@surfer it’s not on tripleA yet, I know someone is working on it. It’s great for over the table though, and pretty well balanced for 2 to 4 players to have a good time depending on the scenario (two setups included in the box)
L20 CaptainNapalm (X) vs trulpen (A) P2V
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 7 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from 93 Sea Zone to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 2 infantry moved from Morocco to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Holland Belgium 1 infantry moved from Morocco to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Southern France 1 cruiser moved from 93 Sea Zone to 113 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium 1 destroyer moved from 17 Sea Zone to 5 Sea Zone Combat - Americans Battle in Southern France Battle in Holland Belgium Americans attack with 1 bomber, 4 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 bomber, 4 fighters and 2 infantry in Holland Belgium, round 2 : 4/7 hits, 2,83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Southern France from Germans, taking Holland Belgium from Germans with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 5 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 5 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 5 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 5 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 5 Sea Zone Americans win, taking 5 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 battleship, 9 carriers, 2 cruisers, 1 destroyer, 14 fighters, 1 infantry, 1 marine, 3 submarines, 2 tactical_bombers and 1 transport moved from 25 Sea Zone to 34 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 34 Sea Zone 1 carrier and 1 fighter moved from 31 Sea Zone to 34 Sea Zone 1 artillery and 2 infantry moved from 34 Sea Zone to Caroline Islands 2 fighters moved from Midway to 34 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 marine moved from Western United States to 11 Sea Zone 1 battleship, 1 carrier, 2 destroyers and 1 marine moved from 11 Sea Zone to 31 Sea Zone 2 carriers and 3 destroyers moved from 93 Sea Zone to 113 Sea Zone 2 transports moved from 93 Sea Zone to 104 Sea Zone 4 fighters moved from Holland Belgium to 113 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom 6 infantry moved from Morocco to 94 Sea Zone 6 infantry and 3 transports moved from 94 Sea Zone to 101 Sea Zone 6 infantry moved from 101 Sea Zone to Greece 1 fighter moved from Greece to Northern Belarus Place Units - Americans 1 submarine placed in 99 Sea Zone 2 infantry placed in Greece 1 transport placed in 11 Sea Zone Americans undo move 2. 1 artillery and 1 infantry placed in Greece 4 infantry placed in Central United States 2 infantry placed in Western United States 2 tactical_bombers placed in Western United States 1 carrier and 1 destroyer placed in 11 Sea Zone Americans undo move 6. 1 tactical_bomber placed in Western United States 1 tactical_bomber placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 113 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 109 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 2 destroyers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from Burma to Yunnan 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 infantry moved from United Kingdom to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Norway 1 artillery moved from Morocco to 93 Sea Zone 1 artillery and 1 transport moved from 93 Sea Zone to 115 Sea Zone 1 artillery moved from 115 Sea Zone to Denmark 1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 93 Sea Zone to 115 Sea Zone 1 fighter moved from 93 Sea Zone to 115 Sea Zone 3 fighters moved from United Kingdom to 115 Sea Zone Combat - British Battle in Denmark Battle in Norway Battle in Yunnan British attack with 1 artillery and 2 infantry Japanese defend with 1 aaGun and 1 infantry British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Japanese lost in Yunnan British roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Denmark from Germans, taking Norway from Germans, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - British 1 armour, 2 artilleries and 1 infantry moved from Eastern India to Burma 3 infantry moved from Central India to Eastern India 2 artilleries and 1 infantry moved from Baluchistan to Western India 3 artilleries moved from Southern Persia to Baluchistan 1 destroyer and 1 submarine moved from 79 Sea Zone to 40 Sea Zone 1 destroyer and 1 submarine moved from 79 Sea Zone to 40 Sea Zone 1 artillery and 1 infantry moved from Egypt to 83 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Greece 2 fighters moved from Gibraltar to Greece 2 fighters moved from 115 Sea Zone to United Kingdom 1 cruiser moved from 94 Sea Zone to 101 Sea Zone 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 2 infantry moved from Tunisia to Libya 1 armour moved from Morocco to Tunisia 1 armour and 1 mech_infantry moved from Iraq to Baluchistan 3 fighters moved from Greece to Northern Belarus 2 infantry moved from Egypt to Trans-Jordan 1 cruiser and 1 destroyer moved from 25 Sea Zone to 34 Sea Zone Place Units - British 1 destroyer and 1 submarine placed in 109 Sea Zone 1 destroyer and 1 transport placed in 100 Sea Zone British undo move 2. 1 destroyer and 1 transport placed in 83 Sea Zone 1 armour and 2 infantry placed in Southern Persia British undo move 2. 1 transport placed in 83 Sea Zone 2 infantry placed in Egypt 1 destroyer placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,4 British collect 38 PUs (2 lost to blockades); end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : 0,67 Japanese regular : 0,83 Germans regular : 0,67 British regular : -0,17
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 submarine; Remaining resources: 2 PUs; Combat Move - Italians 3 fighters moved from Southern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 1 bomber moved from Southern Italy to 95 Sea Zone Combat - Italians Battle in 95 Sea Zone Italians attack with 1 bomber Americans defend with 2 submarines and 1 transport 2 submarines owned by the Americans Submerged 1 transport owned by the Americans lost in 95 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Southern France Italians attack with 3 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Bulgaria 1 fighter moved from Southern France to Albania 1 fighter moved from Southern France to Southern Italy 1 bomber moved from 95 Sea Zone to Southern Italy 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,6,1,4,5,6,4,4,3,2,2 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,1,6,5 Italians collect 3 PUs (11 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.33
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 6 fighters moved from 34 Sea Zone to 22 Sea Zone Combat - ANZAC Battle in 22 Sea Zone ANZAC attack with 6 fighters Japanese defend with 1 destroyer ANZAC roll dice for 6 fighters in 22 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone ANZAC win with 6 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 cruiser and 6 submarines moved from 25 Sea Zone to 34 Sea Zone 2 infantry moved from Midway to 25 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Caroline Islands 1 fighter moved from 22 Sea Zone to Caroline Islands 1 fighter moved from New South Wales to 31 Sea Zone 1 fighter moved from 22 Sea Zone to Caroline Islands 4 fighters moved from 22 Sea Zone to 34 Sea Zone 1 infantry moved from Egypt to 83 Sea Zone Place Units - ANZAC 2 destroyers placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : -1,00
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 6 fighters moved from 34 Sea Zone to 22 Sea Zone Combat - ANZAC Battle in 22 Sea Zone ANZAC attack with 6 fighters Japanese defend with 1 destroyer ANZAC roll dice for 6 fighters in 22 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone ANZAC win with 6 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 cruiser and 6 submarines moved from 25 Sea Zone to 34 Sea Zone 2 infantry moved from Midway to 25 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Caroline Islands 1 fighter moved from 22 Sea Zone to Caroline Islands 1 fighter moved from New South Wales to 31 Sea Zone 1 fighter moved from 22 Sea Zone to Caroline Islands 4 fighters moved from 22 Sea Zone to 34 Sea Zone 1 infantry moved from Egypt to 83 Sea Zone Place Units - ANZAC 2 destroyers placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 79 Sea Zone to 83 Sea Zone 2 infantry moved from Tobruk to Alexandria 2 infantry moved from Algeria to Morocco Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : -1,00
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_major; Remaining resources: 58 PUs; Germans buy 4 artilleries and 14 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 fighter, 2 infantry and 1 tactical_bomber moved from Leningrad to Archangel 1 tactical_bomber moved from Leningrad to Norway 1 fighter and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 1 tactical_bomber moved from France to Denmark 2 infantry moved from Western Germany to Denmark 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry moved from 116 Sea Zone to Norway 4 artilleries and 8 infantry moved from Normandy Bordeaux to Holland Belgium Combat - Germans Battle in Norway Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Norway, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Denmark Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 artillery in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Denmark Germans win, taking Denmark from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Holland Belgium Germans attack with 4 artilleries and 8 infantry Americans defend with 1 infantry Germans roll dice for 4 artilleries and 8 infantry in Holland Belgium, round 2 : 3/12 hits, 3.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Archangel Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 3 armour, 10 artilleries, 14 infantry and 1 mech_infantry moved from Leningrad to Baltic States 1 fighter and 1 tactical_bomber moved from Archangel to 118 Sea Zone 5 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 8 infantry moved from Germany to 117 Sea Zone 1 transport moved from 116 Sea Zone to 118 Sea Zone 2 infantry moved from Western Germany to 116 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 2 artilleries, 8 infantry and 5 transports moved from 117 Sea Zone to 118 Sea Zone 2 artilleries and 10 infantry moved from 118 Sea Zone to Baltic States 1 infantry moved from Romania to Eastern Poland 1 aaGun, 4 artilleries and 6 infantry moved from Romania to Bulgaria 3 artilleries and 8 infantry moved from Yugoslavia to Albania 1 artillery moved from Bulgaria to Albania 3 armour and 2 mech_infantrys moved from Albania to Bulgaria 1 infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Denmark to Western Germany 1 fighter moved from Norway to Western Germany 2 tactical_bombers moved from Norway to Western Germany 1 fighter and 1 tactical_bomber moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Albania to Western Germany 1 submarine moved from 128 Sea Zone to 130 Sea Zone 1 submarine moved from 126 Sea Zone to 124 Sea Zone Place Units - Germans 3 artilleries and 7 infantry placed in Germany 1 artillery and 6 infantry placed in Western Germany 1 infantry placed in France Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.33 Germans regular : -0.33 British regular : -0.67
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TripleA Manual Gamesave Post: Russians round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Buryatia 1 fighter moved from Amur to Buryatia 1 infantry moved from Amur to Buryatia 1 infantry moved from Amur to Sakha 1 artillery moved from Amur to Sakha 1 artillery and 2 infantry moved from Northern Belarus to Leningrad 1 artillery moved from Northern Belarus to Leningrad 1 infantry moved from Northern Belarus to Leningrad 1 artillery moved from Western Ukraine to Eastern Poland 1 infantry moved from Southern Belarus to Eastern Poland 1 infantry moved from Northern Belarus to Leningrad Combat - Russians
Combat Hit Differential Summary :
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I’ll assume no scramble to Leningrad, since it most likely only means Germany losing a fig.
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But of course, since you’re around, I can wait a few moments to get it confirmed.
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R still gets +90 % and 4 more on the expected TUV-swing. Proceeding.
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Buryatia 1 fighter moved from Amur to Buryatia 1 infantry moved from Amur to Buryatia 1 infantry moved from Amur to Sakha 1 artillery moved from Amur to Sakha 1 artillery and 2 infantry moved from Northern Belarus to Leningrad 1 artillery moved from Northern Belarus to Leningrad 1 infantry moved from Northern Belarus to Leningrad 1 artillery moved from Western Ukraine to Eastern Poland 1 infantry moved from Southern Belarus to Eastern Poland 1 infantry moved from Northern Belarus to Leningrad Combat - Russians Battle in Buryatia Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Buryatia, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia Russians win, taking Buryatia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Sakha Russians attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Sakha, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sakha Russians win, taking Sakha from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Eastern Poland Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Leningrad Russians attack with 2 artilleries and 4 infantry Germans defend with 1 airfield and 1 harbour; Italians defend with 2 armour Russians roll dice for 2 artilleries and 4 infantry in Leningrad, round 2 : 4/6 hits, 1,67 expected hits Germans roll dice for 2 armour in Leningrad, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Italians lost in Leningrad Russians win, taking Leningrad from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Italians: 2 armour Non Combat Move - Russians 1 fighter moved from Buryatia to Siberia 1 aaGun, 5 artilleries and 15 infantry moved from Amur to Siberia 1 infantry moved from Timguska to Komi 3 infantry moved from Kansu to Northern Sinkiang 2 fighters and 1 tactical_bomber moved from Kansu to Russia 1 infantry moved from Stalingrad to Samara 1 armour, 7 artilleries, 19 infantry and 1 mech_infantry moved from Northern Belarus to Novgorod 9 infantry moved from Smolensk to Novgorod 6 artilleries and 4 infantry moved from Russia to Smolensk 2 infantry moved from Samara to Gorky 1 infantry moved from Samara to Komi 1 aaGun, 3 artilleries and 17 infantry moved from Western Ukraine to Bessarabia 1 artillery and 2 infantry moved from Western Sinkiang to Northern Sinkiang Place Units - Russians 3 infantry placed in Siberia 10 infantry placed in Russia Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 Japanese regular : 0,33 Germans regular : 0,00 Russians regular : 3,17
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 5 artilleries, 1 factory_minor and 14 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Korea to Buryatia 1 infantry moved from Northern Manchuria to Buryatia 1 bomber moved from Japan to Buryatia 2 artilleries and 4 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 fighter and 1 tactical_bomber moved from Japan to 5 Sea Zone 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 artillery and 4 infantry moved from Tsinghai to Inner Mongolia 1 bomber moved from French Indo China to Inner Mongolia 13 artilleries and 26 infantry moved from Shan State to Yunnan 2 artilleries and 2 infantry moved from French Indo China to Yunnan Combat - Japanese Battle in 5 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 5 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Buryatia Japanese attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Buryatia, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Inner Mongolia Japanese attack with 1 artillery, 1 bomber and 4 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 4 infantry in Inner Mongolia, round 2 : 1/6 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese roll dice for 1 artillery, 1 bomber and 4 infantry in Inner Mongolia, round 3 : 2/6 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 15 artilleries and 28 infantry British defend with 1 artillery Japanese roll dice for 15 artilleries and 28 infantry in Yunnan, round 2 : 9/43 hits, 12.17 expected hits Chinese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 15 artilleries and 27 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Non Combat Move - Japanese 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Hunan 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Hopei to Tsinghai 1 bomber moved from Inner Mongolia to Tsinghai 4 artilleries and 6 infantry moved from Korea to Northern Manchuria 1 aaGun, 4 artilleries and 6 infantry moved from Korea to Southern Manchuria 3 artilleries and 3 infantry moved from Japan to 6 Sea Zone 1 armour and 3 infantry moved from Japan to 7 Sea Zone 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Japan 1 bomber and 1 fighter moved from Buryatia to Southern Manchuria 3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 6 Sea Zone to 37 Sea Zone 2 submarines moved from 38 Sea Zone to 37 Sea Zone 2 submarines moved from 36 Sea Zone to 37 Sea Zone 1 armour, 2 battleships, 8 carriers, 3 cruisers, 6 destroyers, 8 fighters, 3 infantry, 1 marine, 8 submarines, 8 tactical_bombers and 2 transports moved from 7 Sea Zone to 37 Sea Zone 1 armour, 3 artilleries and 6 infantry moved from 37 Sea Zone to French Indo China 4 fighters and 4 tactical_bombers moved from 37 Sea Zone to French Indo China Place Units - Japanese 1 factory_minor placed in Southern Manchuria 3 infantry placed in Kwangtung 2 artilleries and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 2 artilleries and 8 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.67 Japanese regular : -3.17 Russians regular : -0.33
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 3 fighters, 1 harbour, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 transports moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 1 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Paulau 4 infantry moved from Central United States to 104 Sea Zone 4 infantry and 2 transports moved from 104 Sea Zone to 126 Sea Zone 4 infantry moved from 126 Sea Zone to Iceland 1 cruiser moved from 113 Sea Zone to 126 Sea Zone Combat - Americans Battle in Guam Battle in Paulau Battle in Iceland Americans attack with 4 infantry Germans defend with 1 airfield and 1 infantry Americans roll dice for 1 cruiser in Iceland, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 4 infantry in Iceland, round 2 : 2/4 hits, 0,67 expected hits Germans roll dice for 1 infantry in Iceland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Iceland Americans win, taking Guam from Japanese, taking Paulau from Japanese, taking Iceland from Germans with 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 battleship, 10 carriers, 2 cruisers, 2 destroyers, 15 fighters, 1 marine, 4 submarines and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 35 Sea Zone 1 tactical_bomber moved from Western United States to 31 Sea Zone 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 marine moved from 31 Sea Zone to 34 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 31 Sea Zone 1 fighter moved from 113 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Greece 1 fighter moved from Northern Belarus to Greece 1 submarine moved from 99 Sea Zone to 101 Sea Zone 3 transports moved from 101 Sea Zone to 94 Sea Zone 1 destroyer moved from 113 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from Eastern United States to 113 Sea Zone 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 destroyer moved from 34 Sea Zone to 35 Sea Zone Place Units - Americans 1 harbour placed in Johnston Island 1 carrier and 1 transport placed in 11 Sea Zone 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber placed in Western United States 1 armour and 2 fighters placed in Greece Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 0,83 Germans regular : -0,33
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Kansu to Northern Sinkiang Place Units - Chinese 2 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12 Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: UK_Pacific takes 22 Sea Zone from Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese EDIT: 1 carrier moved from 113 Sea Zone to 94 Sea Zone EDIT: 2 fighters moved from 113 Sea Zone to Gibraltar EDIT: 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 destroyer and 1 submarine moved from 109 Sea Zone to 124 Sea Zone 1 destroyer moved from 109 Sea Zone to 124 Sea Zone 2 fighters moved from 115 Sea Zone to 116 Sea Zone 2 fighters moved from United Kingdom to 116 Sea Zone Combat - British
Combat Hit Differential Summary :
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Scramble-option in z116. 4 figs against 2 fig, 1 tac. Looks like bad odds, so I’ll assume it’s a no. Since no dice will be rolled it’s easy to reconstruct the battle if you wished differently.
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 3 fighters, 1 harbour, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 transports moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 1 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Paulau 4 infantry moved from Central United States to 104 Sea Zone 4 infantry and 2 transports moved from 104 Sea Zone to 126 Sea Zone 4 infantry moved from 126 Sea Zone to Iceland 1 cruiser moved from 113 Sea Zone to 126 Sea Zone Combat - Americans Battle in Guam Battle in Paulau Battle in Iceland Americans attack with 4 infantry Germans defend with 1 airfield and 1 infantry Americans roll dice for 1 cruiser in Iceland, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 4 infantry in Iceland, round 2 : 2/4 hits, 0,67 expected hits Germans roll dice for 1 infantry in Iceland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Iceland Americans win, taking Guam from Japanese, taking Paulau from Japanese, taking Iceland from Germans with 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 battleship, 10 carriers, 2 cruisers, 2 destroyers, 15 fighters, 1 marine, 4 submarines and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 35 Sea Zone 1 tactical_bomber moved from Western United States to 31 Sea Zone 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 marine moved from 31 Sea Zone to 34 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 31 Sea Zone 1 fighter moved from 113 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Greece 1 fighter moved from Northern Belarus to Greece 1 submarine moved from 99 Sea Zone to 101 Sea Zone 3 transports moved from 101 Sea Zone to 94 Sea Zone 1 destroyer moved from 113 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from Eastern United States to 113 Sea Zone 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 destroyer moved from 34 Sea Zone to 35 Sea Zone Place Units - Americans 1 harbour placed in Johnston Island 1 carrier and 1 transport placed in 11 Sea Zone 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber placed in Western United States 1 armour and 2 fighters placed in Greece Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Kansu to Northern Sinkiang Place Units - Chinese 2 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: UK_Pacific takes 22 Sea Zone from Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese EDIT: 1 carrier moved from 113 Sea Zone to 94 Sea Zone EDIT: 2 fighters moved from 113 Sea Zone to Gibraltar EDIT: 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 destroyer and 1 submarine moved from 109 Sea Zone to 124 Sea Zone 1 destroyer moved from 109 Sea Zone to 124 Sea Zone 2 fighters moved from 115 Sea Zone to 116 Sea Zone 2 fighters moved from United Kingdom to 116 Sea Zone Combat - British Battle in 116 Sea Zone British attack with 4 fighters Germans defend with 1 submarine and 1 transport 1 submarine owned by the Germans Submerged 1 transport owned by the Germans lost in 116 Sea Zone British win with 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport Battle in 124 Sea Zone British attack with 2 destroyers and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 destroyers in 124 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 2 destroyers in 124 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone British win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 transports moved from 115 Sea Zone to 113 Sea Zone 2 fighters moved from 116 Sea Zone to United Kingdom 2 fighters moved from 116 Sea Zone to 113 Sea Zone 1 infantry moved from Egypt to 83 Sea Zone 2 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Greece 1 transport moved from 101 Sea Zone to 100 Sea Zone 2 infantry moved from Trans-Jordan to 100 Sea Zone 2 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Greece 3 fighters moved from Northern Belarus to Greece 1 destroyer moved from 34 Sea Zone to 22 Sea Zone 1 cruiser moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from Eastern India to Burma 2 artilleries and 1 infantry moved from Western India to Eastern India 1 armour and 1 mech_infantry moved from Baluchistan to Eastern India 3 artilleries moved from Baluchistan to Central India 1 armour moved from Southern Persia to Central India 2 infantry moved from Southern Persia to Baluchistan 1 artillery and 2 infantry moved from Libya to Tobruk 1 armour moved from Tunisia to Tobruk 4 aaGuns, 1 armour, 7 artilleries and 29 infantry moved from Burma to Eastern India 2 destroyers and 2 submarines moved from 40 Sea Zone to 81 Sea Zone Place Units - British 3 infantry placed in Southern Persia 3 infantry placed in Egypt 1 transport placed in 113 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : 0,83 Germans regular : -0,67 British regular : -1,00
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Combat Move - Italians Non Combat Move - Italians 1 fighter moved from Bulgaria to Southern Italy 1 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from Albania to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,6,2,6,3,1,1,6,3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,3,1,1 Italians collect 0 PUs (13 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 2 destroyers moved from 64 Sea Zone to 35 Sea Zone 1 infantry moved from 101 Sea Zone to Greece 1 cruiser and 6 submarines moved from 34 Sea Zone to 35 Sea Zone 1 artillery moved from 34 Sea Zone to Caroline Islands Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 2 destroyers moved from 64 Sea Zone to 35 Sea Zone 1 infantry moved from 101 Sea Zone to Greece 1 cruiser and 6 submarines moved from 34 Sea Zone to 35 Sea Zone 1 artillery moved from 34 Sea Zone to Caroline Islands Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Alexandria to Egypt 1 destroyer moved from 83 Sea Zone to 101 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Would like to put the 2 frenchies in Morocco on one US tr in z94.