L20 #1 cyanight (X) vs trulpen (A+16) BM3

  • '14 Customizer

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 3 armour and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Bryansk
                  Italians take Bryansk from Russians
            2 infantry moved from Algeria to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            2 infantry moved from Tunisia to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 bomber moved from Egypt to Greece
            2 cruisers moved from 92 Sea Zone to 99 Sea Zone
            1 battleship moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to Trans-Jordan
    
        Combat - Italians
            Battle in Crete
            Battle in Greece
                Italians attack with 1 bomber and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 0/3 hits, 1.67 expected hits
                    Italians roll dice for 1 bomber and 4 infantry in Greece, round 2 : 2/5 hits, 1.33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 bomber and 2 infantry in Greece, round 3 : 2/3 hits, 1.00 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Crete from Neutral_Allies, taking Greece from Neutral_Allies with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Trans-Jordan
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Trans-Jordan to Egypt
            1 destroyer and 1 submarine moved from 92 Sea Zone to 99 Sea Zone
            1 bomber moved from Greece to Egypt
            1 infantry moved from Morocco to Algeria
            2 aaGuns, 2 artilleries and 1 infantry moved from Romania to Bessarabia
            1 armour and 3 mech_infantrys moved from Northern Italy to Romania
            1 mech_infantry moved from French Equatorial Africa to French Central Africa
                  Italians take French Central Africa from Neutral_Axis
    
        Place Units - Italians
            3 armour placed in Egypt
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 26 PUs; end with 26 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    Neutral_Allies regular : 0.00
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from India to 41 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 cruiser moved from 63 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to Caroline Islands
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caroline Islands
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 0/2 hits, 0,33 expected hits
                    ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 2 : 1/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 3 : 2/4 hits, 1,67 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Caroline Islands
                ANZAC win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 aaGun and 2 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Caroline Islands to 33 Sea Zone
            1 destroyer moved from 63 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
            2 aaGuns and 3 infantry moved from Queensland to New South Wales
            1 fighter moved from 41 Sea Zone to India
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    Japanese AA : -0,33
    ANZAC regular : -0,83
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from India to 41 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 cruiser moved from 63 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to Caroline Islands
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caroline Islands
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 0/2 hits, 0,33 expected hits
                    ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 2 : 1/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 3 : 2/4 hits, 1,67 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Caroline Islands
                ANZAC win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 aaGun and 2 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Caroline Islands to 33 Sea Zone
            1 destroyer moved from 63 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
            2 aaGuns and 3 infantry moved from Queensland to New South Wales
            1 fighter moved from 41 Sea Zone to India
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 destroyer moved from 72 Sea Zone to 71 Sea Zone
            EDIT: 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    Japanese AA : -0,33
    ANZAC regular : -0,83
    

    Savegame


  • @cyanight said in L20 #1 cyanight (X) vs trulpen (A+16) BM3:

    @trulpenplay Not a problem.

    Thanks! One of the UK-des should hang back in z106. It’s after Italy has played, so if you don’t want to allow that it’ll be cancelled, no problem.


  • @trulpen Thats fine :)


  • @cyanight said in L20 #1 cyanight (X) vs trulpen (A+16) BM3:

    @trulpen Thats fine :)

    Thanks again!

  • '14 Customizer

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia
            1 submarine moved from 112 Sea Zone to 115 Sea Zone
            1 destroyer moved from 112 Sea Zone to 115 Sea Zone
            1 cruiser moved from 112 Sea Zone to 115 Sea Zone
            1 battleship moved from 112 Sea Zone to 115 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 mech_infantry moved from Germany to 113 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 mech_infantry moved from 115 Sea Zone to Vyborg
            1 infantry moved from 115 Sea Zone to Vyborg
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Belarus
            4 tactical_bombers moved from Eastern Poland to Bryansk
            1 tactical_bomber moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            2 mech_infantrys moved from Eastern Poland to Ukraine
            3 armour moved from Eastern Poland to Ukraine
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 1 infantry
                Russians defend with 2 aaGuns
                    2 aaGuns owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 1 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 2 aaGuns
            Battle in 115 Sea Zone
                Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport in 115 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
                    Russians roll dice for 1 cruiser and 1 submarine in 115 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport in 115 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 1 cruiser and 1 submarine in 115 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 18
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Vyborg
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 artillery and 1 infantry moved from Norway to Finland
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 submarine moved from 87 Sea Zone to 92 Sea Zone
            3 fighters moved from Egypt to Bessarabia
            8 bombers moved from Western Germany to Bryansk
            2 fighters moved from Western Germany to Bryansk
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            1 infantry moved from France to Western Germany
            1 artillery moved from France to Western Germany
            1 infantry moved from Western Ukraine to Bryansk
            2 aaGuns, 3 armour, 5 artilleries and 16 infantry moved from Belarus to Bryansk
            1 aaGun moved from Novgorod to Belarus
            6 armour moved from Novgorod to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            5 infantry moved from Eastern Poland to Western Ukraine
            1 armour moved from Bryansk to Ukraine
    
        Place Units - Germans
            1 bomber placed in Western Germany
            2 mech_infantrys placed in Germany
            3 tactical_bombers placed in Novgorod
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -0.67
    

    Savegame


  • @trulpen Russia is up


  • @cyanight said in L20 #1 cyanight (X) vs trulpen (A+16) BM3:

    @trulpen Russia is up

    Sorry! I’ll get to it!


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 3 aaGuns and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 aaGun, 2 armour, 2 artilleries, 20 infantry and 2 mech_infantrys moved from Tambov to Russia
            2 infantry moved from Vologda to Russia
            2 fighters moved from Urals to Russia
            3 infantry moved from Volgograd to Samara
            1 infantry moved from Rostov to Tambov
            1 infantry moved from Rostov to Volgograd
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
            1 submarine moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            3 aaGuns and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '14 Customizer

    TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 bombers, 1 factory_minor and 1 harbour; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            2 artilleries moved from Shensi to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Hopei to Shensi
            3 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 21 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to 21 Sea Zone
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Japanese regular : -1.33
    

    Savegame


  • @cyanight Sorry I need to redo the naval battle. I never meant to send the CV and DD in there. Your DD still hit but I will reset the game and run my attack.

  • '14 Customizer

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 bombers, 1 factory_minor and 1 harbour; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            2 fighters moved from 6 Sea Zone to 21 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to 21 Sea Zone
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            2 artilleries moved from Shensi to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            4 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Kiangsu to Hopei
            1 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kwangtung to Kwangsi
            4 infantry moved from Manchuria to Jehol
            1 aaGun moved from Manchuria to Jehol
            2 bombers moved from Kwangsi to Burma
            4 tactical_bombers moved from Kwangsi to Burma
            1 mech_infantry moved from Kweichow to Burma
            1 mech_infantry moved from Kiangsu to Kweichow
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Shan State to Burma
            1 armour moved from Malaya to Burma
            1 marine moved from Java to 42 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 marine, 2 submarines and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
            1 marine moved from 38 Sea Zone to Burma
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma
            1 destroyer moved from 37 Sea Zone to 38 Sea Zone
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone
            2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 carrier moved from 44 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Burma
            1 destroyer moved from 44 Sea Zone to 36 Sea Zone
            1 battleship moved from 35 Sea Zone to 38 Sea Zone
            1 carrier moved from 35 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Burma
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            4 fighters moved from 21 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 21 Sea Zone to Kiangsu
    
        Place Units - Japanese
            1 factory_minor and 1 harbour placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Siam: 1 infantry
            EDIT: Adding units owned by Japanese to Shan State: 1 infantry
            EDIT: Turning off Edit Mode
            3 bombers placed in Kiangsu
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
            EDIT: Adding units owned by Japanese to Kiangsu: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Japanese regular : 0.00
    

    Savegame


  • @trulpenplay I had to redo the battle. I accidently sent the cv and another dd. Your sub hit the first time and the second time so nothing needed to be edited.


  • @cyanight said in L20 #1 cyanight (X) vs trulpen (A+16) BM3:

    @trulpenplay I had to redo the battle. I accidently sent the cv and another dd. Your sub hit the first time and the second time so nothing needed to be edited.

    No problem. You could’ve just edited them after the battle.


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 marine, 3 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 89 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery, 1 infantry and 1 marine moved from Southeast Mexico to 89 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Midway to 6 Sea Zone
            1 bomber moved from Hawaiian Islands to 6 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in 6 Sea Zone
                Americans attack with 1 bomber and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Morocco from Italians with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Gibraltar
                Americans attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Gibraltar, round 2 : 1/5 hits, 2,17 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Gibraltar, round 3 : 2/5 hits, 2,17 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 carrier moved from 33 Sea Zone to 24 Sea Zone
            2 fighters moved from 6 Sea Zone to 24 Sea Zone
            1 bomber moved from 6 Sea Zone to Midway
            1 battleship moved from 33 Sea Zone to 24 Sea Zone
            1 battleship and 2 cruisers moved from 33 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 destroyer moved from 33 Sea Zone to 24 Sea Zone
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            1 transport moved from 33 Sea Zone to 30 Sea Zone
            2 carriers and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
            2 fighters moved from 33 Sea Zone to Queensland
            1 fighter moved from 33 Sea Zone to Queensland
            1 fighter moved from 33 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 marine placed in Western United States
            2 carriers, 3 submarines and 2 transports placed in 10 Sea Zone
            Americans undo move 2.
            3 submarines placed in 101 Sea Zone
            2 carriers and 2 transports placed in 10 Sea Zone
            Americans undo move 2.
            2 submarines placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,50
    Italians regular : -1,00
    Japanese regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Shensi
            6 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Tsinghai, round 2 : 2/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,67
    Japanese regular : 0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 marine, 3 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 89 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery, 1 infantry and 1 marine moved from Southeast Mexico to 89 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Midway to 6 Sea Zone
            1 bomber moved from Hawaiian Islands to 6 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in 6 Sea Zone
                Americans attack with 1 bomber and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Morocco from Italians with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Gibraltar
                Americans attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Gibraltar, round 2 : 1/5 hits, 2,17 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Gibraltar, round 3 : 2/5 hits, 2,17 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 carrier moved from 33 Sea Zone to 24 Sea Zone
            2 fighters moved from 6 Sea Zone to 24 Sea Zone
            1 bomber moved from 6 Sea Zone to Midway
            1 battleship moved from 33 Sea Zone to 24 Sea Zone
            1 battleship and 2 cruisers moved from 33 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 destroyer moved from 33 Sea Zone to 24 Sea Zone
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            1 transport moved from 33 Sea Zone to 30 Sea Zone
            2 carriers and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
            2 fighters moved from 33 Sea Zone to Queensland
            1 fighter moved from 33 Sea Zone to Queensland
            1 fighter moved from 33 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 marine placed in Western United States
            2 carriers, 3 submarines and 2 transports placed in 10 Sea Zone
            Americans undo move 2.
            3 submarines placed in 101 Sea Zone
            2 carriers and 2 transports placed in 10 Sea Zone
            Americans undo move 2.
            2 submarines placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Shensi
            6 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Tsinghai, round 2 : 2/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 aaGun, 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to French Central Africa
            1 armour and 1 mech_infantry moved from Belgian Congo to French Central Africa
                  British take French Equatorial Africa from Italians
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            2 infantry moved from 76 Sea Zone to Ethiopia
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
    
        Combat - British
            Battle in French West Africa
            Battle in Ethiopia
            Battle in French Central Africa
                British attack with 1 armour, 1 bomber and 1 mech_infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 1 armour, 1 bomber and 1 mech_infantry in French Central Africa, round 2 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 1 mech_infantry in French Central Africa, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in French Central Africa
                British win, taking French West Africa from Neutral_Axis, taking Ethiopia from Italians, taking French Central Africa from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - British
            1 bomber moved from French Central Africa to Nigeria
            2 mech_infantrys moved from Belgian Congo to Nigeria
            1 mech_infantry moved from Belgian Congo to French Central Africa
            2 infantry moved from Union of South Africa to Rhodesia
            1 cruiser and 2 destroyers moved from 71 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from Persia to 80 Sea Zone
            1 infantry moved from Northwest Persia to Iraq
            2 fighters moved from Persia to Russia
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 tactical_bomber moved from 80 Sea Zone to India
            1 infantry moved from Quebec to 106 Sea Zone
            1 artillery moved from Quebec to 106 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 battleship, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
            1 fighter moved from United Kingdom to Morocco
            1 fighter moved from United Kingdom to Morocco
    
        Place Units - British
            1 aaGun, 1 artillery and 1 fighter placed in Persia
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,4,2,6,4
            British collect 34 PUs (1 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1,67
    Americans regular : -0,50
    Italians regular : -0,33
    Japanese regular : 0,00
    British regular : 0,67
    

    Savegame


  • Would like to put the USN in z55 instead of z54. Hope that’s ok.


  • @trulpen Sure

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