@dawgoneit 109?
Pejon_88 (X) vs. CaptainNapalm (Allies+18)
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 armour and 2 mech_infantrys moved from Russia to Novosibirsk 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Volgograd 2 infantry moved from Tambov to Volgograd Combat - Russians Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Novosibirsk Russians attack with 1 armour and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 aaGuns and 15 infantry moved from Korea to Amur 1 fighter moved from Volgograd to Russia 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 armour moved from Tambov to Russia 1 artillery moved from Tambov to Russia Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.83
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 2 fighters, 7 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Kweichow to Hopei Japanese take Hopei from Chinese 1 mech_infantry moved from Hunan to Chahar 1 infantry moved from Anhwe to Chahar 1 bomber moved from Yunnan to Chahar 1 bomber moved from French Indo China to Chahar 1 infantry moved from Manchuria to Korea Japanese take Korea from Russians 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Guam 2 tactical_bombers moved from Philippines to Guam 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 22 Sea Zone to 32 Sea Zone 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific Combat - Japanese Battle in 32 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 32 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Guam Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers Americans defend with 1 airfield and 2 infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Guam, round 2 : 6/10 hits, 5,33 expected hits Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Chahar Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Chahar, round 2 : 2/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 3 infantry moved from French Indo China to Yunnan 3 infantry moved from Malaya to Shan State 2 artilleries moved from Sumatra to 41 Sea Zone 2 artilleries, 1 carrier and 2 transports moved from 41 Sea Zone to 37 Sea Zone 2 artilleries moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 4 fighters and 4 tactical_bombers moved from Guam to 35 Sea Zone 1 marine moved from Jehol to 19 Sea Zone 1 marine moved from Shantung to 19 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 2 marines moved from 19 Sea Zone to 35 Sea Zone 4 fighters and 3 tactical_bombers moved from 19 Sea Zone to Kwangsi 1 tactical_bomber moved from Japan to Kwangsi 1 fighter moved from Japan to Kiangsi 1 fighter moved from Philippines to Kiangsi 1 artillery and 3 infantry moved from Shantung to 19 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone 2 transports moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Anhwe 1 bomber moved from Chahar to Kwangsi 1 bomber moved from Chahar to Hunan 1 submarine moved from 39 Sea Zone to 78 Sea Zone 1 infantry moved from Yunnan to Hunan Place Units - Japanese 2 fighters and 1 tactical_bomber placed in Japan 1 infantry placed in Japan 1 submarine placed in 37 Sea Zone 2 infantry placed in Malaya Japanese undo move 4. 1 artillery and 1 infantry placed in Malaya 3 infantry placed in French Indo China Japanese undo move 5. 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,67 Japanese regular : 1,00
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 33 Sea Zone to 21 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 95 Sea Zone 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Malta to Algeria 1 artillery and 1 mech_infantry moved from Morocco to Algeria 1 destroyer, 3 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 26 Sea Zone to 32 Sea Zone 2 fighters moved from Wake Island to 32 Sea Zone 6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 32 Sea Zone 1 mech_infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Iwo Jima Battle in 95 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 95 Sea Zone Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Iwo Jima from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 32 Sea Zone Americans attack with 1 destroyer, 8 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 3/10 hits, 5.00 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 91 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Algeria Americans attack with 1 artillery, 1 bomber and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Algeria, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Algeria to Morocco 2 transports moved from 92 Sea Zone to 91 Sea Zone 2 carriers, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 102 Sea Zone to 101 Sea Zone 8 fighters and 1 tactical_bomber moved from 32 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 marine, 4 submarines and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from 21 Sea Zone to 17 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter and 1 tactical_bomber moved from Western United States to Wake Island 1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 1 artillery and 2 infantry placed in Central United States 2 fighters placed in Western United States 1 carrier and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -1.83 Italians regular : -0.33 Japanese regular : -0.17 Germans regular : -0.17
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Shensi to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Shensi 1 infantry moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33
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TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Combat Move - British 2 fighters and 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 marine moved from Syria to 98 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 fighter, 2 submarines and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from Malta to 96 Sea Zone 2 artilleries and 2 infantry moved from Alexandria to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone 2 artilleries moved from 99 Sea Zone to Crete 1 marine moved from 99 Sea Zone to Cyprus 1 artillery moved from 99 Sea Zone to Greece 1 infantry moved from 99 Sea Zone to Greece 2 infantry moved from 99 Sea Zone to Crete 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Greece 5 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 2 fighters, 1 infantry and 1 tactical_bomber moved from India to Burma 1 destroyer moved from 92 Sea Zone to 99 Sea Zone Combat - British
Combat Hit Differential Summary :
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@Pejon_88
Scramble orders for sea zone 97? -
@CaptainNapalm no scramble thanks
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 33 Sea Zone to 21 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 95 Sea Zone 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Malta to Algeria 1 artillery and 1 mech_infantry moved from Morocco to Algeria 1 destroyer, 3 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 26 Sea Zone to 32 Sea Zone 2 fighters moved from Wake Island to 32 Sea Zone 6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 32 Sea Zone 1 mech_infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Iwo Jima Battle in 95 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 95 Sea Zone Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Iwo Jima from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 32 Sea Zone Americans attack with 1 destroyer, 8 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 3/10 hits, 5.00 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 91 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Algeria Americans attack with 1 artillery, 1 bomber and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Algeria, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Algeria to Morocco 2 transports moved from 92 Sea Zone to 91 Sea Zone 2 carriers, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 102 Sea Zone to 101 Sea Zone 8 fighters and 1 tactical_bomber moved from 32 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 marine, 4 submarines and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from 21 Sea Zone to 17 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter and 1 tactical_bomber moved from Western United States to Wake Island 1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 1 artillery and 2 infantry placed in Central United States 2 fighters placed in Western United States 1 carrier and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Shensi to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Shensi 1 infantry moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 3 artilleries, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 16 PUs; Combat Move - British 2 fighters and 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 marine moved from Syria to 98 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 fighter, 2 submarines and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from Malta to 96 Sea Zone 2 artilleries and 2 infantry moved from Alexandria to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone 2 artilleries moved from 99 Sea Zone to Crete 1 marine moved from 99 Sea Zone to Cyprus 1 artillery moved from 99 Sea Zone to Greece 1 infantry moved from 99 Sea Zone to Greece 2 infantry moved from 99 Sea Zone to Crete 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Greece 5 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 2 fighters, 1 infantry and 1 tactical_bomber moved from India to Burma 1 destroyer moved from 92 Sea Zone to 99 Sea Zone Combat - British Battle in 97 Sea Zone British attack with 3 fighters, 3 submarines and 1 tactical_bomber Italians defend with 1 battleship British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Italians roll dice for 1 battleship in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 1 submarine Casualties for Italians: 1 battleship Battle in 99 Sea Zone British attack with 2 carriers, 2 cruisers, 3 destroyers, 1 submarine and 4 transports Italians defend with 1 destroyer British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 carriers, 2 cruisers, 3 destroyers and 4 transports in 99 Sea Zone, round 2 : 0/5 hits, 2.00 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 99 Sea Zone British roll dice for 2 carriers, 2 cruisers, 3 destroyers and 4 transports in 99 Sea Zone, round 3 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 99 Sea Zone British win, taking 99 Sea Zone from Italians with 2 carriers, 2 cruisers, 2 destroyers and 4 transports remaining. Battle score for attacker is -6 Casualties for British: 1 destroyer and 1 submarine Casualties for Italians: 1 destroyer Battle in Greece Battle in Crete British attack with 2 artilleries and 2 infantry Germans defend with 1 infantry British roll dice for 2 artilleries and 2 infantry in Crete, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 artilleries and 2 infantry in Crete, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Crete British win, taking Greece from Italians, taking Crete from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Cyprus Battle in Burma British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Cyprus from Italians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Syria 1 armour and 1 mech_infantry moved from Syria to Iraq 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 aaGun moved from Egypt to Trans-Jordan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 armour moved from French Equatorial Africa to Egypt 1 tactical_bomber moved from 97 Sea Zone to Malta 3 fighters moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Morocco to 99 Sea Zone 1 fighter moved from Morocco to United Kingdom 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 2 transports moved from 92 Sea Zone to 110 Sea Zone 2 aaGuns moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 destroyer placed in 110 Sea Zone 1 artillery and 2 infantry placed in Egypt 1 destroyer placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6 British collect 39 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -1.83 Italians regular : 1.33 Japanese regular : 0.17 Germans regular : -0.83 British regular : -2.00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Kazakhstan to Caucasus 1 tactical_bomber moved from Southern Italy to Caucasus 1 fighter moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to Holland Belgium 1 infantry moved from Southern France to Normandy Bordeaux 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 artillery and 2 infantry moved from France to Holland Belgium 1 artillery moved from Rostov to Caucasus Combat - Italians Battle in Holland Belgium Italians attack with 1 artillery, 1 fighter and 2 infantry British defend with 1 aaGun and 1 infantry; Americans defend with 1 infantry British roll AA dice in Holland Belgium : 0/1 hits, 0,17 expected hits Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 2/3 hits, 1,17 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun and 1 infantry Casualties for Americans: 1 infantry Battle in Normandy Bordeaux Italians attack with 1 artillery, 1 fighter and 3 infantry British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry British roll AA dice in Normandy Bordeaux : 0/1 hits, 0,17 expected hits Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1,50 expected hits Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the British lost in Normandy Bordeaux Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1,50 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Caucasus Italians attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Italians roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 3/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 tactical_bomber moved from Caucasus to Rostov 1 artillery, 4 infantry and 2 mech_infantrys moved from Ukraine to Rostov 2 infantry and 1 mech_infantry moved from Libya to Tunisia 1 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 mech_infantry moved from Western Germany to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Ukraine 3 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,5 Italians collect 23 PUs (3 lost to blockades); end with 23 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Italians regular : 2,33 British AA : -0,33 Russians regular : -0,33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima 1 cruiser, 1 destroyer and 2 submarines moved from 33 Sea Zone to 17 Sea Zone 3 fighters moved from Caroline Islands to Iwo Jima 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 infantry, 9 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Archangel to Vologda 1 infantry moved from Smolensk to Vologda 2 bombers moved from Rostov to Vologda 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd 2 infantry moved from Rostov to Volgograd Combat - Germans Battle in Volgograd Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 3/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery and 1 infantry moved from Novgorod to Belarus 1 submarine moved from 119 Sea Zone to 124 Sea Zone 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 6 mech_infantrys moved from Ukraine to Rostov 1 aaGun moved from Western Ukraine to Ukraine 2 bombers moved from Vologda to Novgorod 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 115 Sea Zone to 112 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 aaGun moved from Rostov to Caucasus 2 infantry moved from Vyborg to Novgorod 1 infantry moved from Belarus to Smolensk 2 infantry moved from Belarus to Archangel 1 artillery moved from Western Germany to France 1 infantry moved from Germany to Western Germany 1 fighter and 1 tactical_bomber moved from Southern Italy to Yugoslavia 6 mech_infantrys moved from Northern Italy to Yugoslavia 2 armour and 2 mech_infantrys moved from Western Germany to Yugoslavia 6 mech_infantrys moved from Germany to Yugoslavia 1 aaGun and 1 infantry moved from Northern Italy to Yugoslavia 1 mech_infantry moved from Southern Italy to Yugoslavia 2 infantry moved from Northern Italy to Southern Italy Place Units - Germans 1 submarine placed in 112 Sea Zone 1 tactical_bomber placed in Western Germany 2 mech_infantrys placed in Western Germany 1 armour, 2 infantry and 7 mech_infantrys placed in Germany 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,3 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 0,33 Germans regular : 2,83
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 1 infantry moved from Amur to Sakha Russians take Sakha from Japanese 13 infantry moved from Amur to Buryatia 1 armour moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Italians 1 armour moved from Kazakhstan to Novosibirsk 2 mech_infantrys moved from Novosibirsk to Vologda 1 armour, 1 artillery and 4 infantry moved from Russia to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 2 infantry moved from Tambov to Volgograd Combat - Russians Battle in Buryatia Russians attack with 13 infantry Japanese defend with 1 infantry Russians roll dice for 13 infantry in Buryatia, round 2 : 0/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Russians roll dice for 12 infantry in Buryatia, round 3 : 1/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia Russians win, taking Buryatia from Japanese with 11 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys Germans defend with 2 infantry Russians roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Vologda, round 2 : 3/8 hits, 2.00 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Vologda 1 aaGun moved from Tambov to Russia 5 artilleries moved from Tambov to Russia 6 infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 2 aaGuns moved from Amur to Buryatia Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33 Germans regular : -1.00 Russians regular : -3.17
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 cruiser and 1 marine moved from 35 Sea Zone to 56 Sea Zone 1 marine moved from 56 Sea Zone to Western Australia 1 battleship and 1 marine moved from 35 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 infantry moved from Chahar to Suiyuyan 1 fighter moved from Kiangsi to Suiyuyan Combat - Japanese Battle in Western Australia Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Western Australia from ANZAC with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Northern Territory Battle in Queensland Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 0/4 hits, 1,83 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 1/4 hits, 1,83 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Northern Territory from ANZAC, taking Queensland from ANZAC, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Suiyuyan Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 55 Sea Zone 1 carrier moved from 37 Sea Zone to 55 Sea Zone 1 destroyer and 1 submarine moved from 37 Sea Zone to 54 Sea Zone 1 submarine moved from 78 Sea Zone to 39 Sea Zone 1 carrier moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from 35 Sea Zone to 54 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 fighter moved from Kiangsi to 6 Sea Zone 4 fighters and 4 tactical_bombers moved from Kwangsi to 6 Sea Zone 1 bomber moved from Kwangsi to Philippines 1 bomber moved from Hunan to Philippines 1 infantry moved from Shan State to Burma 1 infantry moved from French Indo China to Yunnan 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Japan 1 infantry moved from Jehol to Manchuria 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Chahar to Anhwe 1 mech_infantry moved from Anhwe to Shantung 1 infantry moved from Shantung to Anhwe 1 fighter moved from Suiyuyan to Chahar Place Units - Japanese 2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in Shantung 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -2,33 ANZAC regular : -0,67
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of 17 Sea Zone from Japanese to Americans EDIT: Removing units owned by UK_Pacific from India: 1 armour and 22 infantry EDIT: Adding units owned by British to India: 1 armour and 22 infantry EDIT: Turning off Edit Mode Non Combat Move - Americans 1 destroyer moved from 32 Sea Zone to 30 Sea Zone 1 carrier and 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 destroyer moved from 17 Sea Zone to 25 Sea Zone 1 destroyer moved from 17 Sea Zone to 23 Sea Zone 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters, 2 infantry, 1 marine, 1 mech_infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Western United States to Hawaiian Islands 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central United States to Western United States 1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun and 2 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 artillery and 1 mech_infantry moved from Algeria to Morocco 1 bomber moved from Morocco to United Kingdom 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone Place Units - Americans 1 airfield placed in Morocco 2 artilleries and 4 infantry placed in Central United States 2 fighters placed in Western United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 4 infantry moved from Shensi to Suiyuyan 1 fighter and 2 infantry moved from Shensi to Kweichow 2 artilleries and 10 infantry moved from Shensi to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 4 infantry in Suiyuyan, round 2 : 4/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 2 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 10 infantry in Hopei, round 2 : 3/12 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 1 infantry moved from Sikang to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 4.33 Japanese regular : 0.00
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of 17 Sea Zone from Japanese to Americans EDIT: Removing units owned by UK_Pacific from India: 1 armour and 22 infantry EDIT: Adding units owned by British to India: 1 armour and 22 infantry EDIT: Turning off Edit Mode Non Combat Move - Americans 1 destroyer moved from 32 Sea Zone to 30 Sea Zone 1 carrier and 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 destroyer moved from 17 Sea Zone to 25 Sea Zone 1 destroyer moved from 17 Sea Zone to 23 Sea Zone 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters, 2 infantry, 1 marine, 1 mech_infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Western United States to Hawaiian Islands 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central United States to Western United States 1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun and 2 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 artillery and 1 mech_infantry moved from Algeria to Morocco 1 bomber moved from Morocco to United Kingdom 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone Place Units - Americans 1 airfield placed in Morocco 2 artilleries and 4 infantry placed in Central United States 2 fighters placed in Western United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 4 infantry moved from Shensi to Suiyuyan 1 fighter and 2 infantry moved from Shensi to Kweichow 2 artilleries and 10 infantry moved from Shensi to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 4 infantry in Suiyuyan, round 2 : 4/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 2 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 10 infantry in Hopei, round 2 : 3/12 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 1 infantry moved from Sikang to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 tactical_bomber moved from Malta to Tunisia 1 armour, 1 artillery and 2 infantry moved from Greece to 99 Sea Zone 2 artilleries and 2 infantry moved from Crete to 99 Sea Zone 1 marine moved from Cyprus to 99 Sea Zone 1 armour, 3 artilleries, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 infantry, 1 marine and 4 transports moved from 99 Sea Zone to 94 Sea Zone 3 fighters moved from 94 Sea Zone to Tunisia 1 armour, 3 artilleries, 4 infantry and 1 marine moved from 94 Sea Zone to Tunisia 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 fighter moved from India to 42 Sea Zone 1 armour, 2 artilleries, 1 fighter, 30 infantry and 1 tactical_bomber moved from India to Burma Combat - British Battle in 42 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Tunisia British attack with 1 armour, 4 artilleries, 3 fighters, 6 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery, 4 infantry and 1 mech_infantry British roll dice for 2 cruisers in Tunisia, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 armour, 4 artilleries, 3 fighters, 6 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 5/17 hits, 6.17 expected hits Italians roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 1/6 hits, 2.00 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 4 infantry owned by the Italians and 1 infantry owned by the British lost in Tunisia British win, taking Tunisia from Italians with 1 armour, 4 artilleries, 3 fighters, 5 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for British: 1 infantry Casualties for Italians: 1 artillery, 4 infantry and 1 mech_infantry Battle in Burma British attack with 1 armour, 2 artilleries, 1 fighter, 30 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 armour, 2 artilleries, 1 fighter, 30 infantry and 1 tactical_bomber in Burma, round 2 : 4/35 hits, 7.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 armour, 2 artilleries, 1 fighter, 29 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to India 3 aaGuns moved from India to Burma 1 fighter moved from 42 Sea Zone to Dutch New Guinea 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Persia 1 armour and 1 mech_infantry moved from Persia to Eastern Persia 1 aaGun, 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 artillery and 3 infantry moved from Syria to Iraq 1 armour, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 armour moved from Trans-Jordan to Iraq 4 infantry moved from Tobruk to Alexandria 1 fighter moved from 99 Sea Zone to Morocco 3 fighters and 1 tactical_bomber moved from Tunisia to 94 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery, 1 fighter and 2 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone Place Units - British 1 artillery and 1 infantry placed in Union of South Africa 1 submarine placed in 71 Sea Zone 1 artillery and 2 infantry placed in Egypt 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 4.33 Italians regular : -1.00 Japanese regular : 0.67 British regular : -3.83
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Rostov to Kazakhstan Italians take Kazakhstan from Russians 1 artillery and 1 mech_infantry moved from Caucasus to Northwest Persia 1 tactical_bomber moved from Rostov to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Italians roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 tactical_bomber moved from Northwest Persia to Rostov 3 infantry moved from Ukraine to Rostov 1 fighter moved from Southern Italy to Rostov 1 infantry moved from Yugoslavia to Northern Italy 1 mech_infantry moved from Northern Italy to Romania 2 fighters moved from Western Germany to Southern Italy 1 artillery and 2 infantry moved from Normandy Bordeaux to France 1 artillery and 1 infantry moved from Holland Belgium to France 2 infantry moved from Southern France to France 1 infantry moved from Southern France to France 2 infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Caucasus 1 artillery and 1 infantry moved from Rostov to Caucasus Place Units - Italians 1 infantry and 1 mech_infantry placed in Ukraine 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,2,4,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2 Italians collect 16 PUs (8 lost to blockades); end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -0,17 British regular : -0,33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 3 armour; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 17 Sea Zone to 22 Sea Zone 1 cruiser, 2 submarines and 1 transport moved from 17 Sea Zone to 33 Sea Zone 3 fighters moved from Iwo Jima to Caroline Islands 1 destroyer moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from Iraq to Persia Place Units - ANZAC 3 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 6 PUs; end with 6 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Morocco 2 infantry moved from Gibraltar to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@Pejon_88
2 French infantry on 1 UK transportSorry for the delay in game play this week
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@CaptainNapalm No problem at all.