@simon-tressel no Low Luck, please.
Rest seems okay. Never seen that page !
CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 5 Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 1 fighter moved from Caroline Islands to 55 Sea Zone 1 artillery moved from Dutch New Guinea to New Guinea 1 submarine moved from 44 Sea Zone to 41 Sea Zone ANZAC take 41 Sea Zone from Japanese 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from New Guinea to 55 Sea Zone Purchase Units - ANZAC ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in Java Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone ANZAC win, taking Java from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 55 Sea Zone to Queensland 1 fighter moved from 55 Sea Zone to Queensland 1 cruiser moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from India to 80 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -1.67
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Combat Move - Germans 3 infantry moved from Vyborg to Novgorod 1 tactical_bomber moved from Baltic States to Novgorod 2 bombers moved from Western Germany to 105 Sea Zone Purchase Units - Germans Germans buy 1 airfield, 1 artillery, 1 bomber, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat - Germans Battle in 105 Sea Zone Germans attack with 2 bombers British defend with 1 destroyer Germans roll dice for 2 bombers in 105 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits British roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers in 105 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits British roll dice for 1 destroyer in 105 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 105 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Novgorod Germans attack with 3 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 2 bombers moved from 105 Sea Zone to Western Germany 1 tactical_bomber moved from Novgorod to Baltic States 2 infantry moved from Yugoslavia to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 1 aaGun moved from Western Germany to Northern Italy 1 infantry moved from France to Northern Italy 2 fighters moved from Greece to Egypt 1 tactical_bomber moved from 98 Sea Zone to Gibraltar 1 bomber moved from Greece to Gibraltar 2 infantry moved from Norway to Finland Place Units - Germans 1 airfield placed in Gibraltar 1 submarine placed in 112 Sea Zone Germans undo move 2. 1 submarine placed in 110 Sea Zone 1 bomber placed in Western Germany 1 artillery placed in France 2 infantry placed in Yugoslavia 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.67 British regular : -0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 6 Combat Move - Russians 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese 13 infantry moved from Korea to Amur 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland 1 artillery and 2 infantry moved from Belarus to Novgorod 2 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 1 mech_infantry moved from Novosibirsk to Kansu 1 armour moved from Novosibirsk to Kansu 1 fighter moved from Russia to Kazakhstan 1 tactical_bomber moved from Belarus to Novgorod 1 fighter moved from Belarus to Novgorod 1 fighter moved from Belarus to Eastern Poland 1 submarine moved from 123 Sea Zone to 109 Sea Zone 1 infantry moved from Belarus to Novgorod Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/6 hits, 2.17 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Amur Russians attack with 13 infantry Japanese defend with 1 infantry Russians roll dice for 13 infantry in Amur, round 2 : 4/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Kazakhstan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Eastern Poland Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry; Italians defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 1 fighter moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 3 infantry moved from Bryansk to Belarus 2 mech_infantrys moved from Russia to Belarus 6 infantry moved from Russia to Bryansk 2 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 fighter moved from Kazakhstan to Kansu Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 1 infantry and 1 mech_infantry placed in Volgograd 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Korea: 2 aaGuns EDIT: Adding units owned by Russians to Amur: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,3,5,2,2,2,6,6,6,1,4,2 Russians collect 35 PUs (3 lost to blockades); end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Japanese regular : -0.33 Germans regular : -1.33 Russians regular : 0.67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 6 Combat Move - Japanese 1 mech_infantry moved from Shantung to Manchuria 1 fighter and 1 tactical_bomber moved from Japan to Manchuria 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from Philippines to Java 1 bomber moved from Kwangsi to Java 1 fighter moved from Philippines to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Sikang to Tsinghai 1 tactical_bomber moved from Kwangsi to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Jehol 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Kiangsu to Anhwe 2 fighters moved from Philippines to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from Japan to 22 Sea Zone 1 fighter moved from 6 Sea Zone to 22 Sea Zone Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 cruiser Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Korea Battle in Manchuria Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Korea from Russians, taking Manchuria from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Java Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 4/4 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in 22 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Tsinghai Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Tsinghai Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 3 : 2/3 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in 55 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in 21 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 transport Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 21 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in 25 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Celebes Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Celebes, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Celebes, round 3 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 fighter and 1 marine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 infantry Battle in Guam Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 armour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 armour and 1 infantry in Guam, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Japanese 1 fighter moved from Celebes to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to Sumatra 2 bombers moved from Java to Sumatra 2 fighters moved from 21 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Guam to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone 1 cruiser and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe 1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi 1 mech_infantry moved from Hopei to Shensi 1 mech_infantry moved from Kweichow to Shensi 1 aaGun moved from Yunnan to French Indo China 2 artilleries moved from Yunnan to French Indo China 1 mech_infantry moved from Kiangsu to Hopei Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery and 2 infantry placed in Japan 3 infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 2 mech_infantrys placed in Shantung Japanese undo move 2. 1 infantry placed in Japan 1 infantry placed in Shantung 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.17 Japanese regular : -0.83 ANZAC regular : -0.50
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 6 Politics - British
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 6 Politics - British Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Morocco: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 6 Combat Move - Americans 1 mech_infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 bomber moved from Wake Island to 22 Sea Zone 1 bomber moved from New Guinea to 21 Sea Zone 1 bomber moved from Queensland to 44 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 91 Sea Zone to 110 Sea Zone Purchase Units - Americans Americans buy 1 airfield, 1 destroyer, 1 harbour, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat - Americans Battle in Borneo Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 22 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 22 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 44 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 cruiser Americans roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 cruiser in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in 25 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 bomber and 1 destroyer in 21 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from 44 Sea Zone to Northern Territory 1 artillery moved from Queensland to Northern Territory 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from French West Africa to 83 Sea Zone 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Morocco 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Western United States to 91 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 bomber moved from 22 Sea Zone to Hawaiian Islands 1 bomber moved from 21 Sea Zone to New Guinea Place Units - Americans 1 airfield and 1 harbour placed in Morocco 2 transports placed in 101 Sea Zone 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 3 infantry placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Combat Move - Chinese 1 fighter and 1 infantry moved from Kansu to Suiyuyan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Tsinghai 3 infantry moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Politics - British Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Morocco: 1 fighter EDIT: Turning off Edit Mode Combat Move - British 1 armour moved from Morocco to Algeria British take Algeria from Italians 1 armour moved from Algeria to Morocco 1 mech_infantry moved from Iraq to Syria British take Syria from Neutral_Axis 2 infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Iraq to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 1 bomber moved from Iraq to Trans-Jordan 3 fighters moved from 80 Sea Zone to Trans-Jordan 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from Burma to Yunnan 1 tactical_bomber moved from India to Yunnan 1 fighter moved from India to Yunnan Purchase Units - British British buy 1 artillery, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in Yunnan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Trans-Jordan British attack with 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 6/8 hits, 3.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 2 infantry moved from India to West India 1 infantry moved from India to Burma 1 fighter moved from Yunnan to India 1 tactical_bomber moved from Yunnan to India 1 infantry moved from Persia to Iraq 2 mech_infantrys moved from Persia to Iraq 2 mech_infantrys moved from Eastern Persia to Iraq 1 fighter moved from Trans-Jordan to 80 Sea Zone 1 fighter moved from Trans-Jordan to 80 Sea Zone 1 fighter moved from Trans-Jordan to 80 Sea Zone 1 fighter moved from Trans-Jordan to Iraq 1 bomber moved from Trans-Jordan to Iraq 1 infantry moved from Italian Somaliland to Kenya 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 106 Sea Zone Place Units - British 1 factory_minor placed in Iraq 1 artillery and 2 infantry placed in Persia 2 infantry placed in Union of South Africa 2 infantry placed in Quebec Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,4,6,2,6,3 British collect 32 PUs (2 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.33 Italians regular : -0.67 Japanese regular : -1.17 Germans regular : 0.83 British regular : 4.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 6 Combat Move - Italians 1 marine moved from Egypt to 98 Sea Zone 1 marine moved from 98 Sea Zone to Trans-Jordan 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 3 transports moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 1 bomber moved from Libya to Trans-Jordan 1 infantry moved from Tunisia to Algeria Italians take Algeria from British Purchase Units - Italians Italians buy 1 airfield, 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 marine British defend with 2 infantry and 1 mech_infantry Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 marine in Trans-Jordan, round 2 : 5/6 hits, 2.33 expected hits British roll dice for 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for British: 2 infantry and 1 mech_infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 96 Sea Zone: 3 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Tunisia: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Tunisia: 1 artillery EDIT: Adding units owned by Italians to Gibraltar: 1 artillery and 1 infantry EDIT: Adding units owned by Italians to 92 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 bomber and 1 fighter moved from Trans-Jordan to Egypt 1 aaGun and 1 infantry moved from Northern Italy to 95 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 aaGun moved from 98 Sea Zone to Egypt 1 infantry moved from 98 Sea Zone to Egypt 1 mech_infantry moved from Slovakia Hungary to Baltic States 1 mech_infantry moved from Northern Italy to Romania 1 submarine moved from 97 Sea Zone to 98 Sea Zone Place Units - Italians 3 infantry placed in Egypt 1 airfield placed in Egypt 1 artillery and 1 infantry placed in Southern France 1 infantry placed in Southern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to 95 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 3.17 British regular : 0.00
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 6 Combat Move - ANZAC 1 artillery and 1 marine moved from Queensland to 54 Sea Zone 1 artillery, 1 marine and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 marine moved from 37 Sea Zone to Malaya Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC 2 aaGuns moved from Queensland to Northern Territory 1 destroyer moved from 55 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 fighter moved from 91 Sea Zone to Morocco Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 105 Sea Zone 1 bomber moved from Gibraltar to 105 Sea Zone 2 infantry moved from Baltic States to Eastern Poland 2 bombers moved from Western Germany to Eastern Poland 3 infantry moved from Baltic States to Novgorod 1 artillery moved from Baltic States to Novgorod 1 bomber moved from Western Germany to Novgorod 1 tactical_bomber moved from Baltic States to Novgorod Purchase Units - Germans Germans buy 1 destroyer, 1 fighter, 1 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat - Germans Battle in 105 Sea Zone Germans attack with 1 bomber and 1 destroyer Americans defend with 1 submarine Germans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 105 Sea Zone Germans win, taking 105 Sea Zone from British with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Novgorod Germans attack with 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/6 hits, 2.17 expected hits Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Novgorod, round 3 : 4/6 hits, 2.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 2 infantry Battle in Eastern Poland Germans attack with 2 bombers and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Eastern Poland, round 2 : 4/4 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 2 bombers moved from Eastern Poland to Western Germany 1 bomber moved from Novgorod to Germany 1 tactical_bomber moved from Novgorod to Norway 1 aaGun and 1 infantry moved from Northern Italy to 97 Sea Zone 2 infantry moved from Yugoslavia to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar 1 tactical_bomber moved from Gibraltar to 92 Sea Zone 1 fighter moved from Egypt to Gibraltar 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 fighter moved from Western Germany to Southern Italy 1 infantry moved from France to Southern France 1 bomber moved from 105 Sea Zone to Gibraltar 5 mech_infantrys moved from Germany to Baltic States 1 mech_infantry moved from Germany to Romania Place Units - Germans 1 destroyer placed in 110 Sea Zone 1 submarine placed in 112 Sea Zone 1 submarine placed in 105 Sea Zone 1 fighter placed in Western Germany 7 mech_infantrys placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Russians regular : 0.00 Germans regular : 3.00
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 105 Sea Zone 1 bomber moved from Gibraltar to 105 Sea Zone 2 infantry moved from Baltic States to Eastern Poland 2 bombers moved from Western Germany to Eastern Poland 3 infantry moved from Baltic States to Novgorod 1 artillery moved from Baltic States to Novgorod 1 bomber moved from Western Germany to Novgorod 1 tactical_bomber moved from Baltic States to Novgorod Purchase Units - Germans Germans buy 1 destroyer, 1 fighter, 1 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat - Germans Battle in 105 Sea Zone Germans attack with 1 bomber and 1 destroyer Americans defend with 1 submarine Germans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 105 Sea Zone Germans win, taking 105 Sea Zone from British with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Novgorod Germans attack with 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/6 hits, 2.17 expected hits Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Novgorod, round 3 : 4/6 hits, 2.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 2 infantry Battle in Eastern Poland Germans attack with 2 bombers and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Eastern Poland, round 2 : 4/4 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 2 bombers moved from Eastern Poland to Western Germany 1 bomber moved from Novgorod to Germany 1 tactical_bomber moved from Novgorod to Norway 1 aaGun and 1 infantry moved from Northern Italy to 97 Sea Zone 2 infantry moved from Yugoslavia to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar 1 tactical_bomber moved from Gibraltar to 92 Sea Zone 1 fighter moved from Egypt to Gibraltar 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 fighter moved from Western Germany to Southern Italy 1 infantry moved from France to Southern France 1 bomber moved from 105 Sea Zone to Gibraltar 5 mech_infantrys moved from Germany to Baltic States 1 mech_infantry moved from Germany to Romania Place Units - Germans 1 destroyer placed in 110 Sea Zone 1 submarine placed in 112 Sea Zone 1 submarine placed in 105 Sea Zone 1 fighter placed in Western Germany 7 mech_infantrys placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Gibraltar: 1 fighter EDIT: Adding units owned by Germans to Egypt: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 92 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Germans to Gibraltar: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.17 Russians regular : 0.00 Germans regular : 3.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Combat Move - Russians 1 fighter moved from Kansu to Sikang 2 infantry moved from Kazakhstan to Sikang 2 infantry moved from Belarus to Eastern Poland 1 tactical_bomber moved from Belarus to Novgorod 3 infantry moved from Belarus to Novgorod 1 fighter moved from Belarus to Novgorod 1 fighter moved from Belarus to Eastern Poland Purchase Units - Russians Russians buy 5 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Eastern Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Sikang Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sikang Russians roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Sikang to Tsinghai 1 armour and 1 mech_infantry moved from Kansu to Tsinghai 1 mech_infantry moved from Volgograd to Tsinghai 1 infantry moved from Volgograd to Kazakhstan 6 infantry moved from Bryansk to Belarus 1 armour and 2 mech_infantrys moved from Russia to Belarus 1 artillery and 1 infantry moved from Russia to Bryansk 1 fighter moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 1 infantry moved from Russia to Bryansk Place Units - Russians 2 infantry and 1 mech_infantry placed in Volgograd 5 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 106 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : 1.00 Russians regular : 1.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Combat Move - Russians 1 fighter moved from Kansu to Sikang 2 infantry moved from Kazakhstan to Sikang 2 infantry moved from Belarus to Eastern Poland 1 tactical_bomber moved from Belarus to Novgorod 3 infantry moved from Belarus to Novgorod 1 fighter moved from Belarus to Novgorod 1 fighter moved from Belarus to Eastern Poland Purchase Units - Russians Russians buy 5 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Eastern Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Sikang Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sikang Russians roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Sikang to Tsinghai 1 armour and 1 mech_infantry moved from Kansu to Tsinghai 1 mech_infantry moved from Volgograd to Tsinghai 1 infantry moved from Volgograd to Kazakhstan 6 infantry moved from Bryansk to Belarus 1 armour and 2 mech_infantrys moved from Russia to Belarus 1 artillery and 1 infantry moved from Russia to Bryansk 1 fighter moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 1 infantry moved from Russia to Bryansk Place Units - Russians 2 infantry and 1 mech_infantry placed in Volgograd 5 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 106 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Northwest Persia: 2 infantry EDIT: Adding units owned by Russians to Iraq: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : 1.00 Russians regular : 1.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Combat Move - Russians 1 fighter moved from Kansu to Sikang 2 infantry moved from Kazakhstan to Sikang 2 infantry moved from Belarus to Eastern Poland 1 tactical_bomber moved from Belarus to Novgorod 3 infantry moved from Belarus to Novgorod 1 fighter moved from Belarus to Novgorod 1 fighter moved from Belarus to Eastern Poland Purchase Units - Russians Russians buy 5 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Eastern Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Sikang Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sikang Russians roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Sikang to Tsinghai 1 armour and 1 mech_infantry moved from Kansu to Tsinghai 1 mech_infantry moved from Volgograd to Tsinghai 1 infantry moved from Volgograd to Kazakhstan 6 infantry moved from Bryansk to Belarus 1 armour and 2 mech_infantrys moved from Russia to Belarus 1 artillery and 1 infantry moved from Russia to Bryansk 1 fighter moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 1 infantry moved from Russia to Bryansk Place Units - Russians 2 infantry and 1 mech_infantry placed in Volgograd 5 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 106 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Northwest Persia: 2 infantry EDIT: Adding units owned by Russians to Iraq: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Ukraine: 1 artillery and 2 infantry EDIT: Adding units owned by Russians to Bryansk: 1 artillery and 2 infantry EDIT: Removing units owned by Russians from Russia: 1 artillery and 1 infantry EDIT: Adding units owned by Russians to Ukraine: 1 artillery and 2 infantry EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : 1.00 Russians regular : 1.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Combat Move - Russians 1 fighter moved from Kansu to Sikang 2 infantry moved from Kazakhstan to Sikang 2 infantry moved from Belarus to Eastern Poland 1 tactical_bomber moved from Belarus to Novgorod 3 infantry moved from Belarus to Novgorod 1 fighter moved from Belarus to Novgorod 1 fighter moved from Belarus to Eastern Poland Purchase Units - Russians Russians buy 5 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Eastern Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Sikang Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sikang Russians roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Sikang to Tsinghai 1 armour and 1 mech_infantry moved from Kansu to Tsinghai 1 mech_infantry moved from Volgograd to Tsinghai 1 infantry moved from Volgograd to Kazakhstan 6 infantry moved from Bryansk to Belarus 1 armour and 2 mech_infantrys moved from Russia to Belarus 1 artillery and 1 infantry moved from Russia to Bryansk 1 fighter moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 1 infantry moved from Russia to Bryansk Place Units - Russians 2 infantry and 1 mech_infantry placed in Volgograd 5 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 106 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Northwest Persia: 2 infantry EDIT: Adding units owned by Russians to Iraq: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Ukraine: 1 artillery and 2 infantry EDIT: Adding units owned by Russians to Bryansk: 1 artillery and 2 infantry EDIT: Removing units owned by Russians from Russia: 1 artillery and 1 infantry EDIT: Adding units owned by Russians to Ukraine: 1 artillery and 2 infantry EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : 1.00 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Combat Move - Japanese 1 infantry moved from Shensi to Kansu Japanese take Kansu from Chinese 1 mech_infantry moved from Hopei to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 fighter moved from Shensi to Suiyuyan 1 artillery and 1 infantry moved from French Indo China to Shan State 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from French Indo China to Yunnan 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Sumatra to 37 Sea Zone 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Shensi to Sikang 1 tactical_bomber moved from Shensi to Sikang 1 infantry moved from Anhwe to Hopei 1 artillery moved from Kweichow to Szechwan 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Jehol to Manchuria 1 mech_infantry moved from Manchuria to Anhwe 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan 1 bomber moved from Sumatra to Shan State 1 destroyer moved from 41 Sea Zone to 74 Sea Zone 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 2 fighters moved from Philippines to 22 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 bomber moved from Sumatra to 44 Sea Zone Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 5 infantry, 1 marine, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 37 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Suiyuyan Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 22 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 44 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shan State Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Sikang Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Sikang, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 21 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from 21 Sea Zone to 35 Sea Zone 1 bomber moved from 44 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines 1 cruiser moved from 35 Sea Zone to 44 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 cruiser and 1 marine moved from 44 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 2 fighters moved from 22 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 tactical_bomber moved from Sikang to Kwangsi 1 bomber moved from Shan State to Kwangsi 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Shantung to Anhwe 2 mech_infantrys moved from Shantung to Hunan 1 fighter moved from Suiyuyan to Hunan 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 43 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Anhwe to Kweichow Place Units - Japanese 1 destroyer and 1 transport placed in 36 Sea Zone 1 marine placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from Anhwe: 1 infantry EDIT: Adding units owned by Japanese to Kiangsi: 1 infantry EDIT: Turning off Edit Mode Japanese undo move 2. 1 submarine placed in 36 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 cruiser EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 marine placed in Japan 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Kiangsu 2 infantry placed in Shantung 1 infantry placed in Japan 1 artillery placed in Shantung Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.00 Japanese regular : 2.50 UK_Pacific regular : -0.33
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TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Politics - British
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Combat Move - Americans 1 infantry moved from Morocco to Algeria 2 fighters moved from Morocco to Algeria 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 2 fighters moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 bomber moved from New Guinea to 22 Sea Zone 1 bomber moved from Hawaiian Islands to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in 22 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 22 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 22 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 105 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 105 Sea Zone 2 fighters owned by the Americans retreated Germans win with 1 destroyer remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in Algeria Americans attack with 2 fighters and 1 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in 25 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from Algeria to Morocco 1 mech_infantry moved from French Central Africa to French Equatorial Africa 2 fighters moved from 105 Sea Zone to United Kingdom 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Northern Territory to Queensland 1 artillery moved from Northern Territory to Queensland 1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 25 Sea Zone to Hawaiian Islands 1 bomber moved from 22 Sea Zone to New Guinea 1 bomber moved from 25 Sea Zone to Hawaiian Islands 2 carriers, 1 cruiser and 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 106 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone 1 infantry placed in Eastern United States Americans undo move 2. 1 artillery placed in Central United States 2 fighters and 1 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 aaGun EDIT: Adding units owned by Americans to Western United States: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Combat Move - Chinese 1 fighter and 1 infantry moved from Tsinghai to Shensi 3 infantry moved from Tsinghai to Kansu Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Politics - British Combat Move - British 2 infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Syria to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 3 fighters moved from 80 Sea Zone to Trans-Jordan 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 bomber moved from Iraq to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery moved from Burma to Yunnan 2 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 tactical_bomber moved from India to Shan State 1 fighter moved from India to Yunnan 1 armour moved from Morocco to Algeria British take Algeria from Italians 1 armour moved from Algeria to Morocco Purchase Units - British British buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat - British Battle in Anglo Egyptian Sudan British attack with 1 bomber, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win with 1 bomber remaining. Battle score for attacker is -4 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Italians: 1 infantry Battle in Trans-Jordan British attack with 4 fighters, 2 infantry and 2 mech_infantrys Italians defend with 1 artillery, 1 infantry and 1 marine British roll dice for 4 fighters, 2 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 4/8 hits, 2.67 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 marine in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits 1 marine owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 4 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Italians: 1 artillery, 1 infantry and 1 marine Battle in Yunnan British attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Shan State British attack with 1 artillery, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 bomber moved from Anglo Egyptian Sudan to Iraq 1 fighter moved from Trans-Jordan to Iraq 3 fighters moved from Trans-Jordan to 80 Sea Zone 1 transport moved from 80 Sea Zone to 79 Sea Zone 2 infantry moved from West India to 79 Sea Zone 2 infantry moved from Persia to Iraq 1 artillery moved from Persia to Iraq 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 tactical_bomber moved from Shan State to Burma 1 fighter moved from Yunnan to Burma 3 infantry moved from India to Burma 1 fighter moved from Burma to India 2 infantry moved from Union of South Africa to Rhodesia 1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 91 Sea Zone to 106 Sea Zone Place Units - British 1 fighter placed in United Kingdom 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Persia 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,5,5,5 British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : -1.17 Italians regular : 2.00 Japanese regular : -2.67 Germans regular : 0.50 British regular : 1.83
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Combat Move - Americans 1 infantry moved from Morocco to Algeria 2 fighters moved from Morocco to Algeria 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 2 fighters moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 bomber moved from New Guinea to 22 Sea Zone 1 bomber moved from Hawaiian Islands to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in 22 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 22 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 22 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 105 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 105 Sea Zone 2 fighters owned by the Americans retreated Germans win with 1 destroyer remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in Algeria Americans attack with 2 fighters and 1 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in 25 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from Algeria to Morocco 1 mech_infantry moved from French Central Africa to French Equatorial Africa 2 fighters moved from 105 Sea Zone to United Kingdom 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Northern Territory to Queensland 1 artillery moved from Northern Territory to Queensland 1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 25 Sea Zone to Hawaiian Islands 1 bomber moved from 22 Sea Zone to New Guinea 1 bomber moved from 25 Sea Zone to Hawaiian Islands 2 carriers, 1 cruiser and 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 106 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone 1 infantry placed in Eastern United States Americans undo move 2. 1 artillery placed in Central United States 2 fighters and 1 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 aaGun EDIT: Adding units owned by Americans to Western United States: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Combat Move - Chinese 1 fighter and 1 infantry moved from Tsinghai to Shensi 3 infantry moved from Tsinghai to Kansu Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Politics - British Combat Move - British 2 infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Syria to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 3 fighters moved from 80 Sea Zone to Trans-Jordan 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 bomber moved from Iraq to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery moved from Burma to Yunnan 2 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 tactical_bomber moved from India to Shan State 1 fighter moved from India to Yunnan 1 armour moved from Morocco to Algeria British take Algeria from Italians 1 armour moved from Algeria to Morocco Purchase Units - British British buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat - British Battle in Anglo Egyptian Sudan British attack with 1 bomber, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win with 1 bomber remaining. Battle score for attacker is -4 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Italians: 1 infantry Battle in Trans-Jordan British attack with 4 fighters, 2 infantry and 2 mech_infantrys Italians defend with 1 artillery, 1 infantry and 1 marine British roll dice for 4 fighters, 2 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 4/8 hits, 2.67 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 marine in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits 1 marine owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 4 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Italians: 1 artillery, 1 infantry and 1 marine Battle in Yunnan British attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Shan State British attack with 1 artillery, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 bomber moved from Anglo Egyptian Sudan to Iraq 1 fighter moved from Trans-Jordan to Iraq 3 fighters moved from Trans-Jordan to 80 Sea Zone 1 transport moved from 80 Sea Zone to 79 Sea Zone 2 infantry moved from West India to 79 Sea Zone 2 infantry moved from Persia to Iraq 1 artillery moved from Persia to Iraq 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 tactical_bomber moved from Shan State to Burma 1 fighter moved from Yunnan to Burma 3 infantry moved from India to Burma 1 fighter moved from Burma to India 2 infantry moved from Union of South Africa to Rhodesia 1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 91 Sea Zone to 106 Sea Zone Place Units - British 1 fighter placed in United Kingdom 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Persia 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,5,5,5 British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 2 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 2 fighters EDIT: Adding units owned by Americans to Eastern United States: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : -1.17 Italians regular : 2.00 Japanese regular : -2.67 Germans regular : 0.50 British regular : 1.83
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0
Game History
Round: 7 Combat Move - Americans 1 infantry moved from Morocco to Algeria 2 fighters moved from Morocco to Algeria 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 2 fighters moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 bomber moved from New Guinea to 22 Sea Zone 1 bomber moved from Hawaiian Islands to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in 22 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 22 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 22 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 105 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 105 Sea Zone 2 fighters owned by the Americans retreated Germans win with 1 destroyer remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in Algeria Americans attack with 2 fighters and 1 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in 25 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from Algeria to Morocco 1 mech_infantry moved from French Central Africa to French Equatorial Africa 2 fighters moved from 105 Sea Zone to United Kingdom 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Northern Territory to Queensland 1 artillery moved from Northern Territory to Queensland 1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 25 Sea Zone to Hawaiian Islands 1 bomber moved from 22 Sea Zone to New Guinea 1 bomber moved from 25 Sea Zone to Hawaiian Islands 2 carriers, 1 cruiser and 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 106 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone 1 infantry placed in Eastern United States Americans undo move 2. 1 artillery placed in Central United States 2 fighters and 1 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 aaGun EDIT: Adding units owned by Americans to Western United States: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Combat Move - Chinese 1 fighter and 1 infantry moved from Tsinghai to Shensi 3 infantry moved from Tsinghai to Kansu Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Politics - British Combat Move - British 2 infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Syria to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 3 fighters moved from 80 Sea Zone to Trans-Jordan 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 bomber moved from Iraq to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery moved from Burma to Yunnan 2 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 tactical_bomber moved from India to Shan State 1 fighter moved from India to Yunnan 1 armour moved from Morocco to Algeria British take Algeria from Italians 1 armour moved from Algeria to Morocco Purchase Units - British British buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat - British Battle in Anglo Egyptian Sudan British attack with 1 bomber, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win with 1 bomber remaining. Battle score for attacker is -4 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Italians: 1 infantry Battle in Trans-Jordan British attack with 4 fighters, 2 infantry and 2 mech_infantrys Italians defend with 1 artillery, 1 infantry and 1 marine British roll dice for 4 fighters, 2 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 4/8 hits, 2.67 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 marine in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits 1 marine owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 4 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Italians: 1 artillery, 1 infantry and 1 marine Battle in Yunnan British attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Shan State British attack with 1 artillery, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 bomber moved from Anglo Egyptian Sudan to Iraq 1 fighter moved from Trans-Jordan to Iraq 3 fighters moved from Trans-Jordan to 80 Sea Zone 1 transport moved from 80 Sea Zone to 79 Sea Zone 2 infantry moved from West India to 79 Sea Zone 2 infantry moved from Persia to Iraq 1 artillery moved from Persia to Iraq 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 tactical_bomber moved from Shan State to Burma 1 fighter moved from Yunnan to Burma 3 infantry moved from India to Burma 1 fighter moved from Burma to India 2 infantry moved from Union of South Africa to Rhodesia 1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 91 Sea Zone to 106 Sea Zone Place Units - British 1 fighter placed in United Kingdom 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Persia 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,5,5,5 British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 2 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 2 fighters EDIT: Adding units owned by Americans to Eastern United States: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : -1.17 Italians regular : 2.00 Japanese regular : -2.67 Germans regular : 0.50 British regular : 1.83