works!
@Witt UK up
UK reserves the right to adjust US carrier at Gibraltar
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
2 fighters moved from 91 Sea Zone to French West Africa
3 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 bomber moved from Midway to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
Combat - Americans
Battle in Kiangsu
Battle in Marshall Islands
Battle in Marianas
Battle in 35 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 fighter in 35 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking Kiangsu from Japanese, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking 35 Sea Zone from Japanese with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in French West Africa
Americans attack with 1 artillery, 2 fighters and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in French West Africa, round 2 : 1/4 hits, 1.67 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
Americans win, taking French West Africa from Neutral_Axis with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
2 fighters moved from French West Africa to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Western United States to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 battleship and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Caroline Islands
1 fighter moved from 45 Sea Zone to Philippines
1 bomber and 1 fighter moved from 35 Sea Zone to Philippines
Place Units - Americans
1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 submarine and 1 transport placed in 101 Sea Zone
2 infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Kweichow
1 infantry moved from Suiyuyan to Chahar
1 fighter and 11 infantry moved from Shensi to Hopei
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
British buy 1 armour, 5 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 armour moved from Morocco to Algeria
2 fighters moved from Gibraltar to Algeria
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 bomber moved from Gibraltar to Tunisia
Combat - British
Battle in Algeria
British attack with 1 armour and 2 fighters
Neutral_Axis defend with 1 infantry
British roll dice for 1 armour and 2 fighters in Algeria, round 2 : 2/3 hits, 1.50 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Algeria
British win, taking Algeria from Neutral_Axis with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Tunisia
British attack with 1 artillery, 1 bomber and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 1/3 hits, 1.33 expected hits
Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Tunisia
British win, taking Tunisia from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Iraq
British attack with 1 artillery and 4 infantry
Italians defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 artillery and 4 infantry in Iraq, round 2 : 3/5 hits, 1.17 expected hits
Italians roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Non Combat Move - British
2 fighters moved from Algeria to Gibraltar
1 bomber moved from Tunisia to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 battleship moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
2 infantry and 1 marine placed in Quebec
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
British collect 31 PUs (1 lost to blockades); end with 31 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -2.67
Italians regular : -1.00
Japanese regular : -0.83
Neutral_Axis regular : 0.00
British regular : 2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery moved from Crete to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from Alexandria to Egypt
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Iraq
1 bomber and 2 fighters moved from Southern Italy to Iraq
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries and 2 infantry
British defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 3/3 hits, 1.67 expected hits
British roll dice for 3 infantry in Egypt, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour and 2 artilleries remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for British: 3 infantry
Battle in Iraq
Italians attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
British defend with 1 artillery and 4 infantry
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Iraq, round 2 : 2/5 hits, 2.33 expected hits
British roll dice for 1 artillery and 4 infantry in Iraq, round 2 : 1/5 hits, 1.67 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Iraq, round 3 : 3/4 hits, 2.17 expected hits
British roll dice for 1 artillery and 2 infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits
1 artillery owned by the British, 1 fighter owned by the Italians and 2 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 fighter and 1 infantry
Casualties for British: 1 artillery and 4 infantry
Non Combat Move - Italians
1 artillery moved from Albania to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 bomber moved from Iraq to Trans-Jordan
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3,1
Italians collect 17 PUs (2 lost to blockades); end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 1.83
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers, 1 fighter and 3 tactical_bombers moved from Trans-Jordan to 80 Sea Zone
2 bombers moved from Southern Italy to 80 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
Combat - Germans
Battle in 94 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 94 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 80 Sea Zone
Germans attack with 5 bombers, 1 fighter and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 5 bombers, 1 fighter and 3 tactical_bombers in 80 Sea Zone, round 2 : 2/9 hits, 5.50 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 80 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 destroyer owned by the British and 1 tactical_bomber owned by the Germans lost in 80 Sea Zone
Germans roll dice for 5 bombers, 1 fighter and 2 tactical_bombers in 80 Sea Zone, round 3 : 6/8 hits, 5.00 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 transport in 80 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
1 transport owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 80 Sea Zone
Germans win with 5 bombers and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 tactical_bomber moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from Iraq to Trans-Jordan
1 fighter moved from Alexandria to Southern Italy
1 fighter moved from 94 Sea Zone to Southern Italy
5 bombers moved from 80 Sea Zone to Trans-Jordan
2 artilleries and 1 infantry moved from Germany to Poland
5 armour and 4 mech_infantrys moved from Poland to Slovakia Hungary
1 armour moved from Poland to Slovakia Hungary
2 armour moved from Romania to Slovakia Hungary
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from Poland to Slovakia Hungary
4 infantry moved from Norway to Finland
1 submarine moved from 124 Sea Zone to 125 Sea Zone
Place Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
1 fighter placed in Western Germany
1 infantry placed in France
7 mech_infantrys placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans regular : -2.50
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers, 1 fighter and 3 tactical_bombers moved from Trans-Jordan to 80 Sea Zone
2 bombers moved from Southern Italy to 80 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
Combat - Germans
Battle in 94 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 94 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 80 Sea Zone
Germans attack with 5 bombers, 1 fighter and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 5 bombers, 1 fighter and 3 tactical_bombers in 80 Sea Zone, round 2 : 2/9 hits, 5.50 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 80 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 destroyer owned by the British and 1 tactical_bomber owned by the Germans lost in 80 Sea Zone
Germans roll dice for 5 bombers, 1 fighter and 2 tactical_bombers in 80 Sea Zone, round 3 : 6/8 hits, 5.00 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 transport in 80 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
1 transport owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 80 Sea Zone
Germans win with 5 bombers and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 tactical_bomber moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from Iraq to Trans-Jordan
1 fighter moved from Alexandria to Southern Italy
1 fighter moved from 94 Sea Zone to Southern Italy
5 bombers moved from 80 Sea Zone to Trans-Jordan
2 artilleries and 1 infantry moved from Germany to Poland
5 armour and 4 mech_infantrys moved from Poland to Slovakia Hungary
1 armour moved from Poland to Slovakia Hungary
2 armour moved from Romania to Slovakia Hungary
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from Poland to Slovakia Hungary
4 infantry moved from Norway to Finland
1 submarine moved from 124 Sea Zone to 125 Sea Zone
Place Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
1 fighter placed in Western Germany
1 infantry placed in France
7 mech_infantrys placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans regular : -2.50
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers, 1 fighter and 3 tactical_bombers moved from Trans-Jordan to 80 Sea Zone
2 bombers moved from Southern Italy to 80 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
Combat - Germans
Battle in 94 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 94 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 80 Sea Zone
Germans attack with 5 bombers, 1 fighter and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 5 bombers, 1 fighter and 3 tactical_bombers in 80 Sea Zone, round 2 : 2/9 hits, 5.50 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 80 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 destroyer owned by the British and 1 tactical_bomber owned by the Germans lost in 80 Sea Zone
Germans roll dice for 5 bombers, 1 fighter and 2 tactical_bombers in 80 Sea Zone, round 3 : 6/8 hits, 5.00 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 transport in 80 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
1 transport owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 80 Sea Zone
Germans win with 5 bombers and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 tactical_bomber moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from Iraq to Trans-Jordan
1 fighter moved from Alexandria to Southern Italy
1 fighter moved from 94 Sea Zone to Southern Italy
5 bombers moved from 80 Sea Zone to Trans-Jordan
2 artilleries and 1 infantry moved from Germany to Poland
5 armour and 4 mech_infantrys moved from Poland to Slovakia Hungary
1 armour moved from Poland to Slovakia Hungary
2 armour moved from Romania to Slovakia Hungary
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from Poland to Slovakia Hungary
4 infantry moved from Norway to Finland
1 submarine moved from 124 Sea Zone to 125 Sea Zone
Place Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
1 fighter placed in Western Germany
1 infantry placed in France
7 mech_infantrys placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Egypt: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Removing units owned by Germans from Trans-Jordan: 3 bombers
EDIT: Adding units owned by Germans to Greece: 3 bombers
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Greece: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -2.50
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
3 mech_infantrys moved from Novgorod to Bryansk
7 armour moved from Belarus to Rostov
2 infantry moved from Baltic States to Belarus
5 infantry moved from Russia to Bryansk
18 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
2 artilleries and 1 infantry moved from Ukraine to Rostov
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Belarus
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
4 armour, 1 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
2 fighters and 1 tactical_bomber moved from Novgorod to Rostov
Place Units - Russians
2 armour and 1 mech_infantry placed in Volgograd
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 59 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from Anhwe to Kiangsu
1 artillery moved from Jehol to Anhwe
3 fighters and 3 tactical_bombers moved from Yunnan to Kiangsu
1 infantry moved from Yunnan to Szechwan
2 tactical_bombers moved from Yunnan to Szechwan
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 bomber moved from Kwangsi to 22 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Battle in Kiangsu
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 artillery; Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Kiangsu, round 2 : 6/9 hits, 4.33 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Kiangsu, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Americans and 3 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Sumatra from Dutch, taking Kiangsu from Chinese with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery
Casualties for Chinese: 3 infantry
Battle in Szechwan
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 45 Sea Zone to 36 Sea Zone
1 battleship and 1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 carrier and 1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
3 transports moved from 39 Sea Zone to 36 Sea Zone
1 battleship and 2 cruisers moved from 39 Sea Zone to 36 Sea Zone
2 artilleries moved from Yunnan to Kwangsi
2 tactical_bombers moved from Szechwan to 36 Sea Zone
1 tactical_bomber moved from Burma to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Kiangsu to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 transport moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 bomber moved from 22 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Korea
Place Units - Japanese
3 infantry placed in India
1 factory_minor placed in Korea
1 destroyer placed in 6 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,4,5,3,2,4,4
Japanese collect 35 PUs (9 lost to blockades); end with 35 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 38 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.67
Japanese regular : 3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 59 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from Anhwe to Kiangsu
1 artillery moved from Jehol to Anhwe
3 fighters and 3 tactical_bombers moved from Yunnan to Kiangsu
1 infantry moved from Yunnan to Szechwan
2 tactical_bombers moved from Yunnan to Szechwan
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 bomber moved from Kwangsi to 22 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Battle in Kiangsu
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 artillery; Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Kiangsu, round 2 : 6/9 hits, 4.33 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Kiangsu, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Americans and 3 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Sumatra from Dutch, taking Kiangsu from Chinese with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery
Casualties for Chinese: 3 infantry
Battle in Szechwan
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 45 Sea Zone to 36 Sea Zone
1 battleship and 1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 carrier and 1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
3 transports moved from 39 Sea Zone to 36 Sea Zone
1 battleship and 2 cruisers moved from 39 Sea Zone to 36 Sea Zone
2 artilleries moved from Yunnan to Kwangsi
2 tactical_bombers moved from Szechwan to 36 Sea Zone
1 tactical_bomber moved from Burma to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Kiangsu to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 transport moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 bomber moved from 22 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Korea
Place Units - Japanese
3 infantry placed in India
1 factory_minor placed in Korea
1 destroyer placed in 6 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,4,5,3,2,4,4
Japanese collect 35 PUs (9 lost to blockades); end with 35 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 38 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.67
Japanese regular : 3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 35 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
1 battleship, 1 carrier and 2 destroyers moved from 6 Sea Zone to 25 Sea Zone
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from Caroline Islands to Paulau Island
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 bomber moved from Philippines to Szechwan
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 6 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Paulau Island
Americans attack with 1 fighter, 1 marine and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Paulau Island, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 artillery moved from French West Africa to 87 Sea Zone
1 artillery and 1 transport moved from 87 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Eastern United States
1 mech_infantry moved from Central United States to Eastern United States
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Morocco
2 fighters moved from Philippines to Caroline Islands
1 tactical_bomber moved from Western United States to Midway
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Central United States to Eastern United States
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 bomber, 1 fighter and 1 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 airfield placed in Marshall Islands
Turning on Edit Mode
EDIT: Removing units owned by Americans from Marshall Islands: 1 airfield
EDIT: Adding units owned by Americans to Midway: 1 harbour
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : 1.50
Japanese regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Kweichow to Yunnan
11 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 fighter moved from Hopei to Yunnan
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Szechwan from Japanese with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 11 infantry
Japanese defend with 1 artillery
Chinese roll dice for 11 infantry in Anhwe, round 2 : 1/11 hits, 1.83 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 11 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 35 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
1 battleship, 1 carrier and 2 destroyers moved from 6 Sea Zone to 25 Sea Zone
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from Caroline Islands to Paulau Island
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 bomber moved from Philippines to Szechwan
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 6 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Paulau Island
Americans attack with 1 fighter, 1 marine and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Paulau Island, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 artillery moved from French West Africa to 87 Sea Zone
1 artillery and 1 transport moved from 87 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Eastern United States
1 mech_infantry moved from Central United States to Eastern United States
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Morocco
2 fighters moved from Philippines to Caroline Islands
1 tactical_bomber moved from Western United States to Midway
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Central United States to Eastern United States
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 bomber, 1 fighter and 1 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 airfield placed in Marshall Islands
Turning on Edit Mode
EDIT: Removing units owned by Americans from Marshall Islands: 1 airfield
EDIT: Adding units owned by Americans to Midway: 1 harbour
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Kweichow to Yunnan
11 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 fighter moved from Hopei to Yunnan
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Szechwan from Japanese with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 11 infantry
Japanese defend with 1 artillery
Chinese roll dice for 11 infantry in Anhwe, round 2 : 1/11 hits, 1.83 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 11 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Purchase Units - British
British buy 1 armour, 1 bomber, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Tunisia: 1 mech_infantry
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
British take Belgian Congo from Italians
1 artillery moved from Tunisia to Libya
British take Libya from Italians
1 armour moved from Algeria to Libya
Combat - British
Non Combat Move - British
2 infantry and 1 marine moved from Quebec to 106 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 bomber placed in United Kingdom
1 submarine placed in 109 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : 1.50
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Iraq to Persia
Italians take Persia from British
1 armour moved from Persia to Iraq
Combat - Italians
Non Combat Move - Italians
1 aaGun moved from Romania to Slovakia Hungary
1 aaGun moved from Romania to Yugoslavia
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Iraq
1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 fighter moved from Trans-Jordan to Iraq
2 fighters moved from Southern Italy to Iraq
1 bomber moved from Trans-Jordan to Southern Italy
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
Place Units - Italians
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 bomber moved from Greece to Ukraine
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Strategic bombing raid in Ukraine
Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Russians defend with 1 cruiser
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 tactical_bomber moved from Trans-Jordan to Iraq
1 fighter moved from Greece to Iraq
1 fighter moved from Southern Italy to Egypt
2 bombers moved from Trans-Jordan to Southern Italy
2 bombers moved from Greece to Southern Italy
1 bomber moved from Ukraine to Southern Italy
2 aaGuns, 6 artilleries and 18 infantry moved from Poland to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 124 Sea Zone
2 infantry moved from Finland to Karelia
2 infantry moved from Finland to Karelia
1 infantry moved from Southern Italy to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
3 infantry moved from Western Germany to Northern Italy
2 aaGuns moved from Western Germany to France
1 infantry moved from Southern France to France
2 artilleries and 8 infantry moved from Romania to Bessarabia
2 armour and 2 mech_infantrys moved from Slovakia Hungary to Bessarabia
2 armour and 2 mech_infantrys moved from Slovakia Hungary to Bessarabia
4 armour moved from Slovakia Hungary to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from 114 Sea Zone to Western Germany
1 aaGun moved from Western Germany to Northern Italy
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
1 infantry placed in France
2 infantry placed in Germany
1 infantry and 6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 48 PUs (1 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 0.50
Germans regular : -1.00
Russians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 bomber moved from Greece to Ukraine
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Strategic bombing raid in Ukraine
Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Russians defend with 1 cruiser
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 tactical_bomber moved from Trans-Jordan to Iraq
1 fighter moved from Greece to Iraq
1 fighter moved from Southern Italy to Egypt
2 bombers moved from Trans-Jordan to Southern Italy
2 bombers moved from Greece to Southern Italy
1 bomber moved from Ukraine to Southern Italy
2 aaGuns, 6 artilleries and 18 infantry moved from Poland to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 124 Sea Zone
2 infantry moved from Finland to Karelia
2 infantry moved from Finland to Karelia
1 infantry moved from Southern Italy to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
3 infantry moved from Western Germany to Northern Italy
2 aaGuns moved from Western Germany to France
1 infantry moved from Southern France to France
2 artilleries and 8 infantry moved from Romania to Bessarabia
2 armour and 2 mech_infantrys moved from Slovakia Hungary to Bessarabia
2 armour and 2 mech_infantrys moved from Slovakia Hungary to Bessarabia
4 armour moved from Slovakia Hungary to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from 114 Sea Zone to Western Germany
1 aaGun moved from Western Germany to Northern Italy
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
1 infantry placed in France
2 infantry placed in Germany
1 infantry and 6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 48 PUs (1 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 0.50
Germans regular : -1.00
Russians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Belarus to Baltic States
4 armour and 2 infantry moved from Northwest Persia to Persia
Russians take Persia from Italians
1 mech_infantry moved from Northwest Persia to Persia
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Baltic States
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Baltic States, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Baltic States, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Baltic States
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Northwest Persia
2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
7 armour moved from Rostov to Northwest Persia
1 infantry moved from Ukraine to Western Ukraine
4 aaGuns, 3 artilleries and 25 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
2 infantry moved from Ukraine to Bryansk
3 infantry moved from Manchuria to Jehol
2 aaGuns and 15 infantry moved from Manchuria to Amur
Place Units - Russians
3 infantry placed in Volgograd
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -2.00