bretts (axis) vs sovietishcat (allies +14) BM3

  • '19

    @bretters Have you done Germany, because I have received some dice emails, but maybe it was another game?


  • @Sovietishcat not yet, but soon. Dice rolls aren’t me


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 2 artilleries, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
            1 artillery moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
            1 artillery moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            1 fighter moved from Novgorod to Belarus
            1 tactical_bomber moved from Novgorod to Belarus
            1 fighter moved from Novgorod to Belarus
            1 tactical_bomber moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            2 artilleries and 2 infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Romania to Western Ukraine
            1 armour moved from Romania to Western Ukraine
            1 fighter moved from Southern Italy to Western Germany
            1 tactical_bomber moved from Southern Italy to Western Germany
            1 bomber moved from France to 92 Sea Zone
            1 bomber moved from France to 92 Sea Zone
            1 bomber moved from Western Germany to Spain
            1 mech_infantry moved from Romania to Western Ukraine
            6 armour and 5 mech_infantrys moved from Romania to Greece
            1 armour and 4 infantry moved from Afghanistan to Eastern Persia
            1 armour and 1 mech_infantry moved from Kansu to Urals
            1 armour moved from Kansu to Yenisey
            1 mech_infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Caucasus to Volgograd
            1 artillery moved from Caucasus to Volgograd
            1 armour moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Caucasus to Northwest Persia
            1 armour moved from Caucasus to Northwest Persia
            7 artilleries and 4 infantry moved from Caucasus to Turkey
            1 mech_infantry moved from Caucasus to Turkey
            1 armour moved from Caucasus to Turkey
            1 mech_infantry moved from Caucasus to Turkey
            1 armour moved from Caucasus to Turkey
            1 mech_infantry moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Caucasus to Northwest Persia
            1 armour moved from Caucasus to Northwest Persia
            1 armour moved from Caucasus to Northwest Persia
            1 armour moved from Caucasus to Northwest Persia
            13 armour and 6 mech_infantrys moved from Caucasus to Turkey
    
        Combat - Germans
            Strategic bombing raid in Spain
                    Americans roll AA dice in Spain : 0/1 hits, 0.17 expected hits
                Bombing raid in Spain rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Spain causes 3 damage total. 
            Battle in 92 Sea Zone
                Germans attack with 2 bombers
                British defend with 1 destroyer
                    Germans roll dice for 2 bombers in 92 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 92 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Greece
                Germans attack with 6 armour and 5 mech_infantrys
                British defend with 1 artillery and 2 infantry
                    Germans roll dice for 6 armour and 5 mech_infantrys in Greece, round 2 : 3/11 hits, 3.83 expected hits
                    British roll dice for 1 artillery and 2 infantry in Greece, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the British, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Greece
                Germans win, taking Greece from British with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Turkey
                Germans attack with 15 armour, 7 artilleries, 4 infantry and 8 mech_infantrys
                British defend with 1 airfield, 1 factory_minor and 4 infantry
                    Germans roll dice for 15 armour, 7 artilleries, 4 infantry and 8 mech_infantrys in Turkey, round 2 : 13/34 hits, 13.00 expected hits
                    British roll dice for 4 infantry in Turkey, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the British lost in Turkey
                Germans win, taking Turkey from British with 15 armour, 7 artilleries, 4 infantry and 8 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for British: 4 infantry
            Battle in Eastern Persia
                Germans attack with 1 armour and 4 infantry
                British defend with 1 armour and 1 infantry
                    Germans roll dice for 1 armour and 4 infantry in Eastern Persia, round 2 : 0/5 hits, 1.17 expected hits
                    British roll dice for 1 armour and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans lost in Eastern Persia
                    Germans roll dice for 1 armour and 3 infantry in Eastern Persia, round 3 : 2/4 hits, 1.00 expected hits
                    British roll dice for 1 armour and 1 infantry in Eastern Persia, round 3 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the British and 1 armour owned by the British lost in Eastern Persia
                Germans win, taking Eastern Persia from British with 1 armour and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour and 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 armour and 2 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Germans roll dice for 1 armour and 2 mech_infantrys in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Western Ukraine, round 4 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 5 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 armour in Western Ukraine, round 6 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Belarus
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Northwest Persia
                Germans attack with 5 armour and 5 mech_infantrys
                ANZAC defend with 1 infantry
                    Germans roll dice for 5 armour and 5 mech_infantrys in Northwest Persia, round 2 : 4/10 hits, 3.33 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for ANZAC: 1 infantry
            Battle in Urals
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Urals
                Germans win, taking Urals from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 4 artilleries and 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 artilleries and 4 infantry in Archangel, round 2 : 1/8 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Belarus to Western Germany
            2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Germany to Western Germany
            3 fighters and 3 tactical_bombers moved from France to Western Germany
            5 armour, 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            1 bomber moved from Spain to Western Germany
            1 bomber moved from 92 Sea Zone to Western Germany
            1 bomber moved from 92 Sea Zone to Western Germany
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in France
            3 infantry placed in Novgorod
            5 armour and 5 mech_infantrys placed in Western Germany
            6 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans AA : -0.17
    Russians regular : 0.33
    Germans regular : -2.00
    British regular : -1.67
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_minor; Remaining resources: 28 PUs; 
            Russians buy 2 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Germans
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Rostov to Caucasus
                  Russians take Caucasus from Germans
            13 artilleries and 38 infantry moved from Tambov to Volgograd
            1 infantry moved from Novosibirsk to Urals
            2 fighters and 1 tactical_bomber moved from Russia to Urals
            1 fighter moved from Russia to Urals
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            2 infantry moved from Ukraine to Western Ukraine
            4 fighters moved from Russia to Western Ukraine
            2 artilleries, 13 infantry and 3 mech_infantrys moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Urals
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Urals, round 2 : 1/5 hits, 2,33 expected hits
                    Germans roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Western Ukraine
                Russians attack with 4 fighters and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 4 fighters and 2 infantry in Western Ukraine, round 2 : 3/6 hits, 2,33 expected hits
                    Germans roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Volgograd
                Russians attack with 13 artilleries and 38 infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Russians roll dice for 13 artilleries and 38 infantry in Volgograd, round 2 : 13/51 hits, 12,83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 13 artilleries and 37 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Belarus
                Russians attack with 2 artilleries, 13 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries, 13 infantry and 3 mech_infantrys in Belarus, round 2 : 6/18 hits, 3,67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 artilleries, 13 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Bryansk to Belarus
            2 aaGuns moved from Tambov to Volgograd
            1 mech_infantry moved from Russia to Belarus
            3 fighters and 1 tactical_bomber moved from Urals to Russia
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 artillery and 3 infantry moved from Russia to Tambov
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Rostov to Caucasus
            1 fighter moved from Western Ukraine to Ukraine
            3 fighters moved from Western Ukraine to Russia
    
        Place Units - Russians
            2 armour and 1 mech_infantry placed in Ukraine
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1,00
    Russians regular : 1,83
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 3 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Japan to 32 Sea Zone
            1 fighter moved from 35 Sea Zone to 34 Sea Zone
            1 fighter moved from 35 Sea Zone to 22 Sea Zone
            1 armour, 3 artilleries and 1 infantry moved from Kwangsi to Yunnan
            1 armour moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            1 infantry moved from Shensi to Szechwan
            1 mech_infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            1 artillery moved from Anhwe to Jehol
            1 mech_infantry moved from Kiangsu to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Anhwe to Hunan
            1 armour, 2 artilleries and 3 infantry moved from Malaya to Shan State
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 fighter moved from Japan to Manchuria
            1 infantry moved from Jehol to Manchuria
    
        Combat - Japanese
            Battle in 32 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 32 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Yunnan
                Japanese attack with 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 2 : 3/9 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Manchuria
                Japanese attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Manchuria to Jehol
            1 fighter moved from 22 Sea Zone to 6 Sea Zone
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 artillery moved from 37 Sea Zone to Shan State
            1 fighter moved from Malaya to Shan State
            1 fighter moved from Malaya to Shan State
            1 fighter moved from Malaya to Shan State
            1 fighter moved from Malaya to Shan State
            1 fighter moved from Malaya to Shan State
            1 fighter moved from Malaya to Shan State
            1 tactical_bomber moved from 35 Sea Zone to Malaya
            1 tactical_bomber moved from 35 Sea Zone to Malaya
            1 tactical_bomber moved from 35 Sea Zone to Malaya
            1 fighter moved from 34 Sea Zone to 6 Sea Zone
            2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Philippines to 6 Sea Zone
            1 fighter moved from Philippines to 6 Sea Zone
            1 fighter moved from Philippines to 6 Sea Zone
            1 tactical_bomber moved from Malaya to Shan State
            1 tactical_bomber moved from Malaya to Shan State
            1 bomber moved from 32 Sea Zone to Iwo Jima
    
        Place Units - Japanese
            1 mech_infantry and 2 tactical_bombers placed in Malaya
            2 infantry and 1 mech_infantry placed in Kiangsu
            1 submarine placed in 6 Sea Zone
            1 bomber and 3 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.17
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans repair damage of 3x factory_minor; Remaining resources: 89 PUs; 
            Americans buy 1 artillery, 4 destroyers, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            7 fighters moved from Normandy Bordeaux to 112 Sea Zone
            3 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            4 fighters moved from Burma to 37 Sea Zone
            1 bomber moved from Burma to 37 Sea Zone
            2 fighters moved from Burma to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
    

    Savegame

  • '19

    @bretters Scramble sz 112 10 USA fighters and 1 dd vs 3 German fighters or Tac.Bs and sz 37 4 USA fighers and 1 bomber vs 3 Japan fighter or tac bombers.


  • @Sovietishcat
    Alright… what’s my scramble option ?

  • '19

    @bretters I also posted the thread.

  • '19

    @bretters ( I am attacking Holland with USA)


  • @Sovietishcat what do I have in SZ 37?


  • @Sovietishcat I’m not scrambling against the 10 fighters

  • '19

    @bretters You only have 1 transport ( You are scrambling from Malaya)


  • @Sovietishcat alright… no scramble

  • '19

    TripleA Manual Gamesave Post: Chinese round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 112 Sea Zone: 2 carriers
            EDIT: Adding units owned by Americans to 92 Sea Zone: 2 carriers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans repair damage of 3x factory_minor; Remaining resources: 89 PUs; 
            Americans buy 1 artillery, 4 destroyers, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            7 fighters moved from Normandy Bordeaux to 112 Sea Zone
            3 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            4 fighters moved from Burma to 37 Sea Zone
            1 bomber moved from Burma to 37 Sea Zone
            2 fighters moved from Burma to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Denmark
            Battle in 37 Sea Zone
                Americans attack with 1 bomber and 4 fighters
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                Americans win, taking Denmark from Germans with 1 bomber and 4 fighters remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters and 1 submarine in 42 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            10 fighters moved from 112 Sea Zone to Spain
            3 aaGuns, 1 armour, 2 artilleries, 17 infantry, 1 marine and 5 mech_infantrys moved from Normandy Bordeaux to Spain
            1 armour, 8 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 92 Sea Zone
            1 aaGun, 1 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            2 carriers moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            3 carriers moved from 33 Sea Zone to 55 Sea Zone
            2 fighters moved from 42 Sea Zone to 55 Sea Zone
            4 fighters moved from 37 Sea Zone to 55 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 5 destroyers, 9 fighters, 1 marine and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 destroyer and 1 submarine moved from 33 Sea Zone to 55 Sea Zone
            1 bomber moved from 37 Sea Zone to India
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            3 fighters placed in Spain
            4 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 112 Sea Zone: 2 carriers
            EDIT: Adding units owned by Americans to 92 Sea Zone: 2 carriers
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 3 armour, 3 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - British
            1 infantry moved from India to West India
                  UK_Pacific take West India from Japanese
            1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            3 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 114 Sea Zone
            1 artillery and 3 infantry moved from 114 Sea Zone to Germany
            1 bomber moved from Normandy Bordeaux to Germany
            3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Germany
            1 fighter moved from Normandy Bordeaux to Germany
    
        Combat - British
            Battle in Germany
                British attack with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_major and 6 infantry
                    British roll dice for 1 artillery, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in Germany, round 2 : 6/10 hits, 4,33 expected hits
                    Germans roll dice for 6 infantry in Germany, round 2 : 4/6 hits, 2,00 expected hits
                    6 infantry owned by the Germans, 1 artillery owned by the British, 1 fighter owned by the British and 2 infantry owned by the British lost in Germany
                British captures 87PUs while taking Germans capital
                British converts factory_major into different units
                British win, taking Germany from Germans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 artillery, 1 fighter and 2 infantry
                Casualties for Germans: 6 infantry
            triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from Germany to Denmark
            1 bomber moved from Germany to Spain
            4 fighters moved from Normandy Bordeaux to Spain
            1 fighter moved from United Kingdom to Spain
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            2 aaGuns, 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Burma to India
            4 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 6 infantry moved from Syria to Trans-Jordan
            2 infantry moved from Syria to Iraq
            1 artillery and 5 infantry moved from Rhodesia to Belgian Congo
            2 infantry moved from Tanganyika Territory to Kenya
    
        Place Units - British
            3 submarines placed in 80 Sea Zone
            3 armour placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
            British collect 41 PUs (3 lost to blockades); end with 129 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 132 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 135 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 138 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Japanese regular : 0,67
    Germans regular : 2,00
    British regular : 1,67
    

    Savegame


  • wow berlin! holy crap! good job.


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Western Germany to 114 Sea Zone
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
    
        Combat - Italians
            Battle in 114 Sea Zone
                Italians attack with 1 fighter
                British defend with 2 transports
                    2 transports owned by the British lost in 114 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in Tunisia
                Italians attack with 2 artilleries, 3 infantry and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/6 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Tunisia from Americans with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery, 1 fighter and 2 infantry
                French defend with 1 fighter; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 1.00 expected hits
                    1 infantry owned by the Americans and 1 fighter owned by the French lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
                Casualties for French: 1 fighter
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Normandy Bordeaux to Northern Italy
            2 artilleries and 3 infantry moved from France to Northern Italy
            2 artilleries and 2 infantry moved from Southern France to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            5 artilleries and 5 infantry moved from Northern Italy to Southern Italy
            1 fighter moved from 114 Sea Zone to Northern Italy
    
        Place Units - Italians
            1 artillery placed in Northern Italy
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 1.00
    

    Savegame

  • '19

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 submarine moved from 33 Sea Zone to 43 Sea Zone
            3 fighters moved from Burma to India
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @bretters said in bretts (axis) vs sovietishcat (allies +14) BM3:

    wow berlin! holy crap! good job.

    Thanks! I felt I had no choice since it was open, hopefully it will slow down the German machine for a few rounds!

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