L20 #1 cyanight (X) vs trulpen (A+16) BM3


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 1 bomber, 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
                Russians converts factory_major into different units
            1 armour and 1 mech_infantry moved from Volgograd to Turkmenistan
                  Russians take Turkmenistan from Germans
            1 armour moved from Northwest Persia to Iraq
                  Russians take Iraq from Italians
            1 armour moved from Iraq to Persia
                  Russians take Persia from Germans
            1 infantry moved from Romania to Bulgaria
                  Russians take Bulgaria from Germans
            1 infantry moved from Slovakia Hungary to Yugoslavia
                  Russians take Yugoslavia from Italians
            1 armour and 1 mech_infantry moved from Slovakia Hungary to Western Germany
                  Russians take Greater Southern Germany from Germans
                  Russians take Western Germany from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 mech_infantrys moved from Slovakia Hungary to Western Germany
            1 artillery and 2 infantry moved from Poland to Slovakia Hungary
            1 infantry moved from Slovakia Hungary to Greater Southern Germany
            1 aaGun and 3 infantry moved from Eastern Poland to Slovakia Hungary
            1 armour moved from Eastern Poland to Slovakia Hungary
            1 aaGun and 2 artilleries moved from Romania to Slovakia Hungary
            1 artillery and 2 infantry moved from Bessarabia to Romania
            1 artillery and 2 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Baltic States to Poland
            1 aaGun, 3 artilleries and 6 infantry moved from Northwest Persia to Persia
            1 mech_infantry moved from Northwest Persia to Persia
            4 infantry moved from Caucasus to Northwest Persia
            2 infantry moved from Samara to Kazakhstan
            1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
            1 infantry moved from Volgograd to Kazakhstan
            2 infantry moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Baltic States
            1 tactical_bomber moved from Eastern Poland to Novgorod
            1 tactical_bomber moved from Russia to Novgorod
            1 fighter moved from Ukraine to Novgorod
            1 aaGun moved from Slovakia Hungary to Poland
            1 aaGun moved from Slovakia Hungary to Greater Southern Germany
            2 infantry moved from Baltic States to Poland
    
        Place Units - Russians
            1 bomber, 1 fighter and 1 tactical_bomber placed in Volgograd
            2 fighters and 1 tactical_bomber placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 63 PUs; end with 63 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 66 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 68 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 70 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 4 fighters and 2 transports; Remaining resources: 1 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour moved from Kweichow to Shensi
            1 mech_infantry moved from Hunan to Shensi
            1 destroyer moved from 56 Sea Zone to 55 Sea Zone
            6 fighters moved from 56 Sea Zone to 55 Sea Zone
            4 fighters moved from 56 Sea Zone to 55 Sea Zone
            2 fighters moved from 56 Sea Zone to 61 Sea Zone
            1 tactical_bomber moved from Western Australia to 61 Sea Zone
            1 destroyer moved from 56 Sea Zone to 61 Sea Zone
            1 fighter moved from 63 Sea Zone to 50 Sea Zone
            1 fighter moved from 63 Sea Zone to 61 Sea Zone
            1 bomber moved from Western Australia to 61 Sea Zone
            1 bomber moved from Western Australia to 61 Sea Zone
            2 bombers moved from Western Australia to 61 Sea Zone
            1 bomber moved from Western Australia to 61 Sea Zone
            2 armour moved from Shan State to 37 Sea Zone
            1 armour and 1 transport moved from 37 Sea Zone to 45 Sea Zone
            1 armour moved from 45 Sea Zone to Dutch New Guinea
            1 armour and 1 transport moved from 37 Sea Zone to 46 Sea Zone
            1 armour moved from 46 Sea Zone to New Guinea
    
        Combat - Japanese
            Battle in New Guinea
            Battle in 50 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 50 Sea Zone
                Japanese win, taking New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Dutch New Guinea
            Battle in Shensi
                Japanese attack with 1 armour and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                    Japanese roll dice for 1 armour in Shensi, round 3 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in Shensi
                Chinese win, taking Dutch New Guinea from Dutch with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 armour and 1 mech_infantry
            Battle in 61 Sea Zone
                Japanese attack with 5 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 5 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber in 61 Sea Zone, round 2 : 5/10 hits, 5.83 expected hits
                    Americans roll dice for 1 destroyer in 61 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 61 Sea Zone
                Japanese win with 5 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer and 10 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 10 fighters in 55 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer and 10 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Solomon Islands from ANZAC to Japanese
            EDIT: Changing ownership of New Britain from ANZAC to Japanese
            EDIT: Changing ownership of Caroline Islands from Americans to Japanese
            EDIT: Turning off Edit Mode
            5 bombers moved from 61 Sea Zone to New South Wales
            3 fighters moved from 61 Sea Zone to New South Wales
            1 tactical_bomber moved from 61 Sea Zone to New South Wales
            10 fighters moved from 55 Sea Zone to New South Wales
            1 fighter moved from 50 Sea Zone to New South Wales
            2 armour moved from Western Australia to New South Wales
            1 artillery moved from Western Australia to 56 Sea Zone
            1 artillery and 1 transport moved from 56 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 56 Sea Zone to 55 Sea Zone
            1 infantry moved from Northern Territory to 55 Sea Zone
            1 infantry and 1 transport moved from 55 Sea Zone to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Britain
            1 transport moved from 56 Sea Zone to 55 Sea Zone
            1 artillery moved from Northern Territory to 55 Sea Zone
            1 artillery and 1 transport moved from 55 Sea Zone to 49 Sea Zone
            1 artillery moved from 49 Sea Zone to Solomon Islands
            2 battleships, 8 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 33 Sea Zone
            3 fighters moved from French Indo China to 33 Sea Zone
            3 fighters moved from Malaya to India
            1 armour moved from Kwangtung to Kiangsu
            1 armour moved from Kwangtung to Hunan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Shan State to Yunnan
            1 destroyer moved from 17 Sea Zone to 6 Sea Zone
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
    
        Place Units - Japanese
            2 carriers and 2 transports placed in 6 Sea Zone
            4 fighters placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,6,2,3,3,5,3,1,2,5,2,1,5,2,4,2,5,5,3,1,3,5,1,4,5,3,5,3,1,2,3,3,4,4,5,3,2,1,4
            Japanese collect 68 PUs (1 lost to blockades); end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : 0.50
    Japanese regular : -3.33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 4 fighters, 4 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 cruisers moved from 62 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
            10 fighters and 4 tactical_bombers moved from 62 Sea Zone to New South Wales
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Johnston Island to 54 Sea Zone
            1 tactical_bomber moved from Johnston Island to 49 Sea Zone
            1 fighter moved from Johnston Island to 46 Sea Zone
            1 submarine moved from 30 Sea Zone to 47 Sea Zone
            1 destroyer moved from 30 Sea Zone to 45 Sea Zone
            3 infantry moved from France to Holland Belgium
            1 bomber and 2 fighters moved from Slovakia Hungary to Holland Belgium
            1 artillery moved from Kenya to Belgian Congo
            2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Tobruk
            1 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Libya to Tobruk
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 45 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 49 Sea Zone
                Americans attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 47 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Malta
            Battle in Tobruk
                Americans attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 4/9 hits, 3,33 expected hits
                    Italians roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tobruk
                Americans win, taking Malta from Italians, taking Tobruk from Italians with 1 armour, 1 artillery, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 54 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 54 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer
            Battle in 63 Sea Zone
                Americans attack with 2 cruisers and 1 destroyer
                Germans defend with 1 carrier
                    Americans roll dice for 2 cruisers and 1 destroyer in 63 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
                    Germans roll dice for 1 carrier in 63 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 carrier owned by the Germans lost in 63 Sea Zone
                Americans win, taking 63 Sea Zone from Neutral with 2 cruisers and 1 destroyer remaining. Battle score for attacker is 16
                Casualties for Germans: 1 carrier
            Battle in Holland Belgium
                Americans attack with 1 bomber, 2 fighters and 3 infantry
                Germans defend with 1 armour and 2 infantry
                    Americans roll dice for 1 bomber, 2 fighters and 3 infantry in Holland Belgium, round 2 : 3/6 hits, 2,17 expected hits
                    Germans roll dice for 1 armour and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits
                    2 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 armour and 2 infantry
            Battle in Belgian Congo
                Americans attack with 1 artillery
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 artillery in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 mech_infantry in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Belgian Congo
                Americans win, taking Belgian Congo from Italians with 1 artillery remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in New South Wales
                Americans attack with 1 artillery, 10 fighters, 1 infantry and 4 tactical_bombers
                Germans defend with 1 armour, 1 factory_minor and 1 harbour; Japanese defend with 2 armour, 5 bombers, 14 fighters and 1 tactical_bomber
                    Americans roll dice for 2 battleships in New South Wales, round 2 : 2/2 hits, 1,33 expected hits
                    Americans roll dice for 1 artillery, 10 fighters, 1 infantry and 4 tactical_bombers in New South Wales, round 2 : 8/16 hits, 8,33 expected hits
                    Germans roll dice for 3 armour, 5 bombers, 14 fighters and 1 tactical_bomber in New South Wales, round 2 : 12/23 hits, 12,17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 5 bombers owned by the Japanese, 2 armour owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 armour owned by the Germans, 9 fighters owned by the Americans and 1 artillery owned by the Americans lost in New South Wales
                    Americans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in New South Wales, round 3 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 13 fighters in New South Wales, round 3 : 12/13 hits, 8,67 expected hits
                    2 fighters owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in New South Wales
                Germans win with 11 fighters remaining. Battle score for attacker is -22
                Casualties for Americans: 1 artillery, 10 fighters, 1 infantry and 4 tactical_bombers
                Casualties for Japanese: 2 armour, 5 bombers, 3 fighters and 1 tactical_bomber
                Casualties for Germans: 1 armour
    
        Non Combat Move - Americans
    

    Combat Hit Differential Summary :

    Americans regular : 4,83
    Italians regular : 0,33
    Germans regular : 3,33
    

    Savegame


  • Sick, but gg.


  • @trulpen Yep, never seen Russia with a 93 economy. Good Game sir!


  • Hmm, I forgot to try a very slim shot with UK. I’ll do that and make NCM with US if I live.


  • TripleA Manual Gamesave Post: British round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - British
            British buy 2 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from 79 Sea Zone to India
            2 artilleries, 2 infantry and 2 transports moved from 79 Sea Zone to 39 Sea Zone
            2 artilleries and 2 infantry moved from 39 Sea Zone to India
            1 battleship, 2 cruisers and 1 marine moved from 79 Sea Zone to 39 Sea Zone
                  UK_Pacific take 39 Sea Zone from Germans
            1 marine moved from 39 Sea Zone to India
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
            2 armour and 1 infantry moved from Kenya to 72 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 72 Sea Zone to 79 Sea Zone
            2 armour and 2 infantry moved from 79 Sea Zone to West India
            1 armour moved from Kenya to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 armour moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Kenya to Ethiopia
            1 mech_infantry moved from Kenya to Ethiopia
            3 mech_infantrys moved from Kenya to French Equatorial Africa
            2 infantry moved from Algeria to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            4 infantry and 2 marines moved from Algeria to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 battleship, 1 cruiser, 2 infantry, 2 marines and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            2 infantry and 2 marines moved from 99 Sea Zone to Greece
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Greece
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • Can’t assume here, so scramble z39?


  • @trulpen No Scramble


  • TripleA Manual Gamesave Post: British round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - British
            British buy 2 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from 79 Sea Zone to India
            2 artilleries, 2 infantry and 2 transports moved from 79 Sea Zone to 39 Sea Zone
            2 artilleries and 2 infantry moved from 39 Sea Zone to India
            1 battleship, 2 cruisers and 1 marine moved from 79 Sea Zone to 39 Sea Zone
                  UK_Pacific take 39 Sea Zone from Germans
            1 marine moved from 39 Sea Zone to India
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
            2 armour and 1 infantry moved from Kenya to 72 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 72 Sea Zone to 79 Sea Zone
            2 armour and 2 infantry moved from 79 Sea Zone to West India
            1 armour moved from Kenya to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 armour moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Kenya to Ethiopia
            1 mech_infantry moved from Kenya to Ethiopia
            3 mech_infantrys moved from Kenya to French Equatorial Africa
            2 infantry moved from Algeria to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            4 infantry and 2 marines moved from Algeria to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 battleship, 1 cruiser, 2 infantry, 2 marines and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            2 infantry and 2 marines moved from 99 Sea Zone to Greece
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Greece
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
    
        Combat - British
            Battle in Trans-Jordan
            Battle in Malta
            Battle in Greece
                British attack with 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Greece
                British win, taking Trans-Jordan from Italians, taking Malta from Italians, taking Greece from Italians with 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in French Equatorial Africa
                British attack with 3 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 3 mech_infantrys in French Equatorial Africa, round 2 : 0/3 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in French Equatorial Africa
                    British roll dice for 2 mech_infantrys in French Equatorial Africa, round 3 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 mech_infantrys in French Equatorial Africa, round 4 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 mech_infantrys in French Equatorial Africa, round 5 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 5 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 mech_infantrys in French Equatorial Africa, round 6 : 1/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in French Equatorial Africa
                British win, taking French Equatorial Africa from Italians with 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 infantry
            Battle in Ethiopia
                British attack with 1 armour and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 2 mech_infantrys in Ethiopia, round 2 : 2/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 infantry
            Battle in West India
                British attack with 2 armour and 2 infantry
                Germans defend with 4 infantry
                    British roll dice for 2 armour and 2 infantry in West India, round 2 : 3/4 hits, 1,33 expected hits
                    Germans roll dice for 4 infantry in West India, round 2 : 2/4 hits, 1,33 expected hits
                    3 infantry owned by the Germans and 2 infantry owned by the British lost in West India
                    British roll dice for 2 armour in West India, round 3 : 0/2 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in West India, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 armour in West India, round 4 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in West India, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in West India
                British win, taking West India from Germans with 2 armour remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
                Casualties for Germans: 4 infantry
            Battle in India
                British attack with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                Germans defend with 1 airfield, 5 armour, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 4 tactical_bombers; Japanese defend with 3 fighters
                    British roll dice for 1 battleship and 2 cruisers in India, round 2 : 1/3 hits, 1,67 expected hits
                    British roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in India, round 2 : 2/7 hits, 2,83 expected hits
                    Germans roll dice for 5 armour, 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers in India, round 2 : 10/14 hits, 7,00 expected hits
                    1 marine owned by the British, 1 tactical_bomber owned by the British, 1 infantry owned by the Germans, 1 bomber owned by the Germans, 1 armour owned by the Germans, 2 artilleries owned by the British, 2 infantry owned by the British and 1 fighter owned by the British lost in India
                Germans win with 4 armour, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -17
                Casualties for British: 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                Casualties for Germans: 1 armour, 1 bomber and 1 infantry
    
        Non Combat Move - British
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    Germans regular : 3,00
    British regular : 0,33
    

    Savegame


  • It is done.

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