@max334 yes was a nice xmas present for you!
Odonis Allies +10 vs Bretters Axis BM3
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in 37 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine and 2 transports ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone 2 transports owned by the Japanese lost in 37 Sea Zone ANZAC win, taking Java from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 20 Casualties for Japanese: 1 submarine and 2 transports Non Combat Move - ANZAC 1 artillery and 1 infantry moved from South Australia to Queensland 2 fighters moved from Caroline Islands to Philippines Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turning on Edit Mode EDIT: Removing units owned by ANZAC from Persia: 2 infantry EDIT: Adding units owned by ANZAC to Eastern Persia: 2 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0.83 ANZAC regular : -0.67
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in 37 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine and 2 transports ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone 2 transports owned by the Japanese lost in 37 Sea Zone ANZAC win, taking Java from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 20 Casualties for Japanese: 1 submarine and 2 transports Non Combat Move - ANZAC 1 artillery and 1 infantry moved from South Australia to Queensland 2 fighters moved from Caroline Islands to Philippines Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turning on Edit Mode EDIT: Removing units owned by ANZAC from Persia: 2 infantry EDIT: Adding units owned by ANZAC to Eastern Persia: 2 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.83 ANZAC regular : -0.67
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 10 artilleries and 11 infantry moved from Finland to Norway 1 artillery moved from Baltic States to Belarus 1 artillery moved from Baltic States to Belarus 1 infantry moved from Poland to Eastern Poland 1 armour moved from Baltic States to Belarus 1 fighter moved from Novgorod to Belarus 1 armour, 9 artilleries, 16 infantry and 1 tactical_bomber moved from Novgorod to Belarus 3 armour moved from Romania to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Novgorod to Belarus 1 fighter moved from Novgorod to Belarus Combat - Germans Battle in Norway Germans attack with 10 artilleries and 11 infantry Russians defend with 1 aaGun and 9 infantry Germans roll dice for 10 artilleries and 11 infantry in Norway, round 2 : 8/21 hits, 6.83 expected hits Russians roll dice for 1 aaGun and 9 infantry in Norway, round 2 : 4/9 hits, 3.00 expected hits 7 infantry owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Norway Germans roll dice for 10 artilleries and 7 infantry in Norway, round 3 : 5/17 hits, 5.67 expected hits Russians roll dice for 2 infantry in Norway, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway Germans win, taking Norway from Russians with 10 artilleries and 5 infantry remaining. Battle score for attacker is 14 Casualties for Germans: 6 infantry Casualties for Russians: 1 aaGun and 9 infantry Battle in Belarus Germans attack with 5 armour, 11 artilleries, 2 fighters, 18 infantry and 2 tactical_bombers Russians defend with 1 aaGun, 5 armour, 11 artilleries, 4 infantry and 7 mech_infantrys Russians roll AA dice in Belarus : 0/3 hits, 0.50 expected hits Germans roll dice for 5 armour, 11 artilleries, 2 fighters, 18 infantry and 2 tactical_bombers in Belarus, round 2 : 14/38 hits, 13.33 expected hits Russians roll dice for 1 aaGun, 5 armour, 11 artilleries, 4 infantry and 7 mech_infantrys in Belarus, round 2 : 10/27 hits, 9.83 expected hits 7 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 2 artilleries owned by the Russians, 10 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus Germans roll dice for 5 armour, 11 artilleries, 2 fighters, 8 infantry and 2 tactical_bombers in Belarus, round 3 : 14/28 hits, 11.17 expected hits Russians roll dice for 5 armour and 9 artilleries in Belarus, round 3 : 5/14 hits, 5.50 expected hits 5 armour owned by the Russians, 9 artilleries owned by the Russians and 5 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 5 armour, 11 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 74 Casualties for Germans: 15 infantry Casualties for Russians: 1 aaGun, 5 armour, 11 artilleries, 4 infantry and 7 mech_infantrys Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Belarus to Novgorod 1 aaGun moved from Romania to Slovakia Hungary 4 artilleries and 3 infantry moved from Germany to Slovakia Hungary 3 mech_infantrys moved from Germany to Baltic States 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Northern Italy to Western Germany 1 artillery moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 4 armour and 6 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 2.00 Germans regular : 4.00 Russians AA : -0.50
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bessarabia to Romania Russians take Romania from Germans 1 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland 1 armour moved from Urals to Timguska Russians take Timguska from Japanese 1 armour moved from Timguska to Yenisey Russians take Yenisey from Japanese Combat - Russians Battle in Eastern Poland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine 2 artilleries and 2 infantry moved from Western Ukraine to Ukraine 1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine 1 aaGun and 2 artilleries moved from Bessarabia to Ukraine 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Smolensk to Russia 1 mech_infantry moved from Urals to Yenisey Place Units - Russians 1 armour, 1 artillery and 1 infantry placed in Ukraine 1 artillery, 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.50
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TripleA Move Summary: Japanese round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 1 destroyer, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 3 Sea Zone 1 fighter moved from Malaya to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 2 artilleries and 1 infantry moved from Burma to India 1 tactical_bomber moved from Burma to 37 Sea Zone 11 armour and 8 mech_infantrys moved from Burma to India 1 infantry moved from Korea to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 artillery moved from 5 Sea Zone to Soviet Far East 1 tactical_bomber moved from Japan to Soviet Far East 1 fighter moved from Japan to Soviet Far East 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 fighter moved from Kwangsi to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 artillery and 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 1 armour moved from Burma to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 fighter moved from Kwangsi to Shensi 1 tactical_bomber moved from Kwangsi to Shensi 1 tactical_bomber moved from Kwangsi to Kansu 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey 1 bomber moved from Japan to Yenisey 1 tactical_bomber moved from Wake Island to Japan 1 tactical_bomber moved from Wake Island to Japan
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 1 destroyer, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 3 Sea Zone 1 fighter moved from Malaya to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 2 artilleries and 1 infantry moved from Burma to India 1 tactical_bomber moved from Burma to 37 Sea Zone 11 armour and 8 mech_infantrys moved from Burma to India 1 infantry moved from Korea to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 artillery moved from 5 Sea Zone to Soviet Far East 1 tactical_bomber moved from Japan to Soviet Far East 1 fighter moved from Japan to Soviet Far East 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 fighter moved from Kwangsi to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 artillery and 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 1 armour moved from Burma to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 fighter moved from Kwangsi to Shensi 1 tactical_bomber moved from Kwangsi to Shensi 1 tactical_bomber moved from Kwangsi to Kansu 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey 1 bomber moved from Japan to Yenisey 1 tactical_bomber moved from Wake Island to Japan 1 tactical_bomber moved from Wake Island to Japan Combat - Japanese
Combat Hit Differential Summary :
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@Odonis would you like to scramble your 2 anzac fighters to protect your transport at the phillipines? im attacking with 2 fighter 2 tac
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@bretters
No thanks -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 1 destroyer, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 3 Sea Zone 1 fighter moved from Malaya to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 2 artilleries and 1 infantry moved from Burma to India 1 tactical_bomber moved from Burma to 37 Sea Zone 11 armour and 8 mech_infantrys moved from Burma to India 1 infantry moved from Korea to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 artillery moved from 5 Sea Zone to Soviet Far East 1 tactical_bomber moved from Japan to Soviet Far East 1 fighter moved from Japan to Soviet Far East 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 fighter moved from Kwangsi to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 artillery and 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 1 armour moved from Burma to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 fighter moved from Kwangsi to Shensi 1 tactical_bomber moved from Kwangsi to Shensi 1 tactical_bomber moved from Kwangsi to Kansu 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey 1 bomber moved from Japan to Yenisey 1 tactical_bomber moved from Wake Island to Japan 1 tactical_bomber moved from Wake Island to Japan Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 2 transports 2 transports owned by the Americans lost in 3 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 35 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Soviet Far East Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 armour, 2 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 0/4 hits, 1.83 expected hits Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Soviet Far East, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Soviet Far East, round 3 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Soviet Far East, round 3 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Soviet Far East Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Soviet Far East, round 4 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 armour in Soviet Far East, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter, 1 submarine and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Shensi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yenisey Japanese attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Yenisey, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians lost in Yenisey Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Yenisey, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 armour in Yenisey, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Yenisey Japanese win, taking Yenisey from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 armour and 1 mech_infantry Battle in Kansu Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in India Japanese attack with 11 armour, 2 artilleries, 1 infantry and 8 mech_infantrys British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 11 armour, 2 artilleries, 1 infantry and 8 mech_infantrys in India, round 2 : 12/22 hits, 8.00 expected hits UK_Pacific roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 11 armour, 2 artilleries, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 artillery triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangsi 1 fighter moved from 37 Sea Zone to Kwangsi 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 1 fighter moved from 42 Sea Zone to Malaya 1 fighter moved from Shensi to Anhwe 1 tactical_bomber moved from Shensi to Anhwe 1 tactical_bomber moved from Kansu to Suiyuyan 1 bomber moved from Yenisey to Yakut S.S.R. 1 infantry moved from Buryatia to Yakut S.S.R. 1 fighter moved from Soviet Far East to 6 Sea Zone 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 airfield placed in Malaya 1 destroyer and 1 transport placed in 37 Sea Zone 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 63 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 3.00 UK_Pacific regular : -0.33 ANZAC regular : -0.33 Russians regular : -3.83
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 1 factory_minor, 1 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 destroyer and 1 submarine moved from 104 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to 92 Sea Zone 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Italians 1 infantry moved from Greece to Albania Americans take Albania from Italians 4 fighters moved from 26 Sea Zone to Wake Island Combat - Americans Battle in 92 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Italians defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 submarine in 92 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Wake Island Americans attack with 4 fighters Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Americans roll dice for 4 fighters in Wake Island, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Wake Island Americans win with 3 fighters remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 3 fighters moved from Wake Island to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 battleship moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 submarine moved from 87 Sea Zone to 92 Sea Zone 2 fighters moved from 92 Sea Zone to Gibraltar 1 armour moved from West India to Turkmenistan Place Units - Americans 1 factory_minor placed in Greece 2 carriers, 1 destroyer and 3 transports placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 0.33 Italians regular : -0.17
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Shensi 2 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Chinese retreated to Sikang Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 1 factory_minor, 1 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 destroyer and 1 submarine moved from 104 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to 92 Sea Zone 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Italians 1 infantry moved from Greece to Albania Americans take Albania from Italians 4 fighters moved from 26 Sea Zone to Wake Island Combat - Americans Battle in 92 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Italians defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 submarine in 92 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Wake Island Americans attack with 4 fighters Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Americans roll dice for 4 fighters in Wake Island, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Wake Island Americans win with 3 fighters remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 3 fighters moved from Wake Island to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 battleship moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 submarine moved from 87 Sea Zone to 92 Sea Zone 2 fighters moved from 92 Sea Zone to Gibraltar 1 armour moved from West India to Turkmenistan Place Units - Americans 1 factory_minor placed in Greece 2 carriers, 1 destroyer and 3 transports placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Shensi 2 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Chinese retreated to Sikang Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Combat Move - British Combat - British Non Combat Move - British 2 aaGuns, 3 artilleries, 1 fighter, 12 infantry and 8 mech_infantrys moved from West India to Eastern Persia 5 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Alexandria to Egypt 2 infantry moved from Brazil to British Guiana Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 1.33 Japanese regular : 0.67 Italians regular : -0.17
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to Albania 1 artillery moved from Yugoslavia to Albania 1 infantry moved from Yugoslavia to Bulgaria 1 artillery moved from Yugoslavia to Bulgaria 1 infantry moved from Yugoslavia to Albania 1 armour moved from Yugoslavia to Bulgaria 1 fighter moved from Southern Italy to Albania 1 tactical_bomber moved from Southern Italy to Albania 1 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Northern Italy to Southern Italy Combat - Italians Battle in Albania Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Albania, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Albania Italians win, taking Albania from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Bulgaria Italians attack with 1 armour, 1 artillery and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Bulgaria, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Bulgaria Italians win, taking Bulgaria from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 aaGun moved from Yugoslavia to Bulgaria 1 fighter moved from Albania to Southern Italy 1 tactical_bomber moved from Albania to Southern Italy 1 aaGun moved from Yugoslavia to Albania Place Units - Italians 4 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : 0.83
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TripleA Move Summary: ANZAC round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 fighters moved from Philippines to 37 Sea Zone
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 fighters moved from Philippines to 37 Sea Zone Combat - ANZAC Japanese scrambles 1 units out of Malaya to defend against the attack in 37 Sea Zone Battle in Sumatra Battle in 37 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer, 1 fighter, 1 submarine and 1 transport ANZAC roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone ANZAC roll dice for 2 fighters in 37 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 37 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone ANZAC roll dice for 1 fighter in 37 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter and 1 transport in 37 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 37 Sea Zone Japanese win, taking Sumatra from Japanese with 1 transport remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 destroyer and 2 fighters Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine Non Combat Move - ANZAC 2 fighters moved from Midway to Caroline Islands Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17 ANZAC regular : 0.17
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 fighters moved from Philippines to 37 Sea Zone Combat - ANZAC Japanese scrambles 1 units out of Malaya to defend against the attack in 37 Sea Zone Battle in Sumatra Battle in 37 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer, 1 fighter, 1 submarine and 1 transport ANZAC roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone ANZAC roll dice for 2 fighters in 37 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 37 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone ANZAC roll dice for 1 fighter in 37 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter and 1 transport in 37 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 37 Sea Zone Japanese win, taking Sumatra from Japanese with 1 transport remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 destroyer and 2 fighters Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine Non Combat Move - ANZAC 2 fighters moved from Midway to Caroline Islands Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.17 ANZAC regular : 0.17
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 artilleries, 6 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Slovakia Hungary to Romania 1 artillery moved from Slovakia Hungary to Romania 1 infantry moved from Slovakia Hungary to Eastern Poland 1 artillery moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 4 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Novgorod to Archangel 1 artillery moved from Novgorod to Belarus 1 infantry moved from Belarus to Smolensk 1 armour moved from Belarus to Eastern Poland 1 artillery moved from Slovakia Hungary to Eastern Poland 1 tactical_bomber moved from Novgorod to Romania 1 infantry moved from Slovakia Hungary to Eastern Poland 1 artillery moved from Slovakia Hungary to Eastern Poland 1 mech_infantry moved from Baltic States to Eastern Poland 1 mech_infantry moved from Baltic States to Eastern Poland 1 mech_infantry moved from Baltic States to Eastern Poland 1 armour moved from Belarus to Eastern Poland 1 armour moved from Belarus to Eastern Poland 1 armour moved from Belarus to Eastern Poland 1 armour moved from Belarus to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 mech_infantry moved from Western Germany to Poland 1 fighter moved from Novgorod to Archangel 1 tactical_bomber moved from Novgorod to Smolensk 1 fighter moved from Novgorod to Bryansk Combat - Germans Battle in Eastern Poland Germans attack with 9 armour, 3 artilleries, 2 infantry and 9 mech_infantrys Russians defend with 2 infantry Germans roll dice for 9 armour, 3 artilleries, 2 infantry and 9 mech_infantrys in Eastern Poland, round 2 : 5/23 hits, 7.83 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 9 armour, 3 artilleries and 9 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 3/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 3/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Romania Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Romania, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Romania Germans roll dice for 1 artillery and 1 tactical_bomber in Romania, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Romania Germans win with 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Bryansk to Novgorod 1 tactical_bomber moved from Smolensk to Novgorod 1 fighter moved from Archangel to Novgorod 1 tactical_bomber moved from Romania to Belarus 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Denmark 1 artillery moved from Western Germany to Denmark 1 aaGun moved from Western Germany to Denmark 1 infantry moved from Norway to 113 Sea Zone 1 artillery moved from Norway to 113 Sea Zone 1 artillery moved from Norway to 113 Sea Zone 1 infantry moved from Norway to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 1 artillery moved from Norway to Finland 1 artillery moved from Norway to Finland 1 infantry moved from Norway to Finland 1 infantry moved from Norway to Finland 1 infantry moved from Norway to Finland 1 artillery moved from Norway to Finland 1 fighter moved from Scotland to Novgorod Place Units - Germans 1 infantry placed in United Kingdom 2 submarines placed in 109 Sea Zone 1 submarine placed in 110 Sea Zone 1 armour and 2 mech_infantrys placed in Novgorod 5 artilleries and 5 infantry placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 2.33 Germans regular : 1.00
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 artilleries, 6 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Slovakia Hungary to Romania 1 artillery moved from Slovakia Hungary to Romania 1 infantry moved from Slovakia Hungary to Eastern Poland 1 artillery moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 4 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Novgorod to Archangel 1 artillery moved from Novgorod to Belarus 1 infantry moved from Belarus to Smolensk 1 armour moved from Belarus to Eastern Poland 1 artillery moved from Slovakia Hungary to Eastern Poland 1 tactical_bomber moved from Novgorod to Romania 1 infantry moved from Slovakia Hungary to Eastern Poland 1 artillery moved from Slovakia Hungary to Eastern Poland 1 mech_infantry moved from Baltic States to Eastern Poland 1 mech_infantry moved from Baltic States to Eastern Poland 1 mech_infantry moved from Baltic States to Eastern Poland 1 armour moved from Belarus to Eastern Poland 1 armour moved from Belarus to Eastern Poland 1 armour moved from Belarus to Eastern Poland 1 armour moved from Belarus to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 mech_infantry moved from Western Germany to Poland 1 fighter moved from Novgorod to Archangel 1 tactical_bomber moved from Novgorod to Smolensk 1 fighter moved from Novgorod to Bryansk Combat - Germans Battle in Eastern Poland Germans attack with 9 armour, 3 artilleries, 2 infantry and 9 mech_infantrys Russians defend with 2 infantry Germans roll dice for 9 armour, 3 artilleries, 2 infantry and 9 mech_infantrys in Eastern Poland, round 2 : 5/23 hits, 7.83 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 9 armour, 3 artilleries and 9 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 3/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 3/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Romania Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Romania, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Romania Germans roll dice for 1 artillery and 1 tactical_bomber in Romania, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Romania Germans win with 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Bryansk to Novgorod 1 tactical_bomber moved from Smolensk to Novgorod 1 fighter moved from Archangel to Novgorod 1 tactical_bomber moved from Romania to Belarus 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Denmark 1 artillery moved from Western Germany to Denmark 1 aaGun moved from Western Germany to Denmark 1 infantry moved from Norway to 113 Sea Zone 1 artillery moved from Norway to 113 Sea Zone 1 artillery moved from Norway to 113 Sea Zone 1 infantry moved from Norway to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 1 artillery moved from Norway to Finland 1 artillery moved from Norway to Finland 1 infantry moved from Norway to Finland 1 infantry moved from Norway to Finland 1 infantry moved from Norway to Finland 1 artillery moved from Norway to Finland 1 fighter moved from Scotland to Novgorod Place Units - Germans 1 infantry placed in United Kingdom 2 submarines placed in 109 Sea Zone 1 submarine placed in 110 Sea Zone 1 armour and 2 mech_infantrys placed in Novgorod 5 artilleries and 5 infantry placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 2.33 Germans regular : 1.00
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Bryansk 1 artillery and 1 infantry moved from Russia to Smolensk 1 armour and 1 mech_infantry moved from Russia to Archangel 1 armour moved from Russia to Archangel 1 fighter moved from Russia to Smolensk 2 fighters moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk Combat - Russians Battle in Bryansk Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 armour and 1 mech_infantry Germans defend with 2 infantry Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 armour remaining. Battle score for attacker is 2 Casualties for Germans: 2 infantry Casualties for Russians: 1 mech_infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Bryansk 4 fighters and 1 tactical_bomber moved from Bryansk to Greece 3 armour and 2 mech_infantrys moved from Ukraine to Russia 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bessarabia 6 artilleries and 1 infantry moved from Ukraine to Rostov 1 aaGun moved from Ukraine to Rostov Place Units - Russians 1 mech_infantry placed in Volgograd 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -1.83
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 cruiser, 2 destroyers, 4 infantry, 1 marine, 4 submarines and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Yenisey to Timguska Japanese take Timguska from Russians 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Suiyuyan to Shensi 1 artillery moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Kiangsu to Anhwe 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Szechwan to Sikang 1 armour moved from Kweichow to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsu to Hunan 1 tactical_bomber moved from Anhwe to Shensi 1 fighter moved from Kwangsi to Shensi 1 tactical_bomber moved from Kwangsi to 41 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from India to West India 1 mech_infantry moved from India to Yunnan 1 mech_infantry moved from India to Yunnan 1 submarine moved from 3 Sea Zone to 5 Sea Zone 1 fighter moved from Kwangsi to Malaya 1 fighter moved from Kwangsi to Malaya 1 tactical_bomber moved from Kwangsi to Malaya 1 tactical_bomber moved from Kwangsi to Malaya 1 artillery moved from Kansu to Shensi 1 tactical_bomber moved from Suiyuyan to Sikang 1 fighter moved from Anhwe to Malaya 1 bomber moved from Yakut S.S.R. to Japan Combat - Japanese Battle in West India Japanese attack with 1 infantry British defend with 1 aaGun 1 aaGun owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shensi Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Shensi, round 2 : 3/7 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Sikang Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Shensi to Kansu 1 tactical_bomber moved from Shensi to Kansu 1 tactical_bomber moved from Sikang to Yunnan 1 mech_infantry moved from French Indo China to Szechwan 1 mech_infantry moved from French Indo China to Szechwan 1 mech_infantry moved from French Indo China to Szechwan 1 tactical_bomber moved from 41 Sea Zone to Malaya 1 artillery moved from Soviet Far East to 5 Sea Zone 1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Japan Place Units - Japanese 1 marine placed in Malaya 1 cruiser and 1 destroyer placed in 37 Sea Zone 3 submarines placed in 36 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 infantry placed in Kiangsu Japanese undo move 5. 1 artillery and 1 infantry placed in Japan 3 infantry placed in India Japanese undo move 6. 1 infantry placed in Kiangsu 2 infantry placed in India Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 0.00