L20 #1 cyanight (X) vs trulpen (A+16) BM3


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 marine, 3 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 89 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery, 1 infantry and 1 marine moved from Southeast Mexico to 89 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Midway to 6 Sea Zone
            1 bomber moved from Hawaiian Islands to 6 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in 6 Sea Zone
                Americans attack with 1 bomber and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Morocco from Italians with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Gibraltar
                Americans attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Gibraltar, round 2 : 1/5 hits, 2,17 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Gibraltar, round 3 : 2/5 hits, 2,17 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 carrier moved from 33 Sea Zone to 24 Sea Zone
            2 fighters moved from 6 Sea Zone to 24 Sea Zone
            1 bomber moved from 6 Sea Zone to Midway
            1 battleship moved from 33 Sea Zone to 24 Sea Zone
            1 battleship and 2 cruisers moved from 33 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 destroyer moved from 33 Sea Zone to 24 Sea Zone
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            1 transport moved from 33 Sea Zone to 30 Sea Zone
            2 carriers and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
            2 fighters moved from 33 Sea Zone to Queensland
            1 fighter moved from 33 Sea Zone to Queensland
            1 fighter moved from 33 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 marine placed in Western United States
            2 carriers, 3 submarines and 2 transports placed in 10 Sea Zone
            Americans undo move 2.
            3 submarines placed in 101 Sea Zone
            2 carriers and 2 transports placed in 10 Sea Zone
            Americans undo move 2.
            2 submarines placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Shensi
            6 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Tsinghai, round 2 : 2/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 aaGun, 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to French Central Africa
            1 armour and 1 mech_infantry moved from Belgian Congo to French Central Africa
                  British take French Equatorial Africa from Italians
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            2 infantry moved from 76 Sea Zone to Ethiopia
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
    
        Combat - British
            Battle in French West Africa
            Battle in Ethiopia
            Battle in French Central Africa
                British attack with 1 armour, 1 bomber and 1 mech_infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 1 armour, 1 bomber and 1 mech_infantry in French Central Africa, round 2 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 1 mech_infantry in French Central Africa, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in French Central Africa
                British win, taking French West Africa from Neutral_Axis, taking Ethiopia from Italians, taking French Central Africa from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - British
            1 bomber moved from French Central Africa to Nigeria
            2 mech_infantrys moved from Belgian Congo to Nigeria
            1 mech_infantry moved from Belgian Congo to French Central Africa
            2 infantry moved from Union of South Africa to Rhodesia
            1 cruiser and 2 destroyers moved from 71 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from Persia to 80 Sea Zone
            1 infantry moved from Northwest Persia to Iraq
            2 fighters moved from Persia to Russia
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 tactical_bomber moved from 80 Sea Zone to India
            1 infantry moved from Quebec to 106 Sea Zone
            1 artillery moved from Quebec to 106 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 battleship, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
            1 fighter moved from United Kingdom to Morocco
            1 fighter moved from United Kingdom to Morocco
    
        Place Units - British
            1 aaGun, 1 artillery and 1 fighter placed in Persia
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,4,2,6,4
            British collect 34 PUs (1 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 55 Sea Zone: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
            EDIT: Removing units owned by Americans from Queensland: 1 fighter
            EDIT: Adding units owned by ANZAC to 55 Sea Zone: 2 fighters
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 tactical_bomber
            EDIT: Adding units owned by British to Persia: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1,67
    Americans regular : -0,50
    Italians regular : -0,33
    Japanese regular : 0,00
    British regular : 0,67
    

    Savegame


  • Thanks! :pray:

  • '14 Customizer

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 3 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Trans-Jordan to Iraq
            1 armour moved from Egypt to Syria
                  Italians take Syria from British
            1 fighter moved from Egypt to Iraq
            1 bomber moved from Egypt to Malta
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
    
        Combat - Italians
            Battle in Cyprus
            Battle in Iraq
                Italians attack with 1 artillery and 1 fighter
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 fighter in Iraq, round 2 : 2/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                Italians win, taking Cyprus from British, taking Iraq from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Malta
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 aaGun and 1 infantry
                    British roll AA dice in Malta : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 0/3 hits, 1.33 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 3 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Malta to Egypt
            1 destroyer moved from 99 Sea Zone to 97 Sea Zone
            1 cruiser moved from 99 Sea Zone to 97 Sea Zone
            1 cruiser moved from 99 Sea Zone to 97 Sea Zone
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 battleship moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Southern Italy
            1 fighter moved from Southern Italy to Egypt
            1 fighter moved from Iraq to Egypt
            1 infantry moved from Algeria to Tunisia
            2 aaGuns, 2 artilleries and 1 infantry moved from Bessarabia to Ukraine
            2 mech_infantrys moved from Romania to Ukraine
            1 mech_infantry moved from Romania to Ukraine
            1 armour moved from Romania to Ukraine
    
        Place Units - Italians
            3 armour placed in Egypt
            5 infantry and 2 mech_infantrys placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
            EDIT: Adding units owned by Italians to Greece: 2 infantry
            EDIT: Turning off Edit Mode
            Italians undo move 2.
            3 infantry placed in Southern Italy
            2 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 24 PUs; end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    British AA : -0.17
    British regular : -1.00
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 3 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Trans-Jordan to Iraq
            1 armour moved from Egypt to Syria
                  Italians take Syria from British
            1 fighter moved from Egypt to Iraq
            1 bomber moved from Egypt to Malta
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
    
        Combat - Italians
            Battle in Cyprus
            Battle in Iraq
                Italians attack with 1 artillery and 1 fighter
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 fighter in Iraq, round 2 : 2/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                Italians win, taking Cyprus from British, taking Iraq from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Malta
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 aaGun and 1 infantry
                    British roll AA dice in Malta : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 0/3 hits, 1.33 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 3 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Malta to Egypt
            1 destroyer moved from 99 Sea Zone to 97 Sea Zone
            1 cruiser moved from 99 Sea Zone to 97 Sea Zone
            1 cruiser moved from 99 Sea Zone to 97 Sea Zone
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 battleship moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Southern Italy
            1 fighter moved from Southern Italy to Egypt
            1 fighter moved from Iraq to Egypt
            1 infantry moved from Algeria to Tunisia
            2 aaGuns, 2 artilleries and 1 infantry moved from Bessarabia to Ukraine
            2 mech_infantrys moved from Romania to Ukraine
            1 mech_infantry moved from Romania to Ukraine
            1 armour moved from Romania to Ukraine
    
        Place Units - Italians
            3 armour placed in Egypt
            5 infantry and 2 mech_infantrys placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
            EDIT: Adding units owned by Italians to Greece: 2 infantry
            EDIT: Turning off Edit Mode
            Italians undo move 2.
            3 infantry placed in Southern Italy
            2 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 24 PUs; end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 2 fighters
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 55 Sea Zone: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
            EDIT: Adding units owned by ANZAC to 55 Sea Zone: 2 fighters
            EDIT: Removing units owned by Americans from Queensland: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    British AA : -0.17
    British regular : -1.00
    

    Savegame


  • @trulpen I posted without the edit then edited your fleet back. . Please check to see if I made a mistake.


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
            EDIT: 1 tactical_bomber moved from India to Persia
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from 55 Sea Zone to India
            1 transport moved from 33 Sea Zone to 54 Sea Zone
            EDIT: 1 fighter moved from Queensland to 55 Sea Zone
            1 fighter moved from New South Wales to 55 Sea Zone
            1 artillery moved from New South Wales to Queensland
            2 aaGuns and 2 infantry moved from New South Wales to Queensland
            1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
            EDIT: 1 tactical_bomber moved from India to Persia
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from 55 Sea Zone to India
            1 transport moved from 33 Sea Zone to 54 Sea Zone
            EDIT: 1 fighter moved from Queensland to 55 Sea Zone
            1 fighter moved from New South Wales to 55 Sea Zone
            1 artillery moved from New South Wales to Queensland
            2 aaGuns and 2 infantry moved from New South Wales to Queensland
            1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 cruiser moved from 106 Sea Zone to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @cyanight said in L20 #1 cyanight (X) vs trulpen (A+16) BM3:

    @trulpen I posted without the edit then edited your fleet back. . Please check to see if I made a mistake.

    We did a lot of double-work here, but it’s ok. Did the edits again during move.

  • '14 Customizer

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            3 fighters moved from Bessarabia to Russia
            2 fighters moved from Bryansk to Russia
            1 tactical_bomber moved from Bryansk to Russia
            4 bombers moved from Bryansk to Russia
            2 tactical_bombers moved from Bryansk to Tambov
            2 tactical_bombers moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            2 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Bryansk to Vologda
                  Germans take Vologda from Russians
            1 tactical_bomber moved from Novgorod to Rostov
            1 tactical_bomber moved from Novgorod to Tambov
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame


  • @trulpen Do you wish to intercept in Russia?


  • @cyanight said in L20 #1 cyanight (X) vs trulpen (A+16) BM3:

    @trulpen Do you wish to intercept in Russia?

    Yes, all 9 figs. For causalty go in the order of french, UK, russian.

  • '14 Customizer

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            3 fighters moved from Bessarabia to Russia
            2 fighters moved from Bryansk to Russia
            1 tactical_bomber moved from Bryansk to Russia
            4 bombers moved from Bryansk to Russia
            2 tactical_bombers moved from Bryansk to Tambov
            2 tactical_bombers moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            2 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Bryansk to Vologda
                  Germans take Vologda from Russians
            1 tactical_bomber moved from Novgorod to Rostov
            1 tactical_bomber moved from Novgorod to Tambov
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 10 units heading to Russia
                Russians launches 9 interceptors out of Russia
                    Attackers Fire,  : 2/10 hits, 2.50 expected hits
                    Defenders Fire,  : 4/9 hits, 3.00 expected hits
                    3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
                    1 fighter owned by the French and 1 fighter owned by the British lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 2/4 hits, 0.67 expected hits
                2 bombers killed by AA
                Bombing raid in Russia rolls: 8,4 and causes: 12 damage to unit: factory_major
                Bombing raid in Russia causes 12 damage total. 
            Battle in Tambov
                Germans attack with 2 infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 3 tactical_bombers in Tambov, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 2 infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 3 tactical_bombers in Rostov, round 2 : 0/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry and 3 tactical_bombers in Rostov, round 3 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 tactical_bombers moved from Rostov to Bryansk
            3 tactical_bombers moved from Tambov to Bryansk
            4 bombers moved from Bryansk to Western Germany
            2 fighters moved from Russia to Bryansk
            2 bombers moved from Russia to Bryansk
            1 tactical_bomber moved from Novgorod to Western Germany
            1 armour moved from Belarus to Bryansk
            3 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Western Ukraine to Bryansk
            3 mech_infantrys moved from Ukraine to Bryansk
            4 armour moved from Ukraine to Bryansk
            1 aaGun moved from Belarus to Bryansk
            1 mech_infantry moved from Vyborg to Belarus
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Karelia to Novgorod
            1 artillery and 1 infantry moved from Finland to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            2 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Western Germany to France
            2 artilleries moved from Western Germany to France
            1 infantry moved from Southern France to France
            2 bombers moved from Bryansk to Germany
            1 battleship moved from 115 Sea Zone to 113 Sea Zone
            1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 cruiser moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Bryansk to Smolensk
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 mech_infantrys placed in Western Germany
            3 tactical_bombers placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : 1.00
    Attackers Fire,  : -0.50
    Russians regular : 0.00
    Germans regular : -0.50
    Russians AA : 1.33
    

    Savegame


  • You forgot the german sub or meant to leave it in z92?


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_major; Remaining resources: 23 PUs; 
            Russians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Novosibirsk to Vologda
            2 infantry moved from Samara to Tambov
            1 infantry moved from Volgograd to Rostov
            1 fighter moved from Russia to Rostov
            1 fighter moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Tambov
                1 fighter owned by the Russians retreated
                Germans win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Rostov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 6 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 6 infantry in Vologda, round 2 : 1/6 hits, 1,00 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 6 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Tambov to Russia
            1 fighter moved from Rostov to Russia
            1 infantry moved from Samara to Russia
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
            EDIT: 1 submarine moved from 91 Sea Zone to 94 Sea Zone
    
        Place Units - Russians
            2 fighters and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    Russians regular : -0,50
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 carriers, 1 harbour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            6 infantry moved from Suiyuyan to Shensi
            2 artilleries moved from Suiyuyan to Shensi
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
            1 submarine moved from 38 Sea Zone to 39 Sea Zone
    
        Combat - Japanese
            Battle in Western Australia
            Battle in Shensi
                Japanese attack with 2 artilleries and 6 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries and 6 infantry in Shensi, round 2 : 0/8 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    Japanese roll dice for 2 artilleries and 5 infantry in Shensi, round 3 : 2/7 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Western Australia from ANZAC, taking Shensi from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Kweichow to Shensi
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Anhwe
            3 fighters moved from 36 Sea Zone to 42 Sea Zone
            2 carriers moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 cruisers moved from 38 Sea Zone to 42 Sea Zone
            1 marine moved from Burma to 38 Sea Zone
            4 artilleries moved from Burma to 38 Sea Zone
            1 armour moved from Burma to 38 Sea Zone
            5 infantry moved from Burma to 38 Sea Zone
            3 fighters moved from Burma to 42 Sea Zone
            2 tactical_bombers moved from Burma to 42 Sea Zone
            1 armour, 4 artilleries, 2 battleships, 2 carriers, 2 destroyers, 5 infantry, 1 marine, 1 submarine and 5 transports moved from 38 Sea Zone to 42 Sea Zone
            5 tactical_bombers moved from Burma to Java
            2 bombers moved from Burma to Java
            3 bombers moved from Kiangsu to Java
            1 fighter and 1 tactical_bomber moved from Kiangsu to 36 Sea Zone
            1 mech_infantry moved from Burma to French Indo China
            1 artillery moved from Kwangsi to French Indo China
            1 artillery and 1 infantry moved from Burma to Yunnan
            1 aaGun moved from Jehol to Anhwe
    
        Place Units - Japanese
            2 carriers placed in 36 Sea Zone
            1 airfield and 1 harbour placed in Java
            1 mech_infantry placed in French Indo China
            Japanese undo move 3.
            1 infantry placed in French Indo China
            1 infantry and 1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -1.83
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 carriers, 1 harbour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            6 infantry moved from Suiyuyan to Shensi
            2 artilleries moved from Suiyuyan to Shensi
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
            1 submarine moved from 38 Sea Zone to 39 Sea Zone
    
        Combat - Japanese
            Battle in Western Australia
            Battle in Shensi
                Japanese attack with 2 artilleries and 6 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries and 6 infantry in Shensi, round 2 : 0/8 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    Japanese roll dice for 2 artilleries and 5 infantry in Shensi, round 3 : 2/7 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Western Australia from ANZAC, taking Shensi from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Kweichow to Shensi
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Anhwe
            3 fighters moved from 36 Sea Zone to 42 Sea Zone
            2 carriers moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 cruisers moved from 38 Sea Zone to 42 Sea Zone
            1 marine moved from Burma to 38 Sea Zone
            4 artilleries moved from Burma to 38 Sea Zone
            1 armour moved from Burma to 38 Sea Zone
            5 infantry moved from Burma to 38 Sea Zone
            3 fighters moved from Burma to 42 Sea Zone
            2 tactical_bombers moved from Burma to 42 Sea Zone
            1 armour, 4 artilleries, 2 battleships, 2 carriers, 2 destroyers, 5 infantry, 1 marine, 1 submarine and 5 transports moved from 38 Sea Zone to 42 Sea Zone
            5 tactical_bombers moved from Burma to Java
            2 bombers moved from Burma to Java
            3 bombers moved from Kiangsu to Java
            1 fighter and 1 tactical_bomber moved from Kiangsu to 36 Sea Zone
            1 mech_infantry moved from Burma to French Indo China
            1 artillery moved from Kwangsi to French Indo China
            1 artillery and 1 infantry moved from Burma to Yunnan
            1 aaGun moved from Jehol to Anhwe
    
        Place Units - Japanese
            2 carriers placed in 36 Sea Zone
            1 airfield and 1 harbour placed in Java
            1 mech_infantry placed in French Indo China
            Japanese undo move 3.
            1 infantry placed in French Indo China
            1 infantry and 1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 92 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -1.83
    

    Savegame


  • @trulpen Forgot the German sub, please use latest file


  • @cyanight said in L20 #1 cyanight (X) vs trulpen (A+16) BM3:

    @trulpen Forgot the German sub, please use latest file

    Looked like it. Will do.


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 55 Sea Zone to 56 Sea Zone
            1 fighter moved from 91 Sea Zone to 96 Sea Zone
            1 armour moved from Morocco to Tunisia
                  Americans take Algeria from Italians
            1 marine moved from Gibraltar to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 94 Sea Zone
            1 marine moved from 94 Sea Zone to Tunisia
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Tunisia
            2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Tunisia
            3 infantry and 1 mech_infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
    
        Combat - Americans
            Battle in 96 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 56 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 56 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Tunisia
                Americans attack with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber
                Italians defend with 1 infantry
                    Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Tunisia, round 2 : 4/8 hits, 3,33 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 carriers and 2 destroyers moved from 91 Sea Zone to 94 Sea Zone
            1 fighter moved from Tunisia to 94 Sea Zone
            1 fighter and 1 tactical_bomber moved from Tunisia to 94 Sea Zone
            1 fighter moved from 96 Sea Zone to 94 Sea Zone
            EDIT: 1 infantry and 1 mech_infantry moved from French Guiana to Morocco
            1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 aaGuns and 1 marine moved from Western United States to 10 Sea Zone
            2 aaGuns, 2 carriers, 1 marine, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 aaGuns and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 1 carrier and 1 destroyer moved from 24 Sea Zone to 26 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 55 Sea Zone to 63 Sea Zone
            1 fighter moved from 56 Sea Zone to New South Wales
            1 fighter moved from Queensland to New South Wales
            1 fighter moved from Queensland to New South Wales
            1 fighter moved from 55 Sea Zone to New Zealand
            2 fighters moved from 24 Sea Zone to 63 Sea Zone
            1 bomber moved from Midway to New Zealand
            3 mech_infantrys moved from Central United States to Eastern United States
            2 aaGuns moved from Central United States to Eastern United States
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            1 fighter placed in Western United States
            1 carrier and 3 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,17
    Italians regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Sikang, round 2 : 0/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 6 infantry in Sikang, round 3 : 1/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : -0,67
    

    Savegame

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