I tried to edit it here, let me know if this is allowed and the correct way to do this. Otherwise, just use the save game posted. Thanks!
CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 aaGun and 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 63 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 45 Sea Zone to 54 Sea Zone 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry moved from Queensland to New South Wales Combat - ANZAC ANZAC creates battle in territory 39 Sea Zone Battle in 39 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 39 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 infantry moved from Iraq to Persia 1 destroyer moved from 42 Sea Zone to 61 Sea Zone Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun EDIT: Turning off Edit Mode 1 aaGun and 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 aaGun and 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 63 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 45 Sea Zone to 54 Sea Zone 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry moved from Queensland to New South Wales Combat - ANZAC ANZAC creates battle in territory 39 Sea Zone Battle in 39 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 39 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 infantry moved from Iraq to Persia 1 destroyer moved from 42 Sea Zone to 61 Sea Zone Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun EDIT: Turning off Edit Mode 1 aaGun and 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 infantry moved from Novgorod to Baltic States 2 mech_infantrys moved from Slovakia Hungary to Baltic States 1 tactical_bomber moved from Western Germany to Baltic States 1 tactical_bomber moved from Western Germany to Baltic States 1 fighter moved from Slovakia Hungary to Baltic States 1 armour moved from Spain to Portugal Germans take Portugal from British 1 armour moved from Portugal to Spain 2 artilleries and 1 infantry moved from Spain to Gibraltar 2 mech_infantrys moved from Spain to Gibraltar Combat - Germans Battle in Gibraltar Germans attack with 2 artilleries, 1 infantry and 2 mech_infantrys British defend with 1 airfield and 1 harbour; Americans defend with 1 aaGun and 1 artillery Germans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Gibraltar, round 2 : 2/5 hits, 1.50 expected hits British roll dice for 1 aaGun and 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar Germans win, taking Gibraltar from British with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Americans: 1 aaGun and 1 artillery Battle in Baltic States Germans attack with 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 : 3/7 hits, 2.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 2 fighters moved from Slovakia Hungary to Spain 2 tactical_bombers moved from Baltic States to Slovakia Hungary 1 fighter moved from Baltic States to Slovakia Hungary 1 fighter moved from Slovakia Hungary to Western Germany 1 fighter moved from Southern Italy to Western Germany 5 armour, 5 artilleries and 9 infantry moved from Germany to Slovakia Hungary 2 mech_infantrys moved from Southern Italy to Yugoslavia 2 armour and 9 mech_infantrys moved from Spain to Northern Italy 1 mech_infantry moved from Spain to Northern Italy 5 bombers moved from Bulgaria to India 1 mech_infantry moved from Bulgaria to Slovakia Hungary 3 armour moved from Slovakia Hungary to Yugoslavia 1 mech_infantry moved from Slovakia Hungary to Yugoslavia 2 mech_infantrys moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Karelia to Novgorod Place Units - Germans 3 infantry placed in Spain 1 armour, 1 artillery and 1 mech_infantry placed in Novgorod 3 armour and 2 artilleries placed in Germany 2 infantry placed in Germany Germans undo move 4. 2 infantry placed in Western Germany Germans undo move 4. 2 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 2 mech_infantrys EDIT: Adding units owned by Germans to Spain: 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,3,2,2,1,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Germans collect 47 PUs (4 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 1.17 British regular : -0.33
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Archangel 1 infantry moved from Bryansk to Belarus 1 artillery and 2 infantry moved from Eastern Poland to Poland 1 artillery and 2 infantry moved from Eastern Poland to Romania 1 fighter moved from Eastern Poland to Poland 1 fighter moved from Eastern Poland to Romania 3 armour moved from Eastern Poland to Belarus 1 fighter moved from Eastern Poland to Archangel 1 artillery and 3 infantry moved from Eastern Poland to Baltic States 1 tactical_bomber moved from Eastern Poland to Baltic States 6 armour and 4 mech_infantrys moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Poland Combat - Russians Battle in Romania Russians attack with 1 artillery, 1 fighter and 2 infantry Italians defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Romania, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania Russians roll dice for 1 artillery and 1 fighter in Romania, round 3 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Italians: 1 infantry and 1 mech_infantry Battle in Poland Russians attack with 1 artillery, 1 fighter and 3 infantry Italians defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Poland, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Poland Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Poland, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 artillery in Poland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Poland Russians win, taking Poland from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 9 armour, 1 infantry and 4 mech_infantrys Germans defend with 1 infantry Russians roll dice for 9 armour, 1 infantry and 4 mech_infantrys in Belarus, round 2 : 6/14 hits, 5.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 9 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry and 2 mech_infantrys Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits, 1.50 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry and 2 mech_infantrys 2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk 3 armour moved from Ukraine to Bryansk 2 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Baltic States to Russia 1 fighter moved from Archangel to Russia 1 fighter moved from Romania to Ukraine 1 fighter moved from Poland to Ukraine 1 aaGun and 3 infantry moved from Eastern Poland to Western Ukraine 3 aaGuns, 10 artilleries, 28 infantry and 1 marine moved from Eastern Poland to Belarus 2 mech_infantrys moved from Russia to Urals 2 mech_infantrys moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Ukraine 1 fighter, 7 infantry and 2 mech_infantrys placed in Russia Russians undo move 2. 2 mech_infantrys placed in Volgograd 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : 4.17
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Archangel 1 infantry moved from Bryansk to Belarus 1 artillery and 2 infantry moved from Eastern Poland to Poland 1 artillery and 2 infantry moved from Eastern Poland to Romania 1 fighter moved from Eastern Poland to Poland 1 fighter moved from Eastern Poland to Romania 3 armour moved from Eastern Poland to Belarus 1 fighter moved from Eastern Poland to Archangel 1 artillery and 3 infantry moved from Eastern Poland to Baltic States 1 tactical_bomber moved from Eastern Poland to Baltic States 6 armour and 4 mech_infantrys moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Poland Combat - Russians Battle in Romania Russians attack with 1 artillery, 1 fighter and 2 infantry Italians defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Romania, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania Russians roll dice for 1 artillery and 1 fighter in Romania, round 3 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Italians: 1 infantry and 1 mech_infantry Battle in Poland Russians attack with 1 artillery, 1 fighter and 3 infantry Italians defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Poland, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Poland Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Poland, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 artillery in Poland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Poland Russians win, taking Poland from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 9 armour, 1 infantry and 4 mech_infantrys Germans defend with 1 infantry Russians roll dice for 9 armour, 1 infantry and 4 mech_infantrys in Belarus, round 2 : 6/14 hits, 5.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 9 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry and 2 mech_infantrys Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits, 1.50 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry and 2 mech_infantrys 2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk 3 armour moved from Ukraine to Bryansk 2 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Baltic States to Russia 1 fighter moved from Archangel to Russia 1 fighter moved from Romania to Ukraine 1 fighter moved from Poland to Ukraine 1 aaGun and 3 infantry moved from Eastern Poland to Western Ukraine 3 aaGuns, 10 artilleries, 28 infantry and 1 marine moved from Eastern Poland to Belarus 2 mech_infantrys moved from Russia to Urals 2 mech_infantrys moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Ukraine 1 fighter, 7 infantry and 2 mech_infantrys placed in Russia Russians undo move 2. 2 mech_infantrys placed in Volgograd 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Suiyuyan: 2 infantry EDIT: Adding units owned by Russians to Hopei: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : 4.17
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 aaGun, 1 airfield, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries, 7 infantry and 1 marine moved from New Guinea to 46 Sea Zone 2 artilleries, 2 battleships, 3 carriers, 6 destroyers, 3 fighters, 7 infantry, 1 marine, 3 submarines, 3 tactical_bombers and 5 transports moved from 46 Sea Zone to 54 Sea Zone 7 infantry moved from 54 Sea Zone to Queensland 2 artilleries moved from 54 Sea Zone to Queensland 3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone 3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 3 transports moved from 33 Sea Zone to 54 Sea Zone 3 infantry moved from 54 Sea Zone to Queensland 3 artilleries moved from 54 Sea Zone to Queensland 1 mech_infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians Combat - Japanese Battle in 54 Sea Zone Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 8 destroyers, 5 fighters, 1 marine, 4 submarines, 3 tactical_bombers and 8 transports ANZAC defend with 1 destroyer Japanese roll dice for 4 submarines in 54 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 8 destroyers, 5 fighters, 3 tactical_bombers and 8 transports in 54 Sea Zone, round 2 : 13/19 hits, 9.00 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 4 carriers, 1 cruiser, 8 destroyers, 5 fighters, 3 submarines, 3 tactical_bombers and 8 transports remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Queensland Non Combat Move - Japanese 2 bombers moved from India to New Guinea 3 bombers moved from Malaya to New Guinea 2 fighters moved from Caroline Islands to New Guinea 1 fighter moved from Caroline Islands to Japan 1 mech_infantry moved from Yunnan to India 1 mech_infantry moved from Burma to India 1 mech_infantry moved from Hunan to Kiangsu 1 mech_infantry moved from Jehol to Kiangsu 1 infantry moved from Yunnan to Hunan Place Units - Japanese 1 aaGun and 2 fighters placed in India 1 airfield placed in New Guinea 2 infantry placed in Shantung 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3 Japanese collect 46 PUs (3 lost to blockades); end with 46 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : 2.67 ANZAC regular : 0.67
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 2 fighters, 1 harbour, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 64 Sea Zone to 89 Sea Zone 1 infantry moved from Central America to 89 Sea Zone 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Portugal 1 bomber and 2 fighters moved from Western United States to 91 Sea Zone 2 carriers moved from 64 Sea Zone to 91 Sea Zone 1 submarine moved from 49 Sea Zone to 54 Sea Zone 1 submarine moved from 56 Sea Zone to 54 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 2 tactical_bombers moved from 63 Sea Zone to 54 Sea Zone 6 fighters moved from New Zealand to 54 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 destroyer and 7 submarines moved from 26 Sea Zone to 54 Sea Zone 1 bomber and 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 bomber moved from Midway to 54 Sea Zone 4 fighters moved from 64 Sea Zone to 54 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 2 fighters, 1 harbour, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 64 Sea Zone to 89 Sea Zone 1 infantry moved from Central America to 89 Sea Zone 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Portugal 1 bomber and 2 fighters moved from Western United States to 91 Sea Zone 2 carriers moved from 64 Sea Zone to 91 Sea Zone 1 submarine moved from 49 Sea Zone to 54 Sea Zone 1 submarine moved from 56 Sea Zone to 54 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 2 tactical_bombers moved from 63 Sea Zone to 54 Sea Zone 6 fighters moved from New Zealand to 54 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 destroyer and 7 submarines moved from 26 Sea Zone to 54 Sea Zone 1 bomber and 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 bomber moved from Midway to 54 Sea Zone 4 fighters moved from 64 Sea Zone to 54 Sea Zone 4 armour, 1 fighter and 1 tactical_bomber moved from West India to India 3 bombers moved from Saudi Arabia to India
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 2 fighters, 1 harbour, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 64 Sea Zone to 89 Sea Zone 1 infantry moved from Central America to 89 Sea Zone 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Portugal 1 bomber and 2 fighters moved from Western United States to 91 Sea Zone 2 carriers moved from 64 Sea Zone to 91 Sea Zone 1 submarine moved from 49 Sea Zone to 54 Sea Zone 1 submarine moved from 56 Sea Zone to 54 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 2 tactical_bombers moved from 63 Sea Zone to 54 Sea Zone 6 fighters moved from New Zealand to 54 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 destroyer and 7 submarines moved from 26 Sea Zone to 54 Sea Zone 1 bomber and 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 bomber moved from Midway to 54 Sea Zone 4 fighters moved from 64 Sea Zone to 54 Sea Zone 4 armour, 1 fighter and 1 tactical_bomber moved from West India to India 3 bombers moved from Saudi Arabia to India Combat - Americans Battle in Portugal Battle in India Americans attack with 4 armour, 3 bombers, 1 fighter and 1 tactical_bomber Germans defend with 5 bombers; Japanese defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour, 7 infantry, 7 mech_infantrys and 1 tactical_bomber Japanese roll AA dice in India : 1/5 hits, 0.83 expected hits 1 fighter owned by the Americans lost in India Americans roll dice for 4 armour, 3 bombers and 1 tactical_bomber in India, round 2 : 3/8 hits, 4.67 expected hits Japanese roll dice for 2 aaGuns, 1 artillery, 5 bombers, 5 fighters, 7 infantry, 7 mech_infantrys and 1 tactical_bomber in India, round 2 : 9/26 hits, 9.67 expected hits 3 bombers owned by the Germans, 1 tactical_bomber owned by the Americans, 4 armour owned by the Americans and 3 bombers owned by the Americans lost in India Japanese win, taking Portugal from Germans with 2 aaGuns, 1 artillery, 2 bombers, 5 fighters, 7 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -45 Casualties for Americans: 4 armour, 3 bombers, 1 fighter and 1 tactical_bomber Casualties for Germans: 3 bombers Battle in 54 Sea Zone Americans attack with 1 battleship, 2 bombers, 4 carriers, 1 cruiser, 3 destroyers, 17 fighters, 9 submarines and 2 tactical_bombers Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 8 destroyers, 5 fighters, 1 marine, 3 submarines, 3 tactical_bombers and 8 transports Americans roll dice for 9 submarines in 54 Sea Zone, round 2 : 3/9 hits, 3.00 expected hits Units damaged: 3 carriers owned by the Japanese Americans roll dice for 1 battleship, 2 bombers, 4 carriers, 1 cruiser, 3 destroyers, 17 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 10/26 hits, 13.33 expected hits Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 8 destroyers, 5 fighters, 3 tactical_bombers and 8 transports in 54 Sea Zone, round 2 : 14/23 hits, 10.67 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans 6 submarines owned by the Americans, 2 destroyers owned by the Americans, 4 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 2 carriers owned by the Americans lost in 54 Sea Zone Americans roll dice for 3 submarines in 54 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 17 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 15/24 hits, 12.67 expected hits Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 5 fighters, 3 tactical_bombers and 8 transports in 54 Sea Zone, round 3 : 8/19 hits, 9.33 expected hits 3 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 3 submarines owned by the Americans, 1 destroyer owned by the Americans, 4 carriers owned by the Japanese, 4 destroyers owned by the Japanese, 1 carrier owned by the Americans, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 14 fighters and 2 tactical_bombers in 54 Sea Zone, round 4 : 14/20 hits, 10.83 expected hits Japanese roll dice for 2 battleships, 1 fighter and 8 transports in 54 Sea Zone, round 4 : 1/3 hits, 2.00 expected hits 1 fighter owned by the Japanese, 1 marine owned by the Japanese, 8 transports owned by the Japanese, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 13 fighters and 2 tactical_bombers remaining. Battle score for attacker is 176 Casualties for Americans: 3 carriers, 3 destroyers, 4 fighters and 9 submarines Casualties for Japanese: 2 battleships, 4 carriers, 1 cruiser, 8 destroyers, 5 fighters, 1 marine, 3 submarines, 3 tactical_bombers and 8 transports Non Combat Move - Americans 2 fighters could not land in 54 Sea Zone and were removed 6 fighters and 2 tactical_bombers moved from 54 Sea Zone to New South Wales 2 bombers moved from 54 Sea Zone to New Zealand 1 bomber moved from 91 Sea Zone to Rio de Oro 2 artilleries and 1 infantry moved from United Kingdom to 109 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone 2 artilleries and 1 infantry moved from 91 Sea Zone to Rio de Oro 2 infantry and 1 transport moved from 15 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 31 Sea Zone to 26 Sea Zone 1 marine moved from Central America to 64 Sea Zone 1 cruiser and 1 marine moved from 64 Sea Zone to 63 Sea Zone 1 marine moved from 63 Sea Zone to New Zealand 1 carrier moved from 64 Sea Zone to 63 Sea Zone 1 fighter moved from 54 Sea Zone to 63 Sea Zone 2 fighters moved from 54 Sea Zone to 63 Sea Zone 1 carrier moved from 64 Sea Zone to 63 Sea Zone 1 armour and 1 infantry moved from Central America to 64 Sea Zone 1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone 1 armour and 1 infantry moved from 63 Sea Zone to New Zealand 2 infantry moved from Central America to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 2 infantry moved from Central America to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand Place Units - Americans 1 harbour placed in Rio de Oro 1 armour and 2 fighters placed in Saudi Arabia 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to New Zealand: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : -0.17 Japanese AA : 0.17
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan 2 infantry moved from Hopei to Anhwe 6 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Kweichow 1 fighter moved from Kweichow to Hopei Place Units - Chinese 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : 0.33
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TripleA Manual Gamesave Post: British round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - British British buy 2 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 2 infantry moved from Rhodesia to Angola 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery moved from United Kingdom to 109 Sea Zone 1 armour moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from United Kingdom to Gibraltar 1 fighter moved from 109 Sea Zone to Gibraltar 1 battleship moved from 109 Sea Zone to 91 Sea Zone 1 cruiser moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 109 Sea Zone to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 armour, 1 bomber, 5 fighters, 9 mech_infantrys and 4 tactical_bombers moved from West India to India 1 tactical_bomber moved from Persia to India 2 fighters moved from Persia to India 1 bomber moved from Persia to India 1 bomber moved from Egypt to India
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 2 fighters, 1 harbour, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 64 Sea Zone to 89 Sea Zone 1 infantry moved from Central America to 89 Sea Zone 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Portugal 1 bomber and 2 fighters moved from Western United States to 91 Sea Zone 2 carriers moved from 64 Sea Zone to 91 Sea Zone 1 submarine moved from 49 Sea Zone to 54 Sea Zone 1 submarine moved from 56 Sea Zone to 54 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 2 tactical_bombers moved from 63 Sea Zone to 54 Sea Zone 6 fighters moved from New Zealand to 54 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 destroyer and 7 submarines moved from 26 Sea Zone to 54 Sea Zone 1 bomber and 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 bomber moved from Midway to 54 Sea Zone 4 fighters moved from 64 Sea Zone to 54 Sea Zone 4 armour, 1 fighter and 1 tactical_bomber moved from West India to India 3 bombers moved from Saudi Arabia to India Combat - Americans Battle in Portugal Battle in India Americans attack with 4 armour, 3 bombers, 1 fighter and 1 tactical_bomber Germans defend with 5 bombers; Japanese defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour, 7 infantry, 7 mech_infantrys and 1 tactical_bomber Japanese roll AA dice in India : 1/5 hits, 0.83 expected hits 1 fighter owned by the Americans lost in India Americans roll dice for 4 armour, 3 bombers and 1 tactical_bomber in India, round 2 : 3/8 hits, 4.67 expected hits Japanese roll dice for 2 aaGuns, 1 artillery, 5 bombers, 5 fighters, 7 infantry, 7 mech_infantrys and 1 tactical_bomber in India, round 2 : 9/26 hits, 9.67 expected hits 3 bombers owned by the Germans, 1 tactical_bomber owned by the Americans, 4 armour owned by the Americans and 3 bombers owned by the Americans lost in India Japanese win, taking Portugal from Germans with 2 aaGuns, 1 artillery, 2 bombers, 5 fighters, 7 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -45 Casualties for Americans: 4 armour, 3 bombers, 1 fighter and 1 tactical_bomber Casualties for Germans: 3 bombers Battle in 54 Sea Zone Americans attack with 1 battleship, 2 bombers, 4 carriers, 1 cruiser, 3 destroyers, 17 fighters, 9 submarines and 2 tactical_bombers Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 8 destroyers, 5 fighters, 1 marine, 3 submarines, 3 tactical_bombers and 8 transports Americans roll dice for 9 submarines in 54 Sea Zone, round 2 : 3/9 hits, 3.00 expected hits Units damaged: 3 carriers owned by the Japanese Americans roll dice for 1 battleship, 2 bombers, 4 carriers, 1 cruiser, 3 destroyers, 17 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 10/26 hits, 13.33 expected hits Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 8 destroyers, 5 fighters, 3 tactical_bombers and 8 transports in 54 Sea Zone, round 2 : 14/23 hits, 10.67 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans 6 submarines owned by the Americans, 2 destroyers owned by the Americans, 4 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 2 carriers owned by the Americans lost in 54 Sea Zone Americans roll dice for 3 submarines in 54 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 17 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 15/24 hits, 12.67 expected hits Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 5 fighters, 3 tactical_bombers and 8 transports in 54 Sea Zone, round 3 : 8/19 hits, 9.33 expected hits 3 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 3 submarines owned by the Americans, 1 destroyer owned by the Americans, 4 carriers owned by the Japanese, 4 destroyers owned by the Japanese, 1 carrier owned by the Americans, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 14 fighters and 2 tactical_bombers in 54 Sea Zone, round 4 : 14/20 hits, 10.83 expected hits Japanese roll dice for 2 battleships, 1 fighter and 8 transports in 54 Sea Zone, round 4 : 1/3 hits, 2.00 expected hits 1 fighter owned by the Japanese, 1 marine owned by the Japanese, 8 transports owned by the Japanese, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 13 fighters and 2 tactical_bombers remaining. Battle score for attacker is 176 Casualties for Americans: 3 carriers, 3 destroyers, 4 fighters and 9 submarines Casualties for Japanese: 2 battleships, 4 carriers, 1 cruiser, 8 destroyers, 5 fighters, 1 marine, 3 submarines, 3 tactical_bombers and 8 transports Non Combat Move - Americans 2 fighters could not land in 54 Sea Zone and were removed 6 fighters and 2 tactical_bombers moved from 54 Sea Zone to New South Wales 2 bombers moved from 54 Sea Zone to New Zealand 1 bomber moved from 91 Sea Zone to Rio de Oro 2 artilleries and 1 infantry moved from United Kingdom to 109 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone 2 artilleries and 1 infantry moved from 91 Sea Zone to Rio de Oro 2 infantry and 1 transport moved from 15 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 31 Sea Zone to 26 Sea Zone 1 marine moved from Central America to 64 Sea Zone 1 cruiser and 1 marine moved from 64 Sea Zone to 63 Sea Zone 1 marine moved from 63 Sea Zone to New Zealand 1 carrier moved from 64 Sea Zone to 63 Sea Zone 1 fighter moved from 54 Sea Zone to 63 Sea Zone 2 fighters moved from 54 Sea Zone to 63 Sea Zone 1 carrier moved from 64 Sea Zone to 63 Sea Zone 1 armour and 1 infantry moved from Central America to 64 Sea Zone 1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone 1 armour and 1 infantry moved from 63 Sea Zone to New Zealand 2 infantry moved from Central America to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 2 infantry moved from Central America to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand Place Units - Americans 1 harbour placed in Rio de Oro 1 armour and 2 fighters placed in Saudi Arabia 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to New Zealand: 2 fighters EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan 2 infantry moved from Hopei to Anhwe 6 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Kweichow 1 fighter moved from Kweichow to Hopei Place Units - Chinese 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Purchase Units - British British buy 2 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 2 infantry moved from Rhodesia to Angola 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery moved from United Kingdom to 109 Sea Zone 1 armour moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from United Kingdom to Gibraltar 1 fighter moved from 109 Sea Zone to Gibraltar 1 battleship moved from 109 Sea Zone to 91 Sea Zone 1 cruiser moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 109 Sea Zone to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 armour, 1 bomber, 5 fighters, 9 mech_infantrys and 4 tactical_bombers moved from West India to India 1 tactical_bomber moved from Persia to India 2 fighters moved from Persia to India 1 bomber moved from Persia to India 1 bomber moved from Egypt to India Combat - British Battle in Angola British attack with 1 artillery and 2 infantry Neutral_True defend with 2 infantry British roll dice for 1 artillery and 2 infantry in Angola, round 2 : 2/3 hits, 0.83 expected hits Neutral_True roll dice for 2 infantry in Angola, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Angola British win, taking Angola from Neutral_True with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Gibraltar British attack with 1 armour, 1 artillery, 3 fighters and 2 infantry Germans defend with 1 airfield, 2 artilleries, 1 harbour, 1 infantry and 2 mech_infantrys British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Gibraltar, round 2 : 5/7 hits, 2.83 expected hits Germans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Gibraltar, round 2 : 0/5 hits, 1.67 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Gibraltar British win, taking Gibraltar from Germans with 1 armour, 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 19 Casualties for Germans: 2 artilleries, 1 infantry and 2 mech_infantrys Battle in India British attack with 2 armour, 3 bombers, 7 fighters, 9 mech_infantrys and 5 tactical_bombers Germans defend with 2 bombers; Japanese defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour, 7 infantry, 7 mech_infantrys and 1 tactical_bomber Japanese roll AA dice in India : 2/6 hits, 1.00 expected hits 2 fighters owned by the British lost in India British roll dice for 2 armour, 3 bombers, 5 fighters, 9 mech_infantrys and 5 tactical_bombers in India, round 2 : 10/24 hits, 10.33 expected hits Japanese roll dice for 2 aaGuns, 1 artillery, 2 bombers, 5 fighters, 7 infantry, 7 mech_infantrys and 1 tactical_bomber in India, round 2 : 6/23 hits, 9.17 expected hits 6 infantry owned by the Japanese, 6 mech_infantrys owned by the British, 2 bombers owned by the Germans and 2 aaGuns owned by the Japanese lost in India British roll dice for 2 armour, 3 bombers, 5 fighters, 3 mech_infantrys and 5 tactical_bombers in India, round 3 : 10/18 hits, 9.33 expected hits Japanese roll dice for 1 artillery, 5 fighters, 1 infantry, 7 mech_infantrys and 1 tactical_bomber in India, round 3 : 7/15 hits, 6.83 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 7 mech_infantrys owned by the Japanese, 3 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 2 fighters owned by the British and 1 armour owned by the British lost in India British roll dice for 1 armour, 3 bombers, 3 fighters and 4 tactical_bombers in India, round 4 : 7/11 hits, 6.67 expected hits Japanese roll dice for 5 fighters in India, round 4 : 4/5 hits, 3.33 expected hits 5 fighters owned by the Japanese, 1 tactical_bomber owned by the British and 3 fighters owned by the British lost in India British win, taking India from Japanese, taking Borneo from Americans with 1 armour, 3 bombers and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for British: 1 armour, 7 fighters, 9 mech_infantrys and 2 tactical_bombers Casualties for Germans: 2 bombers Casualties for Japanese: 2 aaGuns, 1 artillery, 5 fighters, 7 infantry, 7 mech_infantrys and 1 tactical_bomber Non Combat Move - British 1 tactical_bomber moved from India to Persia 1 tactical_bomber moved from India to Persia 1 tactical_bomber moved from India to Persia 1 bomber moved from India to Iraq 1 bomber moved from India to Persia 1 aaGun, 3 artilleries and 4 infantry moved from Greece to Turkey 2 mech_infantrys moved from Iraq to Turkey 2 fighters moved from Gibraltar to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 bomber moved from India to West India Place Units - British 3 infantry placed in Iraq 1 armour and 2 mech_infantrys placed in Persia 1 armour and 2 mech_infantrys placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 0.50 Japanese regular : -2.17 Japanese AA : 1.17 Germans regular : -1.67 Neutral_True regular : 0.33 British regular : 4.83
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Research Technology - Germans Turning on Edit Mode EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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;dice 1@6;
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:dice 1@6:
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:roll 1@6:
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[dice 1d6]
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1d6: 6
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Testing Forum poster
Test summary from TripleA, engine version: 2.2.20868, time: 10:35:33 a.m.
Savegame -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Research Technology - Germans Turning on Edit Mode EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Turning off Edit Mode Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 1 carrier and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 armour moved from Bulgaria Romania to Ukraine 1 artillery moved from Bulgaria Romania to Ukraine 3 infantry moved from Bulgaria Romania to Ukraine 2 infantry moved from Poland to East Poland 2 infantry moved from Poland to Baltic States 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Baltic States 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 submarine moved from 7 Sea Zone to 9 Sea Zone 1 bomber moved from Germany to Egypt 1 armour, 1 artillery and 1 infantry moved from Libya to Egypt 1 armour and 1 infantry moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Egypt 1 artillery moved from Poland to Baltic States 1 armour moved from Czechoslovakia Hungary to East Poland 1 armour moved from Czechoslovakia Hungary to Baltic States 2 armour moved from Poland to Baltic States 1 submarine moved from 7 Sea Zone to 12 Sea Zone 1 fighter moved from Norway to 12 Sea Zone 1 fighter moved from Northwestern Europe to 6 Sea Zone 1 fighter moved from 6 Sea Zone to 12 Sea Zone 1 fighter moved from Germany to 6 Sea Zone 1 armour moved from Bulgaria Romania to East Poland 1 fighter moved from Poland to 6 Sea Zone Combat - Germans Battle in 6 Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 6 Sea Zone Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in East Poland Germans attack with 2 armour and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 armour and 2 infantry in East Poland, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in East Poland Germans roll dice for 2 armour and 2 infantry in East Poland, round 3 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 armour and 2 infantry in East Poland, round 4 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in East Poland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 9 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 9 Sea Zone 1 transport owned by the British lost in 9 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Ukraine Germans attack with 1 armour, 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Egypt Germans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry British defend with 1 armour, 1 artillery, 1 fighter and 3 infantry Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 2/6 hits, 2.50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Egypt, round 2 : 0/6 hits, 2.50 expected hits 2 infantry owned by the British lost in Egypt Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 3 : 2/6 hits, 2.50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 3 : 2/4 hits, 1.83 expected hits 2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt Germans roll dice for 2 armour, 1 artillery and 1 bomber in Egypt, round 4 : 1/4 hits, 2.00 expected hits British roll dice for 1 armour and 1 fighter in Egypt, round 4 : 2/2 hits, 1.17 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans and 1 armour owned by the British lost in Egypt Germans roll dice for 1 armour and 1 bomber in Egypt, round 5 : 2/2 hits, 1.17 expected hits British roll dice for 1 fighter in Egypt, round 5 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans and 1 fighter owned by the British lost in Egypt Germans win, taking Egypt from British with 1 armour remaining. Battle score for attacker is 1 Casualties for British: 1 armour, 1 artillery, 1 fighter and 3 infantry Casualties for Germans: 1 armour, 1 artillery, 1 bomber and 2 infantry Battle in 12 Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 12 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 14 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser and 1 destroyer Battle in Baltic States Germans attack with 3 armour, 1 artillery and 4 infantry Russians defend with 3 infantry Germans roll dice for 1 cruiser in Baltic States, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 3 armour, 1 artillery and 4 infantry in Baltic States, round 2 : 4/8 hits, 2.67 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 12 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 fighter EDIT: Turning off Edit Mode 2 fighters moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from Norway to Finland 1 fighter moved from 12 Sea Zone to Morocco Algeria 1 aaGun and 1 infantry moved from Germany to France 1 infantry moved from Northwestern Europe to France 1 artillery moved from Germany to France Place Units - Germans 1 carrier placed in 5 Sea Zone 4 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans rolls : 0.00 Russians regular : -1.33 Germans regular : -0.17 British regular : -1.67