@Adam514 scramble opportunities?
Ksmckay (X) v Cyanight(A+18) BM3
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Ethiopia Turn Complete - French
Combat Hit Differential Summary :
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@cyanight Lets pause for a little bit until you are feeling better. I didnt mean to rush you if you were sick, but saw you posting in your other game asking for turns from trulpen, while our game was sitting with you and was confused.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 1 artillery and 2 mech_infantrys moved from Novgorod to Vyborg 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Vyborg 1 bomber moved from Finland to Karelia 1 bomber moved from Germany to Bryansk 2 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 2 infantry moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 infantry moved from Finland to Karelia 1 infantry moved from Novgorod to Karelia Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Karelia Germans attack with 1 bomber and 2 infantry Russians defend with 1 marine Germans roll dice for 1 bomber and 2 infantry in Karelia, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 marine in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 marine Battle in Bryansk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Vyborg Germans attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 cruiser in Vyborg, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Vyborg, round 2 : 3/6 hits, 1.67 expected hits Russians roll dice for 2 infantry in Vyborg, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vyborg Germans win, taking Vyborg from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 submarine moved from 120 Sea Zone to 116 Sea Zone 1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany 6 mech_infantrys moved from Germany to Western Germany 1 aaGun moved from Western Germany to Germany 2 fighters and 2 tactical_bombers moved from Greece to Western Germany 1 fighter and 1 tactical_bomber moved from Greece to Germany 1 tactical_bomber moved from Western Germany to Germany 10 armour and 6 mech_infantrys moved from Ukraine to Volgograd 1 armour moved from Ukraine to Volgograd 1 bomber moved from Bryansk to Novgorod 1 bomber moved from Karelia to Western Germany 1 aaGun, 5 artilleries and 17 infantry moved from Ukraine to Rostov 1 aaGun, 3 artilleries and 2 infantry moved from Western Ukraine to Ukraine 8 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Belarus to Rostov 1 aaGun and 3 artilleries moved from Belarus to Novgorod Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in Ukraine 10 infantry placed in Germany 2 mech_infantrys placed in Western Germany Germans undo move 3. 8 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 5. 1 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1 Germans collect 52 PUs (1 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 2.83 Americans : -0.33 Russians : 0.67
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posted but no rush. Just let me know when you are ready to resume normal pace
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Bryansk Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 1 mech_infantry moved from Archangel to Russia 1 infantry moved from Vologda to Archangel 1 infantry moved from Russia to Samara 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - Russians 1 armour, 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : -0.17
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 carriers, 1 destroyer, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India 2 bombers moved from French Indo China to India 1 fighter moved from 35 Sea Zone to 32 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 32 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in India Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 artilleries; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 3/7 hits, 3.00 expected hits UK_Pacific roll dice for 2 artilleries in India, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 2 artilleries Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone 2 bombers moved from India to French Indo China 2 infantry moved from Yunnan to Burma 2 artilleries and 3 infantry moved from Shan State to Burma 2 mech_infantrys moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State 1 marine moved from Ceylon to 39 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 marine and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Shan State 2 artilleries and 4 infantry moved from Japan to 6 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 33 Sea Zone 2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands 3 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone 3 artilleries, 1 infantry and 3 transports moved from 36 Sea Zone to 33 Sea Zone 3 artilleries and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from Philippines to 35 Sea Zone 1 fighter moved from 32 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 fighter, 1 marine, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 2 destroyers moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from Philippines to Caroline Islands 2 fighters moved from French Indo China to Caroline Islands 1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone 3 tactical_bombers moved from French Indo China to Philippines 1 fighter moved from French Indo China to Japan 1 artillery and 1 infantry moved from Korea to Manchuria 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 infantry moved from French Indo China to Shan State 2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 3 carriers, 1 destroyer and 2 submarines placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Kiangsu 3 infantry placed in French Indo China 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : -0.33 UK_Pacific : -0.67 Japanese : 0.67
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 3 armour, 2 carriers, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Normandy Bordeaux to Southern France 2 fighters moved from 110 Sea Zone to Southern France 1 fighter moved from United Kingdom to Southern France Combat - Americans Battle in Southern France Americans attack with 5 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 5 fighters and 2 infantry in Southern France, round 2 : 3/7 hits, 2.83 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 battleship, 3 carriers, 2 cruisers, 2 fighters, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone 2 infantry moved from Queensland to New South Wales 1 mech_infantry moved from Queensland to New South Wales 1 bomber moved from Queensland to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 3 fighters moved from Western United States to 26 Sea Zone 2 fighters moved from Southern France to 110 Sea Zone 3 fighters moved from Southern France to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Algeria to Morocco Place Units - Americans 3 armour placed in Normandy Bordeaux 2 carriers and 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States 1 fighter placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : 0.17
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 artillery, 1 fighter and 13 infantry moved from Tsinghai to Shensi 1 infantry moved from Kansu to Shensi 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Shensi Chinese undo move 2. Chinese undo move 1. Turning on Edit Mode EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry EDIT: Adding units owned by Chinese to Shensi: 1 infantry EDIT: Turning off Edit Mode 1 infantry placed in Suiyuyan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 3 armour, 2 carriers, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Normandy Bordeaux to Southern France 2 fighters moved from 110 Sea Zone to Southern France 1 fighter moved from United Kingdom to Southern France Combat - Americans Battle in Southern France Americans attack with 5 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 5 fighters and 2 infantry in Southern France, round 2 : 3/7 hits, 2.83 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 battleship, 3 carriers, 2 cruisers, 2 fighters, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone 2 infantry moved from Queensland to New South Wales 1 mech_infantry moved from Queensland to New South Wales 1 bomber moved from Queensland to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 3 fighters moved from Western United States to 26 Sea Zone 2 fighters moved from Southern France to 110 Sea Zone 3 fighters moved from Southern France to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Algeria to Morocco Place Units - Americans 3 armour placed in Normandy Bordeaux 2 carriers and 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States 1 fighter placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 artillery, 1 fighter and 13 infantry moved from Tsinghai to Shensi 1 infantry moved from Kansu to Shensi 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Shensi Chinese undo move 2. Chinese undo move 1. Turning on Edit Mode EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry EDIT: Adding units owned by Chinese to Shensi: 1 infantry EDIT: Turning off Edit Mode 1 infantry placed in Suiyuyan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 2 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from West India to India 1 fighter and 1 tactical_bomber moved from Persia to India 1 artillery moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Ethiopia to British Somaliland British take British Somaliland from Italians 1 armour moved from British Somaliland to Ethiopia 1 armour and 1 mech_infantry moved from Tobruk to Tunisia British take Libya from Italians 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium Combat - British Battle in Holland Belgium British attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/7 hits, 3.00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Germans: 2 infantry Battle in Tunisia British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 artillery, 1 infantry and 1 mech_infantry British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tunisia British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 3 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 4 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for British: 1 infantry Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry Battle in India British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 2/5 hits, 1.67 expected hits Japanese roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in India British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in India, round 3 : 1/5 hits, 1.67 expected hits Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Non Combat Move - British 1 fighter moved from India to West India 1 tactical_bomber moved from India to West India 1 infantry moved from Persia to Northwest Persia 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 bomber moved from Belgian Congo to Persia 2 mech_infantrys moved from Rhodesia to Anglo Egyptian Sudan 1 artillery moved from Rhodesia to Belgian Congo 1 infantry moved from Tanganyika Territory to Kenya 4 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 2 aaGuns and 2 infantry EDIT: Adding units owned by British to Normandy Bordeaux: 2 aaGuns and 2 infantry EDIT: Turning off Edit Mode 2 armour and 1 infantry placed in Egypt 6 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : 1.33 Italians : -1.00 British : -1.17 Americans : 0.17 Japanese : -1.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 2 infantry, 2 marines, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry and 2 mech_infantrys moved from Northern Italy to Southern France 2 fighters moved from Southern Italy to Southern France 1 bomber moved from Romania to Southern France Combat - Italians Battle in Southern France Italians attack with 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys in Southern France, round 2 : 4/6 hits, 2.17 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy 1 bomber moved from Southern France to Southern Italy 1 aaGun moved from Northern Italy to Western Germany 2 aaGuns moved from Southern Italy to Northern Italy 5 infantry moved from Southern Italy to Northern Italy 3 mech_infantrys moved from Northern Italy to Western Germany 1 artillery and 1 infantry moved from Greece to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy 1 aaGun moved from Ukraine to Rostov 2 armour moved from Rostov to Caucasus 1 armour moved from Bessarabia to Rostov 2 mech_infantrys moved from Romania to Ukraine Place Units - Italians 2 infantry, 2 marines and 1 mech_infantry placed in Northern Italy 1 submarine placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 1.83 Americans : 0.33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from Queensland to 46 Sea Zone 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in 46 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win, taking Java from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to New South Wales 2 fighters moved from 46 Sea Zone to 26 Sea Zone 1 carrier and 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from Queensland to New South Wales 2 infantry moved from South Australia to New South Wales 1 aaGun moved from South Australia to New South Wales 1 aaGun moved from Queensland to New South Wales 1 artillery moved from South Australia to New South Wales Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from Queensland to 46 Sea Zone 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in 46 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win, taking Java from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to New South Wales 2 fighters moved from 46 Sea Zone to 26 Sea Zone 1 carrier and 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from Queensland to New South Wales 2 infantry moved from South Australia to New South Wales 1 aaGun moved from South Australia to New South Wales 1 aaGun moved from Queensland to New South Wales 1 artillery moved from South Australia to New South Wales Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.67
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ill assume anzac air is on anzac carrier unless you say otherwise.
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and that french inf are on us transports (1 or 2?)
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 bomber and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 116 Sea Zone to 120 Sea Zone 3 infantry moved from Ukraine to Bryansk 1 bomber moved from Novgorod to Bryansk 1 bomber moved from Western Germany to Bryansk 2 armour and 7 mech_infantrys moved from Volgograd to Northwest Persia 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 1 fighter moved from Western Germany to 94 Sea Zone Combat - Germans Battle in 94 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 94 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Bryansk Germans attack with 2 bombers and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 3 infantry in Bryansk, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 2 bombers and 3 infantry in Bryansk, round 3 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Northwest Persia Germans attack with 2 armour and 7 mech_infantrys British defend with 1 infantry Germans roll dice for 2 armour and 7 mech_infantrys in Northwest Persia, round 2 : 3/9 hits, 2.17 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 armour and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 bombers moved from Bryansk to Novgorod 1 artillery moved from Vyborg to Finland 1 infantry moved from Karelia to Finland 1 infantry moved from Karelia to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 tactical_bomber moved from Western Germany to Novgorod 1 tactical_bomber moved from Germany to Western Germany 1 fighter moved from 94 Sea Zone to Southern Italy 1 tactical_bomber moved from Germany to Western Germany 1 tactical_bomber moved from Western Germany to Southern Italy 1 aaGun, 3 artilleries and 2 infantry moved from Ukraine to Rostov 1 aaGun and 2 infantry moved from Rostov to Caucasus 1 mech_infantry moved from Rostov to Volgograd 8 mech_infantrys moved from Ukraine to Volgograd 3 infantry moved from Rostov to Volgograd Place Units - Germans 5 artilleries and 1 bomber placed in Western Germany 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in Germany 2 infantry placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Northern Italy: 1 infantry EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Germany: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.83 British : -0.33 Russians : 0.00
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@cyanight please see above notes about anzac ftrs and french inf. please confirm positions.
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@ksmckay Sorry for the late reply.
French on US TT,
ANZAC fighter one on US CV and one on ANZAC CV. -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 5 infantry moved from Amur to Manchuria 13 infantry moved from Amur to Korea 1 infantry moved from Smolensk to Bryansk 2 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans Combat - Russians Battle in Manchuria Russians attack with 5 infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 5 infantry in Manchuria, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 4 infantry in Manchuria, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Manchuria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 3 infantry in Manchuria, round 4 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Manchuria, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Korea Russians attack with 13 infantry Japanese defend with 1 aaGun and 2 infantry Russians roll dice for 13 infantry in Korea, round 2 : 1/13 hits, 2.17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese lost in Korea Russians roll dice for 13 infantry in Korea, round 3 : 1/13 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Korea, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Korea Russians roll dice for 13 infantry in Korea, round 4 : 1/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 13 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in Bryansk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Tambov to Samara 1 infantry moved from Russia to Tambov 1 infantry moved from Archangel to Smolensk 2 aaGuns moved from Amur to Korea Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,2,5,3,4,4,6,2,6,1 Russians collect 21 PUs (3 lost to blockades); end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : -2.50 Japanese : -1.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 3 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone 3 artilleries, 4 infantry and 4 transports moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 3 artilleries and 5 infantry moved from 19 Sea Zone to Manchuria 1 cruiser and 1 marine moved from 33 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 1 battleship moved from 33 Sea Zone to 25 Sea Zone 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 marine moved from Shan State to 37 Sea Zone 1 battleship, 1 destroyer and 1 marine moved from 37 Sea Zone to 42 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry and 1 marine moved from 42 Sea Zone to Java 1 bomber moved from French Indo China to Java 1 bomber moved from French Indo China to India 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India 2 artilleries and 2 infantry moved from Burma to India 1 tactical_bomber moved from Philippines to Manchuria 1 fighter moved from 6 Sea Zone to Manchuria Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Wake Island Battle in 25 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win, taking Wake Island from Americans with 1 battleship, 1 cruiser, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 1 bomber, 2 infantry and 1 marine ANZAC defend with 1 infantry Japanese roll dice for 1 bomber, 2 infantry and 1 marine in Java, round 2 : 1/4 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 bomber, 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Manchuria Japanese attack with 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber Russians defend with 3 infantry Japanese roll dice for 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/10 hits, 3.50 expected hits Chinese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Battle in India Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 3/7 hits, 3.17 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Midway Non Combat Move - Japanese 3 carriers and 2 destroyers moved from 33 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone 2 fighters moved from Caroline Islands to 25 Sea Zone 3 carriers, 1 destroyer, 1 fighter and 2 submarines moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone 1 carrier moved from 37 Sea Zone to 19 Sea Zone 2 tactical_bombers moved from Philippines to Caroline Islands 1 bomber moved from Java to Shan State 2 infantry moved from Shan State to Burma 1 infantry moved from French Indo China to Yunnan 2 infantry moved from Anhwe to Jehol 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Jehol 1 fighter and 1 tactical_bomber moved from India to Burma 1 bomber moved from India to French Indo China Place Units - Japanese 2 infantry placed in French Indo China 1 destroyer placed in 36 Sea Zone 2 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 1 artillery, 2 fighters and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : -0.33 ANZAC : -0.33 Chinese : 0.00 UK_Pacific : -1.00 Japanese : -0.33