@max334 Scrambles 113/114? Bid is 1 japanese tt at caroline isles, 1 german art in hol/bel
tanios (x) vs Giallo (allies + 10) bm3
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@tanios said in tanios (x) vs Giallo (allies + 10) bm3:
Just FYI, I’m in control of 8 victory cities in Europe for a victory if I can hold them through the end of the round.
Ah I wasn’t paying attention to that I see. Well that looks like game, but let’s see
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 bomber and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 4 fighters moved from 36 Sea Zone to Philippines 4 tactical_bombers moved from 36 Sea Zone to Philippines 1 fighter moved from 36 Sea Zone to Philippines 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from French Indo China to Java 1 infantry moved from Shan State to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 36 Sea Zone to 19 Sea Zone Japanese take 20 Sea Zone from Americans 1 fighter moved from 36 Sea Zone to 19 Sea Zone 2 fighters moved from 36 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Hunan to Chahar Japanese take Chahar from Chinese 1 armour moved from Yunnan to Hunan 1 infantry moved from Shan State to Yunnan 1 tactical_bomber moved from French Indo China to 19 Sea Zone 1 fighter moved from 36 Sea Zone to Borneo 1 fighter moved from 36 Sea Zone to Borneo 1 fighter moved from 37 Sea Zone to Borneo 1 bomber moved from Malaya to 19 Sea Zone 1 bomber moved from French Indo China to 19 Sea Zone Combat - Japanese Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java Japanese roll dice for 1 artillery and 1 bomber in Java, round 3 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java Japanese roll dice for 1 bomber in Java, round 4 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese lost in Java Americans win with 1 artillery remaining. Battle score for attacker is -16 Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry Casualties for Americans: 1 infantry Battle in Borneo Japanese attack with 1 artillery, 3 fighters and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Borneo, round 2 : 2/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Philippines Japanese attack with 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers in Philippines, round 2 : 5/11 hits, 5.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in 19 Sea Zone Japanese attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 5 fighters and 4 tactical_bombers moved from Philippines to 35 Sea Zone 3 fighters moved from Borneo to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 19 Sea Zone 1 destroyer moved from 36 Sea Zone to 18 Sea Zone 7 carriers and 5 submarines moved from 36 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 2 bombers moved from 19 Sea Zone to Japan 1 tactical_bomber moved from 19 Sea Zone to Japan 1 fighter moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 2 battleships moved from 80 Sea Zone to 81 Sea Zone 1 armour and 2 mech_infantrys moved from Iraq to Egypt 2 fighters moved from Iraq to Egypt 1 infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Persia to Trans-Jordan 1 artillery moved from Shantung to Anhwe 2 tactical_bombers moved from French Indo China to Japan 1 infantry moved from Shan State to French Indo China 1 mech_infantry moved from Malaya to French Indo China Place Units - Japanese 1 bomber and 1 tactical_bomber placed in French Indo China 2 tactical_bombers placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,3,6,5,3,2,1,3,2,5,1,4,1,6,5,5,3,2,6,5,5,3,2,4,1,3,2,5,5,5,5,3,3,1,3,4,3,6,3,2,1,4,3,5,2,5,1 Japanese collect 45 PUs (8 lost to blockades); end with 45 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -4.83 UK_Pacific regular : -0.33
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@Giallo said in tanios (x) vs Giallo (allies + 10) bm3:
@tanios said in tanios (x) vs Giallo (allies + 10) bm3:
Just FYI, I’m in control of 8 victory cities in Europe for a victory if I can hold them through the end of the round.
Ah I wasn’t paying attention to that I see. Well that looks like game, but let’s see
Yeah, it’s kind of weird that Axis have a so much easier way to win over the Allies. That’s one thing I don’t understand about A&A. I will say, I’ve never seen such a powerful American empire in this game. You are 2 turns away from a 100% chance of re-taking the UK and you made it impossible for me to take Russia. If you were paying more attention to objectives and used your Russian forces to re-take the area south (specifically Volgograd) the game could’ve continued on and been interesting, however with the Axis having equal units on the board and more income, it’s only a matter of time before they overpower the Allies thanks to better map set up of not having to transport units everywhere.
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@Giallo bump #3
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TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 9 fighters and 1 transport; Remaining resources: 5 PUs; Combat Move - Americans 4 carriers moved from 92 Sea Zone to 95 Sea Zone 8 fighters moved from 92 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 3 fighters moved from Gibraltar to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Algeria to 92 Sea Zone 1 mech_infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 mech_infantry moved from 95 Sea Zone to Southern Italy 4 fighters moved from Korea to Japan 5 fighters and 3 tactical_bombers moved from 6 Sea Zone to Japan 1 destroyer and 1 submarine moved from 6 Sea Zone to 18 Sea Zone 5 fighters moved from Eastern United States to 104 Sea Zone
Combat Hit Differential Summary :
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Scramble?
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@Giallo I don’t have a laptop for Christmas travel and won’t be able to post until Sunday or Mon. If you post a screenshot I can possibly reply to your scramble question beforehand.
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@tanios said in tanios (x) vs Giallo (allies + 10) bm3:
@Giallo I don’t have a laptop for Christmas travel and won’t be able to post until Sunday or Mon. If you post a screenshot I can possibly reply to your scramble question beforehand.
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@Giallo no scramble, thanks
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TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 9 fighters and 1 transport; Remaining resources: 5 PUs; Combat Move - Americans 4 carriers moved from 92 Sea Zone to 95 Sea Zone 8 fighters moved from 92 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 3 fighters moved from Gibraltar to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Algeria to 92 Sea Zone 1 mech_infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 mech_infantry moved from 95 Sea Zone to Southern Italy 4 fighters moved from Korea to Japan 5 fighters and 3 tactical_bombers moved from 6 Sea Zone to Japan 1 destroyer and 1 submarine moved from 6 Sea Zone to 18 Sea Zone 5 fighters moved from Eastern United States to 104 Sea Zone Combat - Americans Battle in Japan Americans attack with 9 fighters and 3 tactical_bombers Japanese defend with 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 5 infantry and 5 tactical_bombers Japanese roll AA dice in Japan : 0/6 hits, 1,00 expected hits Americans roll dice for 9 fighters and 3 tactical_bombers in Japan, round 2 : 7/12 hits, 6,50 expected hits
Combat Hit Differential Summary :
Americans regular : 0,50 Japanese AA : -1,00
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7 hits in japan
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@Giallo max defense
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@Giallo gg, thanks for the game!