Pejon_88 (X) vs. CaptainNapalm (Allies+18)

  • '20 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 armour and 2 mech_infantrys moved from Russia to Novosibirsk
            1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Vologda
            1 fighter moved from Russia to Volgograd
            2 infantry moved from Tambov to Volgograd
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Novosibirsk
                Russians attack with 1 armour and 2 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 aaGuns and 15 infantry moved from Korea to Amur
            1 fighter moved from Volgograd to Russia
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            1 armour moved from Tambov to Russia
            1 artillery moved from Tambov to Russia
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.83
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 fighters, 7 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 5 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Kweichow to Hopei
                  Japanese take Hopei from Chinese
            1 mech_infantry moved from Hunan to Chahar
            1 infantry moved from Anhwe to Chahar
            1 bomber moved from Yunnan to Chahar
            1 bomber moved from French Indo China to Chahar
            1 infantry moved from Manchuria to Korea
                  Japanese take Korea from Russians
            1 infantry moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Guam
            2 tactical_bombers moved from Philippines to Guam
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 submarine moved from 22 Sea Zone to 32 Sea Zone
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
    
        Combat - Japanese
            Battle in 32 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 32 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Guam
                Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
                Americans defend with 1 airfield and 2 infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Guam, round 2 : 6/10 hits, 5,33 expected hits
                    Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Chahar
                Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Chahar, round 2 : 2/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            3 infantry moved from French Indo China to Yunnan
            3 infantry moved from Malaya to Shan State
            2 artilleries moved from Sumatra to 41 Sea Zone
            2 artilleries, 1 carrier and 2 transports moved from 41 Sea Zone to 37 Sea Zone
            2 artilleries moved from 37 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            4 fighters and 4 tactical_bombers moved from Guam to 35 Sea Zone
            1 marine moved from Jehol to 19 Sea Zone
            1 marine moved from Shantung to 19 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 2 marines moved from 19 Sea Zone to 35 Sea Zone
            4 fighters and 3 tactical_bombers moved from 19 Sea Zone to Kwangsi
            1 tactical_bomber moved from Japan to Kwangsi
            1 fighter moved from Japan to Kiangsi
            1 fighter moved from Philippines to Kiangsi
            1 artillery and 3 infantry moved from Shantung to 19 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
            2 transports moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Shantung to Jehol
            1 infantry moved from Shantung to Anhwe
            1 bomber moved from Chahar to Kwangsi
            1 bomber moved from Chahar to Hunan
            1 submarine moved from 39 Sea Zone to 78 Sea Zone
            1 infantry moved from Yunnan to Hunan
    
        Place Units - Japanese
            2 fighters and 1 tactical_bomber placed in Japan
            1 infantry placed in Japan
            1 submarine placed in 37 Sea Zone
            2 infantry placed in Malaya
            Japanese undo move 4.
            1 artillery and 1 infantry placed in Malaya
            3 infantry placed in French Indo China
            Japanese undo move 5.
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : -0,67
    Japanese regular : 1,00
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 fighter moved from 33 Sea Zone to 21 Sea Zone
            2 infantry moved from Morocco to 92 Sea Zone
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
            2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Malta to Algeria
            1 artillery and 1 mech_infantry moved from Morocco to Algeria
            1 destroyer, 3 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 26 Sea Zone to 32 Sea Zone
            2 fighters moved from Wake Island to 32 Sea Zone
            6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 32 Sea Zone
            1 mech_infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Iwo Jima
            Battle in 95 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 95 Sea Zone
                Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Iwo Jima from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 32 Sea Zone
                Americans attack with 1 destroyer, 8 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 3/10 hits, 5.00 expected hits
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 91 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Algeria
                Americans attack with 1 artillery, 1 bomber and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Algeria, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Algeria to Morocco
            2 transports moved from 92 Sea Zone to 91 Sea Zone
            2 carriers, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            8 fighters and 1 tactical_bomber moved from 32 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 marine, 4 submarines and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 fighter moved from 21 Sea Zone to 17 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
            1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 artillery and 2 infantry placed in Central United States
            2 fighters placed in Western United States
            1 carrier and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.83
    Italians regular : -0.33
    Japanese regular : -0.17
    Germans regular : -0.17
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Shensi to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Shensi
            1 infantry moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : -0.33
    

    Savegame

  • '20 '16

    TripleA Manual Gamesave Post: British round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Combat Move - British
            2 fighters and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
            1 marine moved from Syria to 98 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 98 Sea Zone to 99 Sea Zone
            1 fighter, 2 submarines and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from Malta to 96 Sea Zone
            2 artilleries and 2 infantry moved from Alexandria to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 artillery moved from Trans-Jordan to 98 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
            2 artilleries moved from 99 Sea Zone to Crete
            1 marine moved from 99 Sea Zone to Cyprus
            1 artillery moved from 99 Sea Zone to Greece
            1 infantry moved from 99 Sea Zone to Greece
            2 infantry moved from 99 Sea Zone to Crete
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Greece
            5 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Germans
            2 fighters, 1 infantry and 1 tactical_bomber moved from India to Burma
            1 destroyer moved from 92 Sea Zone to 99 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    @Pejon_88
    Scramble orders for sea zone 97?


  • @CaptainNapalm no scramble thanks

  • '20 '16

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 fighter moved from 33 Sea Zone to 21 Sea Zone
            2 infantry moved from Morocco to 92 Sea Zone
            1 submarine moved from 92 Sea Zone to 95 Sea Zone
            2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Malta to Algeria
            1 artillery and 1 mech_infantry moved from Morocco to Algeria
            1 destroyer, 3 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 26 Sea Zone to 32 Sea Zone
            2 fighters moved from Wake Island to 32 Sea Zone
            6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 32 Sea Zone
            1 mech_infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Iwo Jima
            Battle in 95 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 95 Sea Zone
                Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Iwo Jima from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 32 Sea Zone
                Americans attack with 1 destroyer, 8 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 3/10 hits, 5.00 expected hits
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 91 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Algeria
                Americans attack with 1 artillery, 1 bomber and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Algeria, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Algeria to Morocco
            2 transports moved from 92 Sea Zone to 91 Sea Zone
            2 carriers, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            8 fighters and 1 tactical_bomber moved from 32 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 marine, 4 submarines and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 fighter moved from 21 Sea Zone to 17 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
            1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 artillery and 2 infantry placed in Central United States
            2 fighters placed in Western United States
            1 carrier and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Shensi to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Shensi
            1 infantry moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour; Remaining resources: 16 PUs; 
    
        Combat Move - British
            2 fighters and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
            1 marine moved from Syria to 98 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 98 Sea Zone to 99 Sea Zone
            1 fighter, 2 submarines and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from Malta to 96 Sea Zone
            2 artilleries and 2 infantry moved from Alexandria to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 artillery moved from Trans-Jordan to 98 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
            2 artilleries moved from 99 Sea Zone to Crete
            1 marine moved from 99 Sea Zone to Cyprus
            1 artillery moved from 99 Sea Zone to Greece
            1 infantry moved from 99 Sea Zone to Greece
            2 infantry moved from 99 Sea Zone to Crete
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Greece
            5 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Germans
            2 fighters, 1 infantry and 1 tactical_bomber moved from India to Burma
            1 destroyer moved from 92 Sea Zone to 99 Sea Zone
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 3 fighters, 3 submarines and 1 tactical_bomber
                Italians defend with 1 battleship
                    British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Italians
                    British roll dice for 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Italians roll dice for 1 battleship in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for British: 1 submarine
                Casualties for Italians: 1 battleship
            Battle in 99 Sea Zone
                British attack with 2 carriers, 2 cruisers, 3 destroyers, 1 submarine and 4 transports
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 carriers, 2 cruisers, 3 destroyers and 4 transports in 99 Sea Zone, round 2 : 0/5 hits, 2.00 expected hits
                    Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the British lost in 99 Sea Zone
                    British roll dice for 2 carriers, 2 cruisers, 3 destroyers and 4 transports in 99 Sea Zone, round 3 : 2/5 hits, 2.00 expected hits
                    Italians roll dice for 1 destroyer in 99 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 99 Sea Zone
                British win, taking 99 Sea Zone from Italians with 2 carriers, 2 cruisers, 2 destroyers and 4 transports remaining. Battle score for attacker is -6
                Casualties for British: 1 destroyer and 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in Greece
            Battle in Crete
                British attack with 2 artilleries and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 artilleries and 2 infantry in Crete, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 artilleries and 2 infantry in Crete, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Crete
                British win, taking Greece from Italians, taking Crete from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Cyprus
            Battle in Burma
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Cyprus from Italians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Burma to India
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Trans-Jordan to Syria
            1 armour and 1 mech_infantry moved from Syria to Iraq
            1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 aaGun moved from Egypt to Trans-Jordan
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 armour moved from French Equatorial Africa to Egypt
            1 tactical_bomber moved from 97 Sea Zone to Malta
            3 fighters moved from 97 Sea Zone to 99 Sea Zone
            1 fighter moved from Morocco to 99 Sea Zone
            1 fighter moved from Morocco to United Kingdom
            1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
            2 transports moved from 92 Sea Zone to 110 Sea Zone
            2 aaGuns moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 artillery and 2 infantry placed in Egypt
            1 destroyer placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            1 artillery and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
            British collect 39 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -1.83
    Italians regular : 1.33
    Japanese regular : 0.17
    Germans regular : -0.83
    British regular : -2.00
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Kazakhstan to Caucasus
            1 tactical_bomber moved from Southern Italy to Caucasus
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 fighter moved from Southern Italy to Holland Belgium
            1 infantry moved from Southern France to Normandy Bordeaux
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 artillery and 2 infantry moved from France to Holland Belgium
            1 artillery moved from Rostov to Caucasus
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 artillery, 1 fighter and 2 infantry
                British defend with 1 aaGun and 1 infantry; Americans defend with 1 infantry
                    British roll AA dice in Holland Belgium : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
                    Americans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 2/3 hits, 1,17 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Italians: 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery, 1 fighter and 3 infantry
                British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll AA dice in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1,50 expected hits
                    Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the British lost in Normandy Bordeaux
                    Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1,50 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Caucasus
                Italians attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 3/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 tactical_bomber moved from Caucasus to Rostov
            1 artillery, 4 infantry and 2 mech_infantrys moved from Ukraine to Rostov
            2 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 infantry moved from Northern Italy to Yugoslavia
            1 fighter moved from Holland Belgium to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 mech_infantry moved from Western Germany to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Ukraine
            3 infantry placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,5
            Italians collect 23 PUs (3 lost to blockades); end with 23 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Italians regular : 2,33
    British AA : -0,33
    Russians regular : -0,33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 transport moved from 33 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery moved from 17 Sea Zone to Iwo Jima
            1 cruiser, 1 destroyer and 2 submarines moved from 33 Sea Zone to 17 Sea Zone
            3 fighters moved from Caroline Islands to Iwo Jima
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 5 infantry, 9 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Smolensk to Vologda
            2 bombers moved from Rostov to Vologda
            1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
            2 infantry moved from Rostov to Volgograd
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 3/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 artillery and 1 infantry moved from Novgorod to Belarus
            1 submarine moved from 119 Sea Zone to 124 Sea Zone
            1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
            6 mech_infantrys moved from Ukraine to Rostov
            1 aaGun moved from Western Ukraine to Ukraine
            2 bombers moved from Vologda to Novgorod
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 115 Sea Zone to 112 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 aaGun moved from Rostov to Caucasus
            2 infantry moved from Vyborg to Novgorod
            1 infantry moved from Belarus to Smolensk
            2 infantry moved from Belarus to Archangel
            1 artillery moved from Western Germany to France
            1 infantry moved from Germany to Western Germany
            1 fighter and 1 tactical_bomber moved from Southern Italy to Yugoslavia
            6 mech_infantrys moved from Northern Italy to Yugoslavia
            2 armour and 2 mech_infantrys moved from Western Germany to Yugoslavia
            6 mech_infantrys moved from Germany to Yugoslavia
            1 aaGun and 1 infantry moved from Northern Italy to Yugoslavia
            1 mech_infantry moved from Southern Italy to Yugoslavia
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            1 tactical_bomber placed in Western Germany
            2 mech_infantrys placed in Western Germany
            1 armour, 2 infantry and 7 mech_infantrys placed in Germany
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,3
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,33
    Germans regular : 2,83
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Amur to Siberia
                  Russians take Siberia from Japanese
            1 infantry moved from Amur to Sakha
                  Russians take Sakha from Japanese
            13 infantry moved from Amur to Buryatia
            1 armour moved from Novosibirsk to Kazakhstan
                  Russians take Kazakhstan from Italians
            1 armour moved from Kazakhstan to Novosibirsk
            2 mech_infantrys moved from Novosibirsk to Vologda
            1 armour, 1 artillery and 4 infantry moved from Russia to Vologda
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
            2 infantry moved from Tambov to Volgograd
    
        Combat - Russians
            Battle in Buryatia
                Russians attack with 13 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 13 infantry in Buryatia, round 2 : 0/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                    Russians roll dice for 12 infantry in Buryatia, round 3 : 1/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                Russians win, taking Buryatia from Japanese with 11 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Volgograd
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Vologda, round 2 : 3/8 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Russia to Vologda
            1 aaGun moved from Tambov to Russia
            5 artilleries moved from Tambov to Russia
            6 infantry moved from Russia to Tambov
            2 fighters and 1 tactical_bomber moved from Volgograd to Russia
            2 aaGuns moved from Amur to Buryatia
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    Germans regular : -1.00
    Russians regular : -3.17
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 5 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 cruiser and 1 marine moved from 35 Sea Zone to 56 Sea Zone
            1 marine moved from 56 Sea Zone to Western Australia
            1 battleship and 1 marine moved from 35 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            1 infantry moved from Chahar to Suiyuyan
            1 fighter moved from Kiangsi to Suiyuyan
    
        Combat - Japanese
            Battle in Western Australia
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Western Australia from ANZAC with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Northern Territory
            Battle in Queensland
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 0/4 hits, 1,83 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 1/4 hits, 1,83 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Northern Territory from ANZAC, taking Queensland from ANZAC, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 55 Sea Zone
            1 carrier moved from 37 Sea Zone to 55 Sea Zone
            1 destroyer and 1 submarine moved from 37 Sea Zone to 54 Sea Zone
            1 submarine moved from 78 Sea Zone to 39 Sea Zone
            1 carrier moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from 35 Sea Zone to 54 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 fighter moved from Kiangsi to 6 Sea Zone
            4 fighters and 4 tactical_bombers moved from Kwangsi to 6 Sea Zone
            1 bomber moved from Kwangsi to Philippines
            1 bomber moved from Hunan to Philippines
            1 infantry moved from Shan State to Burma
            1 infantry moved from French Indo China to Yunnan
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            1 infantry moved from Jehol to Manchuria
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Chahar to Anhwe
            1 mech_infantry moved from Anhwe to Shantung
            1 infantry moved from Shantung to Anhwe
            1 fighter moved from Suiyuyan to Chahar
    
        Place Units - Japanese
            2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
            3 infantry placed in Shantung
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : -2,33
    ANZAC regular : -0,67
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of 17 Sea Zone from Japanese to Americans
            EDIT: Removing units owned by UK_Pacific from India: 1 armour and 22 infantry
            EDIT: Adding units owned by British to India: 1 armour and 22 infantry
            EDIT: Turning off Edit Mode
    
        Non Combat Move - Americans
            1 destroyer moved from 32 Sea Zone to 30 Sea Zone
            1 carrier and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Wake Island to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 destroyer moved from 17 Sea Zone to 25 Sea Zone
            1 destroyer moved from 17 Sea Zone to 23 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters, 2 infantry, 1 marine, 1 mech_infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Western United States to Hawaiian Islands
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
            1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun and 2 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 artillery and 1 mech_infantry moved from Algeria to Morocco
            1 bomber moved from Morocco to United Kingdom
            2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    
        Place Units - Americans
            1 airfield placed in Morocco
            2 artilleries and 4 infantry placed in Central United States
            2 fighters placed in Western United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 4 infantry moved from Shensi to Suiyuyan
            1 fighter and 2 infantry moved from Shensi to Kweichow
            2 artilleries and 10 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 4 infantry in Suiyuyan, round 2 : 4/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 2 artilleries and 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 10 infantry in Hopei, round 2 : 3/12 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            1 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 4.33
    Japanese regular : 0.00
    

    Savegame

  • '20 '16

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of 17 Sea Zone from Japanese to Americans
            EDIT: Removing units owned by UK_Pacific from India: 1 armour and 22 infantry
            EDIT: Adding units owned by British to India: 1 armour and 22 infantry
            EDIT: Turning off Edit Mode
    
        Non Combat Move - Americans
            1 destroyer moved from 32 Sea Zone to 30 Sea Zone
            1 carrier and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Wake Island to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 destroyer moved from 17 Sea Zone to 25 Sea Zone
            1 destroyer moved from 17 Sea Zone to 23 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters, 2 infantry, 1 marine, 1 mech_infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Western United States to Hawaiian Islands
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
            1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun and 2 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 artillery and 1 mech_infantry moved from Algeria to Morocco
            1 bomber moved from Morocco to United Kingdom
            2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    
        Place Units - Americans
            1 airfield placed in Morocco
            2 artilleries and 4 infantry placed in Central United States
            2 fighters placed in Western United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 4 infantry moved from Shensi to Suiyuyan
            1 fighter and 2 infantry moved from Shensi to Kweichow
            2 artilleries and 10 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 4 infantry in Suiyuyan, round 2 : 4/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 2 artilleries and 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 10 infantry in Hopei, round 2 : 3/12 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            1 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia
            1 tactical_bomber moved from Malta to Tunisia
            1 armour, 1 artillery and 2 infantry moved from Greece to 99 Sea Zone
            2 artilleries and 2 infantry moved from Crete to 99 Sea Zone
            1 marine moved from Cyprus to 99 Sea Zone
            1 armour, 3 artilleries, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 infantry, 1 marine and 4 transports moved from 99 Sea Zone to 94 Sea Zone
            3 fighters moved from 94 Sea Zone to Tunisia
            1 armour, 3 artilleries, 4 infantry and 1 marine moved from 94 Sea Zone to Tunisia
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 fighter moved from India to 42 Sea Zone
            1 armour, 2 artilleries, 1 fighter, 30 infantry and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in 42 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Tunisia
                British attack with 1 armour, 4 artilleries, 3 fighters, 6 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery, 4 infantry and 1 mech_infantry
                    British roll dice for 2 cruisers in Tunisia, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 armour, 4 artilleries, 3 fighters, 6 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 5/17 hits, 6.17 expected hits
                    Italians roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 1/6 hits, 2.00 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 4 infantry owned by the Italians and 1 infantry owned by the British lost in Tunisia
                British win, taking Tunisia from Italians with 1 armour, 4 artilleries, 3 fighters, 5 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery, 4 infantry and 1 mech_infantry
            Battle in Burma
                British attack with 1 armour, 2 artilleries, 1 fighter, 30 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 30 infantry and 1 tactical_bomber in Burma, round 2 : 4/35 hits, 7.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 armour, 2 artilleries, 1 fighter, 29 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Burma to India
            3 aaGuns moved from India to Burma
            1 fighter moved from 42 Sea Zone to Dutch New Guinea
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Persia
            1 armour and 1 mech_infantry moved from Persia to Eastern Persia
            1 aaGun, 1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            1 artillery and 3 infantry moved from Syria to Iraq
            1 armour, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Trans-Jordan to Iraq
            4 infantry moved from Tobruk to Alexandria
            1 fighter moved from 99 Sea Zone to Morocco
            3 fighters and 1 tactical_bomber moved from Tunisia to 94 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery, 1 fighter and 2 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 transport moved from 81 Sea Zone to 71 Sea Zone
    
        Place Units - British
            1 artillery and 1 infantry placed in Union of South Africa
            1 submarine placed in 71 Sea Zone
            1 artillery and 2 infantry placed in Egypt
            1 fighter and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 4.33
    Italians regular : -1.00
    Japanese regular : 0.67
    British regular : -3.83
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Rostov to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 artillery and 1 mech_infantry moved from Caucasus to Northwest Persia
            1 tactical_bomber moved from Rostov to Northwest Persia
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 tactical_bomber moved from Northwest Persia to Rostov
            3 infantry moved from Ukraine to Rostov
            1 fighter moved from Southern Italy to Rostov
            1 infantry moved from Yugoslavia to Northern Italy
            1 mech_infantry moved from Northern Italy to Romania
            2 fighters moved from Western Germany to Southern Italy
            1 artillery and 2 infantry moved from Normandy Bordeaux to France
            1 artillery and 1 infantry moved from Holland Belgium to France
            2 infantry moved from Southern France to France
            1 infantry moved from Southern France to France
            2 infantry moved from Rostov to Caucasus
            1 infantry moved from Rostov to Caucasus
            1 artillery and 1 infantry moved from Rostov to Caucasus
    
        Place Units - Italians
            1 infantry and 1 mech_infantry placed in Ukraine
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,2,4,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
            Italians collect 16 PUs (8 lost to blockades); end with 16 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,17
    British regular : -0,33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 3 armour; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 17 Sea Zone to 22 Sea Zone
            1 cruiser, 2 submarines and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            3 fighters moved from Iwo Jima to Caroline Islands
            1 destroyer moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from Iraq to Persia
    
        Place Units - ANZAC
            3 armour placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 6 PUs; end with 6 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Morocco
            2 infantry moved from Gibraltar to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    @Pejon_88
    2 French infantry on 1 UK transport

    Sorry for the delay in game play this week


  • @CaptainNapalm No problem at all.

Suggested Topics

  • 5
  • 44
  • 19
  • 144
  • 34
  • 98
  • 67
  • 99
Axis & Allies Boardgaming Custom Painted Miniatures

70

Online

17.6k

Users

40.2k

Topics

1.7m

Posts