setting up
Guam Solo L vs crockett36 X G40.2 oob
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 17x factory_major; Remaining resources: 27 PUs; Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 1 artillery, 3 fighters, 4 mech_infantrys and 2 tactical_bombers moved from Vologda to Russia 1 mech_infantry moved from Volgograd to Rostov 1 infantry moved from Russia to Tambov 6 infantry moved from Timguska to Novosibirsk 12 infantry moved from Yenisey to Timguska 4 infantry moved from Novgorod to Karelia 1 infantry moved from Archangel to Novgorod 1 infantry moved from Russia to Smolensk 2 artilleries and 1 infantry moved from Archangel to Vologda 1 infantry moved from Finland to Karelia Non Combat Move - Russians 1 aaGun moved from Vologda to Russia 1 aaGun moved from Archangel to Vologda 2 aaGuns moved from Yenisey to Timguska 1 submarine moved from 110 Sea Zone to 91 Sea Zone Place Units - Russians 1 armour and 7 infantry placed in Russia Russians undo move 1. 1 armour and 7 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
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No scramble - Merry Christmas!
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to Malta 1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from 112 Sea Zone to 94 Sea Zone 1 bomber moved from United Kingdom to Gibraltar 1 fighter moved from 112 Sea Zone to Finland 1 fighter moved from Eastern United States to 110 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 carrier moved from 112 Sea Zone to 110 Sea Zone Combat - Americans Battle in Celebes Battle in 94 Sea Zone Americans attack with 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports Italians defend with 1 submarine Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 3 transports in 94 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 94 Sea Zone Americans win, taking Celebes from Japanese with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 infantry moved from 110 Sea Zone to United Kingdom 1 aaGun moved from Central United States to Western United States 1 aaGun moved from Eastern United States to Central United States 1 fighter moved from 54 Sea Zone to Queensland 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Eastern United States to Western United States Place Units - Americans 1 factory_minor placed in Norway 1 transport placed in 101 Sea Zone 1 bomber placed in Eastern United States 1 fighter placed in Eastern United States 1 infantry placed in Eastern United States 1 infantry placed in Western United States 1 transport placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 fighter and 1 infantry placed in Western United States Americans undo move 7. 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 fighter owned by the Chinese retreated Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 30 PUs; British buy 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 armour moved from 81 Sea Zone to Anglo Egyptian Sudan 1 armour moved from Eastern Persia to Iraq British take Iraq from Italians 7 infantry moved from West India to Eastern Persia 1 destroyer moved from 81 Sea Zone to 77 Sea Zone 1 destroyer moved from 71 Sea Zone to 79 Sea Zone 1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan 1 fighter moved from Finland to Russia 1 fighter moved from Persia to Russia Combat - British Battle in Anglo Egyptian Sudan British attack with 1 armour, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Anglo Egyptian Sudan, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Anglo Egyptian Sudan to 81 Sea Zone 1 aaGun moved from West India to Eastern Persia 1 aaGun moved from West India to Eastern Persia 1 aaGun moved from West India to Eastern Persia Place Units - British 1 transport placed in 106 Sea Zone 2 fighters and 1 infantry placed in Persia Turn Complete - British British collect 30 PUs; end with 30 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : 0.83 Japanese regular : 0.00 Italians regular : 0.50 British regular : 0.83
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Finished my turns - one question: in sea zone 94 my US ships advanced there and you had a submarine. It didn’t ask me if I wanted to submerge the sub. It fought the battle and the sub died. I thought, because there is no destroyer present, that it could submerge. If that is the case just edit it in. Hope your Christmas season is starting and going well. I know this is a really busy time of year for you.
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 1 artillery moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 fighter moved from Persia to Russia Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 2 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 1 artillery moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 fighter moved from Persia to Russia Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 2 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 1 infantry moved from Tobruk to Alexandria British take Alexandria from Italians 1 infantry moved from Tobruk to Alexandria 1 fighter moved from Finland to Russia 1 infantry moved from Tunisia to Libya Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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triplea_35758_4fre (1).tsvg merry Christmas
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 11x factory_major; Remaining resources: 30 PUs; Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 fighters and 2 tactical_bombers moved from Russia to Western Ukraine 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans Combat - Russians Battle in Western Ukraine Russians attack with 3 fighters and 2 tactical_bombers Germans defend with 1 armour, 2 bombers and 2 mech_infantrys Russians roll dice for 3 fighters and 2 tactical_bombers in Western Ukraine, round 2 : 3/5 hits, 2.83 expected hits Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Western Ukraine, round 2 : 2/5 hits, 1.50 expected hits 2 fighters owned by the Russians, 1 bomber owned by the Germans and 2 mech_infantrys owned by the Germans lost in Western Ukraine Russians roll dice for 1 fighter and 2 tactical_bombers in Western Ukraine, round 3 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 armour and 1 bomber in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits 1 bomber owned by the Germans lost in Western Ukraine 2 tactical_bombers owned by the Russians and 1 fighter owned by the Russians retreated Germans win with 1 armour remaining. Battle score for attacker is 12 Casualties for Russians: 2 fighters Casualties for Germans: 2 bombers and 2 mech_infantrys Non Combat Move - Russians 1 fighter and 2 tactical_bombers moved from Western Ukraine to Russia 6 infantry moved from Karelia to Novgorod 1 armour moved from Finland to Novgorod 1 armour moved from Finland to Novgorod 1 infantry moved from Vologda to Samara 1 infantry moved from Novosibirsk to Kazakhstan 1 aaGun and 2 artilleries moved from Vologda to Russia 1 infantry moved from Russia to Tambov 5 infantry moved from Novosibirsk to Vologda 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Belarus to Novgorod 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Russians 2 armour and 6 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0.17 Russians regular : -0.50
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I’m going to edit my purchase from 12 mechs to 8 and a Harbour.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 75 PUs; 6 SuicideAttackTokens; Japanese buy 1 cruiser, 1 destroyer, 12 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Yunnan to Shan State 1 armour moved from French Indo China to Burma 2 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 77 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 destroyer and 2 submarines moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from India to West India Japanese take West India from UK_Pacific 4 infantry moved from India to West India 4 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 artillery moved from Szechwan to Sikang 2 infantry moved from Szechwan to Sikang 1 armour moved from Hopei to Szechwan 1 mech_infantry moved from Suiyuyan to Shensi 3 infantry moved from Hopei to Shensi 6 infantry moved from Anhwe to Hopei 2 artilleries moved from India to West India 1 artillery moved from Szechwan to Sikang 3 infantry moved from Kiangsu to Anhwe 3 transports moved from 39 Sea Zone to 38 Sea Zone 2 infantry moved from Kiangsi to Anhwe 1 artillery and 1 infantry moved from India to West India 7 fighters and 4 tactical_bombers moved from Yunnan to Volgograd 1 battleship and 1 carrier moved from 39 Sea Zone to 79 Sea Zone 2 cruisers moved from 39 Sea Zone to 79 Sea Zone 1 destroyer moved from 39 Sea Zone to 79 Sea Zone 2 transports moved from 39 Sea Zone to 38 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter, 1 submarine and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 79 Sea Zone Japanese attack with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 destroyer in 79 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 79 Sea Zone Japanese win, taking 79 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 77 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 77 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 77 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 77 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Shensi Japanese attack with 3 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry and 1 mech_infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Japanese roll dice for 2 infantry and 1 mech_infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 77 Sea Zone to 79 Sea Zone 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 infantry moved from Manchuria to Jehol 1 battleship, 2 carriers and 1 destroyer moved from 35 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone 1 fighter moved from 41 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from Yunnan to 38 Sea Zone 1 fighter moved from Yunnan to India Place Units - Japanese 3 mech_infantrys placed in India 3 mech_infantrys placed in French Indo China 2 mech_infantrys placed in Kiangsu 1 cruiser, 1 destroyer and 1 transport placed in 6 Sea Zone Japanese undo move 4. 1 cruiser and 1 destroyer placed in 6 Sea Zone 1 transport placed in 19 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Burma: 1 harbour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.33 Japanese regular : -0.00 ANZAC regular : 0.67 British regular : -0.67
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Note to self I left 4 mechsthat have to be erased in the build queue and I get 1 IPC more next turn.
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@crockett36 No worries
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from Malta to Egypt 1 fighter moved from 94 Sea Zone to Egypt 1 tactical_bomber moved from 94 Sea Zone to Egypt 1 carrier moved from 94 Sea Zone to 98 Sea Zone Americans take 98 Sea Zone from Italians 2 bombers moved from Gibraltar to France 1 fighter moved from Finland to Russia 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone 1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt 1 fighter moved from Western United States to 25 Sea Zone 1 fighter moved from Queensland to 44 Sea Zone Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Western Germany Americans attack with 1 infantry Germans defend with 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour 2 aaGuns owned by the Germans lost in Western Germany Americans converts factory_major into different units Americans win, taking Western Germany from Germans with 1 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 aaGuns Battle in Egypt Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers Italians defend with 1 aaGun, 2 armour, 1 factory_minor and 1 harbour Italians roll AA dice in Egypt : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Egypt Americans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers in Egypt, round 2 : 2/6 hits, 2.50 expected hits Italians roll dice for 1 aaGun and 2 armour in Egypt, round 2 : 0/2 hits, 1.00 expected hits 1 aaGun owned by the Italians and 2 armour owned by the Italians lost in Egypt Americans win, taking Egypt from Italians with 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 fighter Casualties for Italians: 1 aaGun and 2 armour Battle in 44 Sea Zone Americans attack with 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 submarine Japanese defend with 1 destroyer and 2 submarines Americans roll dice for 1 destroyer, 4 fighters and 1 submarine in 25 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Japanese lost in 25 Sea Zone Americans roll dice for 1 destroyer, 4 fighters and 1 submarine in 25 Sea Zone, round 3 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 2 submarines Casualties for Americans: 1 submarine Non Combat Move - Americans 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to Midway 1 fighter moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 infantry moved from 99 Sea Zone to Greece Americans take Greece from Neutral_Allies 1 mech_infantry moved from 99 Sea Zone to Greece 1 battleship moved from 94 Sea Zone to 91 Sea Zone 1 bomber moved from France to United Kingdom 1 infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 110 Sea Zone to Norway 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Eastern United States to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 airfield, 1 bomber and 2 fighters placed in Norway 3 transports placed in 101 Sea Zone 1 artillery and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : -0.33 Italians regular : -1.00 Germans AA : 0.67 Italians AA : 0.50
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Kansu to Shensi 1 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi 10 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 0.00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from Malta to Egypt 1 fighter moved from 94 Sea Zone to Egypt 1 tactical_bomber moved from 94 Sea Zone to Egypt 1 carrier moved from 94 Sea Zone to 98 Sea Zone Americans take 98 Sea Zone from Italians 2 bombers moved from Gibraltar to France 1 fighter moved from Finland to Russia 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone 1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt 1 fighter moved from Western United States to 25 Sea Zone 1 fighter moved from Queensland to 44 Sea Zone Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Western Germany Americans attack with 1 infantry Germans defend with 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour 2 aaGuns owned by the Germans lost in Western Germany Americans converts factory_major into different units Americans win, taking Western Germany from Germans with 1 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 aaGuns Battle in Egypt Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers Italians defend with 1 aaGun, 2 armour, 1 factory_minor and 1 harbour Italians roll AA dice in Egypt : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Egypt Americans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers in Egypt, round 2 : 2/6 hits, 2.50 expected hits Italians roll dice for 1 aaGun and 2 armour in Egypt, round 2 : 0/2 hits, 1.00 expected hits 1 aaGun owned by the Italians and 2 armour owned by the Italians lost in Egypt Americans win, taking Egypt from Italians with 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 fighter Casualties for Italians: 1 aaGun and 2 armour Battle in 44 Sea Zone Americans attack with 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 submarine Japanese defend with 1 destroyer and 2 submarines Americans roll dice for 1 destroyer, 4 fighters and 1 submarine in 25 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Japanese lost in 25 Sea Zone Americans roll dice for 1 destroyer, 4 fighters and 1 submarine in 25 Sea Zone, round 3 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 2 submarines Casualties for Americans: 1 submarine Non Combat Move - Americans 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to Midway 1 fighter moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 infantry moved from 99 Sea Zone to Greece Americans take Greece from Neutral_Allies 1 mech_infantry moved from 99 Sea Zone to Greece 1 battleship moved from 94 Sea Zone to 91 Sea Zone 1 bomber moved from France to United Kingdom 1 infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 110 Sea Zone to Norway 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Eastern United States to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 airfield, 1 bomber and 2 fighters placed in Norway 3 transports placed in 101 Sea Zone 1 artillery and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Kansu to Shensi 1 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi 10 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from 81 Sea Zone to 76 Sea Zone 1 fighter moved from Persia to 76 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 4 transports moved from 81 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 1 carrier and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone Combat - British Battle in 76 Sea Zone British attack with 2 fighters Japanese defend with 1 destroyer British roll dice for 2 fighters in 76 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 76 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - British 3 aaGuns and 7 infantry moved from Eastern Persia to Persia 1 fighter moved from 76 Sea Zone to Persia 1 fighter moved from 76 Sea Zone to Persia 1 armour moved from Iraq to Egypt 1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom Place Units - British 1 tactical_bomber placed in United Kingdom 2 infantry and 1 mech_infantry placed in Egypt 3 infantry placed in Persia Turn Complete - British British collect 31 PUs; end with 31 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 0.17 Japanese regular : -0.67 Italians regular : -1.00 Germans AA : 0.67 British regular : 0.00 Italians AA : 0.50
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from France to Western Germany 1 bomber moved from Southern Italy to Western Germany 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo Italians take Belgian Congo from British 2 infantry moved from France to Northern Italy 1 mech_infantry moved from France to Northern Italy Combat - Italians Battle in Western Germany Italians attack with 1 bomber and 2 infantry Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 2 infantry in Western Germany, round 2 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Western Germany Italians win, taking Western Germany from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Western Germany to Southern Italy Place Units - Italians 3 infantry placed in Northern Italy Italians undo move 1. 2 artilleries placed in Northern Italy 1 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 1.00