TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 1/1 hits, 0.00 expected hits
Germans removing all Technology Tokens after successful research.
Germans discover Improved_Mech_Inf
Activate Technology - Germans
Germans activating Improved_Mech_Inf
Trigger Germans Improved Mech Inf: Germans is added to UnitSupportAttachment attached to: UnitType{name=armour} with name: supportAttachmentMechanizedTechnology
Purchase Units - Germans
Germans repair damage of 13x factory_major, 10x factory_major; Remaining resources: 39 PUs; 0 techTokens;
Germans buy 13 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
2 submarines moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
2 bombers moved from Western Germany to 95 Sea Zone
1 tactical_bomber moved from Holland Belgium to 95 Sea Zone
Combat - Germans
Battle in 95 Sea Zone
Germans attack with 2 bombers, 3 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 5 transports; Americans defend with 1 carrier, 1 destroyer, 2 fighters and 4 transports
Germans roll dice for 3 submarines in 95 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the British
Germans roll dice for 2 bombers and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 9 transports in 95 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
1 destroyer owned by the Americans, 3 submarines owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 95 Sea Zone
Germans roll dice for 2 bombers in 95 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 2 fighters and 9 transports in 95 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
1 cruiser owned by the British, 2 bombers owned by the Germans and 1 fighter owned by the Americans lost in 95 Sea Zone
Americans win with 1 battleship, 1 fighter and 9 transports remaining. Battle score for attacker is -7
Casualties for Germans: 2 bombers, 3 submarines and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
Casualties for British: 1 cruiser
1 fighter owned by the Americans forced to land in Southern Italy
Non Combat Move - Germans
2 infantry moved from Germany to Poland
1 infantry moved from Greater Southern Germany to Slovakia Hungary
2 artilleries and 2 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Southern France to Northern Italy
3 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Normandy Bordeaux
4 infantry moved from Western Germany to Holland Belgium
5 infantry moved from Western Germany to Germany
1 infantry moved from Germany to Poland
Place Units - Germans
12 infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 41 PUs (2 lost to blockades); end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Germans rolls : 1.00
Germans regular : 1.83
Savegame