scramble Paris ftr to Normandy and scramble Scottland
Surfer (X) vs WindowWasher (L+10), BM3 rubber match
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 1 factory_minor, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 3 infantry moved from Hopei to Chahar 1 fighter and 3 tactical_bombers moved from Kiangsu to Chahar 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 3 fighters moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 1 fighter moved from Philippines to 21 Sea Zone 1 armour moved from Amur to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 armour moved from Buyant-Uhaa to Jehol Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Chahar Japanese attack with 1 fighter, 3 infantry and 3 tactical_bombers Russians defend with 2 infantry Japanese roll dice for 1 fighter, 3 infantry and 3 tactical_bombers in Chahar, round 2 : 2/7 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 25 Sea Zone Japanese attack with 1 bomber, 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 1 bomber moved from 25 Sea Zone to Japan 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Malaya to Shan State 2 destroyers and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 battleship moved from 37 Sea Zone to 36 Sea Zone 2 carriers moved from 37 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 fighter and 3 tactical_bombers moved from Chahar to Kiangsu 1 artillery and 1 mech_infantry moved from Hopei to Kweichow 1 aaGun moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Kiangsu to Jehol 1 infantry moved from Anhwe to Hunan 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kweichow to Yunnan 1 bomber moved from Hunan to French Indo China 1 aaGun, 1 artillery and 5 infantry moved from Amur to Ulaanbaatar 1 infantry moved from Sakha to Buryatia 2 infantry and 1 marine moved from Korea to Manchuria 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 mech_infantry moved from Japan to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 37 Sea Zone to 6 Sea Zone 1 fighter moved from 41 Sea Zone to Philippines 1 tactical_bomber moved from 36 Sea Zone to Philippines Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 3 armour placed in Kiangsu 1 factory_minor placed in French Indo China 5 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4 Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Japanese regular : 0.50
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 8 fighters, 1 infantry, 3 submarines and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 26 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 2 infantry and 2 mech_infantrys moved from Brazil to 86 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 86 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from United Kingdom to Germany 1 infantry moved from Brazil to Suriname Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Germany causes 5 damage total. Non Combat Move - Americans 1 bomber moved from Germany to Normandy Bordeaux 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 submarines placed in 110 Sea Zone 1 airfield placed in Normandy Bordeaux 1 fighter and 1 tactical_bomber placed in Western United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 8 fighters, 1 infantry, 3 submarines and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 26 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 2 infantry and 2 mech_infantrys moved from Brazil to 86 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 86 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from United Kingdom to Germany 1 infantry moved from Brazil to Suriname Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Germany causes 5 damage total. Non Combat Move - Americans 1 bomber moved from Germany to Normandy Bordeaux 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 submarines placed in 110 Sea Zone 1 airfield placed in Normandy Bordeaux 1 fighter and 1 tactical_bomber placed in Western United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 13 infantry moved from Tsinghai to Kansu Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 carrier, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Italians 2 fighters moved from 98 Sea Zone to Gibraltar 1 fighter moved from French West Africa to Gibraltar 1 tactical_bomber moved from French West Africa to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 artilleries moved from Trans-Jordan to 98 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 submarines moved from 98 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 92 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 infantry moved from Northwest Persia to Iraq 2 infantry moved from Iraq to Trans-Jordan 1 infantry moved from India to Burma 2 fighters moved from India to Burma 1 infantry moved from Italian Somaliland to Ethiopia 1 infantry moved from India to Burma 1 bomber moved from Normandy Bordeaux to Germany Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in Burma British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 2 infantry in Burma, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Cyprus British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Cyprus British win, taking Cyprus from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Crete British attack with 1 artillery and 1 infantry Germans defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Crete British win, taking Crete from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 3 aaGuns, 21 infantry and 1 mech_infantry moved from India to Burma 2 fighters moved from Burma to India 1 bomber moved from Germany to Normandy Bordeaux 2 aaGuns, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 carrier placed in 110 Sea Zone 4 infantry placed in United Kingdom 2 mech_infantrys placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians regular : 0.67 Japanese regular : 0.33 Germans AA : -0.33 Germans regular : -0.33 British regular : 0.00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 99 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 1 bomber moved from Southern Italy to Cyprus 2 fighters moved from Southern Italy to Southern France 2 infantry moved from Northern Italy to 95 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter and 1 transport British defend with 2 transports 2 transports owned by the British lost in 99 Sea Zone Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Cyprus Italians attack with 1 bomber and 2 infantry British defend with 1 artillery Italians roll dice for 1 bomber and 2 infantry in Cyprus, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 artillery in Cyprus, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Cyprus Italians win, taking Cyprus from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Battle in Southern France Italians attack with 2 fighters and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Southern France, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 3/4 hits, 1.33 expected hits British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy 2 aaGuns, 1 armour, 6 artilleries, 2 infantry and 3 mech_infantrys moved from Northern Italy to France 2 infantry moved from Yugoslavia to Northern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 2 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland 3 infantry moved from Romania to Eastern Poland 1 bomber moved from Cyprus to Southern Italy Place Units - Italians 1 infantry placed in Southern Italy 1 infantry placed in Southern Italy 2 artilleries and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 British regular : 1.33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from New South Wales to Hawaiian Islands 2 infantry moved from Caroline Islands to 33 Sea Zone 1 cruiser, 2 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 submarine moved from 44 Sea Zone to 57 Sea Zone 2 infantry and 2 mech_infantrys moved from New South Wales to South Australia 1 fighter moved from 26 Sea Zone to Queensland 2 fighters moved from 26 Sea Zone to Queensland 1 infantry moved from India to Burma 2 infantry moved from Trans-Jordan to Egypt Non Combat Move - ANZAC 2 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 2 armour and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from New South Wales to Hawaiian Islands 2 infantry moved from Caroline Islands to 33 Sea Zone 1 cruiser, 2 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 submarine moved from 44 Sea Zone to 57 Sea Zone 2 infantry and 2 mech_infantrys moved from New South Wales to South Australia 1 fighter moved from 26 Sea Zone to Queensland 2 fighters moved from 26 Sea Zone to Queensland 1 infantry moved from India to Burma 2 infantry moved from Trans-Jordan to Egypt Non Combat Move - ANZAC 2 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 2 armour and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 99 Sea Zone Combat - French Battle in 99 Sea Zone French attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 battleship moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Archangel to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Archangel 1 infantry moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus 2 bombers and 3 fighters moved from Western Germany to 113 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone Combat - Germans Battle in Ukraine Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 113 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 battleship, 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 battleship, 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Belarus Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 1 fighter moved from Ukraine to Novgorod 1 tactical_bomber moved from Ukraine to Novgorod 3 aaGuns, 10 armour, 5 artilleries, 22 infantry and 12 mech_infantrys moved from Western Ukraine to Eastern Poland 2 carriers, 1 cruiser, 3 fighters, 1 submarine and 2 transports moved from 112 Sea Zone to 113 Sea Zone 4 infantry moved from Western Germany to 113 Sea Zone 4 infantry moved from 113 Sea Zone to Norway 3 fighters moved from 113 Sea Zone to Western Germany 2 bombers moved from 113 Sea Zone to Western Germany 2 artilleries and 4 infantry moved from Western Germany to France 1 aaGun and 3 infantry moved from Norway to Finland Place Units - Germans 1 infantry and 2 mech_infantrys placed in Novgorod 10 infantry placed in Western Germany Germans undo move 2. 1 bomber, 8 infantry and 1 mech_infantry placed in Western Germany 3 infantry placed in France Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 3 infantry EDIT: Adding units owned by Germans to Western Germany: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Norway: 2 infantry EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 1.17 Germans regular : 0.83
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I really don’t know how to play the Germans…
My edits. I decided to reinforce W. Germany. I pulled back 2 units from Norway and all 4 units that went to France. -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 8 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Urals to Nenetsia 1 fighter moved from Russia to Nenetsia 1 tactical_bomber moved from Russia to Nenetsia 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 armour moved from Western Ukraine to Bryansk 1 infantry moved from Urals to Vologda Russians take Vologda from Germans 5 infantry moved from Central Mongolia to Chahar 1 fighter moved from Russia to Nenetsia Combat - Russians Battle in Chahar Russians attack with 5 infantry Japanese defend with 3 infantry Russians roll dice for 5 infantry in Chahar, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 3 infantry in Chahar, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Chahar 2 infantry owned by the Russians retreated to Central Mongolia Japanese win with 3 infantry remaining. Battle score for attacker is -9 Casualties for Russians: 3 infantry Battle in Nenetsia Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Nenetsia, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Nenetsia Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Nenetsia to Russia 1 aaGun and 2 infantry moved from Urals to Novosibirsk 5 infantry moved from Samara to Russia 2 infantry moved from Tambov to Bryansk 1 infantry moved from Volgograd to Rostov 3 artilleries and 7 infantry moved from Russia to Bryansk 1 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 5 infantry moved from Tsagaan Olom to Kansu Place Units - Russians 8 artilleries placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : 2.00 Germans regular : 0.67 Russians regular : -0.67
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@surfer my main objective is always to keep Russia under control, with that money, you can do whatever you want afterwards.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 armour, 1 bomber, 1 harbour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 infantry moved from Ulaanbaatar to Dzavhan 1 artillery and 4 infantry moved from Ulaanbaatar to Central Mongolia Combat - Japanese Battle in Central Mongolia Japanese attack with 1 artillery and 4 infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery and 4 infantry in Central Mongolia, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Central Mongolia, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 4 infantry in Central Mongolia, round 3 : 0/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Central Mongolia, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 4 infantry in Central Mongolia, round 4 : 1/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Central Mongolia, round 4 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Central Mongolia Japanese roll dice for 1 artillery and 2 infantry in Central Mongolia, round 5 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Central Mongolia, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Central Mongolia Japanese win, taking Central Mongolia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 aaGun moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Hunan to Yunnan 1 artillery and 1 infantry moved from Kweichow to Yunnan 1 aaGun moved from Kweichow to Yunnan 1 infantry moved from Hopei to Kweichow 2 infantry moved from Anhwe to Hunan 1 infantry moved from Chahar to Hopei 1 armour and 1 mech_infantry moved from Jehol to Hunan 3 armour moved from Kiangsu to Hunan 1 infantry moved from Chahar to Anhwe 1 fighter and 3 tactical_bombers moved from Kiangsu to Yunnan 1 infantry moved from Shan State to Yunnan 1 artillery moved from Shan State to Yunnan 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 bomber moved from Japan to French Indo China 1 fighter moved from Philippines to Yunnan 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 carrier and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to Philippines 1 tactical_bomber moved from Philippines to 37 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 5 infantry moved from Japan to 6 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 cruiser moved from 6 Sea Zone to 19 Sea Zone 1 marine moved from Manchuria to 19 Sea Zone 1 cruiser and 1 marine moved from 19 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 2 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Korea to Jehol 1 aaGun, 1 artillery and 3 infantry moved from Korea to Manchuria 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 5 infantry, 1 mech_infantry, 5 submarines, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 36 Sea Zone 5 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to French Indo China Place Units - Japanese 3 armour and 1 harbour placed in French Indo China Japanese undo move 1. 3 armour and 1 harbour placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 bomber and 5 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to French Indo China: 1 fighter Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Japanese regular : -2.33 Russians regular : -0.33
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Yep. and I did not do that.
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Wait a sec. i may rethink my NCM.
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 armour, 1 bomber, 1 harbour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 infantry moved from Ulaanbaatar to Dzavhan 1 artillery and 4 infantry moved from Ulaanbaatar to Central Mongolia Combat - Japanese Battle in Central Mongolia Japanese attack with 1 artillery and 4 infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery and 4 infantry in Central Mongolia, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Central Mongolia, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 4 infantry in Central Mongolia, round 3 : 0/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Central Mongolia, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 4 infantry in Central Mongolia, round 4 : 1/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Central Mongolia, round 4 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Central Mongolia Japanese roll dice for 1 artillery and 2 infantry in Central Mongolia, round 5 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Central Mongolia, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Central Mongolia Japanese win, taking Central Mongolia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 aaGun moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Hunan to Yunnan 1 artillery and 1 infantry moved from Kweichow to Yunnan 1 aaGun moved from Kweichow to Yunnan 1 infantry moved from Hopei to Kweichow 2 infantry moved from Anhwe to Hunan 1 infantry moved from Chahar to Hopei 1 armour and 1 mech_infantry moved from Jehol to Hunan 3 armour moved from Kiangsu to Hunan 1 infantry moved from Chahar to Anhwe 1 fighter and 3 tactical_bombers moved from Kiangsu to Yunnan 1 infantry moved from Shan State to Yunnan 1 artillery moved from Shan State to Yunnan 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 bomber moved from Japan to French Indo China 1 fighter moved from Philippines to Yunnan 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 carrier and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to Philippines 1 tactical_bomber moved from Philippines to 37 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 5 infantry moved from Japan to 6 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 cruiser moved from 6 Sea Zone to 19 Sea Zone 1 marine moved from Manchuria to 19 Sea Zone 1 cruiser and 1 marine moved from 19 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 2 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Korea to Jehol 1 aaGun, 1 artillery and 3 infantry moved from Korea to Manchuria 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 5 infantry, 1 mech_infantry, 5 submarines, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 36 Sea Zone 5 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to French Indo China Place Units - Japanese 3 armour and 1 harbour placed in French Indo China Japanese undo move 1. 3 armour and 1 harbour placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 bomber and 5 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to French Indo China: 1 fighter Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs EDIT: Removing units owned by Japanese from Yunnan: 1 tactical_bomber EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -2.33 Russians regular : -0.33
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I was hoping I could block better. But in the end I just moved a tac ftr to SZ36 (it started from Kiangsu)
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crap, i meant to grab iwo jima
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ok ima roll in here, 1 inf and 1 art vs 1 inf
[dice 2d6] attack
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2d6: 2, 4
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[dice 1d6] defense
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1d6: 1