edit was to change landing place for planes. Also I assumed no scramble
Game 3! aagamerz13(X) vs Captain Napalm(L+$10) BM
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Politics - Italians Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 1 infantry EDIT: Removing units owned by Italians from Bryansk: 1 armour EDIT: Turning off Edit Mode Combat Move - Italians 1 armour moved from Bryansk to Samara Italians take Tambov from Russians Italians take Samara from Russians 8 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 9 infantry Americans defend with 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry Italians roll dice for 9 infantry in Northern Italy, round 2 : 2/9 hits, 1.50 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Americans lost in Northern Italy Italians roll dice for 9 infantry in Northern Italy, round 3 : 1/9 hits, 1.50 expected hits Americans roll dice for 1 artillery and 1 mech_infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Northern Italy Italians roll dice for 8 infantry in Northern Italy, round 4 : 1/8 hits, 1.33 expected hits Americans roll dice for 1 artillery in Northern Italy, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from Americans with 7 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Italians: 2 infantry Non Combat Move - Italians Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,5,1,3,5,6 Italians collect 7 PUs (6 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 71 Sea Zone to 80 Sea Zone 1 destroyer moved from 62 Sea Zone to 52 Sea Zone 2 fighters moved from New South Wales to 30 Sea Zone 1 infantry moved from Queensland to New South Wales 1 destroyer moved from 30 Sea Zone to 31 Sea Zone 1 infantry moved from Persia to Northwest Persia Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Alexandria to Egypt 2 infantry moved from Holland Belgium to Western Germany 2 infantry moved from France to Western Germany 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 fighter moved from Persia to Cyprus 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Persia to Northwest Persia Turn Complete - French French collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 2 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Kazakhstan 1 mech_infantry moved from Yugoslavia to Albania 1 mech_infantry moved from Romania to Bulgaria 1 infantry moved from Yugoslavia to Bulgaria 1 bomber moved from Southern Italy to Albania 1 tactical_bomber moved from Bryansk to Bulgaria 3 fighters moved from Bryansk to Caucasus 1 fighter moved from Bryansk to Kazakhstan 1 armour moved from Bryansk to Vologda Germans take Vologda from Russians 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Bryansk to Archangel 3 fighters moved from Novgorod to Archangel Combat - Germans Battle in Archangel Germans attack with 3 fighters, 1 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Archangel, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Kazakhstan Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Bulgaria Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Bulgaria Germans win, taking Bulgaria from British with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Germans attack with 3 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Caucasus, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Albania Germans attack with 1 bomber and 1 mech_infantry British defend with 1 artillery Germans roll dice for 1 bomber and 1 mech_infantry in Albania, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 artillery in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Albania Germans win, taking Albania from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Germans 1 bomber moved from Albania to Bryansk 3 infantry moved from Ukraine to Bryansk 3 fighters moved from Caucasus to Bryansk 1 fighter moved from Kazakhstan to Volgograd 3 fighters moved from Archangel to Bryansk 1 infantry moved from Bryansk to Tambov 1 tactical_bomber moved from Bulgaria to Romania Place Units - Germans 2 mech_infantrys placed in Romania 10 infantry placed in Germany 3 infantry placed in Ukraine 1 infantry placed in Volgograd 1 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,2,6,2,5,6 Germans collect 34 PUs (2 lost to blockades); end with 34 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 39 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 49 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 4.00 British regular : -0.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 7 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 2 infantry moved from Russia to Vologda 1 fighter and 2 infantry moved from Russia to Samara 1 infantry moved from Buryatia to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 16 infantry moved from Buryatia to Sakha 1 tactical_bomber moved from Russia to Vologda Combat - Russians Battle in Sakha Russians attack with 16 infantry Japanese defend with 1 infantry Russians roll dice for 16 infantry in Sakha, round 2 : 1/16 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha Russians win, taking Sakha from Japanese with 15 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Samara Russians attack with 1 fighter and 2 infantry Italians defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Samara Russians win, taking Samara from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Vologda Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 armour moved from Novosibirsk to Russia 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 infantry moved from Timguska to Yenisey 1 infantry moved from Timguska to Olgiy 2 aaGuns moved from Buryatia to Sakha 1 submarine moved from 113 Sea Zone to 110 Sea Zone Place Units - Russians 7 artilleries placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Japanese regular : 0.67 Germans regular : 0.50 Russians regular : -1.00
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 armour, 1 bomber, 3 fighters and 6 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 bombers moved from French Indo China to Russia 2 infantry moved from Amur to Buryatia 1 fighter moved from Amur to Buryatia 1 armour moved from Dzavhan to Central Mongolia Japanese take Central Mongolia from Russians 1 armour moved from Central Mongolia to Buyant-Uhaa 1 mech_infantry moved from Manchuria to Jehol 2 fighters moved from Amur to Jehol 2 infantry moved from Szechwan to Sikang 1 infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Kiangsi to Kweichow 1 armour moved from Eastern Persia to Turkmenistan Japanese take Turkmenistan from Russians 1 armour moved from Turkmenistan to Eastern Persia Combat - Japanese Air Battle in Russia
Combat Hit Differential Summary :
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@aagamerz13 intercept those?
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@aagamerz13 No intercept
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 armour, 1 bomber, 3 fighters and 6 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 bombers moved from French Indo China to Russia 2 infantry moved from Amur to Buryatia 1 fighter moved from Amur to Buryatia 1 armour moved from Dzavhan to Central Mongolia Japanese take Central Mongolia from Russians 1 armour moved from Central Mongolia to Buyant-Uhaa 1 mech_infantry moved from Manchuria to Jehol 2 fighters moved from Amur to Jehol 2 infantry moved from Szechwan to Sikang 1 infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Kiangsi to Kweichow 1 armour moved from Eastern Persia to Turkmenistan Japanese take Turkmenistan from Russians 1 armour moved from Turkmenistan to Eastern Persia Combat - Japanese Air Battle in Russia Japanese attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/4 hits, 0.67 expected hits Bombing raid in Russia rolls: 6,8,6,6 and causes: 19 damage to unit: factory_major Bombing raid in Russia causes 19 damage total. Battle in Kweichow Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Buryatia Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Buryatia, round 2 : 3/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Jehol Japanese attack with 2 fighters and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 mech_infantry in Jehol, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 mech_infantry in Jehol, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Sikang, round 4 : 1/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 4 bombers moved from Russia to Bryansk 3 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone 3 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 19 Sea Zone 3 infantry and 2 mech_infantrys moved from 19 Sea Zone to Kiangsu 1 fighter moved from Buryatia to Amur 1 mech_infantry moved from Manchuria to Amur 1 fighter moved from Kweichow to Kiangsu 1 carrier moved from 20 Sea Zone to 33 Sea Zone 1 fighter and 2 tactical_bombers moved from Philippines to Caroline Islands 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from 20 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Philippines to Kiangsu 1 fighter moved from Jehol to Kiangsu 1 fighter moved from Jehol to Amur 3 armour moved from India to Eastern Persia 1 carrier moved from 37 Sea Zone to 20 Sea Zone 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Soviet Far East to Siberia 1 destroyer moved from 19 Sea Zone to 35 Sea Zone Place Units - Japanese 3 armour placed in India 1 bomber and 2 fighters placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Manchuria 1 fighter placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 67 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.17 Russians regular : -0.33 Russians AA : -0.67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 5 artilleries, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Norway to Germany 2 artilleries and 1 mech_infantry moved from Western Germany to Northern Italy 1 artillery and 2 infantry moved from Southern France to Northern Italy 3 fighters and 1 tactical_bomber moved from Norway to Northern Italy 2 fighters moved from Norway to Novgorod 2 fighters moved from Norway to Archangel 2 artilleries and 2 infantry moved from Denmark to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 1 artillery moved from 127 Sea Zone to Novgorod 1 artillery moved from 127 Sea Zone to Archangel 1 infantry moved from 127 Sea Zone to Archangel 1 infantry moved from 127 Sea Zone to Novgorod 1 artillery and 2 infantry moved from Norway to 112 Sea Zone 1 artillery, 2 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone 1 artillery moved from 127 Sea Zone to Karelia 1 infantry moved from 127 Sea Zone to Nenetsia 1 infantry moved from 127 Sea Zone to Archangel 1 cruiser moved from 112 Sea Zone to 127 Sea Zone Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in Karelia Battle in Nenetsia Battle in Novgorod Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Novgorod, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Americans win, taking Karelia from Germans, taking Nenetsia from Germans, taking Novgorod from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Americans attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 1 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Archangel, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Archangel, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Archangel Americans win, taking Archangel from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Northern Italy Americans attack with 3 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 factory_minor and 7 infantry Americans roll dice for 3 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 2 : 5/10 hits, 4.17 expected hits Italians roll dice for 7 infantry in Northern Italy, round 2 : 3/7 hits, 2.33 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Americans and 5 infantry owned by the Italians lost in Northern Italy Americans roll dice for 2 artilleries, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 3 : 4/7 hits, 3.17 expected hits Italians roll dice for 2 infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 2 artilleries and 2 infantry Casualties for Italians: 7 infantry Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from Northern Italy to Western Germany 1 mech_infantry moved from Western Germany to France 1 infantry moved from Normandy Bordeaux to Southern France 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 carrier moved from 112 Sea Zone to 127 Sea Zone 1 destroyer moved from 112 Sea Zone to 127 Sea Zone 2 fighters moved from Novgorod to 127 Sea Zone 2 fighters moved from Archangel to Russia 1 bomber moved from Germany to Western Germany 2 transports moved from 64 Sea Zone to 10 Sea Zone 1 carrier and 1 destroyer moved from 64 Sea Zone to 52 Sea Zone 1 artillery and 2 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 8 destroyers, 4 fighters, 2 infantry, 15 submarines, 2 tactical_bombers and 2 transports moved from 30 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 10 Sea Zone 2 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from New South Wales to Queensland 2 fighters moved from New South Wales to Queensland Place Units - Americans 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States 1 artillery and 1 infantry placed in Eastern United States 1 artillery and 2 infantry placed in Norway 1 artillery and 2 infantry placed in Western Germany 1 carrier and 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Anhwe to Jehol 1 fighter moved from Hopei to Jehol 4 infantry moved from Anhwe to Kweichow 3 infantry moved from Hopei to Kweichow Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Szechwan Battle in Jehol Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Jehol Chinese win, taking Hunan from Japanese, taking Szechwan from Japanese, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Kweichow Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Kweichow, round 2 : 2/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Hopei to Shensi 1 fighter moved from Jehol to Hopei Place Units - Chinese 1 infantry placed in Chahar 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 14 PUs; end with 16 PUs Purchase Units - British British buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Western Germany to Greater Southern Germany British take Greater Southern Germany from Germans 1 mech_infantry moved from France to Yugoslavia British take Yugoslavia from Germans 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone 2 artilleries and 1 infantry moved from Trans-Jordan to 98 Sea Zone 3 artilleries, 3 cruisers, 3 infantry and 3 transports moved from 98 Sea Zone to 80 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery moved from Iraq to 80 Sea Zone 1 armour moved from Iraq to Eastern Persia 6 artilleries, 4 fighters, 20 infantry and 1 tactical_bomber moved from Persia to Eastern Persia 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 5 artilleries and 5 infantry moved from 80 Sea Zone to Eastern Persia Combat - British Battle in Eastern Persia British attack with 1 armour, 11 artilleries, 4 fighters, 25 infantry and 1 tactical_bomber Japanese defend with 11 armour, 6 artilleries, 1 fighter, 7 infantry and 3 tactical_bombers British roll dice for 3 cruisers in Eastern Persia, round 2 : 0/3 hits, 1.50 expected hits British roll dice for 1 armour, 11 artilleries, 4 fighters, 25 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 13/42 hits, 12.83 expected hits Japanese roll dice for 11 armour, 6 artilleries, 1 fighter, 7 infantry and 3 tactical_bombers in Eastern Persia, round 2 : 11/28 hits, 12.00 expected hits 7 infantry owned by the Japanese, 6 artilleries owned by the Japanese and 11 infantry owned by the British lost in Eastern Persia British roll dice for 1 armour, 11 artilleries, 4 fighters, 14 infantry and 1 tactical_bomber in Eastern Persia, round 3 : 12/31 hits, 11.00 expected hits Japanese roll dice for 11 armour, 1 fighter and 3 tactical_bombers in Eastern Persia, round 3 : 9/15 hits, 7.67 expected hits 1 tactical_bomber owned by the Japanese, 11 armour owned by the Japanese and 9 infantry owned by the British lost in Eastern Persia British roll dice for 1 armour, 11 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber in Eastern Persia, round 4 : 10/22 hits, 8.50 expected hits Japanese roll dice for 1 fighter and 2 tactical_bombers in Eastern Persia, round 4 : 1/3 hits, 1.67 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia British win, taking Eastern Persia from Japanese with 1 armour, 11 artilleries, 4 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 91 Casualties for British: 21 infantry Casualties for Japanese: 11 armour, 6 artilleries, 1 fighter, 7 infantry and 3 tactical_bombers Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Eastern Persia to 80 Sea Zone 3 fighters moved from Eastern Persia to Persia 3 aaGuns moved from Persia to Eastern Persia 1 aaGun moved from Iraq to Northwest Persia 3 artilleries and 4 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 carrier and 2 destroyers moved from 98 Sea Zone to 80 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 71 Sea Zone to 58 Sea Zone 3 transports moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany 2 artilleries and 3 infantry moved from Western Germany to Northern Italy 1 infantry moved from France to Northern Italy Place Units - British 3 infantry placed in Iraq 1 artillery and 2 infantry placed in Egypt 3 artilleries and 5 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 0.67 Japanese regular : -1.00 Italians regular : 1.00 Germans AA : -0.17 Germans regular : 0.00 British regular : 1.17
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@CaptainNapalm Well great game! US too strong now. You took Europe very quickly. I’d like a rematch but I think we can’t play again until I play a few more. Cya.
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@aagamerz13 That was fun! We got three games in pretty quickly! We’ll see you for the next one, after you play a few more games!
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Yes, these 3 were exciting. I’d like to play again soon but I think there’s a rule where we can only play 3 times every 10 games? I’ll check to see…