2 armour, 1 artillery, 20 infantry and 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 2 infantry EDIT: Adding units owned by Russians to Tambov: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Rostov: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : 0.67 Russians regular : 0.83
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I did ncm move in cm for planning purposes, evidently the plan wasn’t that great
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@WindowWasher said in L20 #3 trulpen (X) vs WindowWasher (A+18) BM3:
wasnt really thinking on the NCM, need to redo
That’s ok. Usually it’s hard to tell with dice in play.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 factory_minors, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Northern Territory 2 fighters and 2 tactical_bombers moved from 61 Sea Zone to 62 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Northern Territory 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Northern Territory 1 destroyer moved from 41 Sea Zone to 44 Sea Zone 2 bombers moved from Kwangsi to 44 Sea Zone 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 fighter and 1 tactical_bomber moved from Kweichow to Shensi 2 infantry moved from Hopei to Shensi 1 artillery moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour moved from Hopei to Shensi Combat - Japanese Battle in 44 Sea Zone Japanese attack with 2 bombers and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 2 bombers and 1 destroyer in 44 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 62 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 62 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 62 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 1 destroyer Battle in Northern Territory Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 fighter Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Northern Territory, round 2 : 1/5 hits, 2,50 expected hits ANZAC roll dice for 1 fighter in Northern Territory, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Northern Territory Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 fighter Battle in Shensi Japanese attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Shensi, round 2 : 3/7 hits, 2,67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 carrier moved from 35 Sea Zone to 55 Sea Zone 1 artillery moved from French Indo China to Yunnan 1 infantry moved from Shan State to Yunnan 2 infantry moved from Malaya to Shan State 2 battleships moved from 41 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from Northern Territory to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from 62 Sea Zone to 55 Sea Zone 1 fighter moved from Kwangsi to 55 Sea Zone 2 carriers and 1 destroyer moved from 61 Sea Zone to 55 Sea Zone 1 carrier and 1 cruiser moved from 37 Sea Zone to 55 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow 1 aaGun moved from Kweichow to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 3 infantry moved from Anhwe to Kweichow 1 infantry moved from Jehol to Chahar 2 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Kwangtung to Yunnan 2 infantry moved from Kwangtung to Kwangsi 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 2 carriers moved from 6 Sea Zone to 20 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Kwangsi to 20 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 artillery and 1 marine moved from 20 Sea Zone to Kiangsi 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 2 bombers moved from 44 Sea Zone to Kwangsi Place Units - Japanese 3 infantry placed in Shantung 1 factory_minor placed in French Indo China 1 factory_minor placed in Malaya 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -0,17 ANZAC regular : 0,83
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your japan is nuts
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like holy crap J4 7 carriers
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Just following the ideals of admiral Yamamoto who realized carriers had taken the place of the cream of the navy instead of the glorious battleships. ;)
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changing us purchase, dont want to reload, 1 sub to 2 inf
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 2 mech_infantrys moved from Morocco to Algeria 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Battle in Algeria Americans attack with 1 artillery, 2 infantry and 2 mech_infantrys Italians defend with 2 infantry Americans roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Algeria, round 2 : 0/5 hits, 1.17 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Algeria Americans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Algeria, round 3 : 0/4 hits, 1.00 expected hits Italians roll dice for 2 infantry in Algeria, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Algeria, round 4 : 1/4 hits, 1.00 expected hits Italians roll dice for 2 infantry in Algeria, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Americans roll dice for 1 artillery and 2 mech_infantrys in Algeria, round 5 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Algeria, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Algeria Americans roll dice for 1 artillery and 1 mech_infantry in Algeria, round 6 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Algeria, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 mech_infantry in Algeria, round 7 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Algeria, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Americans: 2 infantry and 1 mech_infantry Casualties for Italians: 2 infantry Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Non Combat Move - Americans 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 75 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States Place Units - Americans 1 infantry placed in Eastern United States 1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to Eastern United States: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -2.83 Italians regular : 0.00 Germans regular : 0.67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 2 mech_infantrys moved from Morocco to Algeria 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Battle in Algeria Americans attack with 1 artillery, 2 infantry and 2 mech_infantrys Italians defend with 2 infantry Americans roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Algeria, round 2 : 0/5 hits, 1.17 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Algeria Americans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Algeria, round 3 : 0/4 hits, 1.00 expected hits Italians roll dice for 2 infantry in Algeria, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Algeria, round 4 : 1/4 hits, 1.00 expected hits Italians roll dice for 2 infantry in Algeria, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Americans roll dice for 1 artillery and 2 mech_infantrys in Algeria, round 5 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Algeria, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Algeria Americans roll dice for 1 artillery and 1 mech_infantry in Algeria, round 6 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Algeria, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 mech_infantry in Algeria, round 7 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Algeria, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Americans: 2 infantry and 1 mech_infantry Casualties for Italians: 2 infantry Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Non Combat Move - Americans 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 75 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States Place Units - Americans 1 infantry placed in Eastern United States 1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to Eastern United States: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 2 artilleries and 1 infantry moved from Persia to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 3 fighters and 2 tactical_bombers moved from Egypt to 99 Sea Zone 1 artillery and 6 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry moved from Kenya to 72 Sea Zone 1 artillery and 1 infantry moved from India to Burma 1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 destroyer moved from 72 Sea Zone to 71 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 3 fighters and 2 tactical_bombers Italians defend with 1 destroyer and 1 transport British roll dice for 3 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Italians roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 99 Sea Zone British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in Iraq British attack with 2 artilleries and 1 infantry Italians defend with 1 infantry British roll dice for 2 artilleries and 1 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Italians with 2 artilleries remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Burma British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Trans-Jordan British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 aaGun moved from Egypt to Alexandria 3 fighters and 2 tactical_bombers moved from 99 Sea Zone to Egypt 2 infantry moved from 81 Sea Zone to Egypt 1 mech_infantry moved from Eastern Persia to Northwest Persia British take Northwest Persia from Neutral_Allies Place Units - British 1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone 1 artillery placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,2,5 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -2.83 Japanese regular : -0.67 Italians regular : 0.00 Germans regular : 0.67 British regular : 1.67
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razor thin…
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@WindowWasher said in L20 #3 trulpen (X) vs WindowWasher (A+18) BM3:
changing us purchase, dont want to reload, 1 sub to 2 inf
Sure, go ahead.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier and 2 marines; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Belarus to Western Ukraine 2 infantry moved from Bessarabia to Ukraine 2 artilleries and 4 infantry moved from Romania to Bessarabia 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 2 artilleries and 1 infantry moved from Tobruk to Libya 1 mech_infantry moved from Yugoslavia to Bessarabia 1 mech_infantry moved from Southern Italy to Yugoslavia 1 aaGun and 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 carrier placed in 97 Sea Zone 2 marines placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to South Australia 1 bomber moved from New South Wales to Hawaiian Islands Non Combat Move - ANZAC Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to South Australia 1 bomber moved from New South Wales to Hawaiian Islands Non Combat Move - ANZAC Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Politics - French Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Blitzkrieg as usual.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Bryansk Germans take Bryansk from Russians 8 armour, 5 artilleries, 24 infantry and 9 mech_infantrys moved from Ukraine to Rostov 1 armour moved from Archangel to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Nenetsia Germans take Nenetsia from Russians Combat - Germans Battle in Rostov Germans attack with 8 armour, 5 artilleries, 24 infantry and 9 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 armour, 5 artilleries, 24 infantry and 9 mech_infantrys in Rostov, round 2 : 13/46 hits, 12,00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 8 armour, 5 artilleries, 23 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Ukraine to Rostov 1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine 10 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Archangel to Nenetsia 1 mech_infantry moved from Novgorod to Nenetsia 1 armour and 1 mech_infantry moved from Archangel to Nenetsia 1 infantry moved from Novgorod to Archangel 1 aaGun and 3 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 2 infantry moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Karelia to Novgorod 1 artillery moved from Poland to Eastern Poland 1 transport moved from 125 Sea Zone to 112 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 125 Sea Zone to 112 Sea Zone 1 submarine moved from 124 Sea Zone to 122 Sea Zone 1 fighter moved from Southern Italy to 112 Sea Zone 1 fighter moved from Southern Italy to 112 Sea Zone 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 tactical_bomber moved from Eastern Poland to Western Germany 1 tactical_bomber moved from Southern Italy to Ukraine 1 bomber moved from Western Germany to Novgorod 1 bomber moved from Eastern Poland to Novgorod 1 tactical_bomber moved from Western Germany to Novgorod 1 tactical_bomber moved from Southern Italy to Western Germany Place Units - Germans 1 carrier and 1 fighter placed in 112 Sea Zone 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 1 artillery and 2 infantry placed in France 1 infantry placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : 0,67 Germans regular : 1,00
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Have looked at WaW, even started an AI-game, and can’t even make out all the units and territories. Trying to figure out about the rules as well. Seems awfully cool! :)
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yep, you can zoom in with control+scroll wheel, I’m sure you know it but just in case