TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 mech_infantry moved from Russia to Archangel
3 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 armour and 2 mech_infantrys moved from Bryansk to Rostov
4 armour, 13 artilleries, 45 infantry, 1 marine and 2 mech_infantrys moved from Bryansk to Western Ukraine
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
1 armour moved from Russia to Western Ukraine
1 armour and 1 mech_infantry moved from Russia to Rostov
1 infantry moved from Bryansk to Rostov
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor; Italians defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 3/5 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 6 armour, 13 artilleries, 45 infantry, 1 marine and 3 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 6 armour, 13 artilleries, 45 infantry, 1 marine and 3 mech_infantrys in Western Ukraine, round 2 : 17/68 hits, 17.67 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 6 armour, 13 artilleries, 45 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 armour, 1 infantry and 3 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Rostov, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Novosibirsk to Kansu
2 infantry moved from Samara to Novosibirsk
1 fighter moved from Archangel to Russia
4 aaGuns moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Ukraine to Russia
2 aaGuns and 1 infantry moved from Amur to Korea
3 infantry moved from Volgograd to Caucasus
Place Units - Russians
1 fighter placed in Russia
3 mech_infantrys placed in Volgograd
1 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,4,4,6,1
Russians collect 32 PUs (3 lost to blockades); end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.33
Russians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 mech_infantry moved from Russia to Archangel
3 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 armour and 2 mech_infantrys moved from Bryansk to Rostov
4 armour, 13 artilleries, 45 infantry, 1 marine and 2 mech_infantrys moved from Bryansk to Western Ukraine
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
1 armour moved from Russia to Western Ukraine
1 armour and 1 mech_infantry moved from Russia to Rostov
1 infantry moved from Bryansk to Rostov
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor; Italians defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 3/5 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 6 armour, 13 artilleries, 45 infantry, 1 marine and 3 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 6 armour, 13 artilleries, 45 infantry, 1 marine and 3 mech_infantrys in Western Ukraine, round 2 : 17/68 hits, 17.67 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 6 armour, 13 artilleries, 45 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 armour, 1 infantry and 3 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Rostov, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Novosibirsk to Kansu
2 infantry moved from Samara to Novosibirsk
1 fighter moved from Archangel to Russia
4 aaGuns moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Ukraine to Russia
2 aaGuns and 1 infantry moved from Amur to Korea
3 infantry moved from Volgograd to Caucasus
Place Units - Russians
1 fighter placed in Russia
3 mech_infantrys placed in Volgograd
1 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,4,4,6,1
Russians collect 32 PUs (3 lost to blockades); end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.33
Russians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 mech_infantry moved from Russia to Archangel
3 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 armour and 2 mech_infantrys moved from Bryansk to Rostov
4 armour, 13 artilleries, 45 infantry, 1 marine and 2 mech_infantrys moved from Bryansk to Western Ukraine
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
1 armour moved from Russia to Western Ukraine
1 armour and 1 mech_infantry moved from Russia to Rostov
1 infantry moved from Bryansk to Rostov
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor; Italians defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 3/5 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 6 armour, 13 artilleries, 45 infantry, 1 marine and 3 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 6 armour, 13 artilleries, 45 infantry, 1 marine and 3 mech_infantrys in Western Ukraine, round 2 : 17/68 hits, 17.67 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 6 armour, 13 artilleries, 45 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 armour, 1 infantry and 3 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Rostov, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Novosibirsk to Kansu
2 infantry moved from Samara to Novosibirsk
1 fighter moved from Archangel to Russia
4 aaGuns moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Ukraine to Russia
2 aaGuns and 1 infantry moved from Amur to Korea
3 infantry moved from Volgograd to Caucasus
Place Units - Russians
1 fighter placed in Russia
3 mech_infantrys placed in Volgograd
1 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,4,4,6,1
Russians collect 32 PUs (3 lost to blockades); end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.33
Russians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 8 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 3 infantry and 1 mech_infantry moved from Burma to India
1 mech_infantry moved from Yunnan to India
2 fighters moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 bombers moved from Kwangsi to Java
1 tactical_bomber moved from Kwangsi to 42 Sea Zone
2 tactical_bombers moved from Kwangsi to India
2 tactical_bombers moved from Kwangsi to Manchuria
2 mech_infantrys moved from Shantung to Manchuria
1 marine moved from Philippines to 35 Sea Zone
1 battleship, 1 marine and 1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 marine moved from 6 Sea Zone to Korea
1 battleship moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to Korea
1 tactical_bomber moved from Japan to Korea
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2.00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Manchuria
Japanese attack with 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 2 tactical_bombers in Manchuria, round 2 : 3/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Korea
Japanese attack with 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber
Russians defend with 2 aaGuns and 2 infantry
Russians roll AA dice in Korea : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 battleships in Korea, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Korea, round 2 : 0/6 hits, 2.33 expected hits
Russians roll dice for 2 aaGuns and 2 infantry in Korea, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 2 fighters, 1 marine and 1 tactical_bomber in Korea, round 3 : 1/4 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Korea, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Korea
Japanese roll dice for 2 fighters, 1 marine and 1 tactical_bomber in Korea, round 4 : 3/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 fighters and 1 marine remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 2 infantry
Battle in India
Japanese attack with 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun and 3 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
British roll AA dice in India : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in India, round 2 : 4/10 hits, 3.67 expected hits
UK_Pacific roll dice for 1 aaGun and 3 mech_infantrys in India, round 2 : 0/3 hits, 1.00 expected hits
3 mech_infantrys owned by the British and 1 aaGun owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for British: 1 aaGun and 3 mech_infantrys
Non Combat Move - Japanese
2 fighters moved from Korea to Japan
1 tactical_bomber moved from Manchuria to Jehol
1 tactical_bomber moved from Manchuria to Jehol
2 bombers moved from Java to Malaya
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 carrier, 1 cruiser, 1 destroyer and 6 transports moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from India to 37 Sea Zone
2 tactical_bombers moved from India to Shan State
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Shan State to Burma
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
2 carriers, 4 destroyers, 1 fighter and 3 submarines moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from 34 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Malaya to Burma
1 mech_infantry moved from Malaya to Burma
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 infantry and 1 mech_infantry placed in Shantung
1 infantry placed in Japan
1 carrier, 2 destroyers and 2 transports placed in 6 Sea Zone
Japanese undo move 4.
1 infantry placed in Shantung
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kwangsi: 2 infantry
EDIT: Removing units owned by Japanese from Yunnan: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.33
British AA : -0.50
UK_Pacific regular : -1.00
ANZAC regular : 0.33
Russians regular : 1.33
Russians AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 destroyer, 4 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Spain to France
2 fighters and 2 tactical_bombers moved from Spain to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
3 infantry moved from Spain to Normandy Bordeaux
1 cruiser moved from 33 Sea Zone to 34 Sea Zone
1 marine moved from Paulau Island to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 44 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 44 Sea Zone from Japanese
1 marine moved from 44 Sea Zone to Celebes
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 8 Sea Zone to 5 Sea Zone
1 bomber moved from Midway to 5 Sea Zone
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Philippines
Battle in Celebes
Battle in Normandy Bordeaux
Americans attack with 3 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/8 hits, 3.33 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Philippines from Japanese, taking Celebes from Japanese, taking Normandy Bordeaux from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 5 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 5 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Holland Belgium from Germans to Americans
EDIT: Turning off Edit Mode
1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 102 Sea Zone
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 102 Sea Zone to 90 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Spain
3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Spain
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Eastern United States to Spain
1 bomber moved from 5 Sea Zone to 8 Sea Zone
1 bomber moved from 8 Sea Zone to Aleutian Islands
1 armour moved from Persia to Iraq
1 fighter moved from Egypt to Spain
2 carriers moved from 33 Sea Zone to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 carriers moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 battleship moved from 33 Sea Zone to 54 Sea Zone
1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 bomber moved from Caroline Islands to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 armour placed in Saudi Arabia
3 fighters placed in Spain
1 artillery, 1 fighter and 5 infantry placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.17
Germans AA : 0.83
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - British
British buy 1 aaGun, 1 artillery, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 fighters moved from Syria to 97 Sea Zone
1 tactical_bomber moved from Syria to 97 Sea Zone
1 bomber moved from Persia to 97 Sea Zone
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - British
British buy 1 aaGun, 1 artillery, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 43 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 fighters moved from Syria to 97 Sea Zone
1 tactical_bomber moved from Syria to 97 Sea Zone
1 bomber moved from Persia to 97 Sea Zone
Combat - British
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 destroyer, 4 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Spain to France
2 fighters and 2 tactical_bombers moved from Spain to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
3 infantry moved from Spain to Normandy Bordeaux
1 cruiser moved from 33 Sea Zone to 34 Sea Zone
1 marine moved from Paulau Island to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 44 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 44 Sea Zone from Japanese
1 marine moved from 44 Sea Zone to Celebes
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 8 Sea Zone to 5 Sea Zone
1 bomber moved from Midway to 5 Sea Zone
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Philippines
Battle in Celebes
Battle in Normandy Bordeaux
Americans attack with 3 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/8 hits, 3.33 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Philippines from Japanese, taking Celebes from Japanese, taking Normandy Bordeaux from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 5 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 5 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Holland Belgium from Germans to Americans
EDIT: Turning off Edit Mode
1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 102 Sea Zone
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 102 Sea Zone to 90 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Spain
3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Spain
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Eastern United States to Spain
1 bomber moved from 5 Sea Zone to 8 Sea Zone
1 bomber moved from 8 Sea Zone to Aleutian Islands
1 armour moved from Persia to Iraq
1 fighter moved from Egypt to Spain
2 carriers moved from 33 Sea Zone to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 carriers moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 battleship moved from 33 Sea Zone to 54 Sea Zone
1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 bomber moved from Caroline Islands to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 armour placed in Saudi Arabia
3 fighters placed in Spain
1 artillery, 1 fighter and 5 infantry placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 aaGun, 1 artillery, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 43 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 fighters moved from Syria to 97 Sea Zone
1 tactical_bomber moved from Syria to 97 Sea Zone
1 bomber moved from Persia to 97 Sea Zone
Combat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber; Americans loiter and taunt
Italians defend with 1 destroyer
British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 aaGun moved from Eastern Persia to Persia
1 infantry moved from Tanganyika Territory to Rhodesia
2 fighters moved from Gibraltar to United Kingdom
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Egypt to Iraq
1 tactical_bomber moved from 97 Sea Zone to Turkey
2 fighters moved from 97 Sea Zone to Turkey
1 bomber moved from 97 Sea Zone to Turkey
1 infantry moved from Syria to Turkey
Place Units - British
4 infantry placed in United Kingdom
3 mech_infantrys placed in Persia
1 aaGun and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -0.33
Italians regular : -0.33
Japanese regular : -0.50
Germans AA : 0.83
Germans regular : 0.33
British regular : -0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 destroyer, 4 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Spain to France
2 fighters and 2 tactical_bombers moved from Spain to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
3 infantry moved from Spain to Normandy Bordeaux
1 cruiser moved from 33 Sea Zone to 34 Sea Zone
1 marine moved from Paulau Island to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 44 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 44 Sea Zone from Japanese
1 marine moved from 44 Sea Zone to Celebes
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 8 Sea Zone to 5 Sea Zone
1 bomber moved from Midway to 5 Sea Zone
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Philippines
Battle in Celebes
Battle in Normandy Bordeaux
Americans attack with 3 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/8 hits, 3.33 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Philippines from Japanese, taking Celebes from Japanese, taking Normandy Bordeaux from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 5 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 5 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Holland Belgium from Germans to Americans
EDIT: Turning off Edit Mode
1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 102 Sea Zone
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 102 Sea Zone to 90 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Spain
3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Spain
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Eastern United States to Spain
1 bomber moved from 5 Sea Zone to 8 Sea Zone
1 bomber moved from 8 Sea Zone to Aleutian Islands
1 armour moved from Persia to Iraq
1 fighter moved from Egypt to Spain
2 carriers moved from 33 Sea Zone to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 carriers moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 battleship moved from 33 Sea Zone to 54 Sea Zone
1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 bomber moved from Caroline Islands to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 armour placed in Saudi Arabia
3 fighters placed in Spain
1 artillery, 1 fighter and 5 infantry placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 aaGun, 1 artillery, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 43 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 fighters moved from Syria to 97 Sea Zone
1 tactical_bomber moved from Syria to 97 Sea Zone
1 bomber moved from Persia to 97 Sea Zone
Combat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber; Americans loiter and taunt
Italians defend with 1 destroyer
British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 aaGun moved from Eastern Persia to Persia
1 infantry moved from Tanganyika Territory to Rhodesia
2 fighters moved from Gibraltar to United Kingdom
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Egypt to Iraq
1 tactical_bomber moved from 97 Sea Zone to Turkey
2 fighters moved from 97 Sea Zone to Turkey
1 bomber moved from 97 Sea Zone to Turkey
1 infantry moved from Syria to Turkey
Place Units - British
4 infantry placed in United Kingdom
3 mech_infantrys placed in Persia
1 aaGun and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 infantry
EDIT: Adding units owned by British to United Kingdom: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -0.33
Italians regular : -0.33
Japanese regular : -0.50
Germans AA : 0.83
Germans regular : 0.33
British regular : -0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
2 fighters moved from Normandy Bordeaux to France
3 infantry moved from Northern Italy to Southern France
1 artillery and 3 infantry moved from Eastern Poland to Slovakia Hungary
3 armour and 3 mech_infantrys moved from Romania to Yugoslavia
Place Units - Italians
1 artillery and 2 infantry placed in Southern France
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,5,3,5,1,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to Queensland
1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 72 Sea Zone to 80 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to Queensland
1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 72 Sea Zone to 80 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
1 infantry moved from Syria to Turkey
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Spain to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 21 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 2 fighters
EDIT: Turning off Edit Mode
2 infantry moved from Western Germany to Holland Belgium
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern France to 92 Sea Zone
1 infantry moved from Eastern Poland to Bessarabia
1 artillery and 2 infantry moved from Novgorod to Archangel
1 artillery and 2 infantry moved from Novgorod to Belarus
1 bomber moved from Western Germany to Belarus
3 bombers moved from Western Germany to 92 Sea Zone
1 tactical_bomber moved from Western Germany to Holland Belgium
4 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Germans attack with 3 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 92 Sea Zone
Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer; Americans defend with 1 transport
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
Americans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French and 1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for French: 1 destroyer
Casualties for Americans: 1 transport
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Belarus, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 1 bomber in Belarus, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Germany
9 armour and 16 mech_infantrys moved from Romania to Northern Italy
8 mech_infantrys moved from Western Germany to Southern France
3 armour and 7 infantry moved from France to Southern France
1 tactical_bomber moved from Holland Belgium to Western Germany
1 submarine moved from 125 Sea Zone to 112 Sea Zone
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Southern Italy to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
3 bombers moved from 92 Sea Zone to Southern France
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern France
6 aaGuns, 12 artilleries and 15 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Baltic States to Poland
1 transport moved from 112 Sea Zone to 113 Sea Zone
2 carriers, 1 destroyer, 4 fighters and 2 submarines moved from 112 Sea Zone to 113 Sea Zone
4 fighters moved from 113 Sea Zone to Western Germany
2 infantry moved from Finland to Karelia
1 submarine moved from 113 Sea Zone to 125 Sea Zone
3 mech_infantrys moved from Southern France to Southern Italy
Place Units - Germans
3 infantry placed in Novgorod
10 infantry placed in Germany
3 infantry placed in France
5 infantry placed in Western Germany
Germans undo move 2.
5 infantry placed in Western Germany
5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,1,2,3,1,3
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Russians regular : 0.00
Germans regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
2 mech_infantrys moved from Russia to Archangel
1 fighter moved from Russia to Belarus
3 fighters and 1 tactical_bomber moved from Russia to Archangel
2 mech_infantrys moved from Rostov to Belarus
2 mech_infantrys moved from Western Ukraine to Eastern Poland
2 armour and 1 mech_infantry moved from Rostov to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
2 armour moved from Western Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Western Ukraine to Bessarabia
3 armour, 13 artilleries, 42 infantry and 1 marine moved from Western Ukraine to Eastern Poland
Combat - Russians
Battle in Archangel
Russians attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 4/6 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Bessarabia
Russians attack with 5 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 5 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Bessarabia, round 2 : 4/12 hits, 4.00 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 5 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 3 armour, 13 artilleries, 42 infantry, 1 marine and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 3 armour, 13 artilleries, 42 infantry, 1 marine and 2 mech_infantrys in Eastern Poland, round 2 : 13/61 hits, 15.50 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 3 armour, 13 artilleries, 42 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 mech_infantrys in Belarus, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 infantry moved from Novosibirsk to Vologda
1 infantry moved from Russia to Smolensk
1 fighter moved from Belarus to Russia
3 fighters and 1 tactical_bomber moved from Archangel to Russia
2 aaGuns moved from Western Ukraine to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
1 aaGun moved from Western Ukraine to Bessarabia
3 mech_infantrys moved from Volgograd to Bryansk
6 infantry moved from Caucasus to Turkey
Place Units - Russians
3 armour placed in Ukraine
1 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.67
Russians regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer, 1 fighter, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Korea to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
3 infantry moved from French Indo China to 36 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 mech_infantrys moved from India to Yunnan
3 mech_infantrys moved from Burma to Yunnan
1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Hopei to Yunnan
1 mech_infantry moved from Shantung to Hopei
2 mech_infantrys moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
2 tactical_bombers moved from Shan State to Yunnan
1 tactical_bomber moved from Malaya to 44 Sea Zone
1 bomber moved from Malaya to 44 Sea Zone
1 bomber moved from Malaya to 42 Sea Zone
1 fighter moved from 37 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Caroline Islands
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 3 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking Caroline Islands from Americans with 1 fighter and 3 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 fighter and 6 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 fighter and 6 infantry in Philippines, round 2 : 1/7 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 6 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 6 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 2/8 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 bomber and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 1 bomber in 44 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 cruiser in 44 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Americans lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 cruiser
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC submerged
Japanese roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 tactical_bombers moved from Jehol to 33 Sea Zone
1 battleship, 3 carriers, 5 destroyers and 4 fighters moved from 6 Sea Zone to 33 Sea Zone
3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from 44 Sea Zone to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Philippines to 35 Sea Zone
1 carrier and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Kwangsi to French Indo China
2 transports moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from 42 Sea Zone to Kwangsi
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Shantung to Anhwe
Place Units - Japanese
3 infantry placed in India
2 artilleries placed in French Indo China
1 fighter placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
3 artilleries and 3 infantry placed in Japan
2 infantry and 1 mech_infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1
Japanese collect 57 PUs (2 lost to blockades); end with 57 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.67
Japanese regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter, 9 infantry, 1 mech_infantry, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Spain to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from Spain to 110 Sea Zone
1 destroyer moved from 5 Sea Zone to 16 Sea Zone
1 bomber moved from Aleutian Islands to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Rio de Oro
2 infantry moved from Spain to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Venezuela
2 fighters and 2 tactical_bombers moved from Spain to Venezuela
1 submarine moved from 43 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
Combat - Americans
Battle in Rio de Oro
Battle in Borneo
Battle in Venezuela
Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Neutral_True defend with 2 infantry
Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Venezuela, round 2 : 2/6 hits, 2.67 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Rio de Oro from Neutral_True, taking Borneo from Japanese, taking Venezuela from Neutral_True with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 6 fighters in 110 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Venezuela to Brazil
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Spain to Gibraltar
1 aaGun moved from Spain to Gibraltar
1 marine moved from Spain to Gibraltar
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Spain
3 fighters moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Western United States
2 infantry moved from Western United States to 10 Sea Zone
2 bombers moved from 25 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 10 Sea Zone
2 carriers and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
4 fighters moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to Hawaiian Islands
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 armour moved from Iraq to Eastern Persia
3 armour moved from Saudi Arabia to Persia
1 aaGun moved from Spain to Gibraltar
Place Units - Americans
2 carriers and 5 submarines placed in 10 Sea Zone
3 infantry placed in Spain
1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Saudi Arabia
2 infantry placed in Western United States
4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Americans regular : 1.67
Japanese regular : -0.33
Germans regular : 0.83
Neutral_True regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter, 9 infantry, 1 mech_infantry, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Spain to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from Spain to 110 Sea Zone
1 destroyer moved from 5 Sea Zone to 16 Sea Zone
1 bomber moved from Aleutian Islands to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Rio de Oro
2 infantry moved from Spain to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Venezuela
2 fighters and 2 tactical_bombers moved from Spain to Venezuela
1 submarine moved from 43 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
Combat - Americans
Battle in Rio de Oro
Battle in Borneo
Battle in Venezuela
Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Neutral_True defend with 2 infantry
Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Venezuela, round 2 : 2/6 hits, 2.67 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Rio de Oro from Neutral_True, taking Borneo from Japanese, taking Venezuela from Neutral_True with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 6 fighters in 110 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Venezuela to Brazil
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Spain to Gibraltar
1 aaGun moved from Spain to Gibraltar
1 marine moved from Spain to Gibraltar
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Spain
3 fighters moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Western United States
2 infantry moved from Western United States to 10 Sea Zone
2 bombers moved from 25 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 10 Sea Zone
2 carriers and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
4 fighters moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to Hawaiian Islands
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 armour moved from Iraq to Eastern Persia
3 armour moved from Saudi Arabia to Persia
1 aaGun moved from Spain to Gibraltar
Place Units - Americans
2 carriers and 5 submarines placed in 10 Sea Zone
3 infantry placed in Spain
1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Saudi Arabia
2 infantry placed in Western United States
4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Spain: 2 artilleries
EDIT: Adding units owned by Americans to Gibraltar: 2 artilleries
EDIT: Removing units owned by Americans from Brazil: 2 fighters
EDIT: Adding units owned by Americans to Central America: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.67
Japanese regular : -0.33
Germans regular : 0.83
Neutral_True regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to Szechwan
2 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to Szechwan
2 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Rio de Oro: 2 infantry
EDIT: Adding units owned by Americans to Spain: 2 infantry
EDIT: Removing units owned by Americans from Gibraltar: 1 marine
EDIT: Adding units owned by Americans to Rio de Oro: 1 marine
EDIT: Removing units owned by Americans from Spain: 2 infantry
EDIT: Adding units owned by Americans to Gibraltar: 2 infantry
EDIT: Removing units owned by Americans from Gibraltar: 1 infantry
EDIT: Adding units owned by Americans to Spain: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 2 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -1.33