Test summary from TripleA, engine version: 2.6.14748, time: 10:34:57 AM
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CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4 Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel 2 infantry moved from Belarus to Smolensk 1 infantry moved from Bessarabia to Western Ukraine 1 bomber moved from Poland to Archangel 1 bomber moved from Poland to Smolensk 2 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 1 fighter moved from France to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 armour moved from Eastern Poland to Western Ukraine 14 armour, 5 artilleries, 20 infantry and 7 mech_infantrys moved from Belarus to Bryansk Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber, 3 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bryansk Germans attack with 14 armour, 5 artilleries, 20 infantry and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 14 armour, 5 artilleries, 20 infantry and 7 mech_infantrys in Bryansk, round 2 : 13/46 hits, 14.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 14 armour, 5 artilleries, 19 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 armour, 1 infantry and 2 mech_infantrys Russians defend with 1 artillery Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Archangel, round 4 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Belarus to Bryansk 3 mech_infantrys moved from Eastern Poland to Bryansk 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 3 mech_infantrys moved from Poland to Western Ukraine 1 bomber moved from Smolensk to Novgorod 1 bomber moved from Archangel to Novgorod 2 tactical_bombers moved from Western Germany to Novgorod 1 tactical_bomber moved from France to Novgorod 1 infantry moved from Romania to Bessarabia 1 transport moved from 98 Sea Zone to 93 Sea Zone 2 infantry moved from France to Southern France 2 fighters moved from 92 Sea Zone to Gibraltar 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 fighter moved from France to Gibraltar 3 fighters moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 2 mech_infantrys moved from Western Germany to Poland Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 3 infantry placed in Western Germany 1 infantry placed in Western Germany 9 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -1.50 British regular : -0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - UK_Pacific UK_Pacific buy 1 airfield, 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - UK_Pacific 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from India to 43 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone 3 fighters moved from Burma to 37 Sea Zone Combat - UK_Pacific Battle in 43 Sea Zone UK_Pacific attack with 1 bomber and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone UK_Pacific win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Borneo UK_Pacific attack with 1 artillery and 1 infantry Japanese defend with 1 infantry UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the UK_Pacific lost in Borneo UK_Pacific roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Borneo, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo UK_Pacific win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for UK_Pacific: 1 infantry Casualties for Japanese: 1 infantry Battle in 37 Sea Zone UK_Pacific attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters, 4 submarines and 2 tactical_bombers Japanese defend with 1 submarine UK_Pacific roll dice for 4 submarines in 37 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone UK_Pacific win, taking 37 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters, 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - UK_Pacific 1 bomber moved from 43 Sea Zone to Malaya 3 fighters moved from 37 Sea Zone to Malaya 2 armour and 2 mech_infantrys moved from India to Eastern Persia UK_Pacific take Eastern Persia from Neutral_Allies 1 armour and 2 mech_infantrys moved from India to Yunnan 3 aaGuns and 9 infantry moved from Burma to Yunnan 1 infantry moved from Shan State to Yunnan 1 artillery and 4 infantry moved from Iraq to Persia Place Units - UK_Pacific 1 airfield placed in Malaya 1 transport placed in 39 Sea Zone 1 artillery and 2 infantry placed in Persia 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 29 PUs; end with 29 PUs Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 UK_Pacific regular : -0.67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone 5 fighters moved from 35 Sea Zone to 22 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsi to Kwangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Chahar 1 tactical_bomber moved from Anhwe to Chahar 1 tactical_bomber moved from Anhwe to Hunan 1 tactical_bomber moved from Anhwe to Kwangsi 1 bomber moved from Kiangsu to Kwangsi 1 bomber moved from Kiangsu to Chahar 1 armour moved from Anhwe to Jehol Japanese take Jehol from Chinese 1 armour moved from Jehol to Shantung Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter UK_Pacific defend with 1 transport 1 transport owned by the UK_Pacific lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for UK_Pacific: 1 transport Battle in Java Battle in 22 Sea Zone Japanese attack with 5 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 fighters in 22 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win, taking Java from Dutch with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Hunan Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 mech_infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 0/4 hits, 1.83 expected hits Chinese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Japanese roll dice for 1 fighter and 2 tactical_bombers in Hunan, round 3 : 1/3 hits, 1.67 expected hits Chinese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 tactical_bomber owned by the Japanese lost in Hunan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for Russians: 1 mech_infantry Battle in Chahar Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 armour Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 1/5 hits, 2.50 expected hits Chinese roll dice for 1 armour in Chahar, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Kwangsi Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 armour Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 1 armour in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Kwangsi Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Japanese 1 bomber moved from Kwangsi to Kiangsu 1 fighter and 2 tactical_bombers moved from Kwangsi to Kiangsu 2 infantry moved from Philippines to 35 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 5 fighters moved from 22 Sea Zone to 19 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from Anhwe to Shantung 2 mech_infantrys moved from Anhwe to Shantung 1 fighter and 2 tactical_bombers moved from Chahar to Shantung 1 fighter moved from 43 Sea Zone to 19 Sea Zone 4 artilleries moved from Anhwe to Kiangsu 1 infantry moved from Anhwe to Kiangsu 1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu 1 tactical_bomber moved from Kiangsu to Shantung 2 infantry moved from 19 Sea Zone to Kiangsu 1 bomber moved from Chahar to Kiangsu 2 fighters and 1 tactical_bomber moved from Japan to Manchuria 1 tactical_bomber moved from Japan to 19 Sea Zone 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 1 tactical_bomber moved from Shantung to 19 Sea Zone 1 fighter moved from Kiangsu to 19 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Manchuria Place Units - Japanese 1 airfield placed in Manchuria 7 infantry placed in Japan 2 infantry placed in Manchuria Turning on Edit Mode Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs EDIT: Adding units owned by Russians to Hunan: 1 mech_infantry EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.33 Japanese regular : -5.33
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - British British buy 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 4 fighters moved from 110 Sea Zone to Holland Belgium 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Ethiopia to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 infantry moved from Belgian Congo to French Equatorial Africa British take French Equatorial Africa from Italians 1 infantry moved from Union of South Africa to South West Africa 1 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia British take Rhodesia from Italians 1 armour and 1 mech_infantry moved from Rhodesia to South West Africa 1 destroyer moved from 71 Sea Zone to 81 Sea Zone Combat - British Battle in Normandy Bordeaux Battle in Holland Belgium British attack with 6 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 2/8 hits, 3.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in South West Africa British attack with 1 armour, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 infantry and 1 mech_infantry in South West Africa, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in South West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in South West Africa British win, taking South West Africa from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Holland Belgium to 110 Sea Zone 3 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom Place Units - British 1 armour and 1 mech_infantry placed in Union of South Africa 1 artillery and 2 infantry placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British European Theater: British met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.67 British regular : -0.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - Italians Italians buy 4 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Trans-Jordan to Syria Italians take Syria from French 1 armour moved from Syria to Iraq Italians take Iraq from UK_Pacific 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone 1 battleship moved from 98 Sea Zone to 81 Sea Zone 2 cruisers moved from 98 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Holland Belgium 3 infantry moved from France to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 1 fighter moved from Egypt to 81 Sea Zone 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Italians attack with 1 artillery, 1 bomber and 3 infantry British defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Battle in 81 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 fighter and 2 transports British defend with 1 destroyer Italians roll dice for 1 battleship, 2 cruisers, 1 fighter and 2 transports in 81 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 81 Sea Zone Italians win with 1 battleship, 2 cruisers, 1 fighter and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Anglo Egyptian Sudan Italians attack with 2 fighters and 4 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 4 infantry in Anglo Egyptian Sudan, round 2 : 3/6 hits, 1.67 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from 81 Sea Zone to Egypt 1 armour, 2 artilleries and 5 infantry moved from Trans-Jordan to Iraq 3 armour moved from Egypt to Iraq 1 aaGun moved from Egypt to Trans-Jordan 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 80 Sea Zone 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Northern Italy 1 bomber moved from Holland Belgium to Southern Italy Place Units - Italians 3 armour placed in Egypt 2 artilleries and 1 infantry placed in Southern France 1 armour and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 28 PUs; end with 28 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 40 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : 1.17 British regular : 0.00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - Italians Italians buy 4 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Trans-Jordan to Syria Italians take Syria from French 1 armour moved from Syria to Iraq Italians take Iraq from UK_Pacific 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone 1 battleship moved from 98 Sea Zone to 81 Sea Zone 2 cruisers moved from 98 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Holland Belgium 3 infantry moved from France to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 1 fighter moved from Egypt to 81 Sea Zone 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Italians attack with 1 artillery, 1 bomber and 3 infantry British defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Battle in 81 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 fighter and 2 transports British defend with 1 destroyer Italians roll dice for 1 battleship, 2 cruisers, 1 fighter and 2 transports in 81 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 81 Sea Zone Italians win with 1 battleship, 2 cruisers, 1 fighter and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Anglo Egyptian Sudan Italians attack with 2 fighters and 4 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 4 infantry in Anglo Egyptian Sudan, round 2 : 3/6 hits, 1.67 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from 81 Sea Zone to Egypt 1 armour, 2 artilleries and 5 infantry moved from Trans-Jordan to Iraq 3 armour moved from Egypt to Iraq 1 aaGun moved from Egypt to Trans-Jordan 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 80 Sea Zone 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Northern Italy 1 bomber moved from Holland Belgium to Southern Italy Place Units - Italians 3 armour placed in Egypt 2 artilleries and 1 infantry placed in Southern France 1 armour and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 28 PUs; end with 28 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 40 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 fighter EDIT: Adding units owned by Italians to Western Germany: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.17 British regular : 0.00
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Chahar 1 fighter moved from Kweichow to Chahar 6 artilleries and 4 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 6 artilleries and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 6 artilleries and 4 infantry in Anhwe, round 2 : 1/10 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 6 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kweichow Place Units - Chinese 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Japanese regular : -0.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - Russians Russians buy 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Novosibirsk to Archangel 1 armour moved from Russia to Smolensk 1 mech_infantry moved from Russia to Smolensk 1 armour and 1 mech_infantry moved from Russia to Archangel 1 infantry moved from Rostov to Tambov 1 mech_infantry moved from Hunan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 mech_infantry moved from Kweichow to Kiangsi Chinese take Kiangsi from Japanese 1 mech_infantry moved from Kweichow to Jehol Chinese take Jehol from Japanese 4 armour and 2 mech_infantrys moved from Kweichow to Anhwe 2 infantry moved from Kweichow to Anhwe 3 armour and 2 mech_infantrys moved from Shensi to Anhwe 1 artillery and 2 infantry moved from Shensi to Kweichow 2 fighters and 1 tactical_bomber moved from Kweichow to Anhwe 2 armour and 1 mech_infantry moved from Northwest Persia to Persia 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Battle in Archangel Russians attack with 2 armour and 1 mech_infantry Germans defend with 2 infantry Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 armour remaining. Battle score for attacker is 2 Casualties for Germans: 2 infantry Casualties for Russians: 1 mech_infantry Battle in Smolensk Russians attack with 1 armour and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns, 1 artillery and 11 infantry moved from Rostov to Caucasus 1 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 mech_infantry EDIT: Adding units owned by Russians to Novosibirsk: 1 mech_infantry EDIT: Turning off Edit Mode 3 fighters placed in Volgograd 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - Russians Russians buy 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Novosibirsk to Archangel 1 armour moved from Russia to Smolensk 1 mech_infantry moved from Russia to Smolensk 1 armour and 1 mech_infantry moved from Russia to Archangel 1 infantry moved from Rostov to Tambov 1 mech_infantry moved from Hunan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 mech_infantry moved from Kweichow to Kiangsi Chinese take Kiangsi from Japanese 1 mech_infantry moved from Kweichow to Jehol Chinese take Jehol from Japanese 4 armour and 2 mech_infantrys moved from Kweichow to Anhwe 2 infantry moved from Kweichow to Anhwe 3 armour and 2 mech_infantrys moved from Shensi to Anhwe 1 artillery and 2 infantry moved from Shensi to Kweichow 2 fighters and 1 tactical_bomber moved from Kweichow to Anhwe 2 armour and 1 mech_infantry moved from Northwest Persia to Persia 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Battle in Archangel Russians attack with 2 armour and 1 mech_infantry Germans defend with 2 infantry Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 armour remaining. Battle score for attacker is 2 Casualties for Germans: 2 infantry Casualties for Russians: 1 mech_infantry Battle in Smolensk Russians attack with 1 armour and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns, 1 artillery and 11 infantry moved from Rostov to Caucasus 1 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 mech_infantry EDIT: Adding units owned by Russians to Novosibirsk: 1 mech_infantry EDIT: Turning off Edit Mode 3 fighters placed in Volgograd 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Caucasus: 5 infantry EDIT: Adding units owned by Russians to Caucasus: 3 infantry EDIT: Adding units owned by Russians to Volgograd: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Purchase Units - Americans Americans buy 7 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Wake Island to 31 Sea Zone 1 mech_infantry and 1 transport moved from 31 Sea Zone to 6 Sea Zone 1 mech_infantry moved from 6 Sea Zone to Korea 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 2 fighters moved from Wake Island to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 2 bombers moved from Wake Island to 6 Sea Zone 1 destroyer moved from 46 Sea Zone to 22 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone 3 fighters moved from Western United States to Midway Combat - Americans Battle in Iwo Jima Battle in Korea Battle in 22 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 22 Sea Zone Americans win, taking Iwo Jima from Japanese, taking Korea from Japanese with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 17 Sea Zone 2 fighters moved from 6 Sea Zone to 17 Sea Zone 2 fighters moved from 33 Sea Zone to 17 Sea Zone 1 destroyer moved from 33 Sea Zone to 18 Sea Zone 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 armour moved from Caroline Islands to 33 Sea Zone 1 armour, 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 infantry, 2 submarines and 4 transports moved from 33 Sea Zone to 17 Sea Zone 1 destroyer moved from 34 Sea Zone to 17 Sea Zone 1 carrier moved from 31 Sea Zone to 17 Sea Zone 1 fighter moved from Wake Island to Midway 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 bombers moved from 6 Sea Zone to Midway 1 artillery and 1 infantry moved from Central United States to Western United States 2 aaGuns moved from Central United States to Eastern United States 1 submarine moved from 33 Sea Zone to 17 Sea Zone 1 destroyer moved from 17 Sea Zone to 6 Sea Zone 1 submarine moved from 10 Sea Zone to 7 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 31 Sea Zone 2 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island 1 artillery moved from 31 Sea Zone to Wake Island Place Units - Americans 7 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 fighter EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Changing PUs for Americans from 74 to 77 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 0.83
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Combat Move - French 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from French West Africa to Nigeria British take Nigeria from Italians Combat - French Kamikaze Suicide Attack attacks 1 destroyer owned by the French scoring 0 hits. Rolls: 5 Battle in 35 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 35 Sea Zone French win, taking 35 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by French from 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 French regular : 0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 5 Combat Move - French 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from French West Africa to Nigeria British take Nigeria from Italians Combat - French Kamikaze Suicide Attack attacks 1 destroyer owned by the French scoring 0 hits. Rolls: 5 Battle in 35 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 35 Sea Zone French win, taking 35 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by French from 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Americans from 17 Sea Zone: 1 armour, 2 artilleries, 5 infantry and 5 transports EDIT: Adding units owned by Americans to Iwo Jima: 1 armour, 2 artilleries and 5 infantry EDIT: Adding units owned by Americans to 17 Sea Zone: 5 transports EDIT: Removing units owned by Americans from 17 Sea Zone: 2 tactical_bombers EDIT: Removing units owned by Americans from Midway: 2 fighters EDIT: Adding units owned by Americans to Wake Island: 2 tactical_bombers EDIT: Adding units owned by Americans to 17 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 17 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 31 Sea Zone: 3 transports EDIT: Removing units owned by Americans from Iwo Jima: 1 armour, 2 artilleries and 3 infantry EDIT: Adding units owned by Americans to Wake Island: 1 armour, 2 artilleries and 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33 French regular : 0.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 bombers, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 bomber moved from Novgorod to Ukraine 2 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 3 tactical_bombers moved from Novgorod to Smolensk 2 infantry moved from Bryansk to Tambov 1 bomber moved from Novgorod to Tambov 1 bomber moved from Western Germany to Smolensk 2 armour and 1 mech_infantry moved from Novgorod to Archangel 3 artilleries and 3 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Russia 2 armour and 2 mech_infantrys moved from Bryansk to Russia 2 artilleries moved from Bryansk to Rostov 2 infantry moved from Bryansk to Rostov 1 armour and 1 mech_infantry moved from Bryansk to Archangel 1 mech_infantry moved from Bryansk to Archangel 1 armour and 1 mech_infantry moved from Bryansk to Archangel 8 infantry moved from Bryansk to Rostov 2 armour and 2 mech_infantrys moved from Bryansk to Russia 1 armour and 1 mech_infantry moved from Bryansk to Russia 1 armour and 1 mech_infantry moved from Bryansk to Russia 1 armour moved from Bryansk to Rostov 2 mech_infantrys moved from Bryansk to Rostov 1 armour moved from Bryansk to Rostov 1 armour moved from Bryansk to Rostov 1 armour moved from Bryansk to Rostov 1 armour moved from Bryansk to Russia 1 mech_infantry moved from Western Ukraine to Russia 2 mech_infantrys moved from Western Ukraine to Rostov 1 armour moved from Western Ukraine to Rostov 1 armour moved from Bryansk to Rostov 1 mech_infantry moved from Western Ukraine to Rostov 1 armour moved from Bryansk to Rostov 1 mech_infantry moved from Western Ukraine to Rostov Combat - Germans Battle in Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 4 armour and 4 mech_infantrys Russians defend with 2 armour Germans roll dice for 4 armour and 4 mech_infantrys in Archangel, round 2 : 4/8 hits, 2.67 expected hits Russians roll dice for 2 armour in Archangel, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 armour Battle in Rostov Germans attack with 7 armour, 5 artilleries, 13 infantry and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 7 armour, 5 artilleries, 13 infantry and 6 mech_infantrys in Rostov, round 2 : 7/31 hits, 9.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 7 armour, 5 artilleries, 13 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber, 3 infantry and 3 tactical_bombers Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 1 bomber, 3 infantry and 3 tactical_bombers in Smolensk, round 2 : 2/7 hits, 2.67 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Russians: 1 armour and 1 mech_infantry Battle in Russia Germans attack with 7 armour, 1 infantry and 7 mech_infantrys Russians defend with 1 airfield, 1 factory_major and 1 mech_infantry Germans roll dice for 7 armour, 1 infantry and 7 mech_infantrys in Russia, round 2 : 2/15 hits, 4.83 expected hits Russians roll dice for 1 mech_infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Russia Germans captures 31PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 7 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Trigger Axis Europe Objective: Setting switch to true for conditionAttachment_Axis_Europe_Objective_Switch attached to Germans Trigger Moscow Objective: Setting switch to true for conditionAttachment_Moscow_Objective_Switch attached to Germans triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 aaGuns moved from Bryansk to Rostov 1 aaGun moved from Bryansk to Rostov 1 bomber moved from Tambov to Novgorod 1 bomber moved from Smolensk to Novgorod 3 tactical_bombers moved from Smolensk to Novgorod 1 bomber moved from Ukraine to Novgorod 3 fighters moved from Western Germany to Novgorod 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 submarine moved from 92 Sea Zone to 89 Sea Zone 1 fighter moved from Gibraltar to France 2 mech_infantrys moved from Poland to Western Ukraine 2 mech_infantrys moved from Germany to Western Germany 7 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from Gibraltar to France 1 destroyer moved from 93 Sea Zone to 104 Sea Zone Place Units - Germans 2 armour and 1 fighter placed in Novgorod 3 bombers placed in Western Germany Germans undo move 2. Germans undo move 1. 2 bombers and 1 fighter placed in Western Germany 3 infantry placed in France 2 armour and 1 bomber placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Axis have achieved a Victory Objective - The Axis powers control Moscow. Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Axis have achieved a Victory Objective - The Axis powers control a total of 7 victory cities on the Europe side of the map. Germans collect 58 PUs; end with 89 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 94 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 109 PUs
Combat Hit Differential Summary :
Russians regular : -1.17 Germans regular : -4.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 6 Purchase Units - UK_Pacific UK_Pacific buy 4 artilleries, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - UK_Pacific 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Hainan 1 fighter moved from 37 Sea Zone to 42 Sea Zone Combat - UK_Pacific Battle in Hainan Battle in 42 Sea Zone UK_Pacific attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone UK_Pacific win, taking Hainan from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - UK_Pacific 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from Malaya to India 1 armour and 1 mech_infantry moved from Yunnan to Anhwe 2 tactical_bombers moved from 37 Sea Zone to Anhwe 2 fighters moved from Malaya to 36 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 4 submarines moved from 37 Sea Zone to 36 Sea Zone 1 armour and 2 mech_infantrys moved from Eastern Persia to Persia 1 armour moved from Eastern Persia to Persia 1 mech_infantry moved from Yunnan to Anhwe 3 aaGuns and 10 infantry moved from Yunnan to Hunan Place Units - UK_Pacific 2 artilleries and 1 infantry placed in Persia 2 artilleries and 2 infantry placed in India 2 transports placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2 UK_Pacific collect 28 PUs (2 lost to blockades); end with 28 PUs Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs Objective UK Pacific Kwangtung: UK_Pacific met a national objective for an additional 5 PUs; end with 38 PUs Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Shantung to Jehol 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Kiangsu to Kiangsi 1 fighter and 2 tactical_bombers moved from Shantung to Jehol 1 destroyer moved from 19 Sea Zone to 18 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 2 infantry moved from Amur to Korea 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 18 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone 1 bomber moved from Kiangsu to 18 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone 1 bomber moved from Kiangsu to 20 Sea Zone 2 fighters moved from 19 Sea Zone to Korea 2 fighters moved from 19 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Manchuria to Korea Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 20 Sea Zone Japanese attack with 1 bomber and 2 fighters UK_Pacific defend with 1 destroyer Japanese roll dice for 1 bomber and 2 fighters in 20 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits UK_Pacific roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese and 1 destroyer owned by the UK_Pacific lost in 20 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is -4 Casualties for Japanese: 1 bomber Casualties for UK_Pacific: 1 destroyer Battle in Jehol Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 mech_infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Jehol, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Kiangsi Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Battle in 18 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 18 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 18 Sea Zone Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Korea Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 mech_infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 mech_infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Japanese 2 armour and 2 mech_infantrys moved from Shantung to Manchuria 1 aaGun, 1 artillery and 5 infantry moved from Amur to Manchuria 2 fighters moved from 20 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 19 Sea Zone 1 bomber moved from 18 Sea Zone to Japan 2 fighters moved from 6 Sea Zone to Japan 3 tactical_bombers moved from 6 Sea Zone to Japan 1 fighter moved from Kiangsi to 19 Sea Zone 2 fighters moved from Manchuria to 19 Sea Zone 1 fighter and 2 tactical_bombers moved from Jehol to 19 Sea Zone 1 tactical_bomber moved from Kiangsi to Manchuria 2 fighters moved from Korea to Manchuria 1 tactical_bomber moved from Korea to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 2 artilleries and 2 infantry moved from Kiangsu to 19 Sea Zone 2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria 1 artillery moved from Kiangsu to Shantung Place Units - Japanese 2 artilleries and 1 infantry placed in Manchuria 1 destroyer placed in 19 Sea Zone 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.00 Japanese regular : -1.83 UK_Pacific regular : 0.67
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 6 Purchase Units - British British buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux Combat - British Battle in Normandy Bordeaux British attack with 1 armour, 1 artillery, 6 fighters and 2 infantry Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 6 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/10 hits, 4.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 3/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Italians with 1 armour and 6 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 2 fighters moved from Normandy Bordeaux to United Kingdom 4 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour and 1 mech_infantry moved from South West Africa to Belgian Congo 1 infantry moved from South West Africa to 70 Sea Zone 1 infantry moved from 70 Sea Zone to Belgian Congo 1 infantry moved from French Equatorial Africa to Belgian Congo Place Units - British 4 artilleries and 6 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Objective British European Theater: British met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 2.00 British regular : 0.17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 6 Purchase Units - Italians Italians buy 1 airfield, 1 armour and 2 bombers; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Southern France to Normandy Bordeaux 1 infantry moved from French Central Africa to French West Africa Italians take French West Africa from French 1 armour moved from Iraq to Northwest Persia Italians take Northwest Persia from Russians 1 armour moved from Northwest Persia to Persia 4 armour, 2 artilleries and 5 infantry moved from Iraq to Persia 2 armour moved from Egypt to 81 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 2 armour, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 1 infantry moved from 80 Sea Zone to Persia 2 armour moved from 80 Sea Zone to Persia 3 fighters moved from Egypt to Persia 1 bomber moved from Southern Italy to Persia Combat - Italians Battle in Normandy Bordeaux Italians attack with 2 artilleries and 1 infantry British defend with 1 armour, 1 factory_minor and 1 harbour Italians roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.00 expected hits British roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 2 artilleries in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 artilleries in Normandy Bordeaux, round 5 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour in Normandy Bordeaux, round 5 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Normandy Bordeaux, round 6 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Italians lost in Normandy Bordeaux British win with 1 armour remaining. Battle score for attacker is -11 Casualties for Italians: 2 artilleries and 1 infantry Battle in Persia Italians attack with 7 armour, 2 artilleries, 1 bomber, 3 fighters and 7 infantry UK_Pacific defend with 2 armour, 4 artilleries, 1 factory_minor, 7 infantry and 2 mech_infantrys; Russians defend with 2 armour and 1 mech_infantry Italians roll dice for 1 battleship and 2 cruisers in Persia, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 7 armour, 2 artilleries, 1 bomber, 3 fighters and 7 infantry in Persia, round 2 : 6/20 hits, 7.83 expected hits UK_Pacific roll dice for 4 armour, 4 artilleries, 7 infantry and 3 mech_infantrys in Persia, round 2 : 2/18 hits, 6.67 expected hits 1 mech_infantry owned by the Russians, 7 infantry owned by the UK_Pacific, 1 mech_infantry owned by the UK_Pacific and 2 infantry owned by the Italians lost in Persia Italians roll dice for 7 armour, 2 artilleries, 1 bomber, 3 fighters and 5 infantry in Persia, round 3 : 8/18 hits, 7.50 expected hits UK_Pacific roll dice for 4 armour, 4 artilleries and 1 mech_infantry in Persia, round 3 : 2/9 hits, 3.67 expected hits 1 mech_infantry owned by the UK_Pacific, 2 armour owned by the Russians, 1 armour owned by the UK_Pacific, 4 artilleries owned by the UK_Pacific and 2 infantry owned by the Italians lost in Persia Italians roll dice for 7 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry in Persia, round 4 : 9/16 hits, 7.17 expected hits UK_Pacific roll dice for 1 armour in Persia, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the UK_Pacific lost in Persia Italians win, taking Persia from UK_Pacific with 7 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 61 Casualties for Italians: 4 infantry Casualties for UK_Pacific: 2 armour, 4 artilleries, 7 infantry and 2 mech_infantrys Casualties for Russians: 2 armour and 1 mech_infantry Non Combat Move - Italians 1 armour moved from Egypt to Iraq 1 aaGun moved from Trans-Jordan to Iraq 3 fighters moved from Persia to Iraq 1 bomber moved from Persia to Iraq 1 fighter moved from Western Germany to Iraq 1 armour moved from Northern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone 1 artillery moved from 81 Sea Zone to Trans-Jordan 1 armour moved from 81 Sea Zone to Trans-Jordan 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 fighter moved from Gibraltar to Southern Italy Place Units - Italians 1 airfield placed in Iraq 1 armour and 2 bombers placed in Egypt Turn Complete - Italians Italians collect 28 PUs; end with 28 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 44 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Italians regular : -1.83 UK_Pacific regular : -6.83 British regular : 0.50
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Anhwe to Kiangsi 1 fighter moved from Kweichow to Kiangsi 1 artillery and 1 infantry moved from Anhwe to Kiangsu 1 artillery and 1 infantry moved from Anhwe to Shantung 3 artilleries and 6 infantry moved from Anhwe to Jehol 1 infantry moved from Chahar to Jehol Combat - Chinese Battle in Kiangsu Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 artillery and 1 factory_minor Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 aaGun and 1 artillery in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 aaGun and 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 aaGun and 1 artillery in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Kiangsu, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 aaGun and 1 artillery in Kiangsu, round 5 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Japanese lost in Kiangsu Chinese roll dice for 1 artillery in Kiangsu, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kiangsu, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsu Japanese win with no units remaining. Battle score for attacker is 2 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 aaGun and 1 artillery Battle in Kiangsi Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 3/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Shantung Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Jehol Chinese attack with 3 artilleries and 7 infantry Japanese defend with 2 infantry Chinese roll dice for 3 artilleries and 7 infantry in Jehol, round 2 : 4/10 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Anhwe Place Units - Chinese 5 artilleries placed in Jehol Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Combat Hit Differential Summary :
Chinese regular : 3.50 Japanese regular : 1.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 6 Combat Move - Russians 1 infantry moved from Buryatia to Amur Russians take Amur from Japanese 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Kazakhstan 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Novosibirsk to Vologda 1 mech_infantry moved from Novosibirsk to Nenetsia 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Italians 1 mech_infantry moved from Novosibirsk to Turkmenistan 1 mech_infantry moved from Kwangtung to Kiangsu Chinese take Kiangsu from Japanese Combat - Russians Battle in 104 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 104 Sea Zone Germans win with no units remaining. Battle score for attacker is 2 Casualties for Russians: 1 submarine Casualties for Germans: 1 destroyer Trigger Allies Asia Objective: Setting switch to true for conditionAttachment_Allies_Asia_Objective_Switch attached to UK_Pacific Trigger Chinese Destroy Factories Kiangsu Russians: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Russians 4 aaGuns, 1 artillery and 7 infantry moved from Caucasus to Kazakhstan 3 fighters moved from Volgograd to Hopei 7 armour, 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Anhwe to Jehol 2 aaGuns and 6 infantry moved from Buryatia to Amur 1 artillery and 2 infantry moved from Kweichow to Anhwe 2 armour and 2 mech_infantrys moved from Novosibirsk to Kazakhstan Turn Complete - Russians Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Allies have achieved a Victory Objective - The Allied powers control Calcutta, Malaya, Hong Kong, and Shanghai.
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.67