TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Rostov to Volgograd
2 bombers, 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
Combat - Germans
Battle in Volgograd
Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/6 hits, 2,83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/8 hits, 3,83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 artilleries and 5 infantry moved from Western Germany to France
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Vologda to Samara
1 infantry moved from Archangel to Vologda
1 infantry moved from Bryansk to Rostov
5 infantry and 4 mech_infantrys moved from Ukraine to Rostov
5 infantry moved from Western Ukraine to Ukraine
5 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Belarus to Rostov
4 infantry moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
2 fighters and 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone
1 submarine moved from 124 Sea Zone to 122 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 mech_infantry moved from Southern Italy to France
3 mech_infantrys moved from Southern Italy to Western Germany
3 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Belarus to Bryansk
2 infantry moved from Belarus to Eastern Poland
2 bombers moved from Volgograd to Southern Italy
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
1 armour and 2 mech_infantrys moved from Germany to Western Germany
5 mech_infantrys moved from Rostov to Northwest Persia
1 tactical_bomber moved from Rostov to Southern Italy
Place Units - Germans
2 artilleries and 8 infantry placed in Western Germany
Germans undo move 1.
3 artilleries and 7 infantry placed in Western Germany
3 infantry placed in Novgorod
2 infantry and 2 mech_infantrys placed in Germany
Germans undo move 1.
1 carrier placed in 112 Sea Zone
3 artilleries and 6 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,6,3,4,4,3
Germans collect 49 PUs (4 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
3 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Timguska to Novosibirsk
5 infantry moved from Urals to Novosibirsk
1 artillery and 5 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Tambov to Volgograd
1 armour, 2 infantry and 1 mech_infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
Combat - Russians
Battle in Novosibirsk
Russians attack with 6 infantry
Germans defend with 1 infantry
Russians roll dice for 6 infantry in Novosibirsk, round 2 : 0/6 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 5 infantry in Novosibirsk, round 3 : 0/5 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 5 infantry in Novosibirsk, round 4 : 1/5 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 4/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Samara
Russians attack with 1 armour, 3 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Samara, round 2 : 2/5 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Italians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 5 infantry in Vologda, round 2 : 2/6 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Urals to Vologda
1 aaGun moved from Russia to Samara
1 aaGun moved from Buryatia to Sakha
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers and 6 infantry; Remaining resources: 3 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
2 infantry moved from Shantung to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 bombers, 5 fighters and 1 tactical_bomber moved from Japan to Manchuria
2 battleships, 11 carriers, 2 cruisers, 3 destroyers and 5 submarines moved from 19 Sea Zone to 6 Sea Zone
7 fighters and 8 tactical_bombers moved from 19 Sea Zone to Manchuria
3 fighters moved from 19 Sea Zone to Manchuria
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
Combat - Japanese
Battle in Manchuria
Japanese attack with 2 bombers, 15 fighters, 2 infantry and 9 tactical_bombers
Americans defend with 1 artillery, 2 infantry and 1 mech_infantry
Japanese roll dice for 2 bombers, 15 fighters, 2 infantry and 9 tactical_bombers in Manchuria, round 2 : 15/28 hits, 15,17 expected hits
Chinese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Manchuria, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 bombers, 15 fighters, 1 infantry and 9 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 11 carriers, 2 cruisers, 3 destroyers, 5 submarines and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 11 carriers, 2 cruisers, 3 destroyers, 5 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Korea
Non Combat Move - Japanese
1 submarine moved from 19 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to Siberia
15 fighters and 9 tactical_bombers moved from Manchuria to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 fighters moved from 19 Sea Zone to Japan
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone
3 transports moved from 19 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Korea
1 aaGun, 2 artilleries and 9 infantry moved from Shantung to Jehol
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Shan State to Yunnan
1 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 tactical_bombers moved from Shan State to Malaya
2 bombers moved from Manchuria to Philippines
Place Units - Japanese
1 carrier and 2 destroyers placed in 37 Sea Zone
1 carrier placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,5
Japanese collect 65 PUs (2 lost to blockades); end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
1 fighter moved from Western Germany to Southern France
3 fighters moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 4 fighters and 2 infantry
French defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 1/6 hits, 2,33 expected hits
Americans roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Americans lost in Southern France
Italians roll dice for 4 fighters and 2 infantry in Southern France, round 3 : 3/6 hits, 2,33 expected hits
Americans roll dice for 2 infantry in Southern France, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the French and 2 infantry owned by the Italians lost in Southern France
Italians win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Casualties for French: 2 infantry
Battle in Persia
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Persia, round 2 : 1/3 hits, 1,33 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
3 armour and 4 mech_infantrys moved from Northwest Persia to Kazakhstan
1 artillery and 4 infantry moved from Caucasus to Kazakhstan
1 artillery moved from Northwest Persia to Caucasus
8 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Persia to Caucasus
3 fighters moved from Southern France to Southern Italy
1 fighter moved from Southern France to Western Germany
3 artilleries and 5 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Northern Italy
1 destroyer placed in 97 Sea Zone
1 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,2,5,4,5,6
Italians collect 16 PUs (5 lost to blockades); end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
1 fighter moved from Western Germany to Southern France
3 fighters moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 4 fighters and 2 infantry
French defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 1/6 hits, 2,33 expected hits
Americans roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Americans lost in Southern France
Italians roll dice for 4 fighters and 2 infantry in Southern France, round 3 : 3/6 hits, 2,33 expected hits
Americans roll dice for 2 infantry in Southern France, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the French and 2 infantry owned by the Italians lost in Southern France
Italians win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Casualties for French: 2 infantry
Battle in Persia
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Persia, round 2 : 1/3 hits, 1,33 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
3 armour and 4 mech_infantrys moved from Northwest Persia to Kazakhstan
1 artillery and 4 infantry moved from Caucasus to Kazakhstan
1 artillery moved from Northwest Persia to Caucasus
8 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Persia to Caucasus
3 fighters moved from Southern France to Southern Italy
1 fighter moved from Southern France to Western Germany
3 artilleries and 5 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Northern Italy
1 destroyer placed in 97 Sea Zone
1 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,2,5,4,5,6
Italians collect 16 PUs (5 lost to blockades); end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Caucasus: 1 mech_infantry
EDIT: Adding units owned by Italians to Romania: 1 mech_infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 25 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Morocco
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to 81 Sea Zone
6 armour, 6 artilleries, 14 infantry and 29 mech_infantrys moved from Rostov to Volgograd
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
1 infantry moved from France to Southern France
Germans take Southern France from Americans
Combat - Germans
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 99 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Volgograd
Germans attack with 6 armour, 6 artilleries, 14 infantry and 29 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 6 armour, 6 artilleries, 14 infantry and 29 mech_infantrys in Volgograd, round 2 : 16/55 hits, 13,17 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 6 armour, 6 artilleries, 14 infantry and 29 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/8 hits, 3,83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
3 artilleries and 4 infantry moved from Western Germany to France
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 infantry moved from Germany to Western Germany
3 mech_infantrys moved from Northwest Persia to Kazakhstan
1 bomber moved from 81 Sea Zone to Eastern Persia
2 aaGuns moved from Rostov to Volgograd
1 aaGun moved from Northwest Persia to Caucasus
3 infantry moved from Novgorod to Belarus
5 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 armour and 9 mech_infantrys moved from Northwest Persia to Eastern Persia
5 armour and 6 mech_infantrys moved from Northwest Persia to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
2 mech_infantrys moved from Ukraine to Volgograd
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Slovakia Hungary to Yugoslavia
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
1 fighter moved from Rostov to Southern Italy
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
2 mech_infantrys moved from Western Germany to France
1 armour moved from Western Germany to Yugoslavia
1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
Place Units - Germans
3 infantry placed in Novgorod
2 infantry and 3 mech_infantrys placed in Germany
8 infantry placed in Western Germany
2 infantry placed in Germany
2 submarines placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,3,3,3,3,2
Germans collect 46 PUs (5 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Amur to Buryatia
1 aaGun and 3 infantry moved from Sakha to Buryatia
1 aaGun moved from Vologda to Russia
1 aaGun moved from Tambov to Samara
55 infantry moved from Tambov to Samara
4 infantry moved from Novosibirsk to Samara
1 artillery moved from Vologda to Russia
4 infantry moved from Vologda to Samara
4 artilleries moved from Tambov to Russia
9 artilleries moved from Tambov to Samara
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 16 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 fighter, 4 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
2 bombers moved from Philippines to Shan State
1 tactical_bomber moved from Malaya to Shan State
1 tactical_bomber moved from Malaya to 41 Sea Zone
2 fighters moved from 37 Sea Zone to Sumatra
1 armour and 1 artillery moved from Yunnan to Hunan
1 infantry moved from Anhwe to Hunan
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits, 1,67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hunan, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 2,17 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 4/5 hits, 2,17 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
3 artilleries, 5 infantry and 2 marines moved from Northern Territory to South Australia
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from Sumatra to 37 Sea Zone
2 infantry moved from French Indo China to Yunnan
2 fighters moved from Japan to Philippines
1 fighter moved from 35 Sea Zone to Philippines
5 infantry moved from Korea to Amur
1 fighter moved from Japan to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Shantung
11 fighters and 6 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Shan State to 35 Sea Zone
1 infantry moved from Shantung to Anhwe
1 infantry moved from Manchuria to Amur
2 bombers moved from Shan State to Yunnan
2 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
6 infantry moved from Jehol to 19 Sea Zone
8 infantry and 4 transports moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 battleships, 12 carriers, 2 cruisers, 2 destroyers and 5 submarines moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier and 2 submarines placed in 37 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 fighter and 2 tactical_bombers placed in New South Wales
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,5
Japanese collect 68 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -0,17
Japanese regular : -1,00
UK_Pacific regular : -1,00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 fighter, 4 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
2 bombers moved from Philippines to Shan State
1 tactical_bomber moved from Malaya to Shan State
1 tactical_bomber moved from Malaya to 41 Sea Zone
2 fighters moved from 37 Sea Zone to Sumatra
1 armour and 1 artillery moved from Yunnan to Hunan
1 infantry moved from Anhwe to Hunan
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits, 1,67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hunan, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 2,17 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 4/5 hits, 2,17 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
3 artilleries, 5 infantry and 2 marines moved from Northern Territory to South Australia
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from Sumatra to 37 Sea Zone
2 infantry moved from French Indo China to Yunnan
2 fighters moved from Japan to Philippines
1 fighter moved from 35 Sea Zone to Philippines
5 infantry moved from Korea to Amur
1 fighter moved from Japan to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Shantung
11 fighters and 6 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Shan State to 35 Sea Zone
1 infantry moved from Shantung to Anhwe
1 infantry moved from Manchuria to Amur
2 bombers moved from Shan State to Yunnan
2 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
6 infantry moved from Jehol to 19 Sea Zone
8 infantry and 4 transports moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 battleships, 12 carriers, 2 cruisers, 2 destroyers and 5 submarines moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier and 2 submarines placed in 37 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 fighter and 2 tactical_bombers placed in New South Wales
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,5
Japanese collect 68 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 2 bombers
EDIT: Removing units owned by Japanese from Shantung: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Hunan: 2 bombers and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to Hunan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -0,17
Japanese regular : -1,00
UK_Pacific regular : -1,00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 6 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter and 1 tactical_bomber moved from United Kingdom to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from Morocco to 97 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 destroyer moved from 25 Sea Zone to 5 Sea Zone
Americans take 6 Sea Zone from Japanese
3 fighters moved from Burma to Kweichow
Combat - Americans
Americans creates battle in territory 62 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 6 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter and 1 tactical_bomber moved from United Kingdom to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from Morocco to 97 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 destroyer moved from 25 Sea Zone to 5 Sea Zone
Americans take 6 Sea Zone from Japanese
3 fighters moved from Burma to Kweichow
Combat - Americans
Americans creates battle in territory 62 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 5 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 5 Sea Zone
Americans win, taking 62 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 1 bomber, 1 destroyer and 4 submarines
Germans defend with 1 fighter; Italians defend with 1 destroyer and 2 fighters
Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 4/4 hits, 1.33 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 97 Sea Zone
1 bomber owned by the Americans retreated
3 submarines owned by the Americans retreated to 95 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Italians: 1 destroyer
Battle in Southern France
Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Kweichow
Americans attack with 3 fighters
Japanese defend with 1 infantry
Americans roll dice for 3 fighters in Kweichow, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Americans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from Kweichow to Hopei
1 bomber moved from 97 Sea Zone to Normandy Bordeaux
EDIT: 3 submarines moved from 95 Sea Zone to 97 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Midway
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 aaGun, 1 artillery, 2 carriers, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 4 infantry placed in Central United States
1 fighter and 1 tactical_bomber placed in Western United States
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 fighter and 1 infantry moved from Hopei to Anhwe
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 fighter owned by the Chinese retreated
Japanese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
1 infantry moved from Shensi to Hopei
1 infantry moved from Szechwan to Shensi
1 artillery and 3 infantry moved from Tsinghai to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer and 12 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 fighter moved from Burma to 41 Sea Zone
1 infantry moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
3 fighters and 1 tactical_bomber moved from India to Shan State
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Italians
1 armour moved from Northwest Persia to Persia
1 armour, 12 artilleries, 20 infantry and 2 mech_infantrys moved from Iraq to Persia
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
British attack with 3 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 2 infantry
British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 3.00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Persia
British attack with 2 armour, 12 artilleries, 20 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 2 armour, 12 artilleries, 20 infantry and 2 mech_infantrys in Persia, round 2 : 11/36 hits, 10.67 expected hits
Italians roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Persia
British win, taking Persia from Italians with 2 armour, 12 artilleries, 19 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 armour moved from West India to India
3 aaGuns, 2 artilleries and 39 infantry moved from Burma to India
3 fighters and 2 tactical_bombers moved from Shan State to India
1 fighter moved from 41 Sea Zone to India
2 submarines moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 72 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to United Kingdom
9 infantry moved from United Kingdom to 110 Sea Zone
9 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
Place Units - British
1 destroyer placed in 106 Sea Zone
3 infantry placed in Egypt
1 artillery and 9 infantry placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -3.33
Americans regular : 3.00
Italians regular : 0.33
Japanese regular : -1.00
Germans regular : 1.00
British regular : 1.33
@captainnapalm I believe that was an illegal edit on your part with the retreat edit. I have asked @ksmckay for advice. We could also add others if needed.
The attacker (never the defender) can retreat during this
step. Move all attacking land and sea units in that combat
that are on the battle strip to a single adjacent friendly
space from which at least 1 of the attacking land or sea
units moved. In the case of sea units, that space must
have been friendly at the start of the turn. All such units
must retreat together to the same territory or sea zone,
regardless of where they came from.
Unless there was an addendum to this rule made, I dont see how you could ever argue that a “single adjacent friendly space” can mean the same space where the battle. Friendly isnt the problem but adjacent seems clear.
One could imagine a scenario where all the subs started in the sea zone and no additional ships were sent and then you could ask where are you allowed to retreat to. But thats not what happened here so unless you have some ruling saying somethat that the rules dont I think the rules clearly speak to the fact that in this case you have to retreat your subs out of the sea zone to a space where either one of the visiting subs or dd came from.
Round: 13
Purchase Units - Germans
Germans buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
3 infantry moved from Germany to East Europe
2 fighters moved from Germany to East Europe
Combat - Germans
Battle in East Europe
Germans attack with 2 fighters and 3 infantry
Americans defend with 3 infantry
Germans roll dice for 2 fighters and 3 infantry in East Europe, round 2 : 0/5 hits, 1.50 expected hits
Americans roll dice for 3 infantry in East Europe, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in East Europe
Germans roll dice for 2 fighters and 2 infantry in East Europe, round 3 : 1/4 hits, 1.33 expected hits
Americans roll dice for 3 infantry in East Europe, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in East Europe
1 infantry owned by the Americans lost in East Europe
Germans roll dice for 2 fighters and 1 infantry in East Europe, round 4 : 3/3 hits, 1.17 expected hits
Americans roll dice for 2 infantry in East Europe, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in East Europe
Germans win, taking East Europe from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 3 infantry
Non Combat Move - Germans
2 fighters moved from East Europe to Germany
Place Units - Germans
6 infantry placed in Germany
Turn Complete - Germans
Germans collect 14 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 3 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Bessarabia
Italians take Bessarabia from Russians
Combat - Italians
Battle in Malta
Non Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 artillery moved from Tunisia to Algeria
1 infantry moved from Libya to Tobruk
1 infantry moved from Libya to Tunisia
2 infantry moved from Gibraltar to 92 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
1 mech_infantry moved from Northern Italy to Romania
2 artilleries and 2 infantry moved from Yugoslavia to Romania
1 fighter moved from Western Germany to 97 Sea Zone
1 bomber moved from Western Germany to Southern Italy
1 armour moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Solomon Islands to Solomon Islands Sea Zone
2 battleships, 1 carrier, 2 fighters, 1 infantry, 6 submarines and 1 transport moved from Solomon Islands Sea Zone to West US Sea Zone
4 infantry moved from Algeria to French Equatorial Africa
British take French Equatorial Africa from Germans
2 fighters moved from Algeria to Red Sea Zone
2 infantry moved from East US to East US Sea Zone
2 infantry and 1 transport moved from East US Sea Zone to West Spain Sea Zone
2 infantry moved from West Spain Sea Zone to Algeria
1 infantry moved from West US Sea Zone to West US
2 infantry moved from Finland Norway to Karelia S.S.R.
Combat - Americans
Battle in Red Sea Zone
Americans attack with 2 fighters
Germans defend with 1 transport; Japanese defend with 1 transport
Americans roll dice for 2 fighters in Red Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 2 transports in Red Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 transport owned by the Japanese lost in Red Sea Zone
Americans roll dice for 2 fighters in Red Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 transport in Red Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 fighter owned by the Americans lost in Red Sea Zone
1 transport owned by the Germans lost in Red Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 transport
Casualties for Americans: 1 fighter
Casualties for Germans: 1 transport
Non Combat Move - Americans
1 fighter moved from Red Sea Zone to Persia
3 infantry moved from West US to West Canada
Place Units - Americans
1 submarine and 2 transports placed in West US Sea Zone
Americans undo move 1.
2 transports placed in East US Sea Zone
1 submarine placed in West US Sea Zone
2 armour placed in East US
Turn Complete - Americans
Americans collect 34 PUs; end with 34 PUs
Round: 7
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Americans from East US: 2 armour
EDIT: Adding units owned by Americans to Finland Norway: 2 armour
EDIT: Turning off Edit Mode
2 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from West Spain Sea Zone to French Equatorial Africa
1 infantry moved from Algeria to Libya
Russians take Libya from Germans
2 infantry moved from Russia to Kazakh S.S.R.
2 infantry moved from Russia to Novosibirsk
1 armour moved from Russia to Persia
1 armour moved from Evenki National Okrug to Kazakh S.S.R.
1 armour moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Russia to Novosibirsk
1 armour moved from Karelia S.S.R. to Novosibirsk
Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Russians attack with 2 armour and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 3 infantry in Novosibirsk, round 2 : 3/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
3 fighters and 2 tactical_bombers moved from 19 Sea Zone to Anhwe
3 fighters and 2 tactical_bombers moved from 19 Sea Zone to Chahar
4 fighters and 4 tactical_bombers moved from 19 Sea Zone to Korea
1 mech_infantry moved from Manchuria to Korea
1 mech_infantry moved from Manchuria to Korea
1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 bomber moved from Japan to Anhwe
1 fighter moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Chahar
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 4/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 4/7 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 4 fighters, 2 mech_infantrys and 4 tactical_bombers
Americans defend with 1 artillery
Japanese roll dice for 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Korea, round 2 : 6/10 hits, 5.00 expected hits
Americans roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
1 fighter moved from 6 Sea Zone to Japan
4 fighters and 4 tactical_bombers moved from Korea to 19 Sea Zone
3 fighters and 2 tactical_bombers moved from Anhwe to 19 Sea Zone
3 fighters and 2 tactical_bombers moved from Chahar to 19 Sea Zone
1 bomber moved from Anhwe to Hunan
4 fighters and 5 tactical_bombers moved from Japan to Hunan
1 fighter moved from Borneo to Hunan
3 submarines moved from 20 Sea Zone to 19 Sea Zone
3 mech_infantrys moved from Yunnan to Burma
5 mech_infantrys moved from Szechwan to Yunnan
2 mech_infantrys moved from Kweichow to Yunnan
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 carrier placed in 19 Sea Zone
2 mech_infantrys placed in Kiangsu
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 18 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
Japanese collect 50 PUs (5 lost to blockades); end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to West Indies
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Tunisia to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in West Indies
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
British defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 submarine owned by the British lost in 96 Sea Zone
Italians win, taking West Indies from Americans with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for British: 1 submarine
Non Combat Move - Italians
2 aaGuns moved from Romania to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
1 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
1 aaGun and 1 infantry moved from Yugoslavia to Romania
1 artillery moved from Northern Italy to Yugoslavia
1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy
1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Tunisia to Libya
1 artillery moved from Tunisia to Libya
2 infantry moved from Tunisia to Algeria
1 battleship and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
Place Units - Italians
2 mech_infantrys placed in Northern Italy
1 submarine and 2 transports placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship, 2 destroyers, 1 submarine and 2 transports
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun, 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Southern France: 1 aaGun, 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to 93 Sea Zone: 1 battleship, 2 destroyers, 1 submarine and 2 transports
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode