@leemorrison triplea_41437_2Ita.tsvg
moving the turn along
the two tanks was to good looking, to pass by - “sleep now in the fire”.
I remember my last pbm email (in 2020) - you did not have to setup configuration every time.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 fighters in 42 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 42 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
1 fighter owned by the ANZAC, 1 carrier owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
1 fighter owned by the ANZAC retreated
Japanese win with 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer, 1 fighter and 1 submarine
Casualties for Japanese: 1 carrier
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Western Australia
1 artillery moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 artillery and 1 mech_infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Japanese regular : -1,33
ANZAC regular : 0,00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 3
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Tunisia to Libya
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 mech_infantry moved from Archangel to Novgorod
4 armour and 5 mech_infantrys moved from Smolensk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Archangel to Western Ukraine
3 mech_infantrys moved from Volgograd to Ukraine
2 mech_infantrys moved from Archangel to Novgorod
1 fighter moved from Smolensk to Western Ukraine
4 infantry moved from Amur to Korea
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 3 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 3 mech_infantrys in Novgorod, round 2 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 artillery and 2 mech_infantrys in Novgorod, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Russians: 2 mech_infantrys
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 3 mech_infantrys
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 3 mech_infantrys in Ukraine, round 2 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Russians lost in Ukraine
Russians roll dice for 2 mech_infantrys in Ukraine, round 3 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 mech_infantry in Ukraine, round 5 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 armour in Ukraine, round 5 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Russians lost in Ukraine
Germans win with 1 armour remaining. Battle score for attacker is -12
Casualties for Russians: 3 mech_infantrys
Battle in Western Ukraine
Russians attack with 4 armour, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 7 armour, 2 infantry and 5 mech_infantrys
Russians roll dice for 4 armour, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/13 hits, 4,67 expected hits
Germans roll dice for 7 armour, 2 infantry and 5 mech_infantrys in Western Ukraine, round 2 : 7/14 hits, 5,83 expected hits
5 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated
3 armour owned by the Russians retreated to Bryansk
Germans win with 7 armour and 5 mech_infantrys remaining. Battle score for attacker is -23
Casualties for Russians: 1 armour, 1 infantry and 5 mech_infantrys
Casualties for Germans: 2 infantry
Battle in Korea
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Korea, round 2 : 2/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Bryansk to Rostov
8 infantry moved from Russia to Bryansk
1 aaGun moved from Smolensk to Bryansk
2 aaGuns moved from Archangel to Novgorod
2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
Place Units - Russians
3 mech_infantrys placed in Volgograd
2 armour, 1 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans regular : 3,50
Russians regular : -3,33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 2 fighters, 1 harbour, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 infantry moved from 80 Sea Zone to Persia
2 fighters moved from 39 Sea Zone to Persia
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Burma to Persia
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Manchuria to Korea
4 fighters moved from Japan to Korea
Combat - Japanese
Battle in Persia
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 factory_minor, 2 fighters and 1 infantry
Japanese roll dice for 1 cruiser in Persia, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Persia, round 2 : 3/5 hits, 2,33 expected hits
British roll dice for 2 fighters and 1 infantry in Persia, round 2 : 2/3 hits, 1,67 expected hits
1 infantry owned by the Japanese, 1 bomber owned by the Japanese, 1 infantry owned by the British and 2 fighters owned by the British lost in Persia
Japanese win, taking Persia from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for British: 2 fighters and 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 0/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 4 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Korea
Japanese attack with 4 fighters and 1 infantry
Russians defend with 4 infantry
Japanese roll dice for 4 fighters and 1 infantry in Korea, round 2 : 2/5 hits, 2,17 expected hits
Russians roll dice for 4 infantry in Korea, round 2 : 0/4 hits, 1,33 expected hits
2 infantry owned by the Russians lost in Korea
Japanese roll dice for 4 fighters and 1 infantry in Korea, round 3 : 1/5 hits, 2,17 expected hits
Russians roll dice for 2 infantry in Korea, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Korea
Japanese roll dice for 4 fighters and 1 infantry in Korea, round 4 : 2/5 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Shensi to Szechwan
3 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
1 armour moved from Kwangtung to Yunnan
1 artillery moved from India to West India
1 infantry moved from India to West India
1 armour moved from Burma to West India
1 mech_infantry moved from Burma to West India
2 fighters moved from Persia to Iraq
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Shan State to Malaya
1 tactical_bomber moved from Shan State to Malaya
1 fighter moved from Shan State to Malaya
3 fighters moved from Korea to Japan
1 fighter moved from Korea to Anhwe
Place Units - Japanese
1 harbour placed in Java
1 transport placed in 39 Sea Zone
1 destroyer and 1 transport placed in 6 Sea Zone
1 armour and 1 mech_infantry placed in India
1 infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in Kwangtung
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33
Japanese regular : -2,33
Russians regular : -2,33
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 2 fighters, 1 harbour, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 infantry moved from 80 Sea Zone to Persia
2 fighters moved from 39 Sea Zone to Persia
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Burma to Persia
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Manchuria to Korea
4 fighters moved from Japan to Korea
Combat - Japanese
Battle in Persia
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 factory_minor, 2 fighters and 1 infantry
Japanese roll dice for 1 cruiser in Persia, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Persia, round 2 : 3/5 hits, 2,33 expected hits
British roll dice for 2 fighters and 1 infantry in Persia, round 2 : 2/3 hits, 1,67 expected hits
1 infantry owned by the Japanese, 1 bomber owned by the Japanese, 1 infantry owned by the British and 2 fighters owned by the British lost in Persia
Japanese win, taking Persia from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for British: 2 fighters and 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 0/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 4 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Korea
Japanese attack with 4 fighters and 1 infantry
Russians defend with 4 infantry
Japanese roll dice for 4 fighters and 1 infantry in Korea, round 2 : 2/5 hits, 2,17 expected hits
Russians roll dice for 4 infantry in Korea, round 2 : 0/4 hits, 1,33 expected hits
2 infantry owned by the Russians lost in Korea
Japanese roll dice for 4 fighters and 1 infantry in Korea, round 3 : 1/5 hits, 2,17 expected hits
Russians roll dice for 2 infantry in Korea, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Korea
Japanese roll dice for 4 fighters and 1 infantry in Korea, round 4 : 2/5 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Shensi to Szechwan
3 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
1 armour moved from Kwangtung to Yunnan
1 artillery moved from India to West India
1 infantry moved from India to West India
1 armour moved from Burma to West India
1 mech_infantry moved from Burma to West India
2 fighters moved from Persia to Iraq
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Shan State to Malaya
1 tactical_bomber moved from Shan State to Malaya
1 fighter moved from Shan State to Malaya
3 fighters moved from Korea to Japan
1 fighter moved from Korea to Anhwe
Place Units - Japanese
1 harbour placed in Java
1 transport placed in 39 Sea Zone
1 destroyer and 1 transport placed in 6 Sea Zone
1 armour and 1 mech_infantry placed in India
1 infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in Kwangtung
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33
Japanese regular : -2,33
Russians regular : -2,33
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 2 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Fiji to 50 Sea Zone
1 armour, 1 infantry and 1 transport moved from 50 Sea Zone to 47 Sea Zone
1 armour and 1 infantry moved from 47 Sea Zone to New Britain
1 bomber moved from Malta to 80 Sea Zone
2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
1 carrier and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
Combat - Americans
Battle in Norway
Battle in 80 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 1 bomber in 80 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 80 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Japanese lost in 80 Sea Zone
1 transport owned by the Japanese lost in 80 Sea Zone
Americans win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in New Britain
Americans attack with 1 armour and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 armour and 1 infantry in New Britain, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in New Britain, round 2 : 2/2 hits, 0,67 expected hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in New Britain
Japanese win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Americans
1 bomber moved from 80 Sea Zone to Eastern Persia
Place Units - Americans
4 transports placed in 101 Sea Zone
2 artilleries placed in Eastern United States
3 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 submarines
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Removing units owned by French from 110 Sea Zone: 2 infantry
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 transport
EDIT: Adding units owned by French to 112 Sea Zone: 2 infantry
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from Queensland: 1 fighter
EDIT: Adding units owned by Americans to New South Wales: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 0,83
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Fik trykket lidt let og elegant hen over non-combat med amerikanerne, derfor alt det editering:grimacing:
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 armour, 1 cruiser, 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Western Ukraine to Rostov
1 infantry moved from Greece to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Caucasus
1 armour moved from Iraq to Northwest Persia
Germans take Northwest Persia from Russians
1 armour moved from Northwest Persia to Persia
1 armour moved from Syria to Egypt
Germans take Trans-Jordan from British
1 infantry moved from Syria to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Greece to Egypt
1 artillery moved from Belarus to Novgorod
1 infantry moved from Vyborg to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to Norway
1 fighter moved from Finland to Norway
1 bomber moved from Western Germany to Novgorod
1 fighter moved from Bessarabia to Novgorod
1 fighter moved from 115 Sea Zone to Norway
Combat - Germans
Battle in Rostov
Germans attack with 1 mech_infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Caucasus
Battle in Novgorod
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll AA dice in Novgorod : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Novgorod, round 2 : 1/4 hits, 1,83 expected hits
Russians roll dice for 2 aaGuns, 1 artillery and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery, 1 bomber and 1 fighter in Novgorod, round 3 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Novgorod, round 3 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery, 1 bomber and 1 fighter in Novgorod, round 4 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Caucasus from Russians, taking Novgorod from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Russians: 2 aaGuns, 1 artillery and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Norway
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry and 2 mech_infantrys
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Norway, round 2 : 2/6 hits, 2,50 expected hits
Americans roll dice for 2 infantry and 2 mech_infantrys in Norway, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway
Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Norway, round 3 : 2/5 hits, 2,33 expected hits
Americans roll dice for 2 mech_infantrys in Norway, round 3 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry and 2 mech_infantrys
Battle in Egypt
Germans attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 2 : 1/3 hits, 1,17 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Egypt
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 3 : 2/3 hits, 1,17 expected hits
British roll dice for 1 mech_infantry in Egypt, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
1 fighter moved from Egypt to Syria
1 carrier moved from 115 Sea Zone to 113 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Normandy Bordeaux to France
3 fighters moved from Norway to Western Germany
1 tactical_bomber moved from Norway to 113 Sea Zone
1 bomber moved from Novgorod to Ukraine
7 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 fighter moved from Novgorod to Vyborg
1 aaGun, 1 artillery and 4 infantry moved from Eastern Poland to Bessarabia
Place Units - Germans
1 cruiser placed in 113 Sea Zone
2 fighters and 1 infantry placed in Greece
3 infantry placed in France
3 infantry placed in Ukraine
1 armour, 2 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -1,00
Russians regular : -0,67
Germans regular : -1,33
British regular : -0,67
Russians AA : -0,33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - British
British buy 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 carriers and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 armour moved from Tobruk to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
Combat - British
Battle in Denmark
Battle in Norway
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Norway, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Norway
British win, taking Denmark from Germans, taking Norway from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Egypt
British attack with 1 armour and 1 infantry
Germans defend with 1 armour, 1 harbour and 1 infantry
British roll dice for 1 armour and 1 infantry in Egypt, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 armour and 1 infantry in Egypt, round 2 : 2/2 hits, 0,83 expected hits
1 infantry owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Egypt
Germans win with no units remaining. Battle score for attacker is 0
Casualties for British: 1 armour and 1 infantry
Casualties for Germans: 1 armour and 1 infantry
Non Combat Move - British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Eastern Persia to Turkmenistan
Place Units - British
3 artilleries and 3 infantry placed in United Kingdom
1 fighter, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans regular : 0,83
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Romania to Ukraine
2 infantry moved from Northern Italy to Western Germany
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 armour and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 8 PUs; end with 8 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from South Australia to New South Wales
1 fighter moved from Western Australia to New South Wales
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to New South Wales
Non Combat Move - ANZAC
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Libya to Tobruk
Combat - French
Battle in Egypt
French attack with 1 infantry
Germans defend with 1 harbour; Italians defend with 1 infantry
French roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
French roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Egypt
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
2 infantry moved from 112 Sea Zone to Norway
Turn Complete - French
Combat Hit Differential Summary :
French regular : -0,33
Germans regular : 0,33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour, 2 fighters, 8 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
2 armour and 2 mech_infantrys moved from Russia to Ukraine
3 mech_infantrys moved from Volgograd to Caucasus
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Tsinghai
Combat - Russians
Battle in Caucasus
Russians attack with 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 3 mech_infantrys in Caucasus, round 2 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Caucasus
Russians roll dice for 2 mech_infantrys in Caucasus, round 3 : 1/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 5 armour, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 8 armour, 1 bomber, 1 factory_minor, 3 infantry and 4 mech_infantrys; Italians defend with 1 armour
Russians roll dice for 5 armour, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 7/18 hits, 5,83 expected hits
Germans roll dice for 9 armour, 1 bomber, 3 infantry and 4 mech_infantrys in Ukraine, round 2 : 7/17 hits, 7,00 expected hits
7 infantry owned by the Russians, 1 bomber owned by the Germans, 3 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Ukraine
Russians roll dice for 5 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 7/11 hits, 4,67 expected hits
Germans roll dice for 9 armour and 1 mech_infantry in Ukraine, round 3 : 5/10 hits, 4,83 expected hits
2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 2 armour owned by the Russians, 5 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 armour owned by the Italians lost in Ukraine
Russians roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Ukraine, round 4 : 3/6 hits, 3,17 expected hits
Germans roll dice for 3 armour in Ukraine, round 4 : 2/3 hits, 1,50 expected hits
2 armour owned by the Russians and 3 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Russians: 4 armour, 8 infantry and 2 mech_infantrys
Casualties for Germans: 8 armour, 1 bomber, 3 infantry and 4 mech_infantrys
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 aaGun moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Russia to Tambov
Place Units - Russians
3 infantry placed in Volgograd
1 armour, 5 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 1,00
Russians regular : 3,50
Lidt held skal der til:cold_sweat:
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 2 destroyers, 1 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery and 2 infantry moved from West India to Eastern Persia
1 armour and 1 mech_infantry moved from Shensi to Novosibirsk
Japanese take Kansu from Chinese
Japanese take Novosibirsk from Russians
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
3 infantry moved from Szechwan to Sikang
1 artillery moved from Szechwan to Sikang
1 artillery moved from Persia to Northwest Persia
1 armour moved from India to 39 Sea Zone
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 armour and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 armour and 1 infantry moved from 56 Sea Zone to Western Australia
1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 armour and 1 infantry moved from 56 Sea Zone to Western Australia
2 fighters moved from Iraq to Caucasus
1 tactical_bomber moved from Szechwan to Caucasus
1 mech_infantry moved from India to Eastern Persia
Combat - Japanese
Battle in Western Australia
Battle in Siberia
Battle in Eastern Persia
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Americans defend with 1 bomber
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Eastern Persia, round 2 : 2/4 hits, 1,00 expected hits
British roll dice for 1 bomber in Eastern Persia, round 2 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Americans lost in Eastern Persia
Japanese win, taking Western Australia from ANZAC, taking Siberia from Russians, taking Eastern Persia from British with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Sikang
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Sikang, round 2 : 0/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Sikang, round 3 : 0/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Sikang, round 4 : 0/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Sikang, round 5 : 2/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Caucasus
Japanese attack with 2 fighters and 1 tactical_bomber
Russians defend with 2 mech_infantrys
Japanese roll dice for 2 fighters and 1 tactical_bomber in Caucasus, round 2 : 3/3 hits, 1,67 expected hits
Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Russians lost in Caucasus
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Japanese
2 fighters moved from Caucasus to Greece
1 tactical_bomber moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from West India to Persia
1 armour and 2 mech_infantrys moved from Yunnan to Shensi
1 infantry moved from Yunnan to Kweichow
2 mech_infantrys moved from Kwangtung to Anhwe
1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Anhwe to Japan
1 infantry moved from Korea to Amur
2 fighters moved from Japan to 6 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
1 carrier moved from 42 Sea Zone to 56 Sea Zone
1 battleship and 1 fighter moved from 42 Sea Zone to 56 Sea Zone
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
2 destroyers placed in 37 Sea Zone
1 transport placed in 20 Sea Zone
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in India
1 armour and 1 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33
Japanese regular : 0,33
Russians regular : -0,67
British regular : -0,17
@Maxiheimer tror du skal bruge mere end lidt :laughing:
Du har helt ret:dizzy_face:
Jeg kan heller ikke se vejen ud af det her, og kaster derfor håndklædet i ringen.
Godt spillet:+1:
Jeg har svært ved at se hvordan japanerne skal kunne tæmmes?
@Maxiheimer Det ser umuligt ud. Jeg var uheldig/gik for tyndt ind i ftf kamp ved Solomon hvor US intet mistede. Det gjorde at US ku holde japan væk.
Men ellers ser du om lidt når jeg spiller allies hvordan den skal kringles :-)
Test summary from TripleA, engine version: 2.5.22294, time: 21.34.58
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