CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3


  • TripleA Manual Gamesave Post: British round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 13
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 13
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Morocco to Gibraltar
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Western United States to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 bomber moved from Hawaiian Islands to 62 Sea Zone
            1 submarine moved from 26 Sea Zone to 23 Sea Zone
            1 bomber moved from Caroline Islands to 21 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Marshall Islands
            2 fighters moved from 33 Sea Zone to 22 Sea Zone
            2 fighters moved from 33 Sea Zone to 23 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 33 Sea Zone to Marshall Islands
            1 infantry moved from Tunisia to Algeria
            1 infantry moved from Gold Coast to French West Africa
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Java
            Battle in 21 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Gibraltar
                Americans attack with 2 artilleries, 1 bomber, 2 fighters and 3 infantry
                Germans defend with 2 fighters; Italians defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
                    Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 3 infantry in Gibraltar, round 2 : 4/8 hits, 3.17 expected hits
                    Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Gibraltar, round 2 : 0/6 hits, 2.67 expected hits
                    2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 3 infantry in Gibraltar, round 3 : 4/8 hits, 3.17 expected hits
                    Italians roll dice for 2 fighters in Gibraltar, round 3 : 2/2 hits, 1.33 expected hits
                    2 fighters owned by the Germans and 2 infantry owned by the Americans lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 28
                Casualties for Italians: 2 artilleries and 2 infantry
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 fighters
            Battle in Marshall Islands
                Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 22 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 62 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber in 62 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 62 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 infantry moved from Johnston Island to 30 Sea Zone
            2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from 21 Sea Zone to Caroline Islands
            2 fighters moved from 22 Sea Zone to 33 Sea Zone
            2 fighters moved from 23 Sea Zone to 33 Sea Zone
            2 fighters moved from Marshall Islands to 33 Sea Zone
            1 tactical_bomber moved from Marshall Islands to 33 Sea Zone
            1 destroyer moved from 25 Sea Zone to 33 Sea Zone
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun moved from Morocco to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Gibraltar to Morocco
            1 bomber moved from Gibraltar to Morocco
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            2 artilleries and 1 infantry placed in Eastern United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            2 fighters and 1 infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 infantry
            EDIT: Adding units owned by Americans to Central United States: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Politics - British
    
        Combat Move - British
            3 fighters moved from Trans-Jordan to 98 Sea Zone
            1 bomber moved from Trans-Jordan to 98 Sea Zone
            1 fighter moved from 76 Sea Zone to 98 Sea Zone
            2 infantry moved from Iraq to Syria
            1 artillery moved from Iraq to Syria
            1 armour moved from Trans-Jordan to Syria
            1 infantry moved from Burma to Yunnan
            1 artillery moved from Burma to Yunnan
            1 tactical_bomber moved from India to Yunnan
            1 fighter moved from India to 39 Sea Zone
            1 destroyer moved from 77 Sea Zone to 39 Sea Zone
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 bomber and 4 fighters
                Italians defend with 1 destroyer and 2 transports
                    British roll dice for 1 bomber and 4 fighters in 98 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Italians roll dice for 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians, 2 transports owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
                British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 12
                Casualties for British: 1 fighter
                Casualties for Italians: 1 destroyer and 2 transports
            Battle in Syria
                British attack with 1 armour, 1 artillery and 2 infantry
                Italians defend with 3 infantry
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Syria, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 3 infantry in Syria, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Syria, round 3 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 2 infantry in Syria, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
                British win, taking Syria from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Italians: 3 infantry
            Battle in 39 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 39 Sea Zone
                British win, taking 39 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Yunnan
                British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry and 1 mech_infantry
                    British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            2 infantry moved from Union of South Africa to Rhodesia
            1 artillery moved from Union of South Africa to Rhodesia
            3 fighters moved from 98 Sea Zone to Trans-Jordan
            1 bomber moved from 98 Sea Zone to Trans-Jordan
            1 battleship, 1 carrier and 2 transports moved from 76 Sea Zone to 80 Sea Zone
            1 carrier and 1 fighter moved from 77 Sea Zone to 80 Sea Zone
            2 infantry moved from Persia to Iraq
            1 tactical_bomber moved from Yunnan to India
            1 infantry moved from Burma to Shan State
            1 artillery moved from India to Burma
            2 infantry moved from India to Burma
            1 fighter moved from 39 Sea Zone to India
    
        Place Units - British
            1 armour and 1 mech_infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Iraq
            1 armour, 1 infantry and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,5
            British collect 27 PUs; end with 27 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 2.67
    Japanese regular : 0.83
    Italians regular : -1.00
    Germans regular : -0.17
    British regular : 1.83
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 13
    
        Combat Move - Italians
            1 armour and 1 artillery moved from Nigeria to French West Africa
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
            1 bomber moved from Egypt to Algeria
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 3 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 4 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Algeria
                Italians win, taking Algeria from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in French West Africa
                Italians attack with 1 armour and 1 artillery
                Americans defend with 1 infantry
                    Italians roll dice for 1 armour and 1 artillery in French West Africa, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in French West Africa
                Italians win, taking French West Africa from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            2 cruisers and 3 transports moved from 92 Sea Zone to 95 Sea Zone
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 fighter moved from Egypt to Southern Italy
            1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 armour moved from Egypt to Tobruk
            1 bomber moved from Algeria to Southern Italy
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Egypt
            1 fighter and 2 infantry placed in Southern Italy
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 26 PUs; end with 26 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Italians regular : -2.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 13
    
        Combat Move - ANZAC
            1 fighter moved from Caroline Islands to 32 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 marine moved from 44 Sea Zone to Celebes
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in 32 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 32 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 marine
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 marine in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 marine in Celebes, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 fighter moved from 32 Sea Zone to Caroline Islands
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : -0.33
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Combat Move - Germans
            2 mech_infantrys moved from Finland to Novgorod
            1 armour moved from Finland to Novgorod
            1 tactical_bomber moved from Baltic States to Novgorod
            2 mech_infantrys moved from Baltic States to Eastern Poland
            1 mech_infantry moved from Baltic States to Eastern Poland
            1 artillery moved from Baltic States to Eastern Poland
            2 artilleries and 1 infantry moved from Yugoslavia to Romania
            2 mech_infantrys moved from Northern Italy to Romania
            1 bomber moved from Western Germany to Romania
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter, 3 infantry, 5 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Eastern Poland
                Germans attack with 1 artillery and 3 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 3 mech_infantrys in Eastern Poland, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Eastern Poland, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Romania
                Germans attack with 2 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys
                Russians defend with 3 armour
                    Germans roll dice for 2 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys in Romania, round 2 : 4/6 hits, 2.17 expected hits
                    Russians roll dice for 3 armour in Romania, round 2 : 1/3 hits, 1.50 expected hits
                    3 armour owned by the Russians and 1 infantry owned by the Germans lost in Romania
                Germans win, taking Romania from Russians with 2 artilleries, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 15
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 armour
    
        Non Combat Move - Germans
            7 mech_infantrys moved from Germany to Baltic States
            1 artillery and 1 infantry moved from Norway to 113 Sea Zone
            1 tactical_bomber moved from Novgorod to Baltic States
            1 bomber moved from Romania to Western Germany
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
    
        Place Units - Germans
            3 infantry placed in France
            1 armour and 5 mech_infantrys placed in Germany
            1 fighter and 1 tactical_bomber placed in Western Germany
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    Germans regular : 2.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 14
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Belarus to Eastern Poland
            1 fighter moved from Belarus to 115 Sea Zone
            9 infantry moved from Belarus to Novgorod
            8 artilleries moved from Belarus to Novgorod
            6 armour and 5 mech_infantrys moved from Belarus to Novgorod
            2 fighters and 1 tactical_bomber moved from Belarus to Eastern Poland
            3 mech_infantrys moved from Belarus to Novgorod
            8 infantry moved from Belarus to Novgorod
    
        Purchase Units - Russians
            Russians buy 3 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in 115 Sea Zone
                Russians attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 115 Sea Zone
                Russians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Novgorod
                Russians attack with 6 armour, 8 artilleries, 17 infantry and 8 mech_infantrys
                Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians roll dice for 6 armour, 8 artilleries, 17 infantry and 8 mech_infantrys in Novgorod, round 2 : 10/39 hits, 11.17 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 6 armour, 8 artilleries, 17 infantry and 8 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Eastern Poland
                Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 mech_infantrys
                    Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Eastern Poland, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Eastern Poland
                    Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Eastern Poland, round 3 : 1/4 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 2 mech_infantrys
    
        Non Combat Move - Russians
            3 infantry moved from Bryansk to Belarus
            1 fighter moved from 115 Sea Zone to Archangel
            1 armour moved from Russia to Archangel
            1 aaGun moved from Belarus to Archangel
            3 aaGuns and 14 infantry moved from Belarus to Novgorod
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
            2 armour and 1 mech_infantry moved from Ukraine to Bryansk
            3 infantry moved from Russia to Bryansk
            2 infantry moved from Kazakhstan to Tsinghai
            1 infantry moved from Kansu to Tsinghai
            2 infantry moved from Volgograd to Kazakhstan
            1 mech_infantry moved from Volgograd to Tsinghai
    
        Place Units - Russians
            3 infantry placed in Ukraine
            2 infantry placed in Volgograd
            3 armour and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.17
    Russians regular : -2.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 14
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Belarus to Eastern Poland
            1 fighter moved from Belarus to 115 Sea Zone
            9 infantry moved from Belarus to Novgorod
            8 artilleries moved from Belarus to Novgorod
            6 armour and 5 mech_infantrys moved from Belarus to Novgorod
            2 fighters and 1 tactical_bomber moved from Belarus to Eastern Poland
            3 mech_infantrys moved from Belarus to Novgorod
            8 infantry moved from Belarus to Novgorod
    
        Purchase Units - Russians
            Russians buy 3 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in 115 Sea Zone
                Russians attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 115 Sea Zone
                Russians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Novgorod
                Russians attack with 6 armour, 8 artilleries, 17 infantry and 8 mech_infantrys
                Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians roll dice for 6 armour, 8 artilleries, 17 infantry and 8 mech_infantrys in Novgorod, round 2 : 10/39 hits, 11.17 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 6 armour, 8 artilleries, 17 infantry and 8 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Eastern Poland
                Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 mech_infantrys
                    Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Eastern Poland, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Eastern Poland
                    Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Eastern Poland, round 3 : 1/4 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 2 mech_infantrys
    
        Non Combat Move - Russians
            3 infantry moved from Bryansk to Belarus
            1 fighter moved from 115 Sea Zone to Archangel
            1 armour moved from Russia to Archangel
            1 aaGun moved from Belarus to Archangel
            3 aaGuns and 14 infantry moved from Belarus to Novgorod
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
            2 armour and 1 mech_infantry moved from Ukraine to Bryansk
            3 infantry moved from Russia to Bryansk
            2 infantry moved from Kazakhstan to Tsinghai
            1 infantry moved from Kansu to Tsinghai
            2 infantry moved from Volgograd to Kazakhstan
            1 mech_infantry moved from Volgograd to Tsinghai
    
        Place Units - Russians
            3 infantry placed in Ukraine
            2 infantry placed in Volgograd
            3 armour and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 2 fighters and 1 tactical_bomber
            EDIT: Adding units owned by Russians to Russia: 2 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0.17
    Russians regular : -2.67
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 14
    
        Combat Move - Japanese
            1 mech_infantry moved from Soviet Far East to Amur
            1 infantry moved from Shensi to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Hopei to Shensi
            1 submarine moved from 6 Sea Zone to 32 Sea Zone
            1 battleship and 1 marine moved from 35 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            4 fighters moved from 35 Sea Zone to Celebes
            1 bomber moved from Kwangsi to Java
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to Celebes
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            1 artillery moved from Shensi to Kweichow
            1 mech_infantry moved from Shensi to Hopei
            1 mech_infantry moved from Anhwe to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Shantung to Anhwe
            2 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Shantung to Kiangsu
            1 infantry moved from Shantung to Anhwe
            2 fighters moved from 36 Sea Zone to Yunnan
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from Philippines to Shan State
            1 fighter moved from Japan to Philippines
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 factory_minor, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 battleship
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 battleship remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 32 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 32 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                    Japanese roll dice for 1 artillery and 1 bomber in Java, round 3 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 1 artillery remaining. Battle score for attacker is -9
                Casualties for Japanese: 1 bomber and 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Celebes
                Japanese attack with 4 fighters, 1 marine and 2 tactical_bombers
                ANZAC defend with 1 artillery and 1 marine
                    Japanese roll dice for 4 fighters, 1 marine and 2 tactical_bombers in Celebes, round 2 : 5/7 hits, 3.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 marine in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    1 marine owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 4 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for ANZAC: 1 artillery and 1 marine
            Battle in Yunnan
                Japanese attack with 2 fighters and 2 infantry
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                 retreated to Yunnan
                Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
            Battle in Shan State
                Japanese attack with 2 fighters and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win with 2 fighters remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 tactical_bomber
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Shan State to 35 Sea Zone
            1 fighter moved from Shan State to French Indo China
            2 fighters moved from Yunnan to Kwangsi
            4 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Amur to 35 Sea Zone
            1 fighter moved from Japan to French Indo China
            1 fighter moved from Japan to Kwangsi
            1 fighter moved from Philippines to Japan
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            1 armour, 1 artillery and 1 mech_infantry placed in Kiangsu
            1 infantry placed in French Indo China
            1 destroyer and 1 transport placed in 36 Sea Zone
            1 destroyer and 1 submarine placed in 19 Sea Zone
            1 infantry placed in Shantung
            1 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
            Japanese collect 63 PUs (2 lost to blockades); end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : 1.00
    Japanese regular : 0.00
    UK_Pacific regular : 0.67
    ANZAC regular : -0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post: British round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 14
    
        Politics - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 92 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 14
    
        Combat Move - Americans
            1 infantry moved from Central United States to 101 Sea Zone
            2 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
            2 artilleries and 2 infantry moved from 87 Sea Zone to French West Africa
            1 bomber moved from Morocco to French West Africa
            2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 1 destroyer, 1 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries and 1 infantry moved from 92 Sea Zone to Algeria
            1 fighter moved from Trans-Jordan to 94 Sea Zone
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Morocco to Algeria
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 bomber moved from Caroline Islands to 42 Sea Zone
            1 destroyer moved from 26 Sea Zone to 32 Sea Zone
            6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 32 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 94 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 94 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 92 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 2 fighters and 2 transports
                Italians defend with 1 destroyer
                    Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 92 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 1 carrier, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Algeria
                Americans attack with 2 artilleries, 2 fighters and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 2 artilleries, 2 fighters and 1 infantry in Algeria, round 2 : 1/5 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                    Americans roll dice for 1 artillery and 2 fighters in Algeria, round 3 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in French West Africa
                Americans attack with 2 artilleries, 1 bomber and 2 infantry
                Italians defend with 1 armour and 1 artillery
                    Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in French West Africa, round 2 : 2/5 hits, 2.00 expected hits
                    Italians roll dice for 1 armour and 1 artillery in French West Africa, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in French West Africa
                Americans win, taking French West Africa from Italians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour and 1 artillery
            Battle in 42 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine and 1 transport
                    Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine and 1 transport
            Battle in 32 Sea Zone
                Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 32 Sea Zone
                Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 32 Sea Zone to 33 Sea Zone
            1 submarine moved from 23 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from 32 Sea Zone to 33 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 transports moved from 91 Sea Zone to 89 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 89 Sea Zone to 101 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from French West Africa to Morocco
            1 fighter moved from 94 Sea Zone to 92 Sea Zone
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 fighter moved from Algeria to Morocco
            1 fighter moved from Algeria to Morocco
            1 transport moved from 33 Sea Zone to 32 Sea Zone
            1 artillery moved from Marshall Islands to 32 Sea Zone
            1 artillery and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from 42 Sea Zone to Queensland
    
        Place Units - Americans
            1 artillery and 3 infantry placed in Eastern United States
            1 artillery and 1 marine placed in Western United States
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 bomber and 2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Shensi
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Politics - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 92 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
    
        Combat Move - British
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
            1 tactical_bomber moved from India to Szechwan
            1 infantry moved from Rhodesia to Tanganyika Territory
                  British take Tanganyika Territory from Italians
            1 infantry moved from Rhodesia to Belgian Congo
                  British take Belgian Congo from Italians
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Szechwan
                British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Szechwan
                British win, taking Szechwan from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from Szechwan to Burma
            1 infantry moved from Burma to Yunnan
            2 infantry moved from Burma to Shan State
            1 artillery moved from India to Burma
            1 infantry moved from India to Burma
            1 destroyer moved from 39 Sea Zone to 77 Sea Zone
            1 carrier moved from 80 Sea Zone to 77 Sea Zone
            1 infantry moved from Rhodesia to Belgian Congo
            1 artillery moved from Rhodesia to Belgian Congo
            1 armour moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 armour moved from Syria to Trans-Jordan
            1 artillery moved from Syria to Trans-Jordan
            4 infantry moved from Iraq to Trans-Jordan
            1 artillery moved from Iraq to Trans-Jordan
            1 infantry moved from Persia to Iraq
            1 armour moved from Persia to Trans-Jordan
            1 mech_infantry moved from Persia to Trans-Jordan
            1 fighter moved from Trans-Jordan to Algeria
            1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
    
        Place Units - British
            1 artillery and 2 infantry placed in Iraq
            1 armour and 1 mech_infantry placed in Persia
            1 armour and 1 mech_infantry placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Morocco: 1 aaGun
            EDIT: Adding units owned by Americans to Algeria: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,2
            British collect 27 PUs (2 lost to blockades); end with 27 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -2.67
    Japanese regular : 1.67
    Italians regular : 0.83
    British regular : 0.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 8:54:14 AM
    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 91 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
            3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 tactical_bomber moved from Poland to France
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 tactical_bomber moved from Germany to Yugoslavia
            1 fighter moved from Norway to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 bomber moved from Germany to Normandy Bordeaux
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 91 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
            3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 tactical_bomber moved from Poland to France
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 tactical_bomber moved from Germany to Yugoslavia
            1 fighter moved from Norway to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 bomber moved from Germany to Normandy Bordeaux
    
        Combat - Germans
            Battle in Yugoslavia
                Germans attack with 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 1/11 hits, 3.33 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1.67 expected hits
                    1 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia
                2 artilleries owned by the Germans and 4 infantry owned by the Germans retreated to Romania
                Neutral_Allies win with 4 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 3 infantry
                Casualties for Neutral_Allies: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in France
                Germans attack with 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    French roll AA dice in France : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 7/18 hits, 6.17 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 4 infantry owned by the Germans and 6 infantry owned by the French lost in France
                    Germans roll dice for 6 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 7/14 hits, 5.50 expected hits
                    French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 2/5 hits, 2.33 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 34
                Casualties for Germans: 1 artillery and 5 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in 91 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 cruiser
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 cruiser in 91 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 cruiser in 91 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 cruiser in 91 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                British win with 1 cruiser remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 4 fighters, 1 submarine and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 1 bomber, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/9 hits, 5.33 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 1 bomber, 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 44
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
            4 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 bomber moved from 110 Sea Zone to Western Germany
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            2 infantry moved from Denmark to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            2 infantry moved from 114 Sea Zone to Poland
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
            1 armour and 2 infantry moved from Slovakia Hungary to Poland
            1 armour moved from Romania to Poland
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 tactical_bomber moved from France to Western Germany
            1 bomber moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Yugoslavia to Southern Italy
            1 tactical_bomber moved from Yugoslavia to Southern Italy
            1 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            2 infantry moved from Norway to Finland
    
        Place Units - Germans
            1 armour and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.33
    Neutral_Allies regular : 1.33
    Germans regular : 0.17
    British regular : -2.17
    French AA : -0.17
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Amur to Buryatia
            6 infantry moved from Sakha to Buryatia
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            1 infantry moved from Caucasus to Rostov
            3 infantry moved from Ukraine to Bryansk
            1 artillery and 1 infantry moved from Western Ukraine to Bryansk
    
        Non Combat Move - Russians
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
            1 infantry moved from Archangel to Belarus
            3 infantry moved from Baltic States to Belarus
            2 infantry moved from Eastern Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
            2 infantry moved from Bessarabia to Western Ukraine
            2 aaGuns moved from Sakha to Buryatia
            1 armour and 1 mech_infantry moved from Bryansk to Belarus
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Novgorod
            1 armour and 2 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            3 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            1 fighter moved from Formosa to Hunan
            2 fighters moved from Manchuria to Hunan
            2 tactical_bombers moved from Manchuria to Hunan
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/9 hits, 3.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/8 hits, 3.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Yunnan to Kwangsi
            2 bombers moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            2 tactical_bombers moved from Hunan to Kwangsi
            3 fighters moved from Hunan to Kwangsi
            1 mech_infantry moved from Manchuria to Anhwe
            1 artillery moved from Jehol to Chahar
            1 infantry moved from Jehol to Chahar
            1 artillery moved from Shantung to Anhwe
            2 infantry moved from Shantung to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 armour moved from 36 Sea Zone to Kwangsi
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            1 battleship moved from 19 Sea Zone to 36 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 fighter moved from Okinawa to Kwangsi
            1 fighter moved from Korea to 36 Sea Zone
            1 fighter moved from 6 Sea Zone to Kwangsi
            1 fighter moved from 6 Sea Zone to 36 Sea Zone
            2 carriers moved from 6 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 battleship moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            2 fighters moved from Japan to Kwangsi
            2 tactical_bombers moved from Japan to Kwangsi
            6 infantry moved from Manchuria to Jehol
            1 aaGun moved from Manchuria to Jehol
            3 infantry moved from Korea to Manchuria
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 transports placed in 6 Sea Zone
            1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : 0.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            3 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            1 fighter moved from Formosa to Hunan
            2 fighters moved from Manchuria to Hunan
            2 tactical_bombers moved from Manchuria to Hunan
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/9 hits, 3.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/8 hits, 3.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Yunnan to Kwangsi
            2 bombers moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            2 tactical_bombers moved from Hunan to Kwangsi
            3 fighters moved from Hunan to Kwangsi
            1 mech_infantry moved from Manchuria to Anhwe
            1 artillery moved from Jehol to Chahar
            1 infantry moved from Jehol to Chahar
            1 artillery moved from Shantung to Anhwe
            2 infantry moved from Shantung to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 armour moved from 36 Sea Zone to Kwangsi
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            1 battleship moved from 19 Sea Zone to 36 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 fighter moved from Okinawa to Kwangsi
            1 fighter moved from Korea to 36 Sea Zone
            1 fighter moved from 6 Sea Zone to Kwangsi
            1 fighter moved from 6 Sea Zone to 36 Sea Zone
            2 carriers moved from 6 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 battleship moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            2 fighters moved from Japan to Kwangsi
            2 tactical_bombers moved from Japan to Kwangsi
            6 infantry moved from Manchuria to Jehol
            1 aaGun moved from Manchuria to Jehol
            3 infantry moved from Korea to Manchuria
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 transports placed in 6 Sea Zone
            1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : 0.17
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to 30 Sea Zone
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 fighter moved from Western United States to 101 Sea Zone
            1 fighter moved from 10 Sea Zone to Hawaiian Islands
            1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 mech_infantry moved from Western United States to Eastern United States
    
        Place Units - Americans
            1 submarine placed in 10 Sea Zone
            1 bomber placed in Western United States
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
            1 infantry moved from Szechwan to Sikang
            2 infantry moved from Kweichow to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Shensi to Sikang
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 0.67
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to 30 Sea Zone
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 fighter moved from Western United States to 101 Sea Zone
            1 fighter moved from 10 Sea Zone to Hawaiian Islands
            1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 mech_infantry moved from Western United States to Eastern United States
    
        Place Units - Americans
            1 submarine placed in 10 Sea Zone
            1 bomber placed in Western United States
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
            1 infantry moved from Szechwan to Sikang
            2 infantry moved from Kweichow to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Shensi to Sikang
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 114 Sea Zone: 1 transport
            EDIT: Adding units owned by British to Yugoslavia: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to Alexandria: 1 artillery
            EDIT: Adding units owned by British to Egypt: 1 armour
            EDIT: Turning off Edit Mode
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Scotland to 110 Sea Zone
            1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            EDIT: British undo move 4.
            EDIT: British undo move 3.
            EDIT: British undo move 2.
            EDIT: British undo move 1.
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 battleship and 1 cruiser moved from 111 Sea Zone to 109 Sea Zone
            1 cruiser moved from 91 Sea Zone to 109 Sea Zone
            1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
            1 armour and 1 mech_infantry moved from Egypt to Tobruk
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
            3 infantry moved from Malaya to Shan State
            2 infantry moved from Malaya to Shan State
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to Tobruk
            1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
            1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to Tobruk
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Tobruk
                British attack with 2 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British roll dice for 2 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 5/8 hits, 3.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 1/6 hits, 2.17 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk
                1 tactical_bomber owned by the British retreated
                1 mech_infantry owned by the British, 2 artilleries owned by the British, 1 infantry owned by the British and 2 armour owned by the British retreated to Alexandria
                Italians win with 1 armour remaining. Battle score for attacker is 14
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry
            Battle in 110 Sea Zone
                British attack with 1 destroyer and 4 fighters
                Germans defend with 1 battleship and 1 submarine
                    British roll dice for 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                    British roll dice for 1 destroyer and 4 fighters in 110 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans lost in 110 Sea Zone
                British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 26
                Casualties for Germans: 1 battleship and 1 submarine
            Battle in Italian Somaliland
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 cruiser in Italian Somaliland, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Italian Somaliland
                British win, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber could not land in Yugoslavia and was removed
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from 96 Sea Zone to Gibraltar
            1 tactical_bomber moved from Tobruk to Egypt
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
            1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
            1 cruiser moved from 98 Sea Zone to 99 Sea Zone
            1 carrier moved from 98 Sea Zone to 81 Sea Zone
            3 fighters moved from 110 Sea Zone to Scotland
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 aaGun moved from United Kingdom to Scotland
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from India to 81 Sea Zone
            1 fighter moved from Burma to India
            2 infantry moved from Burma to India
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 aaGun and 1 infantry moved from India to Burma
            1 aaGun and 1 infantry moved from Scotland to United Kingdom
            1 artillery and 1 infantry moved from Ontario to Quebec
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by British to Yugoslavia: 1 bomber
            EDIT: Turning off Edit Mode
            2 fighters placed in United Kingdom
            1 destroyer placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,1
            British collect 27 PUs (1 lost to blockades); end with 27 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            4 mech_infantrys placed in India
            1 bomber could not land in Yugoslavia and was removed
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Some Units in India change ownership: 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Italians regular : -2.17
    Japanese regular : 0.67
    Germans regular : -1.50
    British regular : 2.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by British to Yugoslavia: 1 bomber
            EDIT: Removing units owned by British from Gibraltar: 1 fighter
            EDIT: Adding units owned by British to Egypt: 1 fighter
            EDIT: Turning off Edit Mode
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
            1 destroyer moved from 95 Sea Zone to 96 Sea Zone
            2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            1 armour moved from Northern Italy to Yugoslavia
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
            2 infantry moved from Albania to Yugoslavia
            1 armour moved from Albania to Greece
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            2 infantry moved from Southern Italy to 95 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            1 bomber moved from Northern Italy to Greece
            1 artillery and 2 infantry moved from Ethiopia to Italian Somaliland
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter and 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in 96 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                British defend with 1 destroyer
                    Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Italian Somaliland
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Italian Somaliland, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Italian Somaliland
                    Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 3 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 3 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Italian Somaliland
                British win with no units remaining. Battle score for attacker is -3
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Greece
                Italians attack with 1 armour, 1 bomber and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 1 bomber and 4 infantry in Greece, round 2 : 2/6 hits, 1.83 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 bomber and 1 infantry in Greece, round 3 : 1/3 hits, 1.33 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 3 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Yugoslavia
                Italians attack with 1 armour, 2 artilleries and 4 infantry
                British defend with 1 bomber; Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Yugoslavia, round 2 : 1/7 hits, 2.17 expected hits
                    Neutral_Allies roll dice for 1 bomber and 4 infantry in Yugoslavia, round 2 : 1/5 hits, 1.50 expected hits
                    1 bomber owned by the British and 1 infantry owned by the Italians lost in Yugoslavia
                    Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Yugoslavia, round 3 : 1/6 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Yugoslavia, round 4 : 1/5 hits, 1.83 expected hits
                    Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                    Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Yugoslavia, round 5 : 0/4 hits, 1.50 expected hits
                    Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Yugoslavia
                    Italians roll dice for 1 armour and 2 artilleries in Yugoslavia, round 6 : 2/3 hits, 1.17 expected hits
                    Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 6 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 2 artilleries remaining. Battle score for attacker is 14
                Casualties for Italians: 4 infantry
                Casualties for British: 1 bomber
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Northern Italy to Yugoslavia
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 bomber moved from Greece to Southern Italy
            1 armour moved from Tobruk to Libya
            1 infantry moved from Libya to Tobruk
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -3.67
    Neutral_Allies regular : 0.17
    British regular : 0.83
    

    Savegame

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